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Sudhakar Mishra

Publications and source records attributed to Sudhakar Mishra.

9 recordsLinked to original sources

Adaptive Negative Reinforcement for LLM Reasoning:Dynamically Balancing Correction and Diversity in RLVR

Reinforcement learning with verifiable rewards (RLVR) has become a highly effective method for improving the reasoning abilities of Large Language Models (LLMs). Recent research shows that Negative Sample Reinforcement (NSR) -- which focuses on penalizing incorrect steps rather than simply rewarding correct ones -- can match or even exceed the performance of more complex frameworks like PPO and GRPO across the entire Pass@k spectrum. However, current NSR techniques usually apply a fixed penalty throughout the training process and treat every incorrect response with the same weight. To address these limitations, we propose two extensions to the NSR framework: Adaptive Negative Sample Reinforcement. Rather than using a fixed update rule, A-NSR uses time-dependent scheduling functions. In the initial training phases, the system focuses heavily on correcting errors to stabilize the model. As training continues, it shifts toward more subtle and controlled updates. We also introduce Confidence-Weighted Negative Reinforcement, which operates on the principle that different mistakes carry different levels of importance. CW-NSR assigns specific penalty weights based on the model's normalized sequence likelihood. If the model is highly confident in a wrong path, it receives a larger penalty and for uncertain errors -- where the model is effectively exploring -- are penalized less strictly. Our formal analysis shows how these mechanisms govern token-level updates, allowing the model to leverage prior-guided probability redistribution while providing a natural defense against overfitting. We evaluated these methods on difficult reasoning datasets, including MATH, AIME 2025, and AMC23, using the Qwen2.5-Math-1.5B architecture.

cs.LG

Can You Break RLVER? Probing Adversarial Robustness of RL-Trained Empathetic Agents

Reinforcement learning from verifiable emotion rewards RLVER has produced language models with strong empathetic performance, evaluated on benchmarks that assume cooperative, honest users. Yet real emotional interactions systematically violate this assumption: users gaslight, escalate, and pressure AI systems for unconditional validation, dynamics that cooperative benchmarks cannot surface. We construct the Adversarial Empathy Benchmark AEB and introduce the Emotional Consistency Score ECS to evaluate empathetic robustness under adversarial conditions. AEB comprises six psychologically grounded adversarial trajectory types with discriminative reward structures that penalize formulaic responses; ECS formally disentangles a model's capacity to track user emotional states from its capacity to improve them. In a controlled experiment across eight scenario-matched conditions (think and no-think conditions on 2 RLVER models, and 2 base models (Qwen 1.5B and 7B) with 480 adversarial dialogues), RLVER-PPO-Think substantially outperforms the same-scale untuned baseline (0.963 vs. 0.761, \(p<0.001, r=0.688\)), with zero dialogue collapses and 47\% higher hidden-intention detection. However, ECS remains nearly flat and is not significantly different for RLVER-PPO-Think versus Base-7B-Think (\(p=0.650\)): RL training improves emotional responsiveness without measurable gains in observable state tracking. We interpret the ECS--FS (Final Score) gap as a behavioral/legibility dissociation inside this simulator family, not as evidence about internal understanding or clinical readiness.

cs.AI

Selector-Guided Autonomous Curriculum for One-Shot Reinforcement Learning from Verifiable Rewards

