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Sumitra Ganesh

Publications and source records attributed to Sumitra Ganesh.

At least 37 records · Page 2Linked to original sources

Approximate Equivariance in Reinforcement Learning

Equivariant neural networks have shown great success in reinforcement learning, improving sample efficiency and generalization when there is symmetry in the task. However, in many problems, only approximate symmetry is present, which makes imposing exact symmetry inappropriate. Recently, approximately equivariant networks have been proposed for supervised classification and modeling physical systems. In this work, we develop approximately equivariant algorithms in reinforcement learning (RL). We define approximately equivariant MDPs and theoretically characterize the effect of approximate equivariance on the optimal $Q$ function. We propose novel RL architectures using relaxed group and steerable convolutions and experiment on several continuous control domains and stock trading with real financial data. Our results demonstrate that the approximately equivariant network performs on par with exactly equivariant networks when exact symmetries are present, and outperforms them when the domains exhibit approximate symmetry. As an added byproduct of these techniques, we observe increased robustness to noise at test time. Our code is available at https://github.com/jypark0/approx_equiv_rl.

cs.LG↗

Generating Structured Plan Representation of Procedures with LLMs

In this paper, we address the challenges of managing Standard Operating Procedures (SOPs), which often suffer from inconsistencies in language, format, and execution, leading to operational inefficiencies. Traditional process modeling demands significant manual effort, domain expertise, and familiarity with complex languages like Business Process Modeling Notation (BPMN), creating barriers for non-techincal users. We introduce SOP Structuring (SOPStruct), a novel approach that leverages Large Language Models (LLMs) to transform SOPs into decision-tree-based structured representations. SOPStruct produces a standardized representation of SOPs across different domains, reduces cognitive load, and improves user comprehension by effectively capturing task dependencies and ensuring sequential integrity. Our approach enables leveraging the structured information to automate workflows as well as empower the human users. By organizing procedures into logical graphs, SOPStruct facilitates backtracking and error correction, offering a scalable solution for process optimization. We employ a novel evaluation framework, combining deterministic methods with the Planning Domain Definition Language (PDDL) to verify graph soundness, and non-deterministic assessment by an LLM to ensure completeness. We empirically validate the robustness of our LLM-based structured SOP representation methodology across SOPs from different domains and varying levels of complexity. Despite the current lack of automation readiness in many organizations, our research highlights the transformative potential of LLMs to streamline process modeling, paving the way for future advancements in automated procedure optimization.

cs.SE↗

Collab: Controlled Decoding using Mixture of Agents for LLM Alignment

Alignment of Large Language models (LLMs) is crucial for safe and trustworthy deployment in applications. Reinforcement learning from human feedback (RLHF) has emerged as an effective technique to align LLMs to human preferences and broader utilities, but it requires updating billions of model parameters, which is computationally expensive. Controlled Decoding, by contrast, provides a mechanism for aligning a model at inference time without retraining. However, single-agent decoding approaches often struggle to adapt to diverse tasks due to the complexity and variability inherent in these tasks. To strengthen the test-time performance w.r.t the target task, we propose a mixture of agent-based decoding strategies leveraging the existing off-the-shelf aligned LLM policies. Treating each prior policy as an agent in the spirit of mixture of agent collaboration, we develop a decoding method that allows for inference-time alignment through a token-level selection strategy among multiple agents. For each token, the most suitable LLM is dynamically chosen from a pool of models based on a long-term utility metric. This policy-switching mechanism ensures optimal model selection at each step, enabling efficient collaboration and alignment among LLMs during decoding. Theoretical analysis of our proposed algorithm establishes optimal performance with respect to the target task represented via a target reward for the given off-the-shelf models. We conduct comprehensive empirical evaluations with open-source aligned models on diverse tasks and preferences, which demonstrates the merits of this approach over single-agent decoding baselines. Notably, Collab surpasses the current SoTA decoding strategy, achieving an improvement of up to 1.56x in average reward and 71.89% in GPT-4 based win-tie rate.

