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Subhadeep Koley

Publications and source records attributed to Subhadeep Koley.

22 records · Page 2Linked to original sources

SceneTrilogy: On Human Scene-Sketch and its Complementarity with Photo and Text

In this paper, we extend scene understanding to include that of human sketch. The result is a complete trilogy of scene representation from three diverse and complementary modalities -- sketch, photo, and text. Instead of learning a rigid three-way embedding and be done with it, we focus on learning a flexible joint embedding that fully supports the ``optionality" that this complementarity brings. Our embedding supports optionality on two axes: (i) optionality across modalities -- use any combination of modalities as query for downstream tasks like retrieval, (ii) optionality across tasks -- simultaneously utilising the embedding for either discriminative (e.g., retrieval) or generative tasks (e.g., captioning). This provides flexibility to end-users by exploiting the best of each modality, therefore serving the very purpose behind our proposal of a trilogy in the first place. First, a combination of information-bottleneck and conditional invertible neural networks disentangle the modality-specific component from modality-agnostic in sketch, photo, and text. Second, the modality-agnostic instances from sketch, photo, and text are synergised using a modified cross-attention. Once learned, we show our embedding can accommodate a multi-facet of scene-related tasks, including those enabled for the first time by the inclusion of sketch, all without any task-specific modifications. Project Page: \url{http://www.pinakinathc.me/scenetrilogy}

cs.CV

Exploiting Unlabelled Photos for Stronger Fine-Grained SBIR

This paper advances the fine-grained sketch-based image retrieval (FG-SBIR) literature by putting forward a strong baseline that overshoots prior state-of-the-arts by ~11%. This is not via complicated design though, but by addressing two critical issues facing the community (i) the gold standard triplet loss does not enforce holistic latent space geometry, and (ii) there are never enough sketches to train a high accuracy model. For the former, we propose a simple modification to the standard triplet loss, that explicitly enforces separation amongst photos/sketch instances. For the latter, we put forward a novel knowledge distillation module can leverage photo data for model training. Both modules are then plugged into a novel plug-n-playable training paradigm that allows for more stable training. More specifically, for (i) we employ an intra-modal triplet loss amongst sketches to bring sketches of the same instance closer from others, and one more amongst photos to push away different photo instances while bringing closer a structurally augmented version of the same photo (offering a gain of ~4-6%). To tackle (ii), we first pre-train a teacher on the large set of unlabelled photos over the aforementioned intra-modal photo triplet loss. Then we distill the contextual similarity present amongst the instances in the teacher's embedding space to that in the student's embedding space, by matching the distribution over inter-feature distances of respective samples in both embedding spaces (delivering a further gain of ~4-5%). Apart from outperforming prior arts significantly, our model also yields satisfactory results on generalising to new classes. Project page: https://aneeshan95.github.io/Sketch_PVT/

cs.CV

Sketching without Worrying: Noise-Tolerant Sketch-Based Image Retrieval

Sketching enables many exciting applications, notably, image retrieval. The fear-to-sketch problem (i.e., "I can't sketch") has however proven to be fatal for its widespread adoption. This paper tackles this "fear" head on, and for the first time, proposes an auxiliary module for existing retrieval models that predominantly lets the users sketch without having to worry. We first conducted a pilot study that revealed the secret lies in the existence of noisy strokes, but not so much of the "I can't sketch". We consequently design a stroke subset selector that {detects noisy strokes, leaving only those} which make a positive contribution towards successful retrieval. Our Reinforcement Learning based formulation quantifies the importance of each stroke present in a given subset, based on the extent to which that stroke contributes to retrieval. When combined with pre-trained retrieval models as a pre-processing module, we achieve a significant gain of 8%-10% over standard baselines and in turn report new state-of-the-art performance. Last but not least, we demonstrate the selector once trained, can also be used in a plug-and-play manner to empower various sketch applications in ways that were not previously possible.

cs.CV

Doodle It Yourself: Class Incremental Learning by Drawing a Few Sketches

The human visual system is remarkable in learning new visual concepts from just a few examples. This is precisely the goal behind few-shot class incremental learning (FSCIL), where the emphasis is additionally placed on ensuring the model does not suffer from "forgetting". In this paper, we push the boundary further for FSCIL by addressing two key questions that bottleneck its ubiquitous application (i) can the model learn from diverse modalities other than just photo (as humans do), and (ii) what if photos are not readily accessible (due to ethical and privacy constraints). Our key innovation lies in advocating the use of sketches as a new modality for class support. The product is a "Doodle It Yourself" (DIY) FSCIL framework where the users can freely sketch a few examples of a novel class for the model to learn to recognize photos of that class. For that, we present a framework that infuses (i) gradient consensus for domain invariant learning, (ii) knowledge distillation for preserving old class information, and (iii) graph attention networks for message passing between old and novel classes. We experimentally show that sketches are better class support than text in the context of FSCIL, echoing findings elsewhere in the sketching literature.

cs.CV