Recently, Reinforcement Learning from Verifiable Rewards (RLVR) has been established as a highly effective technique for augmenting the math reasoning skills of Large Language Models (LLMs) based on a single instance. Current state-of-the-art 1-shot RLVR models adopt heuristics for selecting instances, mostly based on historical variance in rewards, which we find to be inherently misleading as a measure of transferability value. In this paper, we propose a Selector-Guided Autonomous Curriculum (SGAC) approach, which employs a learnable selector model on a multi-dimensional feature space consisting of success probability, reward variance, output disagreement (entropy), and semantic difficulty level, instead of the static reward variance heuristic. In our empirical evaluation on pools of candidate problems, we observed that output disagreement, rather than reward variance, is the strongest predictor of reasoning gains in subsequent iterations. Leveraging this finding, we develop an autonomous curriculum algorithm for dynamically siphoning candidate problems from a large pool, ranking them by the learned selector, and running micro-bursts of 1-shot GRPO. Our framework is evaluated using the Hendrycks MATH benchmark, with the Qwen2.5-Math-1.5B model serving as the baseline. Our framework obtains an accuracy of 68.0\% on the hold-out dataset, which is better than the accuracy obtained from the state-of-the-art model, 64.0\%, as well as the 1-shot RLVR checkpoint proposed by Wang et al., which achieved an accuracy of 66.0\%. The results confirm that entropy-based intelligent data curation leads to strict reasoning improvement over static training methods, particularly in severely limited data conditions.

cs.LG

Proactive Emotion Tracker: AI-Driven Continuous Mood and Emotion Monitoring

This research project aims to tackle the growing mental health challenges in today's digital age. It employs a modified pre-trained BERT model to detect depressive text within social media and users' web browsing data, achieving an impressive 93% test accuracy. Simultaneously, the project aims to incorporate physiological signals from wearable devices, such as smartwatches and EEG sensors, to provide long-term tracking and prognosis of mood disorders and emotional states. This comprehensive approach holds promise for enhancing early detection of depression and advancing overall mental health outcomes.

cs.HC

Deep Fuzzy Framework for Emotion Recognition using EEG Signals and Emotion Representation in Type-2 Fuzzy VAD Space

Recently, the representation of emotions in the Valence, Arousal and Dominance (VAD) space has drawn enough attention. However, the complex nature of emotions and the subjective biases in self-reported values of VAD make the emotion model too specific to a particular experiment. This study aims to develop a generic model representing emotions using a fuzzy VAD space and improve emotion recognition by utilizing this representation. We partitioned the crisp VAD space into a fuzzy VAD space using low, medium and high type-2 fuzzy dimensions to represent emotions. A framework that integrates fuzzy VAD space with EEG data has been developed to recognize emotions. The EEG features were extracted using spatial and temporal feature vectors from time-frequency spectrograms, while the subject-reported values of VAD were also considered. The study was conducted on the DENS dataset, which includes a wide range of twenty-four emotions, along with EEG data and subjective ratings. The study was validated using various deep fuzzy framework models based on type-2 fuzzy representation, cuboid probabilistic lattice representation and unsupervised fuzzy emotion clusters. These models resulted in emotion recognition accuracy of 96.09\%, 95.75\% and 95.31\%, respectively, for the classes of 24 emotions. The study also included an ablation study, one with crisp VAD space and the other without VAD space. The result with crisp VAD space performed better, while the deep fuzzy framework outperformed both models. The model was extended to predict cross-subject cases of emotions, and the results with 78.37\% accuracy are promising, proving the generality of our model. The generic nature of the developed model, along with its successful cross-subject predictions, gives direction for real-world applications in the areas such as affective computing, human-computer interaction, and mental health monitoring.

cs.HC

Emotion Recognition With Temporarily Localized 'Emotional Events' in Naturalistic Context

Emotion recognition using EEG signals is an emerging area of research due to its broad applicability in BCI. Emotional feelings are hard to stimulate in the lab. Emotions do not last long, yet they need enough context to be perceived and felt. However, most EEG-related emotion databases either suffer from emotionally irrelevant details (due to prolonged duration stimulus) or have minimal context doubting the feeling of any emotion using the stimulus. We tried to reduce the impact of this trade-off by designing an experiment in which participants are free to report their emotional feelings simultaneously watching the emotional stimulus. We called these reported emotional feelings "Emotional Events" in our Dataset on Emotion with Naturalistic Stimuli (DENS). We used EEG signals to classify emotional events on different combinations of Valence(V) and Arousal(A) dimensions and compared the results with benchmark datasets of DEAP and SEED. STFT is used for feature extraction and used in the classification model consisting of CNN-LSTM hybrid layers. We achieved significantly higher accuracy with our data compared to DEEP and SEED data. We conclude that having precise information about emotional feelings improves the classification accuracy compared to long-duration EEG signals which might be contaminated by mind-wandering.