cs.CL↗

Efficient Inverse Multiagent Learning

In this paper, we study inverse game theory (resp. inverse multiagent learning) in which the goal is to find parameters of a game's payoff functions for which the expected (resp. sampled) behavior is an equilibrium. We formulate these problems as generative-adversarial (i.e., min-max) optimization problems, for which we develop polynomial-time algorithms to solve, the former of which relies on an exact first-order oracle, and the latter, a stochastic one. We extend our approach to solve inverse multiagent simulacral learning in polynomial time and number of samples. In these problems, we seek a simulacrum, meaning parameters and an associated equilibrium that replicate the given observations in expectation. We find that our approach outperforms the widely-used ARIMA method in predicting prices in Spanish electricity markets based on time-series data.

cs.GT↗

Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysis

We consider discrete-time stationary mean field games (MFG) with unknown dynamics and design algorithms for finding the equilibrium with finite-time complexity guarantees. Prior solutions to the problem assume either the contraction of a mean field optimality-consistency operator or strict weak monotonicity, which may be overly restrictive. In this work, we introduce a new class of solvable MFGs, named the "fully herding class", which expands the known solvable class of MFGs and for the first time includes problems with multiple equilibria. We propose a direct policy optimization method, Accelerated Single-loop Actor Critic Algorithm for Mean Field Games (ASAC-MFG), that provably finds a global equilibrium for MFGs within this class, under suitable access to a single trajectory of Markovian samples. Different from the prior methods, ASAC-MFG is single-loop and single-sample-path. We establish the finite-time and finite-sample convergence of ASAC-MFG to a mean field equilibrium via new techniques that we develop for multi-time-scale stochastic approximation. We support the theoretical results with illustrative numerical simulations. When the mean field does not affect the transition and reward, a MFG reduces to a Markov decision process (MDP) and ASAC-MFG becomes an actor-critic algorithm for finding the optimal policy in average-reward MDPs, with a sample complexity matching the state-of-the-art. Previous works derive the complexity assuming a contraction on the Bellman operator, which is invalid for average-reward MDPs. We match the rate while removing the untenable assumption through an improved Lyapunov function.

math.OC↗

Decentralized Convergence to Equilibrium Prices in Trading Networks

We propose a decentralized market model in which agents can negotiate bilateral contracts. This builds on a similar, but centralized, model of trading networks introduced by Hatfield et al. in 2013. Prior work has established that fully-substitutable preferences guarantee the existence of competitive equilibria which can be centrally computed. Our motivation comes from the fact that prices in markets such as over-the-counter markets and used car markets arise from decentralized negotiation among agents, which has left open an important question as to whether equilibrium prices can emerge from agent-to-agent bilateral negotiations. We design a best response dynamic intended to capture such negotiations between market participants. We assume fully substitutable preferences for market participants. In this setting, we provide proofs of convergence for sparse markets (covering many real world markets of interest), and experimental results for more general cases, demonstrating that prices indeed reach equilibrium, quickly, via bilateral negotiations. Our best response dynamic, and its convergence behavior, forms an important first step in understanding how decentralized markets reach, and retain, equilibrium.

cs.GT↗

ADAGE: A generic two-layer framework for adaptive agent based modelling

Agent-based models (ABMs) are valuable for modelling complex, potentially out-of-equilibria scenarios. However, ABMs have long suffered from the Lucas critique, stating that agent behaviour should adapt to environmental changes. Furthermore, the environment itself often adapts to these behavioural changes, creating a complex bi-level adaptation problem. Recent progress integrating multi-agent reinforcement learning into ABMs introduces adaptive agent behaviour, beginning to address the first part of this critique, however, the approaches are still relatively ad hoc, lacking a general formulation, and furthermore, do not tackle the second aspect of simultaneously adapting environmental level characteristics in addition to the agent behaviours. In this work, we develop a generic two-layer framework for ADaptive AGEnt based modelling (ADAGE) for addressing these problems. This framework formalises the bi-level problem as a Stackelberg game with conditional behavioural policies, providing a consolidated framework for adaptive agent-based modelling based on solving a coupled set of non-linear equations. We demonstrate how this generic approach encapsulates several common (previously viewed as distinct) ABM tasks, such as policy design, calibration, scenario generation, and robust behavioural learning under one unified framework. We provide example simulations on multiple complex economic and financial environments, showing the strength of the novel framework under these canonical settings, addressing long-standing critiques of traditional ABMs.

