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Sung-Eui Yoon

Publications and source records attributed to Sung-Eui Yoon.

43 records · Page 3Linked to original sources

Dynamic Humanoid Locomotion over Uneven Terrain With Streamlined Perception-Control Pipeline

Although bipedal locomotion provides the ability to traverse unstructured environments, it requires careful planning and control to safely walk across without falling. This poses an integrated challenge for the robot to perceive, plan, and control its movements, especially with dynamic motions where the robot may have to adapt its swing-leg trajectory onthe-fly in order to safely place its foot on the uneven terrain. In this paper we present an efficient geometric footstep planner and the corresponding walking controller that enables a humanoid robot to dynamically walk across uneven terrain at speeds up to 0.3 m/s. As dynamic locomotion, we refer first to the continuous walking motion without stopping, and second to the on-the-fly replanning of the landing footstep position in middle of the swing phase during the robot gait cycle. This is mainly achieved through the streamlined integration between an efficient sampling-based planner and robust walking controller. The footstep planner is able to generate feasible footsteps within 5 milliseconds, and the controller is able to generate a new corresponding swing leg trajectory as well as the wholebody motion to dynamically balance the robot to the newly updated footsteps. The proposed perception-control pipeline is evaluated and demonstrated with real experiments using a fullscale humanoid to traverse across uneven terrains featured by static stepping stones, dynamically movable stepping stone, or narrow path.

cs.RO↗

TORM: Fast and Accurate Trajectory Optimization of Redundant Manipulator given an End-Effector Path

A redundant manipulator has multiple inverse kinematics solutions per end-effector pose. Accordingly, there can be many trajectories for joints that follow a given endeffector path in the Cartesian space. In this paper, we present a trajectory optimization of a redundant manipulator (TORM) to synthesize a trajectory that follows a given end-effector path accurately, while achieving smoothness and collisionfree manipulation. Our method holistically incorporates three desired properties into the trajectory optimization process by integrating the Jacobian-based inverse kinematics solving method and an optimization-based motion planning approach. Specifically, we optimize a trajectory using two-stage gradient descent to reduce potential competition between different properties during the update. To avoid falling into local minima, we iteratively explore different candidate trajectories with our local update. We compare our method with state-of-the-art methods in test scenes including external obstacles and two non-obstacle problems. Our method robustly minimizes the pose error in a progressive manner while satisfying various desirable properties.

cs.RO↗

Single Image Reflection Removal with Physically-Based Training Images

Recently, deep learning-based single image reflection separation methods have been exploited widely. To benefit the learning approach, a large number of training image pairs (i.e., with and without reflections) were synthesized in various ways, yet they are away from a physically-based direction. In this paper, physically based rendering is used for faithfully synthesizing the required training images, and a corresponding network structure and loss term are proposed. We utilize existing RGBD/RGB images to estimate meshes, then physically simulate the light transportation between meshes, glass, and lens with path tracing to synthesize training data, which successfully reproduce the spatially variant anisotropic visual effect of glass reflection. For guiding the separation better, we additionally consider a module, backtrack network (BT-net) for backtracking the reflections, which removes complicated ghosting, attenuation, blurred and defocused effect of glass/lens. This enables obtaining a priori information before having the distortion. The proposed method considering additional a priori information with physically simulated training data is validated with various real reflection images and shows visually pleasant and numerical advantages compared with state-of-the-art techniques.

cs.CV↗

Harmonious Sampling for Mobile Manipulation Planning

Mobile manipulation planning commonly adopts a decoupled approach that performs planning separately on the base and the manipulator. While this approach is fast, it can generate sub-optimal paths. Another direction is a coupled approach jointly adjusting the base and manipulator in a high-dimensional configuration space. This coupled approach addresses sub-optimality and incompleteness of the decoupled approach, but has not been widely used due to its excessive computational overhead. Given this trade-off space, we present a simple, yet effective mobile manipulation sampling method, harmonious sampling, to perform the coupled approach mainly in difficult regions, where we need to simultaneously maneuver the base and the manipulator. Our method identifies such difficult regions through a low-dimensional base space by utilizing a reachability map given the target end-effector pose and narrow passage detected by generalized Voronoi diagram. For the rest of simple regions, we perform sampling mainly on the base configurations with a predefined joint configuration, accelerating the planning process. We compare our method with the decoupled and coupled approaches in six different problems with varying difficulty. Our method shows meaningful improvements experimentally in terms of time to find an initial solution (up to 5.6 times faster) and final solution cost (up to 17% lower) over the decoupled approach, especially in difficult scenes with narrow space. We also demonstrate these benefits with a real, mobile Hubo robot.

cs.RO↗

Robust Sound Source Localization considering Similarity of Back-Propagation Signals

We present a novel, robust sound source localization algorithm considering back-propagation signals. Sound propagation paths are estimated by generating direct and reflection acoustic rays based on ray tracing in a backward manner. We then compute the back-propagation signals by designing and using the impulse response of the backward sound propagation based on the acoustic ray paths. For identifying the 3D source position, we suggest a localization method based on the Monte Carlo localization algorithm. Candidates for a source position is determined by identifying the convergence regions of acoustic ray paths. This candidate is validated by measuring similarities between back-propagation signals, under the assumption that the back-propagation signals of different acoustic ray paths should be similar near the sound source position. Thanks to considering similarities of back-propagation signals, our approach can localize a source position with an averaged error of 0.51 m in a room of 7 m by 7 m area with 3 m height in tested environments. We also observe 65 % to 220 % improvement in accuracy over the stateof-the-art method. This improvement is achieved in environments containing a moving source, an obstacle, and noises.

cs.SD↗

Collaborative 3D modeling system based on blockchain

We propose a collaborative 3D modeling system, which is based on the blockchain technology. Our approach uses the blockchain to communicate with modeling tools and to provide them a decentralized database of the mesh modification history. This approach also provides a server-less version control system: users can commit their modifications to the blockchain and checkout others' modifications from the blockchain. As a result, our system enables users to do collaborative modeling without any central server.

cs.GR↗

Light Field Neural Network

We introduce an optical neural network system made by off-the-shelf components. In order to test the evaluate the physical property of the proposed system, we are making a prototype. After further discussions with our cooperators, we are agreed that the prototype implementation may take longer time than we expected earlier. Therefore we reach a consensus on withdrawing the paper until the physical data is available.

cs.GR↗