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Sujay Sanghavi

Publications and source records attributed to Sujay Sanghavi.

At least 55 records · Page 3Linked to original sources

Towards Quantifying the Preconditioning Effect of Adam

There is a notable dearth of results characterizing the preconditioning effect of Adam and showing how it may alleviate the curse of ill-conditioning -- an issue plaguing gradient descent (GD). In this work, we perform a detailed analysis of Adam's preconditioning effect for quadratic functions and quantify to what extent Adam can mitigate the dependence on the condition number of the Hessian. Our key finding is that Adam can suffer less from the condition number but at the expense of suffering a dimension-dependent quantity. Specifically, for a $d$-dimensional quadratic with a diagonal Hessian having condition number $κ$, we show that the effective condition number-like quantity controlling the iteration complexity of Adam without momentum is $\mathcal{O}(\min(d, κ))$. For a diagonally dominant Hessian, we obtain a bound of $\mathcal{O}(\min(d \sqrt{d κ}, κ))$ for the corresponding quantity. Thus, when $d < \mathcal{O}(κ^p)$ where $p = 1$ for a diagonal Hessian and $p = 1/3$ for a diagonally dominant Hessian, Adam can outperform GD (which has an $\mathcal{O}(κ)$ dependence). On the negative side, our results suggest that Adam can be worse than GD for a sufficiently non-diagonal Hessian even if $d \ll \mathcal{O}(κ^{1/3})$; we corroborate this with empirical evidence. Finally, we extend our analysis to functions satisfying per-coordinate Lipschitz smoothness and a modified version of the Polyak-Łojasiewicz condition.

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Finite-Time Logarithmic Bayes Regret Upper Bounds

We derive the first finite-time logarithmic Bayes regret upper bounds for Bayesian bandits. In a multi-armed bandit, we obtain $O(c_Δ\log n)$ and $O(c_h \log^2 n)$ upper bounds for an upper confidence bound algorithm, where $c_h$ and $c_Δ$ are constants depending on the prior distribution and the gaps of bandit instances sampled from it, respectively. The latter bound asymptotically matches the lower bound of Lai (1987). Our proofs are a major technical departure from prior works, while being simple and general. To show the generality of our techniques, we apply them to linear bandits. Our results provide insights on the value of prior in the Bayesian setting, both in the objective and as a side information given to the learner. They significantly improve upon existing $\tilde{O}(\sqrt{n})$ bounds, which have become standard in the literature despite the logarithmic lower bound of Lai (1987).

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Early Weight Averaging meets High Learning Rates for LLM Pre-training

Training Large Language Models (LLMs) incurs significant cost; hence, any strategy that accelerates model convergence is helpful. In this paper, we investigate the ability of a simple idea checkpoint averaging along the trajectory of a training run to improve both convergence and generalization quite early on during training. Here we show that models trained with high learning rates observe higher gains due to checkpoint averaging. Furthermore, these gains are amplified when checkpoints are sampled with considerable spacing in training steps. Our training recipe outperforms conventional training and popular checkpoint averaging baselines such as exponential moving average (EMA) and stochastic moving average (SWA). We evaluate our training recipe by pre-training LLMs, where high learning rates are inherently preferred due to extremely large batch sizes. Specifically, we pre-trained nanoGPT-2 models of varying sizes, small (125M), medium (335M), and large (770M)on the OpenWebText dataset, comprised of 9B tokens. Additionally, we present results for publicly available Pythia LLMs, ranging from 1B to 12B, which were trained on the PILE-deduped dataset containing 207B tokens.

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Bayesian Fixed-Budget Best-Arm Identification

Fixed-budget best-arm identification (BAI) is a bandit problem where the agent maximizes the probability of identifying the optimal arm within a fixed budget of observations. In this work, we study this problem in the Bayesian setting. We propose a Bayesian elimination algorithm and derive an upper bound on its probability of misidentifying the optimal arm. The bound reflects the quality of the prior and is the first distribution-dependent bound in this setting. We prove it using a frequentist-like argument, where we carry the prior through, and then integrate out the bandit instance at the end. We also provide a lower bound on the probability of misidentification in a $2$-armed Bayesian bandit and show that our upper bound (almost) matches it for any budget. Our experiments show that Bayesian elimination is superior to frequentist methods and competitive with the state-of-the-art Bayesian algorithms that have no guarantees in our setting.

