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Suifang Zhou

Publications and source records attributed to Suifang Zhou.

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Eternagram: Inspiring Climate Action Through LLM-based Conversational Exploration of a Post-Devastation Climate Future

Climate action is difficult to persuade because we tend to perceive climate change as remote and disconnected from daily life. Instead of traditional informational engagements, game-based interventions can create narratives that immerse the visitor in situations where their actions have tangible consequences. To make these narratives engaging, we used a speculative scenario of an alien stumbling upon social media to obliquely address climate change through a text-based adventure game installation. Mimicking visitors' natural dialogue in social media apps, we designed an LLM-based chatbot with knowledge of post-climate devastated world that mirrors our own planet Earth. In discovering the world's downfall through interactive chatting and posted images, players begin to realize that their own actions can make a difference on impacts of climate change in this distant world, fostering pro-environmental attitudes. Previously published at CHI, this game installation demonstrates the potential of LLM based creative narratives in exploring speculative worlds driving social change.

cs.HC

Tell Me What I Missed: Interacting with GPT during Recalling of One-Time Witnessed Events

LLM-assisted technologies are increasingly used to support cognitive processing and information interpretation, yet their role in aiding memory recall, and how people choose to engage with them, remains underexplored. We studied participants who watched a short robbery video (approximating a one-time eyewitness scenario) and composed recall statements using either a default GPT or a guided GPT prompted with a standardized eyewitness protocol. Results show that, in the default condition, participants who believed they had a clearer understanding of the event were more likely to trust GPT's output, whereas in the guided condition, participants showed stronger alignment between subjective clarity and actual recall. Additionally, participants evaluated the legitimacy of the individuals in the incident differently across conditions. Interaction analysis further revealed that default-GPT users spontaneously developed diverse strategies, including building on existing recollections, requesting potentially missing details, and treating GPT as a recall coach. This work shows how GPT-user interplay can subconsciously shape beliefs and perceptions of remembered events.

cs.HC

RetroChat: Designing for the Preservation of Past Digital Experiences

Rapid changes in social networks have transformed the way people express themselves, turning past neologisms, values, and mindsets embedded in these expressions into online heritage. How can we preserve these expressions as cultural heritage? Instead of traditional archiving methods for static material, we designed an interactive and experiential form of archiving for Chinese social networks. Using dialogue data from 2000-2010 on early Chinese social media, we developed a GPT-driven agent within a retro chat interface, emulating the language and expression style of the period for interaction. Results from a qualitative study with 18 participants show that the design captures the past chatting experience and evokes memory flashbacks and nostalgia feeling through conversation. Participants, particularly those familiar with the era, adapted their language to match the agent's chatting style. This study explores how the design of preservation methods for digital experiences can be informed by experiential representations supported by generative tools.

cs.HC

Eternagram: Probing Player Attitudes in Alternate Climate Scenarios Through a ChatGPT-Driven Text Adventure

Conventional methods of assessing attitudes towards climate change are limited in capturing authentic opinions, primarily stemming from a lack of context-specific assessment strategies and an overreliance on simplistic surveys. Game-based Assessments (GBA) have demonstrated the ability to overcome these issues by immersing participants in engaging gameplay within carefully crafted, scenario-based environments. Concurrently, advancements in AI and Natural Language Processing (NLP) show promise in enhancing the gamified testing environment, achieving this by generating context-aware, human-like dialogues that contribute to a more natural and effective assessment. Our study introduces a new technique for probing climate change attitudes by actualizing a GPT-driven chatbot system in harmony with a game design depicting a futuristic climate scenario. The correlation analysis reveals an assimilation effect, where players' post-game climate awareness tends to align with their in-game perceptions. Key predictors of pro-climate attitudes are identified as traits like 'Openness' and 'Agreeableness', and a preference for democratic values.

cs.HC