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Sungjoo Yoo

Publications and source records attributed to Sungjoo Yoo.

36 records · Page 2Linked to original sources

MetaMix: Meta-state Precision Searcher for Mixed-precision Activation Quantization

Mixed-precision quantization of efficient networks often suffer from activation instability encountered in the exploration of bit selections. To address this problem, we propose a novel method called MetaMix which consists of bit selection and weight training phases. The bit selection phase iterates two steps, (1) the mixed-precision-aware weight update, and (2) the bit-search training with the fixed mixed-precision-aware weights, both of which combined reduce activation instability in mixed-precision quantization and contribute to fast and high-quality bit selection. The weight training phase exploits the weights and step sizes trained in the bit selection phase and fine-tunes them thereby offering fast training. Our experiments with efficient and hard-to-quantize networks, i.e., MobileNet v2 and v3, and ResNet-18 on ImageNet show that our proposed method pushes the boundary of mixed-precision quantization, in terms of accuracy vs. operations, by outperforming both mixed- and single-precision SOTA methods.

cs.LG↗

Geometry Transfer for Stylizing Radiance Fields

Shape and geometric patterns are essential in defining stylistic identity. However, current 3D style transfer methods predominantly focus on transferring colors and textures, often overlooking geometric aspects. In this paper, we introduce Geometry Transfer, a novel method that leverages geometric deformation for 3D style transfer. This technique employs depth maps to extract a style guide, subsequently applied to stylize the geometry of radiance fields. Moreover, we propose new techniques that utilize geometric cues from the 3D scene, thereby enhancing aesthetic expressiveness and more accurately reflecting intended styles. Our extensive experiments show that Geometry Transfer enables a broader and more expressive range of stylizations, thereby significantly expanding the scope of 3D style transfer.

cs.CV↗

Breaking MLPerf Training: A Case Study on Optimizing BERT

Speeding up the large-scale distributed training is challenging in that it requires improving various components of training including load balancing, communication, optimizers, etc. We present novel approaches for fast large-scale training of BERT model which individually ameliorates each component thereby leading to a new level of BERT training performance. Load balancing is imperative in distributed BERT training since its training datasets are characterized by samples with various lengths. Communication cost, which is proportional to the scale of distributed training, needs to be hidden by useful computation. In addition, the optimizers, e.g., ADAM, LAMB, etc., need to be carefully re-evaluated in the context of large-scale distributed training. We propose two new ideas, (1) local presorting based on dataset stratification for load balancing and (2) bucket-wise gradient clipping before allreduce which allows us to benefit from the overlap of gradient computation and synchronization as well as the fast training of gradient clipping before allreduce. We also re-evaluate existing optimizers via hyperparameter optimization and utilize ADAM, which also contributes to fast training via larger batches than existing methods. Our proposed methods, all combined, give the fastest MLPerf BERT training of 25.1 (22.3) seconds on 1,024 NVIDIA A100 GPUs, which is 1.33x (1.13x) and 1.57x faster than the other top two (one) submissions to MLPerf v1.1 (v2.0). Our implementation and evaluation results are available at MLPerf v1.1~v2.1.

cs.LG↗

MFOS: Model-Free & One-Shot Object Pose Estimation

Existing learning-based methods for object pose estimation in RGB images are mostly model-specific or category based. They lack the capability to generalize to new object categories at test time, hence severely hindering their practicability and scalability. Notably, recent attempts have been made to solve this issue, but they still require accurate 3D data of the object surface at both train and test time. In this paper, we introduce a novel approach that can estimate in a single forward pass the pose of objects never seen during training, given minimum input. In contrast to existing state-of-the-art approaches, which rely on task-specific modules, our proposed model is entirely based on a transformer architecture, which can benefit from recently proposed 3D-geometry general pretraining. We conduct extensive experiments and report state-of-the-art one-shot performance on the challenging LINEMOD benchmark. Finally, extensive ablations allow us to determine good practices with this relatively new type of architecture in the field.