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Beyond Uniform Lipschitz Condition in Differentially Private Optimization

Most prior results on differentially private stochastic gradient descent (DP-SGD) are derived under the simplistic assumption of uniform Lipschitzness, i.e., the per-sample gradients are uniformly bounded. We generalize uniform Lipschitzness by assuming that the per-sample gradients have sample-dependent upper bounds, i.e., per-sample Lipschitz constants, which themselves may be unbounded. We provide principled guidance on choosing the clip norm in DP-SGD for convex over-parameterized settings satisfying our general version of Lipschitzness when the per-sample Lipschitz constants are bounded; specifically, we recommend tuning the clip norm only till values up to the minimum per-sample Lipschitz constant. This finds application in the private training of a softmax layer on top of a deep network pre-trained on public data. We verify the efficacy of our recommendation via experiments on 8 datasets. Furthermore, we provide new convergence results for DP-SGD on convex and nonconvex functions when the Lipschitz constants are unbounded but have bounded moments, i.e., they are heavy-tailed.

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Latent Variable Representation for Reinforcement Learning

Deep latent variable models have achieved significant empirical successes in model-based reinforcement learning (RL) due to their expressiveness in modeling complex transition dynamics. On the other hand, it remains unclear theoretically and empirically how latent variable models may facilitate learning, planning, and exploration to improve the sample efficiency of RL. In this paper, we provide a representation view of the latent variable models for state-action value functions, which allows both tractable variational learning algorithm and effective implementation of the optimism/pessimism principle in the face of uncertainty for exploration. In particular, we propose a computationally efficient planning algorithm with UCB exploration by incorporating kernel embeddings of latent variable models. Theoretically, we establish the sample complexity of the proposed approach in the online and offline settings. Empirically, we demonstrate superior performance over current state-of-the-art algorithms across various benchmarks.

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An Exponentially Increasing Step-size for Parameter Estimation in Statistical Models

Using gradient descent (GD) with fixed or decaying step-size is a standard practice in unconstrained optimization problems. However, when the loss function is only locally convex, such a step-size schedule artificially slows GD down as it cannot explore the flat curvature of the loss function. To overcome that issue, we propose to exponentially increase the step-size of the GD algorithm. Under homogeneous assumptions on the loss function, we demonstrate that the iterates of the proposed \emph{exponential step size gradient descent} (EGD) algorithm converge linearly to the optimal solution. Leveraging that optimization insight, we then consider using the EGD algorithm for solving parameter estimation under both regular and non-regular statistical models whose loss function becomes locally convex when the sample size goes to infinity. We demonstrate that the EGD iterates reach the final statistical radius within the true parameter after a logarithmic number of iterations, which is in stark contrast to a \emph{polynomial} number of iterations of the GD algorithm in non-regular statistical models. Therefore, the total computational complexity of the EGD algorithm is \emph{optimal} and exponentially cheaper than that of the GD for solving parameter estimation in non-regular statistical models while being comparable to that of the GD in regular statistical settings. To the best of our knowledge, it resolves a long-standing gap between statistical and algorithmic computational complexities of parameter estimation in non-regular statistical models. Finally, we provide targeted applications of the general theory to several classes of statistical models, including generalized linear models with polynomial link functions and location Gaussian mixture models.

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Understanding Self-Distillation in the Presence of Label Noise

Self-distillation (SD) is the process of first training a \enquote{teacher} model and then using its predictions to train a \enquote{student} model with the \textit{same} architecture. Specifically, the student's objective function is $\big(ξ*\ell(\text{teacher's predictions}, \text{ student's predictions}) + (1-ξ)*\ell(\text{given labels}, \text{ student's predictions})\big)$, where $\ell$ is some loss function and $ξ$ is some parameter $\in [0,1]$. Empirically, SD has been observed to provide performance gains in several settings. In this paper, we theoretically characterize the effect of SD in two supervised learning problems with \textit{noisy labels}. We first analyze SD for regularized linear regression and show that in the high label noise regime, the optimal value of $ξ$ that minimizes the expected error in estimating the ground truth parameter is surprisingly greater than 1. Empirically, we show that $ξ> 1$ works better than $ξ\leq 1$ even with the cross-entropy loss for several classification datasets when 50\% or 30\% of the labels are corrupted. Further, we quantify when optimal SD is better than optimal regularization. Next, we analyze SD in the case of logistic regression for binary classification with random label corruption and quantify the range of label corruption in which the student outperforms the teacher in terms of accuracy. To our knowledge, this is the first result of its kind for the cross-entropy loss.

