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Takatomo Mihana

Publications and source records attributed to Takatomo Mihana.

At least 19 recordsLinked to original sources

Time-multiplexed layer reuse for physical neural networks

Physical neural networks (PNNs) are promising candidates for next-generation computing, but existing demonstrations remain several orders of magnitude smaller than modern digital neural networks, whose recent advances have been driven by rapid growth in trainable parameters. This situation resembles the constraints of early digital neural networks, which led to ideas around parameter reuse. We investigate what similarly efficient hardware architectures may look like, focusing specifically on the common bottleneck of slow re-adjustment of the weights in PNNs. We propose the Time-Indexed Deep Alternating Layers Network (TIDAL-Net), which occupies an intermediate regime between recurrent and deep neural networks, specifically aimed at the scales and restrictions of common PNN prototypes. TIDAL-Net leverages the timescale separation found in many PNNs between fast forward dynamics and slowly trainable weights and biases, using layer-by-layer time multiplexing to increase effective depth while limiting implementation cost. Numerical experiments on image classification and natural language processing tasks show that TIDAL-Net improves performance with only minor modifications to conventional PNNs.

cs.LG↗

Context-dependent time-series prediction via HyperReservoirs

Time series prediction is a common application of reservoir computing. When the training and testing time series data contains multiple dynamical regimes, because an underlying parameter is changing, or the data in fact consists of multiple distinct systems, simple application of the reservoir computing principle produces high prediction errors. Here, we propose a HyperReservoir as an extended model of reservoir computing especially designed for such cases. The HyperReservoir combines a main reservoir with a smaller context reservoir, where the latter modulates the output weights of the former. This structure resembles the hypernetworks from deep neural network literature. However, in contrast, HyperReservoirs retain the simple training via linear regression of standard reservoir computing. We compare the proposed architecture with a conventional ESN, in which context acts at the input, and a full-matrix Conceptor, in which context modulates the reservoir state space. We evaluate all three models on time-series prediction tasks based on Lorenz and Rössler systems, including for varying bifurcation parameters and time sampling scales. We find that the HyperReservoir achieves the lowest mean test error in all three tasks, and particularly outperforms conceptors on data that is sampled from the same attractor but at different time scales.

cs.LG↗

Reconstructing the information processing capacity of physical systems from noisy observations

Driven dynamical systems can compute when their transient states encode complex transformations of past inputs. The information processing capacity (IPC) framework allows for a detailed accounting of these computational properties, however its interpretation in noisy systems has remained incomplete. In this work, we clarify how noise affects the IPC and how one can reconstruct the noiseless IPC. First, we show how to distinguish the dynamics of an unperturbed system from the noise-free component of the stochastic dynamics: The IPC measured for responses averaged over noise realizations is in general not the same as the IPC of the unperturbed system. We explicitly demonstrate that noise can redistribute computational capacity and sometimes even enhance performance on particular tasks, rather than merely degrading a fixed computation. We then introduce covariance reconstruction by orthogonal projection (CROP), which reconstructs the covariance and IPC of the noise-free component directly from noisy observations, without requiring a detailed model of either the system or the noise. At fixed total measurement budget, numerical tests on a classical nonlinear reservoir show that CROP estimates the noise-free IPC more accurately than the standard practice of ensemble averaging over repeated trials. We find the same advantage in a quantum reservoir subject to unavoidable measurement noise. Our results provide a general route to recovering the computational structure of noisy physical systems from finite observations.

nlin.AO↗

Autocorrelation effects in a stochastic-process model for solving two-armed bandit problems

Decision makers exploiting photonic chaotic dynamics obtained by semiconductor lasers provide an ultrafast approach to solving multi-armed bandit problems by using a temporal optical signal as the driving source for sequential decisions. In such systems, the sampling interval of the chaotic waveform shapes the temporal correlation of the resulting time series, and experiments have reported that decision accuracy depends strongly on this autocorrelation property. However, it remains unclear whether the benefit of autocorrelation can be explained by a minimal mathematical model. Here, we analyze a stochastic-process model for solving the two-armed bandit problem based on time series, where the threshold and a two-valued Markov signal evolve jointly. Numerical results reveal an environment-dependent structure: negative (positive) autocorrelation is optimal in reward-rich (reward-poor) environments. These findings show that negative autocorrelation of the time series is advantageous when the sum of the winning probabilities is more than one, whereas positive autocorrelation is useful when the sum of the winning probabilities is less than one. Moreover, the performance is independent of autocorrelation if the sum of the winning probabilities equals one, which is mathematically clarified. This study paves the way for solving the two-armed bandit problems for reinforcement learning applications in wireless communications and robotics.

