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Suho Shin

Publications and source records attributed to Suho Shin.

At least 19 recordsLinked to original sources

Can Watermarking Techniques Help Prevent LLM Model Stealing?

Model stealing attacks have recently been introduced, enabling the extraction of precise information from black-box commercial language models. In this work, we propose defense methods against a recent attack of \cite{carlini2024stealing} and extensions for extracting the hidden layer dimension of production language models. Our methods are inspired by watermarking techniques that perturb the logits layer of these models to prevent such attacks. We provide empirical experiments demonstrating the effectiveness of the proposed defense versus model quality degradation across various configurations, and propose an effective defense against such attacks while preserving model utility.

cs.CR

Optimal Contest Beyond Convexity

In the contest design problem, there are $n$ strategic contestants, each of whom decides an effort level. A contest designer with a fixed budget must then design a mechanism that allocates a prize $p_i$ to the $i$-th rank based on the outcome, to incentivize contestants to exert higher costly efforts and induce high-quality outcomes. In this paper, we significantly deepen our understanding of optimal mechanisms under general settings by considering nonconvex objectives in contestants' qualities. Notably, our results accommodate the following objectives: (i) any convex combination of user welfare (motivated by recommender systems) and the average quality of contestants, and (ii) arbitrary posynomials over quality, both of which may neither be convex nor concave. In particular, these subsume classic measures such as social welfare, order statistics, and (inverse) S-shaped functions, which have received little or no attention in the contest literature to the best of our knowledge. Surprisingly, across all these regimes, we show that the optimal mechanism is highly structured: it allocates potentially higher prize to the first-ranked contestant, zero to the last-ranked one, and equal prizes to the all intermediate contestants, i.e., $p_1 \ge p_2 = \ldots = p_{n-1} \ge p_n = 0$. Thanks to the structural characterization, we obtain a fully polynomial-time approximation scheme given a value oracle. Our technical results rely on Schur-convexity of Bernstein basis polynomial-weighted functions, total positivity and variation diminishing property. En route to our results, we obtain a surprising reduction from a structured high-dimensional nonconvex optimization to a single-dimensional optimization by connecting the shape of the gradient sequences of the objective function to the number of transition points in optimum, which might be of independent interest.

cs.GT

Single-Sample Bilateral Trade with a Broker

We initiate the study of single-sample bilateral trade with a broker, drawing an analogy to the setting of single-sample bilateral trade without a broker considered in Babaioff et al. (2020) and Cai and Wu (2023). Our model captures the three-sided interaction in which a broker mediates trade between a buyer and seller, each described by a valuation distribution from which a single sample can be drawn. We consider two settings in particular: one where the valuation distributions of the buyer and seller are identical and one where the valuation distributions are stochastically ordered. We analyze simple mechanisms that rely only on a single sample from each agent's distribution and show that these mechanisms achieve constant-factor approximations to the first-best gains-from-trade (GFT), first-best social welfare (SW), and optimal profit under the standard monotone-hazard-rate assumption. We then complement these results with matching or nearly matching upper bounds on the GFT and SW of our mechanisms. Notably, in both settings, we observe fairly small losses in the approximation factors to the first-best GFT and first-best SW due to the existence of the broker (benchmarked against the corresponding approximation factors in the setting without a broker). Furthermore, our results stand in stark contrast to those of Hajiaghayi et al. (2025), who show inapproximability results under a strategic broker with full distributional knowledge. Our results provide insight into the design of data-efficient brokerage mechanisms for online marketplaces and decentralized trading platforms, where intermediaries must facilitate trade under severe informational constraints. They highlight how even minimal data can enable robust and incentive-compatible brokerage in uncertain markets for both the broker and the market participants.

cs.GT

Algorithmic Delegated Choice: An Annotated Reading List

The problem of delegated choice has been of long interest in economics and recently on computer science. We overview a list of papers on delegated choice problem, from classic works to recent papers with algorithmic perspectives.

cs.GT

Delegation with Costly Inspection

We study the problem of delegated choice with inspection cost (DCIC), which is a variant of the delegated choice problem by Kleinberg and Kleinberg (EC'18) as well as an extension of the Pandora's box problem with nonobligatory inspection (PNOI) by Doval (JET'18). In our model, an agent may strategically misreport the proposed element's utility, unlike the standard delegated choice problem which assumes that the agent truthfully reports the utility for the proposed alternative. Thus, the principal needs to inspect the proposed element possibly along with other alternatives to maximize its own utility, given an exogenous cost of inspecting each element. Further, the delegation itself incurs a fixed cost, thus the principal can decide whether to delegate or not and inspect by herself. We show that DCIC indeed is a generalization of PNOI where the side information from a strategic agent is available at certain cost, implying its NP-hardness by Fu, Li, and Liu (STOC'23). We first consider a costless delegation setting in which the cost of delegation is free. We prove that the maximal mechanism over the pure delegation with a single inspection and an PNOI policy without delegation achieves a $3$-approximation for DCIC with costless delegation, which is further proven to be tight. These results hold even when the cost comes from an arbitrary monotone set function, and can be improved to a $2$-approximation if the cost of inspection is the same for every element. We extend these techniques by presenting a constant factor approximate mechanism for the general setting for rich class of instances.