cs.CV↗

NIPQ: Noise proxy-based Integrated Pseudo-Quantization

Straight-through estimator (STE), which enables the gradient flow over the non-differentiable function via approximation, has been favored in studies related to quantization-aware training (QAT). However, STE incurs unstable convergence during QAT, resulting in notable quality degradation in low precision. Recently, pseudoquantization training has been proposed as an alternative approach to updating the learnable parameters using the pseudo-quantization noise instead of STE. In this study, we propose a novel noise proxy-based integrated pseudoquantization (NIPQ) that enables unified support of pseudoquantization for both activation and weight by integrating the idea of truncation on the pseudo-quantization framework. NIPQ updates all of the quantization parameters (e.g., bit-width and truncation boundary) as well as the network parameters via gradient descent without STE instability. According to our extensive experiments, NIPQ outperforms existing quantization algorithms in various vision and language applications by a large margin.

cs.LG↗

Retrospective: A Scalable Processing-in-Memory Accelerator for Parallel Graph Processing

Our ISCA 2015 paper provides a new programmable processing-in-memory (PIM) architecture and system design that can accelerate key data-intensive applications, with a focus on graph processing workloads. Our major idea was to completely rethink the system, including the programming model, data partitioning mechanisms, system support, instruction set architecture, along with near-memory execution units and their communication architecture, such that an important workload can be accelerated at a maximum level using a distributed system of well-connected near-memory accelerators. We built our accelerator system, Tesseract, using 3D-stacked memories with logic layers, where each logic layer contains general-purpose processing cores and cores communicate with each other using a message-passing programming model. Cores could be specialized for graph processing (or any other application to be accelerated). To our knowledge, our paper was the first to completely design a near-memory accelerator system from scratch such that it is both generally programmable and specifically customizable to accelerate important applications, with a case study on major graph processing workloads. Ensuing work in academia and industry showed that similar approaches to system design can greatly benefit both graph processing workloads and other applications, such as machine learning, for which ideas from Tesseract seem to have been influential. This short retrospective provides a brief analysis of our ISCA 2015 paper and its impact. We briefly describe the major ideas and contributions of the work, discuss later works that built on it or were influenced by it, and make some educated guesses on what the future may bring on PIM and accelerator systems.

cs.AR↗

AnyFlow: Arbitrary Scale Optical Flow with Implicit Neural Representation

To apply optical flow in practice, it is often necessary to resize the input to smaller dimensions in order to reduce computational costs. However, downsizing inputs makes the estimation more challenging because objects and motion ranges become smaller. Even though recent approaches have demonstrated high-quality flow estimation, they tend to fail to accurately model small objects and precise boundaries when the input resolution is lowered, restricting their applicability to high-resolution inputs. In this paper, we introduce AnyFlow, a robust network that estimates accurate flow from images of various resolutions. By representing optical flow as a continuous coordinate-based representation, AnyFlow generates outputs at arbitrary scales from low-resolution inputs, demonstrating superior performance over prior works in capturing tiny objects with detail preservation on a wide range of scenes. We establish a new state-of-the-art performance of cross-dataset generalization on the KITTI dataset, while achieving comparable accuracy on the online benchmarks to other SOTA methods.

cs.CV↗

Memory Efficient Patch-based Training for INR-based GANs

Recent studies have shown remarkable progress in GANs based on implicit neural representation (INR) - an MLP that produces an RGB value given its (x, y) coordinate. They represent an image as a continuous version of the underlying 2D signal instead of a 2D array of pixels, which opens new horizons for GAN applications (e.g., zero-shot super-resolution, image outpainting). However, training existing approaches require a heavy computational cost proportional to the image resolution, since they compute an MLP operation for every (x, y) coordinate. To alleviate this issue, we propose a multi-stage patch-based training, a novel and scalable approach that can train INR-based GANs with a flexible computational cost regardless of the image resolution. Specifically, our method allows to generate and discriminate by patch to learn the local details of the image and learn global structural information by a novel reconstruction loss to enable efficient GAN training. We conduct experiments on several benchmark datasets to demonstrate that our approach enhances baseline models in GPU memory while maintaining FIDs at a reasonable level.

cs.CV↗

On the Overlooked Significance of Underutilized Contextual Features in Recent News Recommendation Models