cs.MA↗

Regularized Proportional Fairness Mechanism for Resource Allocation Without Money

Mechanism design in resource allocation studies dividing limited resources among self-interested agents whose satisfaction with the allocation depends on privately held utilities. We consider the problem in a payment-free setting, with the aim of maximizing social welfare while enforcing incentive compatibility (IC), i.e., agents cannot inflate allocations by misreporting their utilities. The well-known proportional fairness (PF) mechanism achieves the maximum possible social welfare but incurs an undesirably high exploitability (the maximum unilateral inflation in utility from misreport and a measure of deviation from IC). In fact, it is known that no mechanism can achieve the maximum social welfare and exact incentive compatibility (IC) simultaneously without the use of monetary incentives (Cole et al., 2013). Motivated by this fact, we propose learning an approximate mechanism that desirably trades off the competing objectives. Our main contribution is to design an innovative neural network architecture tailored to the resource allocation problem, which we name Regularized Proportional Fairness Network (RPF-Net). RPF-Net regularizes the output of the PF mechanism by a learned function approximator of the most exploitable allocation, with the aim of reducing the incentive for any agent to misreport. We derive generalization bounds that guarantee the mechanism performance when trained under finite and out-of-distribution samples and experimentally demonstrate the merits of the proposed mechanism compared to the state-of-the-art.

cs.GT↗

In-Context Learning with Topological Information for Knowledge Graph Completion

Knowledge graphs (KGs) are crucial for representing and reasoning over structured information, supporting a wide range of applications such as information retrieval, question answering, and decision-making. However, their effectiveness is often hindered by incompleteness, limiting their potential for real-world impact. While knowledge graph completion (KGC) has been extensively studied in the literature, recent advances in generative AI models, particularly large language models (LLMs), have introduced new opportunities for innovation. In-context learning has recently emerged as a promising approach for leveraging pretrained knowledge of LLMs across a range of natural language processing tasks and has been widely adopted in both academia and industry. However, how to utilize in-context learning for effective KGC remains relatively underexplored. We develop a novel method that incorporates topological information through in-context learning to enhance KGC performance. By integrating ontological knowledge and graph structure into the context of LLMs, our approach achieves strong performance in the transductive setting i.e., nodes in the test graph dataset are present in the training graph dataset. Furthermore, we apply our approach to KGC in the more challenging inductive setting, i.e., nodes in the training graph dataset and test graph dataset are disjoint, leveraging the ontology to infer useful information about missing nodes which serve as contextual cues for the LLM during inference. Our method demonstrates superior performance compared to baselines on the ILPC-small and ILPC-large datasets.

cs.CL↗

Simulate and Optimise: A two-layer mortgage simulator for designing novel mortgage assistance products

We develop a novel two-layer approach for optimising mortgage relief products through a simulated multi-agent mortgage environment. While the approach is generic, here the environment is calibrated to the US mortgage market based on publicly available census data and regulatory guidelines. Through the simulation layer, we assess the resilience of households to exogenous income shocks, while the optimisation layer explores strategies to improve the robustness of households to these shocks by making novel mortgage assistance products available to households. Households in the simulation are adaptive, learning to make mortgage-related decisions (such as product enrolment or strategic foreclosures) that maximize their utility, balancing their available liquidity and equity. We show how this novel two-layer simulation approach can successfully design novel mortgage assistance products to improve household resilience to exogenous shocks, and balance the costs of providing such products through post-hoc analysis. Previously, such analysis could only be conducted through expensive pilot studies involving real participants, demonstrating the benefit of the approach for designing and evaluating financial products.