cs.GT

Tokenized Bandit for LLM Decoding and Alignment

We introduce the tokenized linear bandit (TLB) and multi-armed bandit (TMAB), variants of linear and stochastic multi-armed bandit problems inspired by LLM decoding and alignment. In these problems, at each round $t \in [T]$, a user submits a query (context), and the decision maker (DM) sequentially selects a token irrevocably from a token set. Once the sequence is complete, the DM observes a random utility from the user, whose expectation is presented by a sequence function mapping the chosen token sequence to a nonnegative real value that depends on the query. In both problems, we first show that learning is impossible without any structure on the sequence function. We introduce a natural assumption, diminishing distance with more commons (DDMC), and propose algorithms with regret $\tilde{O}(L\sqrt{T})$ and $\tilde{O}(L\sqrt{T^{2/3}})$ for TLB and TMAB, respectively. As a side product, we obtain an (almost) optimality of the greedy decoding for LLM decoding algorithm under DDMC, which justifies the unresaonable effectiveness of greedy decoding in several tasks. This also has an immediate application to decoding-time LLM alignment, when the misaligned utility can be represented as the frozen LLM's utility and a linearly realizable latent function. We finally validate our algorithm's performance empirically as well as verify our assumptions using synthetic and real-world datasets.

cs.LG

Fairness and Efficiency in Online Class Matching

The online bipartite matching problem, extensively studied in the literature, deals with the allocation of online arriving vertices (items) to a predetermined set of offline vertices (agents). However, little attention has been given to the concept of class fairness, where agents are categorized into different classes, and the matching algorithm must ensure equitable distribution across these classes. We here focus on randomized algorithms for the fair matching of indivisible items, subject to various definitions of fairness. Our main contribution is the first (randomized) non-wasteful algorithm that simultaneously achieves a $1/2$ approximation to class envy-freeness (CEF) while simultaneously ensuring an equivalent approximation to the class proportionality (CPROP) and utilitarian social welfare (USW) objectives. We supplement this result by demonstrating that no non-wasteful algorithm can achieve an $\alpha$-CEF guarantee for $\alpha > 0.761$. In a similar vein, we provide a novel input instance for deterministic divisible matching that demonstrates a nearly tight CEF approximation. Lastly, we define the ``price of fairness,'' which represents the trade-off between optimal and fair matching. We demonstrate that increasing the level of fairness in the approximation of the solution leads to a decrease in the objective of maximizing USW, following an inverse proportionality relationship.

cs.GT

Gains-from-Trade in Bilateral Trade with a Broker

We study bilateral trade with a broker, where a buyer and seller interact exclusively through the broker. The broker strategically maximizes her payoff through arbitrage by trading with the buyer and seller at different prices. We study whether the presence of the broker interferes with the mechanism's gains-from-trade (GFT) achieving a constant-factor approximation to the first-best gains-from-trade (FB). We first show that the GFT achieves a $1 / 36$-approximation to the FB even if the broker runs an optimal posted-pricing mechanism under symmetric agents with monotone-hazard-rate distributions. Beyond posted-pricing mechanisms, even if the broker uses an arbitrary incentive-compatible (IC) and individually-rational (IR) mechanism that maximizes her expected profit, we prove that it induces a $1 / 2$-approximation to the first-best GFT when the buyer and seller's distributions are uniform distributions with arbitrary support. This bound is shown to be tight. We complement such results by proving that if the broker uses an arbitrary profit-maximizing IC and IR mechanism, there exists a family of problem instances under which the approximation factor to the first-best GFT becomes arbitrarily bad. We show that this phenomenon persists even if we restrict one of the buyer's or seller's distributions to have a singleton support, or even in the symmetric setting where the buyer and seller have identical distributions.

cs.GT

Ad Auctions for LLMs via Retrieval Augmented Generation

In the field of computational advertising, the integration of ads into the outputs of large language models (LLMs) presents an opportunity to support these services without compromising content integrity. This paper introduces novel auction mechanisms for ad allocation and pricing within the textual outputs of LLMs, leveraging retrieval-augmented generation (RAG). We propose a segment auction where an ad is probabilistically retrieved for each discourse segment (paragraph, section, or entire output) according to its bid and relevance, following the RAG framework, and priced according to competing bids. We show that our auction maximizes logarithmic social welfare, a new notion of welfare that balances allocation efficiency and fairness, and we characterize the associated incentive-compatible pricing rule. These results are extended to multi-ad allocation per segment. An empirical evaluation validates the feasibility and effectiveness of our approach over several ad auction scenarios, and exhibits inherent tradeoffs in metrics as we allow the LLM more flexibility to allocate ads.