eess.SP

An Affective Video Database using Multimedia Content Analysis rated on Indian samples

Availability of naturalistic affective stimuli is needed for creating the affective technological solution as well as making progress in affective science. Although a lot of progress in the collection of affective multimedia stimuli has been made in western countries, the technology and findings based on such monocultural datasets may not be scalable to other cultures. Moreover, the available dataset on affective multimedia content has some experimenter bias in the initial manual selection of affective multimedia content. Hence, in this work, we mainly tried to address two problems. The first problem relates to the experimenter's subjective bias, and the second relates to the non-availability of affective multimedia dataset validated on Indian population. We tried to address both problems by reducing the experimenter's bias as much as possible. We adopted the data science and multimedia content analysis techniques to perform our initial collection and a further selection of stimuli. Our method resulted in a dataset with a wide variety in content, stimuli from Western and Indian cinema, and symmetric presence of stimuli along valence, arousal and dominance dimensions. We conclude that using our method, more cross-cultural affective stimuli datasets can be created, which is essential to make progress in affective technology and science.

eess.IV

Analysis of Microstate Organization During Emotional Events

Understanding the dynamics of emotional experience is an old problem. However, a clear understanding of the mechanism of emotional experience is still far away. In the presented work, we tried to address this problem using a well-established method called microstate analysis using multichannel electroencephalography (EEG). We recorded the brain activity of spontaneous emotional experiences while participants were watching multimedia emotional stimuli. The time duration where the participants spontaneously felt an emotion, we termed it an emotional event. Microstate segmentation is performed for all emotional events to calculate the set of microstates (MS). Followed by a comparison of calculated statistical parameters and transition probabilities for the emotional and non-emotional conditions. We found a set of MS (four MS) for emotional and non-emotional conditions that differ from each other. We observed that MS1 has a higher value of occurrence, duration and coverage for emotional conditions. In addition, the transition to MS1 for the emotional condition was higher. On the other hand, for non-emotion (or neutral) condition, transition to MS3 was higher. A set of MS related to neutral condition was source localized to brain regions involved in higher-level sensory feature processing. On the other hand, for emotional conditions, MS1 \& MS2 are localized to sensory feature processing regions, and MS3 \& MS4 are additionally localized to regions related to socio-emotional processing. Our results hint toward the constructionist mechanism, which has an asymmetric contribution from bottom-up and top-down processing during an emotional experience.

q-bio.NC

A Cognition-Affect Integrated Model of Emotion

The focus of the efforts for defining and modelling emotion is broadly shifting from classical definite marker theory to statistically context situated conceptual theory. However, the role of context processing and its interaction with the affect is still not comprehensively explored and modelled. With the help of neural decoding of functional networks, we have decoded cognitive functions for 12 different basic and complex emotion conditions. Using transfer learning in deep neural architecture, we arrived at the conclusion that the core affect is unable to provide varieties of emotions unless coupled with cortical cognitive functions such as autobiographical memory, dmn, self-referential, social, tom and salient event detection. Following our results, in this article, we present a 'cognition-affect integrated model of emotion' which includes many cortical and subcortical regions and their interactions. Our model suggests three testable hypotheses. First, affect and physiological sensations alone are inconsequential in defining or classifying emotions until integrated with the domain-general cognitive systems. Second, cognition and affect modulate each other throughout the generation of meaningful instance which is situated in the current context. And, finally, the structural and temporal hierarchies in the brain's organization and anatomical projections play an important role in emotion responses in terms of hierarchical activities and their durations. The model, along with the analytical and anatomical support, is presented. The article concludes with the future research questions.

q-bio.NC