Personalized news recommendation aims to provide attractive articles for readers by predicting their likelihood of clicking on a certain article. To accurately predict this probability, plenty of studies have been proposed that actively utilize content features of articles, such as words, categories, or entities. However, we observed that the articles' contextual features, such as CTR (click-through-rate), popularity, or freshness, were either neglected or underutilized recently. To prove that this is the case, we conducted an extensive comparison between recent deep-learning models and naive contextual models that we devised and surprisingly discovered that the latter easily outperforms the former. Furthermore, our analysis showed that the recent tendency to apply overly sophisticated deep-learning operations to contextual features was actually hindering the recommendation performance. From this knowledge, we design a purposefully simple contextual module that can boost the previous news recommendation models by a large margin.

cs.IR↗

Fine-grained Semantics-aware Representation Enhancement for Self-supervised Monocular Depth Estimation

Self-supervised monocular depth estimation has been widely studied, owing to its practical importance and recent promising improvements. However, most works suffer from limited supervision of photometric consistency, especially in weak texture regions and at object boundaries. To overcome this weakness, we propose novel ideas to improve self-supervised monocular depth estimation by leveraging cross-domain information, especially scene semantics. We focus on incorporating implicit semantic knowledge into geometric representation enhancement and suggest two ideas: a metric learning approach that exploits the semantics-guided local geometry to optimize intermediate depth representations and a novel feature fusion module that judiciously utilizes cross-modality between two heterogeneous feature representations. We comprehensively evaluate our methods on the KITTI dataset and demonstrate that our method outperforms state-of-the-art methods. The source code is available at https://github.com/hyBlue/FSRE-Depth.

cs.CV↗

Exploiting Spatial Dimensions of Latent in GAN for Real-time Image Editing

Generative adversarial networks (GANs) synthesize realistic images from random latent vectors. Although manipulating the latent vectors controls the synthesized outputs, editing real images with GANs suffers from i) time-consuming optimization for projecting real images to the latent vectors, ii) or inaccurate embedding through an encoder. We propose StyleMapGAN: the intermediate latent space has spatial dimensions, and a spatially variant modulation replaces AdaIN. It makes the embedding through an encoder more accurate than existing optimization-based methods while maintaining the properties of GANs. Experimental results demonstrate that our method significantly outperforms state-of-the-art models in various image manipulation tasks such as local editing and image interpolation. Last but not least, conventional editing methods on GANs are still valid on our StyleMapGAN. Source code is available at https://github.com/naver-ai/StyleMapGAN.

cs.CV↗

MEANTIME: Mixture of Attention Mechanisms with Multi-temporal Embeddings for Sequential Recommendation

Recently, self-attention based models have achieved state-of-the-art performance in sequential recommendation task. Following the custom from language processing, most of these models rely on a simple positional embedding to exploit the sequential nature of the user's history. However, there are some limitations regarding the current approaches. First, sequential recommendation is different from language processing in that timestamp information is available. Previous models have not made good use of it to extract additional contextual information. Second, using a simple embedding scheme can lead to information bottleneck since the same embedding has to represent all possible contextual biases. Third, since previous models use the same positional embedding in each attention head, they can wastefully learn overlapping patterns. To address these limitations, we propose MEANTIME (MixturE of AtteNTIon mechanisms with Multi-temporal Embeddings) which employs multiple types of temporal embeddings designed to capture various patterns from the user's behavior sequence, and an attention structure that fully leverages such diversity. Experiments on real-world data show that our proposed method outperforms current state-of-the-art sequential recommendation methods, and we provide an extensive ablation study to analyze how the model gains from the diverse positional information.

cs.LG↗

PROFIT: A Novel Training Method for sub-4-bit MobileNet Models

4-bit and lower precision mobile models are required due to the ever-increasing demand for better energy efficiency in mobile devices. In this work, we report that the activation instability induced by weight quantization (AIWQ) is the key obstacle to sub-4-bit quantization of mobile networks. To alleviate the AIWQ problem, we propose a novel training method called PROgressive-Freezing Iterative Training (PROFIT), which attempts to freeze layers whose weights are affected by the instability problem stronger than the other layers. We also propose a differentiable and unified quantization method (DuQ) and a negative padding idea to support asymmetric activation functions such as h-swish. We evaluate the proposed methods by quantizing MobileNet-v1, v2, and v3 on ImageNet and report that 4-bit quantization offers comparable (within 1.48 % top-1 accuracy) accuracy to full precision baseline. In the ablation study of the 3-bit quantization of MobileNet-v3, our proposed method outperforms the state-of-the-art method by a large margin, 12.86 % of top-1 accuracy.

