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Taesup Moon

Publications and source records attributed to Taesup Moon.

58 records · Page 4Linked to original sources

Refining Recency Search Results with User Click Feedback

Traditional machine-learned ranking systems for web search are often trained to capture stationary relevance of documents to queries, which has limited ability to track non-stationary user intention in a timely manner. In recency search, for instance, the relevance of documents to a query on breaking news often changes significantly over time, requiring effective adaptation to user intention. In this paper, we focus on recency search and study a number of algorithms to improve ranking results by leveraging user click feedback. Our contributions are three-fold. First, we use real search sessions collected in a random exploration bucket for \emph{reliable} offline evaluation of these algorithms, which provides an unbiased comparison across algorithms without online bucket tests. Second, we propose a re-ranking approach to improve search results for recency queries using user clicks. Third, our empirical comparison of a dozen algorithms on real-life search data suggests importance of a few algorithmic choices in these applications, including generalization across different query-document pairs, specialization to popular queries, and real-time adaptation of user clicks.

cs.IR↗

Discrete denoising of heterogenous two-dimensional data

We consider discrete denoising of two-dimensional data with characteristics that may be varying abruptly between regions. Using a quadtree decomposition technique and space-filling curves, we extend the recently developed S-DUDE (Shifting Discrete Universal DEnoiser), which was tailored to one-dimensional data, to the two-dimensional case. Our scheme competes with a genie that has access, in addition to the noisy data, also to the underlying noiseless data, and can employ $m$ different two-dimensional sliding window denoisers along $m$ distinct regions obtained by a quadtree decomposition with $m$ leaves, in a way that minimizes the overall loss. We show that, regardless of what the underlying noiseless data may be, the two-dimensional S-DUDE performs essentially as well as this genie, provided that the number of distinct regions satisfies $m=o(n)$, where $n$ is the total size of the data. The resulting algorithm complexity is still linear in both $n$ and $m$, as in the one-dimensional case. Our experimental results show that the two-dimensional S-DUDE can be effective when the characteristics of the underlying clean image vary across different regions in the data.

cs.IT↗

Discrete Denoising with Shifts

We introduce S-DUDE, a new algorithm for denoising DMC-corrupted data. The algorithm, which generalizes the recently introduced DUDE (Discrete Universal DEnoiser) of Weissman et al., aims to compete with a genie that has access, in addition to the noisy data, also to the underlying clean data, and can choose to switch, up to $m$ times, between sliding window denoisers in a way that minimizes the overall loss. When the underlying data form an individual sequence, we show that the S-DUDE performs essentially as well as this genie, provided that $m$ is sub-linear in the size of the data. When the clean data is emitted by a piecewise stationary process, we show that the S-DUDE achieves the optimum distribution-dependent performance, provided that the same sub-linearity condition is imposed on the number of switches. To further substantiate the universal optimality of the S-DUDE, we show that when the number of switches is allowed to grow linearly with the size of the data, \emph{any} (sequence of) scheme(s) fails to compete in the above senses. Using dynamic programming, we derive an efficient implementation of the S-DUDE, which has complexity (time and memory) growing only linearly with the data size and the number of switches $m$. Preliminary experimental results are presented, suggesting that S-DUDE has the capacity to significantly improve on the performance attained by the original DUDE in applications where the nature of the data abruptly changes in time (or space), as is often the case in practice.

cs.IT↗

Universal Filtering via Hidden Markov Modeling

The problem of discrete universal filtering, in which the components of a discrete signal emitted by an unknown source and corrupted by a known DMC are to be causally estimated, is considered. A family of filters are derived, and are shown to be universally asymptotically optimal in the sense of achieving the optimum filtering performance when the clean signal is stationary, ergodic, and satisfies an additional mild positivity condition. Our schemes are comprised of approximating the noisy signal using a hidden Markov process (HMP) via maximum-likelihood (ML) estimation, followed by the use of the forward recursions for HMP state estimation. It is shown that as the data length increases, and as the number of states in the HMP approximation increases, our family of filters attain the performance of the optimal distribution-dependent filter.

cs.IT↗