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Syed Ibrahim Mustafa Shah Bukhari

Publications and source records attributed to Syed Ibrahim Mustafa Shah Bukhari.

3 recordsLinked to original sources

EvaluatAR: A Cross-Device Evaluation Framework for Rapid Prototyping of Bystander PETs in AR

Augmented Reality (AR) headsets continuously sense their surroundings, capturing nearby bystanders and raising privacy risks. Visual bystander privacy-enhancing technologies (PETs) mitigate this risk by detecting bystanders in egocentric scene views and applying privacy transformations (e.g., obfuscation). However, traditional PET evaluation is human-dependent, high-overhead, and device-specific, making it difficult to reproduce across devices. We present EvaluatAR, a cross-device evaluation framework for rapid prototyping at the early stage of PET evaluation. Our framework enables controlled replication of experimental conditions by standardizing PET inputs (sensor data and visual stimuli) and outputs through a record-replay workflow. We validate EvaluatAR through three case studies on HoloLens 2, Magic Leap 2, and Meta Quest 3 across implicit (continuous, context-driven) and explicit (intent-driven) PETs: (1) cross-device replay of inputs to a PET to reveal device-specific privacy-performance trade-offs; (2) generalizability of the same framework workflow across implicit and explicit PET design categories; and (3) replay of privacy-relevant edge cases to diagnose failures and validate PET modifications, yielding an improvement over the state-of-the-art baseline. These results demonstrate EvaluatAR's support for rapid, iterative PET development to advance reproducible cross-device evaluation of bystander PETs at a critical moment in the emergence of ubiquitous AR.

cs.CR↗

Rethinking Privacy Indicators in Extended Reality: Multimodal Design for Situationally Impaired Bystanders

As Extended Reality (XR) devices become increasingly prevalent in everyday settings, they raise significant privacy concerns for bystanders: individuals in the vicinity of an XR device during its use, whom the device sensors may accidentally capture. Current privacy indicators, such as small LEDs, often presume that bystanders are attentive enough to interpret the privacy signals. However, these cues can be easily overlooked when bystanders are distracted or have limited vision. We define such individuals as situationally impaired bystanders. This study explores XR privacy indicator designs that are effective for situationally impaired bystanders. A focus group with eight participants was conducted to design five novel privacy indicators. We evaluated these designs through a user study with seven additional participants. Our results show that visual-only indicators, typical in commercial XR devices, received low ratings for perceived usefulness in impairment scenarios. In contrast, multimodal indicators were preferred in privacy-sensitive scenarios with situationally impaired bystanders. Ultimately, our results highlight the need to move toward adaptable, multimodal, and situationally aware designs that effectively support bystander privacy in everyday XR environments.

cs.HC↗

Just stop doing everything for now!: Understanding security attacks in remote collaborative mixed reality

Mixed Reality (MR) devices are being increasingly adopted across a wide range of real-world applications, ranging from education and healthcare to remote work and entertainment. However, the unique immersive features of MR devices, such as 3D spatial interactions and the encapsulation of virtual objects by invisible elements, introduce new vulnerabilities leading to interaction obstruction and misdirection. We implemented latency, click redirection, object occlusion, and spatial occlusion attacks within a remote collaborative MR platform using the Microsoft HoloLens 2 and evaluated user behavior and mitigations through a user study. We compared responses to MR-specific attacks, which exploit the unique characteristics of remote collaborative immersive environments, and traditional security attacks implemented in MR. Our findings indicate that users generally exhibit lower recognition rates for immersive attacks (e.g., spatial occlusion) compared to attacks inspired by traditional ones (e.g., click redirection). Our results demonstrate a clear gap in user awareness and responses when collaborating remotely in MR environments. Our findings emphasize the importance of training users to recognize potential threats and enhanced security measures to maintain trust in remote collaborative MR systems.

cs.HC↗