cs.CV↗

Tag2Pix: Line Art Colorization Using Text Tag With SECat and Changing Loss

Line art colorization is expensive and challenging to automate. A GAN approach is proposed, called Tag2Pix, of line art colorization which takes as input a grayscale line art and color tag information and produces a quality colored image. First, we present the Tag2Pix line art colorization dataset. A generator network is proposed which consists of convolutional layers to transform the input line art, a pre-trained semantic extraction network, and an encoder for input color information. The discriminator is based on an auxiliary classifier GAN to classify the tag information as well as genuineness. In addition, we propose a novel network structure called SECat, which makes the generator properly colorize even small features such as eyes, and also suggest a novel two-step training method where the generator and discriminator first learn the notion of object and shape and then, based on the learned notion, learn colorization, such as where and how to place which color. We present both quantitative and qualitative evaluations which prove the effectiveness of the proposed method.

cs.CV↗

Precision Highway for Ultra Low-Precision Quantization

Neural network quantization has an inherent problem called accumulated quantization error, which is the key obstacle towards ultra-low precision, e.g., 2- or 3-bit precision. To resolve this problem, we propose precision highway, which forms an end-to-end high-precision information flow while performing the ultra low-precision computation. First, we describe how the precision highway reduce the accumulated quantization error in both convolutional and recurrent neural networks. We also provide the quantitative analysis of the benefit of precision highway and evaluate the overhead on the state-of-the-art hardware accelerator. In the experiments, our proposed method outperforms the best existing quantization methods while offering 3-bit weight/activation quantization with no accuracy loss and 2-bit quantization with a 2.45 % top-1 accuracy loss in ResNet-50. We also report that the proposed method significantly outperforms the existing method in the 2-bit quantization of an LSTM for language modeling.

cs.CV↗

Deep Learning Inference in Facebook Data Centers: Characterization, Performance Optimizations and Hardware Implications

The application of deep learning techniques resulted in remarkable improvement of machine learning models. In this paper provides detailed characterizations of deep learning models used in many Facebook social network services. We present computational characteristics of our models, describe high performance optimizations targeting existing systems, point out their limitations and make suggestions for the future general-purpose/accelerated inference hardware. Also, we highlight the need for better co-design of algorithms, numerics and computing platforms to address the challenges of workloads often run in data centers.

cs.LG↗

Value-aware Quantization for Training and Inference of Neural Networks

We propose a novel value-aware quantization which applies aggressively reduced precision to the majority of data while separately handling a small amount of large data in high precision, which reduces total quantization errors under very low precision. We present new techniques to apply the proposed quantization to training and inference. The experiments show that our method with 3-bit activations (with 2% of large ones) can give the same training accuracy as full-precision one while offering significant (41.6% and 53.7%) reductions in the memory cost of activations in ResNet-152 and Inception-v3 compared with the state-of-the-art method. Our experiments also show that deep networks such as Inception-v3, ResNet-101 and DenseNet-121 can be quantized for inference with 4-bit weights and activations (with 1% 16-bit data) within 1% top-1 accuracy drop.

cs.NE↗

Compression of Deep Convolutional Neural Networks for Fast and Low Power Mobile Applications

Although the latest high-end smartphone has powerful CPU and GPU, running deeper convolutional neural networks (CNNs) for complex tasks such as ImageNet classification on mobile devices is challenging. To deploy deep CNNs on mobile devices, we present a simple and effective scheme to compress the entire CNN, which we call one-shot whole network compression. The proposed scheme consists of three steps: (1) rank selection with variational Bayesian matrix factorization, (2) Tucker decomposition on kernel tensor, and (3) fine-tuning to recover accumulated loss of accuracy, and each step can be easily implemented using publicly available tools. We demonstrate the effectiveness of the proposed scheme by testing the performance of various compressed CNNs (AlexNet, VGGS, GoogLeNet, and VGG-16) on the smartphone. Significant reductions in model size, runtime, and energy consumption are obtained, at the cost of small loss in accuracy. In addition, we address the important implementation level issue on 1?1 convolution, which is a key operation of inception module of GoogLeNet as well as CNNs compressed by our proposed scheme.

cs.CV↗