cs.MA↗

Scalable Representation Learning for Multimodal Tabular Transactions

Large language models (LLMs) are primarily designed to understand unstructured text. When directly applied to structured formats such as tabular data, they may struggle to discern inherent relationships and overlook critical patterns. While tabular representation learning methods can address some of these limitations, existing efforts still face challenges with sparse high-cardinality fields, precise numerical reasoning, and column-heavy tables. Furthermore, leveraging these learned representations for downstream tasks through a language based interface is not apparent. In this paper, we present an innovative and scalable solution to these challenges. Concretely, our approach introduces a multi-tier partitioning mechanism that utilizes power-law dynamics to handle large vocabularies, an adaptive quantization mechanism to impose priors on numerical continuity, and a distinct treatment of core-columns and meta-information columns. To facilitate instruction tuning on LLMs, we propose a parameter efficient decoder that interleaves transaction and text modalities using a series of adapter layers, thereby exploiting rich cross-task knowledge. We validate the efficacy of our solution on a large-scale dataset of synthetic payments transactions.

cs.LG↗

Partially Observable Contextual Bandits with Linear Payoffs

The standard contextual bandit framework assumes fully observable and actionable contexts. In this work, we consider a new bandit setting with partially observable, correlated contexts and linear payoffs, motivated by the applications in finance where decision making is based on market information that typically displays temporal correlation and is not fully observed. We make the following contributions marrying ideas from statistical signal processing with bandits: (i) We propose an algorithmic pipeline named EMKF-Bandit, which integrates system identification, filtering, and classic contextual bandit algorithms into an iterative method alternating between latent parameter estimation and decision making. (ii) We analyze EMKF-Bandit when we select Thompson sampling as the bandit algorithm and show that it incurs a sub-linear regret under conditions on filtering. (iii) We conduct numerical simulations that demonstrate the benefits and practical applicability of the proposed pipeline.

cs.LG↗

Learning Payment-Free Resource Allocation Mechanisms

We consider the design of mechanisms that allocate limited resources among self-interested agents using neural networks. Unlike the recent works that leverage machine learning for revenue maximization in auctions, we consider welfare maximization as the key objective in the payment-free setting. Without payment exchange, it is unclear how we can align agents' incentives to achieve the desired objectives of truthfulness and social welfare simultaneously, without resorting to approximations. Our work makes novel contributions by designing an approximate mechanism that desirably trade-off social welfare with truthfulness. Specifically, (i) we contribute a new end-to-end neural network architecture, ExS-Net, that accommodates the idea of "money-burning" for mechanism design without payments; (ii)~we provide a generalization bound that guarantees the mechanism performance when trained under finite samples; and (iii) we provide an experimental demonstration of the merits of the proposed mechanism.

cs.GT↗

A Heterogeneous Agent Model of Mortgage Servicing: An Income-based Relief Analysis

Mortgages account for the largest portion of household debt in the United States, totaling around \$12 trillion nationwide. In times of financial hardship, alleviating mortgage burdens is essential for supporting affected households. The mortgage servicing industry plays a vital role in offering this assistance, yet there has been limited research modelling the complex relationship between households and servicers. To bridge this gap, we developed an agent-based model that explores household behavior and the effectiveness of relief measures during financial distress. Our model represents households as adaptive learning agents with realistic financial attributes. These households experience exogenous income shocks, which may influence their ability to make mortgage payments. Mortgage servicers provide relief options to these households, who then choose the most suitable relief based on their unique financial circumstances and individual preferences. We analyze the impact of various external shocks and the success of different mortgage relief strategies on specific borrower subgroups. Through this analysis, we show that our model can not only replicate real-world mortgage studies but also act as a tool for conducting a broad range of what-if scenario analyses. Our approach offers fine-grained insights that can inform the development of more effective and inclusive mortgage relief solutions.

cs.MA↗

O3D: Offline Data-driven Discovery and Distillation for Sequential Decision-Making with Large Language Models