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Minimax Regret for Cascading Bandits

Cascading bandits is a natural and popular model that frames the task of learning to rank from Bernoulli click feedback in a bandit setting. For the case of unstructured rewards, we prove matching upper and lower bounds for the problem-independent (i.e., gap-free) regret, both of which strictly improve the best known. A key observation is that the hard instances of this problem are those with small mean rewards, i.e., the small click-through rates that are most relevant in practice. Based on this, and the fact that small mean implies small variance for Bernoullis, our key technical result shows that variance-aware confidence sets derived from the Bernstein and Chernoff bounds lead to optimal algorithms (up to log terms), whereas Hoeffding-based algorithms suffer order-wise suboptimal regret. This sharply contrasts with the standard (non-cascading) bandit setting, where the variance-aware algorithms only improve constants. In light of this and as an additional contribution, we propose a variance-aware algorithm for the structured case of linear rewards and show its regret strictly improves the state-of-the-art.

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Toward Understanding Privileged Features Distillation in Learning-to-Rank

In learning-to-rank problems, a privileged feature is one that is available during model training, but not available at test time. Such features naturally arise in merchandised recommendation systems; for instance, "user clicked this item" as a feature is predictive of "user purchased this item" in the offline data, but is clearly not available during online serving. Another source of privileged features is those that are too expensive to compute online but feasible to be added offline. Privileged features distillation (PFD) refers to a natural idea: train a "teacher" model using all features (including privileged ones) and then use it to train a "student" model that does not use the privileged features. In this paper, we first study PFD empirically on three public ranking datasets and an industrial-scale ranking problem derived from Amazon's logs. We show that PFD outperforms several baselines (no-distillation, pretraining-finetuning, self-distillation, and generalized distillation) on all these datasets. Next, we analyze why and when PFD performs well via both empirical ablation studies and theoretical analysis for linear models. Both investigations uncover an interesting non-monotone behavior: as the predictive power of a privileged feature increases, the performance of the resulting student model initially increases but then decreases. We show the reason for the later decreasing performance is that a very predictive privileged teacher produces predictions with high variance, which lead to high variance student estimates and inferior testing performance.

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On the Value of Behavioral Representations for Dense Retrieval

We consider text retrieval within dense representational space in real-world settings such as e-commerce search where (a) document popularity and (b) diversity of queries associated with a document have a skewed distribution. Most of the contemporary dense retrieval literature presents two shortcomings in these settings. (1) They learn an almost equal number of representations per document, agnostic to the fact that a few head documents are disproportionately more critical to achieving a good retrieval performance. (ii) They learn purely semantic document representations inferred from intrinsic document characteristics which may not contain adequate information to determine the queries for which the document is relevant--especially when the document is short. We propose to overcome these limitations by augmenting semantic document representations learned by bi-encoders with behavioral document representations learned by our proposed approach MVG. To do so, MVG (1) determines how to divide the total budget for behavioral representations by drawing a connection to the Pitman-Yor process, and (2) simply clusters the queries related to a given document (based on user behavior) within the representational space learned by a base bi-encoder, and treats the cluster centers as its behavioral representations. Our central contribution is the finding such a simple intuitive light-weight approach leads to substantial gains in key first-stage retrieval metrics by incurring only a marginal memory overhead. We establish this via extensive experiments over three large public datasets comparing several single-vector and multi-vector bi-encoders, a proprietary e-commerce search dataset compared to production-quality bi-encoder, and an A/B test.

