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Subhajit Chaudhury

Publications and source records attributed to Subhajit Chaudhury.

44 records · Page 3Linked to original sources

Lunar surface image restoration using U-net based deep neural networks

Image restoration is a technique that reconstructs a feasible estimate of the original image from the noisy observation. In this paper, we present a U-Net based deep neural network model to restore the missing pixels on the lunar surface image in a context-aware fashion, which is often known as image inpainting problem. We use the grayscale image of the lunar surface captured by Multiband Imager (MI) onboard Kaguya satellite for our experiments and the results show that our method can reconstruct the lunar surface image with good visual quality and improved PSNR values.

cs.CV↗

Internal Model from Observations for Reward Shaping

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods for reward estimation by using expert state trajectories and action pairs. However, there are cases where complete or good action information cannot be obtained from expert demonstrations. We propose a novel reinforcement learning method in which the agent learns an internal model of observation on the basis of expert-demonstrated state trajectories to estimate rewards without completely learning the dynamics of the external environment from state-action pairs. The internal model is obtained in the form of a predictive model for the given expert state distribution. During reinforcement learning, the agent predicts the reward as a function of the difference between the actual state and the state predicted by the internal model. We conducted multiple experiments in environments of varying complexity, including the Super Mario Bros and Flappy Bird games. We show our method successfully trains good policies directly from expert game-play videos.

cs.LG↗

Constrained Exploration and Recovery from Experience Shaping

We consider the problem of reinforcement learning under safety requirements, in which an agent is trained to complete a given task, typically formalized as the maximization of a reward signal over time, while concurrently avoiding undesirable actions or states, associated to lower rewards, or penalties. The construction and balancing of different reward components can be difficult in the presence of multiple objectives, yet is crucial for producing a satisfying policy. For example, in reaching a target while avoiding obstacles, low collision penalties can lead to reckless movements while high penalties can discourage exploration. To circumvent this limitation, we examine the effect of past actions in terms of safety to estimate which are acceptable or should be avoided in the future. We then actively reshape the action space of the agent during reinforcement learning, so that reward-driven exploration is constrained within safety limits. We propose an algorithm enabling the learning of such safety constraints in parallel with reinforcement learning and demonstrate its effectiveness in terms of both task completion and training time.

cs.LG↗

Transfer Learning From Synthetic To Real Images Using Variational Autoencoders For Precise Position Detection

Capturing and labeling camera images in the real world is an expensive task, whereas synthesizing labeled images in a simulation environment is easy for collecting large-scale image data. However, learning from only synthetic images may not achieve the desired performance in the real world due to a gap between synthetic and real images. We propose a method that transfers learned detection of an object position from a simulation environment to the real world. This method uses only a significantly limited dataset of real images while leveraging a large dataset of synthetic images using variational autoencoders. Additionally, the proposed method consistently performed well in different lighting conditions, in the presence of other distractor objects, and on different backgrounds. Experimental results showed that it achieved accuracy of 1.5mm to 3.5mm on average. Furthermore, we showed how the method can be used in a real-world scenario like a "pick-and-place" robotic task.

cs.CV↗

Focusing on What is Relevant: Time-Series Learning and Understanding using Attention

This paper is a contribution towards interpretability of the deep learning models in different applications of time-series. We propose a temporal attention layer that is capable of selecting the relevant information to perform various tasks, including data completion, key-frame detection and classification. The method uses the whole input sequence to calculate an attention value for each time step. This results in more focused attention values and more plausible visualisation than previous methods. We apply the proposed method to three different tasks. Experimental results show that the proposed network produces comparable results to a state of the art. In addition, the network provides better interpretability of the decision, that is, it generates more significant attention weight to related frames compared to similar techniques attempted in the past.

cs.CV↗

Transfer learning from synthetic to real images using variational autoencoders for robotic applications

Robotic learning in simulation environments provides a faster, more scalable, and safer training methodology than learning directly with physical robots. Also, synthesizing images in a simulation environment for collecting large-scale image data is easy, whereas capturing camera images in the real world is time consuming and expensive. However, learning from only synthetic images may not achieve the desired performance in real environments due to the gap between synthetic and real images. We thus propose a method that transfers learned capability of detecting object position from a simulation environment to the real world. Our method enables us to use only a very limited dataset of real images while leveraging a large dataset of synthetic images using multiple variational autoencoders. It detects object positions 6 to 7 times more precisely than the baseline of directly learning from the dataset of the real images. Object position estimation under varying environmental conditions forms one of the underlying requirement for standard robotic manipulation tasks. We show that the proposed method performs robustly in different lighting conditions or with other distractor objects present for this requirement. Using this detected object position, we transfer pick-and-place or reaching tasks learned in a simulation environment to an actual physical robot without re-training.

cs.RO↗

Conditional generation of multi-modal data using constrained embedding space mapping

We present a conditional generative model that maps low-dimensional embeddings of multiple modalities of data to a common latent space hence extracting semantic relationships between them. The embedding specific to a modality is first extracted and subsequently a constrained optimization procedure is performed to project the two embedding spaces to a common manifold. The individual embeddings are generated back from this common latent space. However, in order to enable independent conditional inference for separately extracting the corresponding embeddings from the common latent space representation, we deploy a proxy variable trick - wherein, the single shared latent space is replaced by the respective separate latent spaces of each modality. We design an objective function, such that, during training we can force these separate spaces to lie close to each other, by minimizing the distance between their probability distribution functions. Experimental results demonstrate that the learned joint model can generalize to learning concepts of double MNIST digits with additional attributes of colors,from both textual and speech input.

cs.LG↗

Can fully convolutional networks perform well for general image restoration problems?

We present a fully convolutional network(FCN) based approach for color image restoration. FCNs have recently shown remarkable performance for high-level vision problem like semantic segmentation. In this paper, we investigate if FCN models can show promising performance for low-level problems like image restoration as well. We propose a fully convolutional model, that learns a direct end-to-end mapping between the corrupted images as input and the desired clean images as output. Our proposed method takes inspiration from domain transformation techniques but presents a data-driven task specific approach where filters for novel basis projection, task dependent coefficient alterations, and image reconstruction are represented as convolutional networks. Experimental results show that our FCN model outperforms traditional sparse coding based methods and demonstrates competitive performance compared to the state-of-the-art methods for image denoising. We further show that our proposed model can solve the difficult problem of blind image inpainting and can produce reconstructed images of impressive visual quality.

cs.CV↗