cs.GT

Dueling Over Dessert, Mastering the Art of Repeated Cake Cutting

We consider the setting of repeated fair division between two players, denoted Alice and Bob, with private valuations over a cake. In each round, a new cake arrives, which is identical to the ones in previous rounds. Alice cuts the cake at a point of her choice, while Bob chooses the left piece or the right piece, leaving the remainder for Alice. We consider two versions: sequential, where Bob observes Alice's cut point before choosing left/right, and simultaneous, where he only observes her cut point after making his choice. The simultaneous version was first considered by Aumann and Maschler (1995). We observe that if Bob is almost myopic and chooses his favorite piece too often, then he can be systematically exploited by Alice through a strategy akin to a binary search. This strategy allows Alice to approximate Bob's preferences with increasing precision, thereby securing a disproportionate share of the resource over time. We analyze the limits of how much a player can exploit the other one and show that fair utility profiles are in fact achievable. Specifically, the players can enforce the equitable utility profile of $(1/2, 1/2)$ in the limit on every trajectory of play, by keeping the other player's utility to approximately $1/2$ on average while guaranteeing they themselves get at least approximately $1/2$ on average. We show this theorem using a connection with Blackwell approachability. Finally, we analyze a natural dynamic known as fictitious play, where players best respond to the empirical distribution of the other player. We show that fictitious play converges to the equitable utility profile of $(1/2, 1/2)$ at a rate of $O(1/\sqrt{T})$.

cs.GT

Replication-proof Bandit Mechanism Design with Bayesian Agents

We study the problem of designing replication-proof bandit mechanisms when agents strategically register or replicate their own arms to maximize their payoff. Specifically, we consider Bayesian agents who only know the distribution from which their own arms' mean rewards are sampled, unlike the original setting of by Shin et al. 2022. Interestingly, with Bayesian agents in stark contrast to the previous work, analyzing the replication-proofness of an algorithm becomes significantly complicated even in a single-agent setting. We provide sufficient and necessary conditions for an algorithm to be replication-proof in the single-agent setting, and present an algorithm that satisfies these properties. These results center around several analytical theorems that focus on \emph{comparing the expected regret of multiple bandit instances}, and therefore might be of independent interest since they have not been studied before to the best of our knowledge. We expand this result to the multi-agent setting, and provide a replication-proof algorithm for any problem instance. We finalize our result by proving its sublinear regret upper bound which matches that of Shin et al. 2022.

cs.GT

Robust and Performance Incentivizing Algorithms for Multi-Armed Bandits with Strategic Agents

Motivated by applications such as online labor markets we consider a variant of the stochastic multi-armed bandit problem where we have a collection of arms representing strategic agents with different performance characteristics. The platform (principal) chooses an agent in each round to complete a task. Unlike the standard setting, when an arm is pulled it can modify its reward by absorbing it or improving it at the expense of a higher cost. The principle has to solve a mechanism design problem to incentivize the arms to give their best performance. However, since even with an effective mechanism agents may still deviate from rational behavior, the principal wants a robust algorithm that also gives a non-vacuous guarantee on the total accumulated rewards under non-equilibrium behavior. In this paper, we introduce a class of bandit algorithms that meet the two objectives of performance incentivization and robustness simultaneously. We do this by identifying a collection of intuitive properties that a bandit algorithm has to satisfy to achieve these objectives. Finally, we show that settings where the principal has no information about the arms' performance characteristics can be handled by combining ideas from second price auctions with our algorithms.

cs.GT

Online Advertisements with LLMs: Opportunities and Challenges

This paper explores the potential for leveraging Large Language Models (LLM) in the realm of online advertising systems. We introduce a general framework for LLM advertisement, consisting of modification, bidding, prediction, and auction modules. Different design considerations for each module are presented. These design choices are evaluated and discussed based on essential desiderata required to maintain a sustainable system. Further fundamental questions regarding practicality, efficiency, and implementation challenges are raised for future research. Finally, we exposit how recent approaches on mechanism design for LLM can be framed in our unified perspective.

