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Stuart James

Publications and source records attributed to Stuart James.

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re-OBJ: Jointly Learning the Foreground and Background for Object Instance Re-identification

Conventional approaches to object instance re-identification rely on matching appearances of the target objects among a set of frames. However, learning appearances of the objects alone might fail when there are multiple objects with similar appearance or multiple instances of same object class present in the scene. This paper proposes that partial observations of the background can be utilized to aid in the object re-identification task for a rigid scene, especially a rigid environment with a lot of reoccurring identical models of objects. Using an extension to the Mask R-CNN architecture, we learn to encode the important and distinct information in the background jointly with the foreground relevant to rigid real-world scenarios such as an indoor environment where objects are static and the camera moves around the scene. We demonstrate the effectiveness of our joint visual feature in the re-identification of objects in the ScanNet dataset and show a relative improvement of around 28.25% in the rank-1 accuracy over the deepSort method.

cs.CV

Visual Graphs from Motion (VGfM): Scene understanding with object geometry reasoning

Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from a single image, especially when considering complex spatial arrangements in the scene. Differently, an image sequence conveys useful information using the multi-view geometric relations arising from camera motion. Indeed, in such cases, object relationships are naturally related to the 3D scene structure. To this end, this paper proposes a system that first computes the geometrical location of objects in a generic scene and then efficiently constructs scene graphs from video by embedding such geometrical reasoning. Such compelling representation is obtained using a new model where geometric and visual features are merged using an RNN framework. We report results on a dataset we created for the task of 3D scene graph generation in multiple views.

cs.CV