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Takahiro Miki

Publications and source records attributed to Takahiro Miki.

24 records · Page 2Linked to original sources

CERBERUS: Autonomous Legged and Aerial Robotic Exploration in the Tunnel and Urban Circuits of the DARPA Subterranean Challenge

Autonomous exploration of subterranean environments constitutes a major frontier for robotic systems as underground settings present key challenges that can render robot autonomy hard to achieve. This has motivated the DARPA Subterranean Challenge, where teams of robots search for objects of interest in various underground environments. In response, the CERBERUS system-of-systems is presented as a unified strategy towards subterranean exploration using legged and flying robots. As primary robots, ANYmal quadruped systems are deployed considering their endurance and potential to traverse challenging terrain. For aerial robots, both conventional and collision-tolerant multirotors are utilized to explore spaces too narrow or otherwise unreachable by ground systems. Anticipating degraded sensing conditions, a complementary multi-modal sensor fusion approach utilizing camera, LiDAR, and inertial data for resilient robot pose estimation is proposed. Individual robot pose estimates are refined by a centralized multi-robot map optimization approach to improve the reported location accuracy of detected objects of interest in the DARPA-defined coordinate frame. Furthermore, a unified exploration path planning policy is presented to facilitate the autonomous operation of both legged and aerial robots in complex underground networks. Finally, to enable communication between the robots and the base station, CERBERUS utilizes a ground rover with a high-gain antenna and an optical fiber connection to the base station, alongside breadcrumbing of wireless nodes by our legged robots. We report results from the CERBERUS system-of-systems deployment at the DARPA Subterranean Challenge Tunnel and Urban Circuits, along with the current limitations and the lessons learned for the benefit of the community.

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Combining Learning-based Locomotion Policy with Model-based Manipulation for Legged Mobile Manipulators

Deep reinforcement learning produces robust locomotion policies for legged robots over challenging terrains. To date, few studies have leveraged model-based methods to combine these locomotion skills with the precise control of manipulators. Here, we incorporate external dynamics plans into learning-based locomotion policies for mobile manipulation. We train the base policy by applying a random wrench sequence on the robot base in simulation and adding the noisified wrench sequence prediction to the policy observations. The policy then learns to counteract the partially-known future disturbance. The random wrench sequences are replaced with the wrench prediction generated with the dynamics plans from model predictive control to enable deployment. We show zero-shot adaptation for manipulators unseen during training. On the hardware, we demonstrate stable locomotion of legged robots with the prediction of the external wrench.

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Reconstructing occluded Elevation Information in Terrain Maps with Self-supervised Learning

Accurate and complete terrain maps enhance the awareness of autonomous robots and enable safe and optimal path planning. Rocks and topography often create occlusions and lead to missing elevation information in the Digital Elevation Map (DEM). Currently, these occluded areas are either fully avoided during motion planning or the missing values in the elevation map are filled-in using traditional interpolation, diffusion or patch-matching techniques. These methods cannot leverage the high-level terrain characteristics and the geometric constraints of line of sight we humans use intuitively to predict occluded areas. We introduce a self-supervised learning approach capable of training on real-world data without a need for ground-truth information to reconstruct the occluded areas in the DEMs. We accomplish this by adding artificial occlusion to the incomplete elevation maps constructed on a real robot by performing ray casting. We first evaluate a supervised learning approach on synthetic data for which we have the full ground-truth available and subsequently move to several real-world datasets. These real-world datasets were recorded during exploration of both structured and unstructured terrain with a legged robot, and additionally in a planetary scenario on Lunar analogue terrain. We state a significant improvement compared to the baseline methods both on synthetic terrain and for the real-world datasets. Our neural network is able to run in real-time on both CPU and GPU with suitable sampling rates for autonomous ground robots. We motivate the applicability of reconstructing occlusion in elevation maps with preliminary motion planning experiments.

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Circus ANYmal: A Quadruped Learning Dexterous Manipulation with Its Limbs

Quadrupedal robots are skillful at locomotion tasks while lacking manipulation skills, not to mention dexterous manipulation abilities. Inspired by the animal behavior and the duality between multi-legged locomotion and multi-fingered manipulation, we showcase a circus ball challenge on a quadrupedal robot, ANYmal. We employ a model-free reinforcement learning approach to train a deep policy that enables the robot to balance and manipulate a light-weight ball robustly using its limbs without any contact measurement sensor. The policy is trained in the simulation, in which we randomize many physical properties with additive noise and inject random disturbance force during manipulation, and achieves zero-shot deployment on the real robot without any adjustment. In the hardware experiments, dynamic performance is achieved with a maximum rotation speed of 15 deg/s, and robust recovery is showcased under external poking. To our best knowledge, it is the first work that demonstrates the dexterous dynamic manipulation on a real quadrupedal robot.

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UAV/UGV Autonomous Cooperation: UAV Assists UGV to Climb a Cliff by Attaching a Tether

This paper proposes a novel cooperative system for an Unmanned Aerial Vehicle (UAV) and an Unmanned Ground Vehicle (UGV) which utilizes the UAV not only as a flying sensor but also as a tether attachment device. Two robots are connected with a tether, allowing the UAV to anchor the tether to a structure located at the top of a steep terrain, impossible to reach for UGVs. Thus, enhancing the poor traversability of the UGV by not only providing a wider range of scanning and mapping from the air, but also by allowing the UGV to climb steep terrains with the winding of the tether. In addition, we present an autonomous framework for the collaborative navigation and tether attachment in an unknown environment. The UAV employs visual inertial navigation with 3D voxel mapping and obstacle avoidance planning. The UGV makes use of the voxel map and generates an elevation map to execute path planning based on a traversability analysis. Furthermore, we compared the pros and cons of possible methods for the tether anchoring from multiple points of view. To increase the probability of successful anchoring, we evaluated the anchoring strategy with an experiment. Finally, the feasibility and capability of our proposed system were demonstrated by an autonomous mission experiment in the field with an obstacle and a cliff.

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Multi-agent Time-based Decision-making for the Search and Action Problem

Many robotic applications, such as search-and-rescue, require multiple agents to search for and perform actions on targets. However, such missions present several challenges, including cooperative exploration, task selection and allocation, time limitations, and computational complexity. To address this, we propose a decentralized multi-agent decision-making framework for the search and action problem with time constraints. The main idea is to treat time as an allocated budget in a setting where each agent action incurs a time cost and yields a certain reward. Our approach leverages probabilistic reasoning to make near-optimal decisions leading to maximized reward. We evaluate our method in the search, pick, and place scenario of the Mohamed Bin Zayed International Robotics Challenge (MBZIRC), by using a probability density map and reward prediction function to assess actions. Extensive simulations show that our algorithm outperforms benchmark strategies, and we demonstrate system integration in a Gazebo-based environment, validating the framework's readiness for field application.

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