Recent advancements in large language models (LLMs) have exhibited promising performance in solving sequential decision-making problems. By imitating few-shot examples provided in the prompts (i.e., in-context learning), an LLM agent can interact with an external environment and complete given tasks without additional training. However, such few-shot examples are often insufficient to generate high-quality solutions for complex and long-horizon tasks, while the limited context length cannot consume larger-scale demonstrations with long interaction horizons. To this end, we propose an offline learning framework that utilizes offline data at scale (e.g, logs of human interactions) to improve LLM-powered policies without finetuning. The proposed method O3D (Offline Data-driven Discovery and Distillation) automatically discovers reusable skills and distills generalizable knowledge across multiple tasks based on offline interaction data, advancing the capability of solving downstream tasks. Empirical results under two interactive decision-making benchmarks (ALFWorld and WebShop) verify that O3D can notably enhance the decision-making capabilities of LLMs through the offline discovery and distillation process, and consistently outperform baselines across various LLMs.

cs.AI↗

Learning and Calibrating Heterogeneous Bounded Rational Market Behaviour with Multi-Agent Reinforcement Learning

Agent-based models (ABMs) have shown promise for modelling various real world phenomena incompatible with traditional equilibrium analysis. However, a critical concern is the manual definition of behavioural rules in ABMs. Recent developments in multi-agent reinforcement learning (MARL) offer a way to address this issue from an optimisation perspective, where agents strive to maximise their utility, eliminating the need for manual rule specification. This learning-focused approach aligns with established economic and financial models through the use of rational utility-maximising agents. However, this representation departs from the fundamental motivation for ABMs: that realistic dynamics emerging from bounded rationality and agent heterogeneity can be modelled. To resolve this apparent disparity between the two approaches, we propose a novel technique for representing heterogeneous processing-constrained agents within a MARL framework. The proposed approach treats agents as constrained optimisers with varying degrees of strategic skills, permitting departure from strict utility maximisation. Behaviour is learnt through repeated simulations with policy gradients to adjust action likelihoods. To allow efficient computation, we use parameterised shared policy learning with distributions of agent skill levels. Shared policy learning avoids the need for agents to learn individual policies yet still enables a spectrum of bounded rational behaviours. We validate our model's effectiveness using real-world data on a range of canonical $n$-agent settings, demonstrating significantly improved predictive capability.

cs.MA↗

Towards Multi-Agent Reinforcement Learning driven Over-The-Counter Market Simulations

We study a game between liquidity provider and liquidity taker agents interacting in an over-the-counter market, for which the typical example is foreign exchange. We show how a suitable design of parameterized families of reward functions coupled with shared policy learning constitutes an efficient solution to this problem. By playing against each other, our deep-reinforcement-learning-driven agents learn emergent behaviors relative to a wide spectrum of objectives encompassing profit-and-loss, optimal execution and market share. In particular, we find that liquidity providers naturally learn to balance hedging and skewing, where skewing refers to setting their buy and sell prices asymmetrically as a function of their inventory. We further introduce a novel RL-based calibration algorithm which we found performed well at imposing constraints on the game equilibrium. On the theoretical side, we are able to show convergence rates for our multi-agent policy gradient algorithm under a transitivity assumption, closely related to generalized ordinal potential games.

cs.MA↗

Sequential Fair Resource Allocation under a Markov Decision Process Framework

We study the sequential decision-making problem of allocating a limited resource to agents that reveal their stochastic demands on arrival over a finite horizon. Our goal is to design fair allocation algorithms that exhaust the available resource budget. This is challenging in sequential settings where information on future demands is not available at the time of decision-making. We formulate the problem as a discrete time Markov decision process (MDP). We propose a new algorithm, SAFFE, that makes fair allocations with respect to the entire demands revealed over the horizon by accounting for expected future demands at each arrival time. The algorithm introduces regularization which enables the prioritization of current revealed demands over future potential demands depending on the uncertainty in agents' future demands. Using the MDP formulation, we show that SAFFE optimizes allocations based on an upper bound on the Nash Social Welfare fairness objective, and we bound its gap to optimality with the use of concentration bounds on total future demands. Using synthetic and real data, we compare the performance of SAFFE against existing approaches and a reinforcement learning policy trained on the MDP. We show that SAFFE leads to more fair and efficient allocations and achieves close-to-optimal performance in settings with dense arrivals.

cs.LG↗