cs.CY

An Improved Relaxation for Oracle-Efficient Adversarial Contextual Bandits

We present an oracle-efficient relaxation for the adversarial contextual bandits problem, where the contexts are sequentially drawn i.i.d from a known distribution and the cost sequence is chosen by an online adversary. Our algorithm has a regret bound of $O(T^{\frac{2}{3}}(K\log(|\Pi|))^{\frac{1}{3}})$ and makes at most $O(K)$ calls per round to an offline optimization oracle, where $K$ denotes the number of actions, $T$ denotes the number of rounds and $\Pi$ denotes the set of policies. This is the first result to improve the prior best bound of $O((TK)^{\frac{2}{3}}(\log(|\Pi|))^{\frac{1}{3}})$ as obtained by Syrgkanis et al. at NeurIPS 2016, and the first to match the original bound of Langford and Zhang at NeurIPS 2007 which was obtained for the stochastic case.

cs.LG

Regret Analysis of Repeated Delegated Choice

We present a study on a repeated delegated choice problem, which is the first to consider an online learning variant of Kleinberg and Kleinberg, EC'18. In this model, a principal interacts repeatedly with an agent who possesses an exogenous set of solutions to search for efficient ones. Each solution can yield varying utility for both the principal and the agent, and the agent may propose a solution to maximize its own utility in a selfish manner. To mitigate this behavior, the principal announces an eligible set which screens out a certain set of solutions. The principal, however, does not have any information on the distribution of solutions in advance. Therefore, the principal dynamically announces various eligible sets to efficiently learn the distribution. The principal's objective is to minimize cumulative regret compared to the optimal eligible set in hindsight. We explore two dimensions of the problem setup, whether the agent behaves myopically or strategizes across the rounds, and whether the solutions yield deterministic or stochastic utility. Our analysis mainly characterizes some regimes under which the principal can recover the sublinear regret, thereby shedding light on the rise and fall of the repeated delegation procedure in various regimes.

cs.GT

Delegating to Multiple Agents

We consider a multi-agent delegation mechanism without money. In our model, given a set of agents, each agent has a fixed number of solutions which is exogenous to the mechanism, and privately sends a signal, e.g., a subset of solutions, to the principal. Then, the principal selects a final solution based on the agents' signals. In stark contrast to single-agent setting by Kleinberg and Kleinberg (EC'18) with an approximate Bayesian mechanism, we show that there exists efficient approximate prior-independent mechanisms with both information and performance gain, thanks to the competitive tension between the agents. Interestingly, however, the amount of such a compelling power significantly varies with respect to the information available to the agents, and the degree of correlation between the principal's and the agent's utility. Technically, we conduct a comprehensive study on the multi-agent delegation problem and derive several results on the approximation factors of Bayesian/prior-independent mechanisms in complete/incomplete information settings. As a special case of independent interest, we obtain comparative statics regarding the number of agents which implies the dominance of the multi-agent setting ($n \ge 2$) over the single-agent setting ($n=1$) in terms of the principal's utility. We further extend our problem by considering an examination cost of the mechanism and derive some analogous results in the complete information setting.

cs.GT

Bandit Social Learning: Exploration under Myopic Behavior

We study social learning dynamics motivated by reviews on online platforms. The agents collectively follow a simple multi-armed bandit protocol, but each agent acts myopically, without regards to exploration. We allow the greedy (exploitation-only) algorithm, as well as a wide range of behavioral biases. Specifically, we allow myopic behaviors that are consistent with (parameterized) confidence intervals for the arms' expected rewards. We derive stark learning failures for any such behavior, and provide matching positive results. The learning-failure results extend to Bayesian agents and Bayesian bandit environments. In particular, we obtain general, quantitatively strong results on failure of the greedy bandit algorithm, both for ``frequentist" and ``Bayesian" versions. Failure results known previously are quantitatively weak, and either trivial or very specialized. Thus, we provide a theoretical foundation for designing non-trivial bandit algorithms, \ie algorithms that intentionally explore, which has been missing from the literature. Our general behavioral model can be interpreted as agents' optimism or pessimism. The matching positive results entail a maximal allowed amount of optimism. Moreover, we find that no amount of pessimism helps against the learning failures, whereas even a small-but-constant fraction of extreme optimists avoids the failures and leads to near-optimal regret rates.

cs.GT

Multi-armed Bandit Algorithm against Strategic Replication

We consider a multi-armed bandit problem in which a set of arms is registered by each agent, and the agent receives reward when its arm is selected. An agent might strategically submit more arms with replications, which can bring more reward by abusing the bandit algorithm's exploration-exploitation balance. Our analysis reveals that a standard algorithm indeed fails at preventing replication and suffers from linear regret in time $T$. We aim to design a bandit algorithm which demotivates replications and also achieves a small cumulative regret. We devise Hierarchical UCB (H-UCB) of replication-proof, which has $O(\ln T)$-regret under any equilibrium. We further propose Robust Hierarchical UCB (RH-UCB) which has a sublinear regret even in a realistic scenario with irrational agents replicating careless. We verify our theoretical findings through numerical experiments.

cs.LG