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Sample Efficiency of Data Augmentation Consistency Regularization

Data augmentation is popular in the training of large neural networks; currently, however, there is no clear theoretical comparison between different algorithmic choices on how to use augmented data. In this paper, we take a step in this direction - we first present a simple and novel analysis for linear regression with label invariant augmentations, demonstrating that data augmentation consistency (DAC) is intrinsically more efficient than empirical risk minimization on augmented data (DA-ERM). The analysis is then extended to misspecified augmentations (i.e., augmentations that change the labels), which again demonstrates the merit of DAC over DA-ERM. Further, we extend our analysis to non-linear models (e.g., neural networks) and present generalization bounds. Finally, we perform experiments that make a clean and apples-to-apples comparison (i.e., with no extra modeling or data tweaks) between DAC and DA-ERM using CIFAR-100 and WideResNet; these together demonstrate the superior efficacy of DAC.

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Linear Bandit Algorithms with Sublinear Time Complexity

We propose two linear bandits algorithms with per-step complexity sublinear in the number of arms $K$. The algorithms are designed for applications where the arm set is extremely large and slowly changing. Our key realization is that choosing an arm reduces to a maximum inner product search (MIPS) problem, which can be solved approximately without breaking regret guarantees. Existing approximate MIPS solvers run in sublinear time. We extend those solvers and present theoretical guarantees for online learning problems, where adaptivity (i.e., a later step depends on the feedback in previous steps) becomes a unique challenge. We then explicitly characterize the tradeoff between the per-step complexity and regret. For sufficiently large $K$, our algorithms have sublinear per-step complexity and $\tilde O(\sqrt{T})$ regret. Empirically, we evaluate our proposed algorithms in a synthetic environment and a real-world online movie recommendation problem. Our proposed algorithms can deliver a more than 72 times speedup compared to the linear time baselines while retaining similar regret.

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Beyond EM Algorithm on Over-specified Two-Component Location-Scale Gaussian Mixtures

The Expectation-Maximization (EM) algorithm has been predominantly used to approximate the maximum likelihood estimation of the location-scale Gaussian mixtures. However, when the models are over-specified, namely, the chosen number of components to fit the data is larger than the unknown true number of components, EM needs a polynomial number of iterations in terms of the sample size to reach the final statistical radius; this is computationally expensive in practice. The slow convergence of EM is due to the missing of the locally strong convexity with respect to the location parameter on the negative population log-likelihood function, i.e., the limit of the negative sample log-likelihood function when the sample size goes to infinity. To efficiently explore the curvature of the negative log-likelihood functions, by specifically considering two-component location-scale Gaussian mixtures, we develop the Exponential Location Update (ELU) algorithm. The idea of the ELU algorithm is that we first obtain the exact optimal solution for the scale parameter and then perform an exponential step-size gradient descent for the location parameter. We demonstrate theoretically and empirically that the ELU iterates converge to the final statistical radius of the models after a logarithmic number of iterations. To the best of our knowledge, it resolves the long-standing open question in the literature about developing an optimization algorithm that has optimal statistical and computational complexities for solving parameter estimation even under some specific settings of the over-specified Gaussian mixture models.

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On the Convergence of Differentially Private Federated Learning on Non-Lipschitz Objectives, and with Normalized Client Updates

There is a dearth of convergence results for differentially private federated learning (FL) with non-Lipschitz objective functions (i.e., when gradient norms are not bounded). The primary reason for this is that the clipping operation (i.e., projection onto an $\ell_2$ ball of a fixed radius called the clipping threshold) for bounding the sensitivity of the average update to each client's update introduces bias depending on the clipping threshold and the number of local steps in FL, and analyzing this is not easy. For Lipschitz functions, the Lipschitz constant serves as a trivial clipping threshold with zero bias. However, Lipschitzness does not hold in many practical settings; moreover, verifying it and computing the Lipschitz constant is hard. Thus, the choice of the clipping threshold is non-trivial and requires a lot of tuning in practice. In this paper, we provide the first convergence result for private FL on smooth \textit{convex} objectives \textit{for a general clipping threshold} -- \textit{without assuming Lipschitzness}. We also look at a simpler alternative to clipping (for bounding sensitivity) which is \textit{normalization} -- where we use only a scaled version of the unit vector along the client updates, completely discarding the magnitude information. {The resulting normalization-based private FL algorithm is theoretically shown to have better convergence than its clipping-based counterpart on smooth convex functions. We corroborate our theory with synthetic experiments as well as experiments on benchmarking datasets.

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Improving Computational Complexity in Statistical Models with Second-Order Information

It is known that when the statistical models are singular, i.e., the Fisher information matrix at the true parameter is degenerate, the fixed step-size gradient descent algorithm takes polynomial number of steps in terms of the sample size $n$ to converge to a final statistical radius around the true parameter, which can be unsatisfactory for the application. To further improve that computational complexity, we consider the utilization of the second-order information in the design of optimization algorithms. Specifically, we study the normalized gradient descent (NormGD) algorithm for solving parameter estimation in parametric statistical models, which is a variant of gradient descent algorithm whose step size is scaled by the maximum eigenvalue of the Hessian matrix of the empirical loss function of statistical models. When the population loss function, i.e., the limit of the empirical loss function when $n$ goes to infinity, is homogeneous in all directions, we demonstrate that the NormGD iterates reach a final statistical radius around the true parameter after a logarithmic number of iterations in terms of $n$. Therefore, for fixed dimension $d$, the NormGD algorithm achieves the optimal overall computational complexity $\mathcal{O}(n)$ to reach the final statistical radius. This computational complexity is cheaper than that of the fixed step-size gradient descent algorithm, which is of the order $\mathcal{O}(n^τ)$ for some $τ> 1$, to reach the same statistical radius. We illustrate our general theory under two statistical models: generalized linear models and mixture models, and experimental results support our prediction with general theory.

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Nearly Horizon-Free Offline Reinforcement Learning

We revisit offline reinforcement learning on episodic time-homogeneous Markov Decision Processes (MDP). For tabular MDP with $S$ states and $A$ actions, or linear MDP with anchor points and feature dimension $d$, given the collected $K$ episodes data with minimum visiting probability of (anchor) state-action pairs $d_m$, we obtain nearly horizon $H$-free sample complexity bounds for offline reinforcement learning when the total reward is upper bounded by $1$. Specifically: 1. For offline policy evaluation, we obtain an $\tilde{O}\left(\sqrt{\frac{1}{Kd_m}} \right)$ error bound for the plug-in estimator, which matches the lower bound up to logarithmic factors and does not have additional dependency on $\mathrm{poly}\left(H, S, A, d\right)$ in higher-order term. 2.For offline policy optimization, we obtain an $\tilde{O}\left(\sqrt{\frac{1}{Kd_m}} + \frac{\min(S, d)}{Kd_m}\right)$ sub-optimality gap for the empirical optimal policy, which approaches the lower bound up to logarithmic factors and a high-order term, improving upon the best known result by \cite{cui2020plug} that has additional $\mathrm{poly}\left(H, S, d\right)$ factors in the main term. To the best of our knowledge, these are the \emph{first} set of nearly horizon-free bounds for episodic time-homogeneous offline tabular MDP and linear MDP with anchor points. Central to our analysis is a simple yet effective recursion based method to bound a "total variance" term in the offline scenarios, which could be of individual interest.

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Faster Non-Convex Federated Learning via Global and Local Momentum

We propose \texttt{FedGLOMO}, a novel federated learning (FL) algorithm with an iteration complexity of $\mathcal{O}(ε^{-1.5})$ to converge to an $ε$-stationary point (i.e., $\mathbb{E}[\|\nabla f(\bm{x})\|^2] \leq ε$) for smooth non-convex functions -- under arbitrary client heterogeneity and compressed communication -- compared to the $\mathcal{O}(ε^{-2})$ complexity of most prior works. Our key algorithmic idea that enables achieving this improved complexity is based on the observation that the convergence in FL is hampered by two sources of high variance: (i) the global server aggregation step with multiple local updates, exacerbated by client heterogeneity, and (ii) the noise of the local client-level stochastic gradients. By modeling the server aggregation step as a generalized gradient-type update, we propose a variance-reducing momentum-based global update at the server, which when applied in conjunction with variance-reduced local updates at the clients, enables \texttt{FedGLOMO} to enjoy an improved convergence rate. Moreover, we derive our results under a novel and more realistic client-heterogeneity assumption which we verify empirically -- unlike prior assumptions that are hard to verify. Our experiments illustrate the intrinsic variance reduction effect of \texttt{FedGLOMO}, which implicitly suppresses client-drift in heterogeneous data distribution settings and promotes communication efficiency.

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