cs.LG↗

Quantum spatial best-arm identification via quantum walks

Quantum reinforcement learning has emerged as a framework combining quantum computation with sequential decision-making, and applications to the multi-armed bandit (MAB) problem have been reported. The graph bandit problem extends the MAB setting by introducing spatial constraints, where the accessibility of arms is restricted by graph connectivity, yet quantum approaches to this setting remain limited. In this paper, we formulate best-arm identification in graph bandits and propose a quantum algorithmic framework, termed Quantum Spatial Best-Arm Identification (QSBAI), which is applicable to general graph structures. This framework uses quantum walks to encode superpositions over graph-constrained actions, thereby extending amplitude amplification and generalizing the quantum BAI algorithm via Szegedy's walk framework. We focus our theoretical analysis on complete and bipartite graphs, deriving the maximal success probability of identifying the best arm and the time step at which it is achieved. Our results clarify how quantum-walk-based search can be adapted to structurally constrained decision problems and provide a foundation for quantum best-arm identification in graph-structured environments.

quant-ph↗

Photonic decision making using optical frequency difference detection in mutually-coupled semiconductor lasers

As electronic computing approaches its performance limits, photonic accelerators have emerged as promising alternatives. Photonic accelerators exploiting semiconductor-laser synchronization have been studied for decision-making. While conventional cross-correlation methods are computationally intensive and memory demanding, we propose a frequency-based approach using optical frequency differences. Simulations and experiments confirm that this method achieves decision making with reduced cost and memory requirements.

physics.optics↗

Multi-player conflict avoidance through entangled quantum walks

Quantum computing has the potential to solve complex problems faster and more efficiently than classical computing. It can achieve speedups by leveraging quantum phenomena like superposition, entanglement, and tunneling. Quantum walks (QWs) form the foundation for many quantum algorithms. Unlike classical random walks, QWs exhibit quantum interference, leading to unique behaviors such as linear spreading and localization. These properties make QWs valuable for various applications, including universal computation, time series prediction, encryption, and quantum hash functions. One emerging application of QWs is decision making. Previous research has used QWs to model human decision processes and solve multi-armed bandit problems. This paper extends QWs to collective decision making, focusing on minimizing decision-conflict cases where multiple agents choose the same option, leading to inefficiencies like traffic congestion or overloaded servers. Prior research using quantum interference has addressed two-player conflict avoidance but struggled with three-player scenarios. This paper proposes a novel method using QWs to entirely eliminate decision conflicts in three-player cases, demonstrating its effectiveness in collective decision making.

quant-ph↗

Scalable Conflict-free Decision Making with Photons

Quantum optics utilizes the unique properties of light for computation or communication. In this work, we explore its ability to solve certain reinforcement learning tasks, with a particular view towards the scalability of the approach. Our method utilizes the Orbital Angular Momentum (OAM) of photons to solve the Competitive Multi-Armed Bandit (CMAB) problem while maximizing rewards. In particular, we encode each player's preferences in the OAM amplitudes, while the phases are optimized to avoid conflicts. We find that the proposed system is capable of solving the CMAB problem with a scalable number of options and demonstrates improved performance over existing techniques. As an example of a system with simple rules for solving complex tasks, our OAM-based method adds to the repertoire of functionality of quantum optics.

quant-ph↗

Decentralized multi-agent reinforcement learning algorithm using a cluster-synchronized laser network

Multi-agent reinforcement learning (MARL) studies crucial principles that are applicable to a variety of fields, including wireless networking and autonomous driving. We propose a photonic-based decision-making algorithm to address one of the most fundamental problems in MARL, called the competitive multi-armed bandit (CMAB) problem. Our numerical simulations demonstrate that chaotic oscillations and cluster synchronization of optically coupled lasers, along with our proposed decentralized coupling adjustment, efficiently balance exploration and exploitation while facilitating cooperative decision-making without explicitly sharing information among agents. Our study demonstrates how decentralized reinforcement learning can be achieved by exploiting complex physical processes controlled by simple algorithms.

cs.LG↗

Experimental control of mode-competition dynamics in a chaotic multimode semiconductor laser for decision making

Photonic computing has been widely used to accelerate the computational performance in machine learning. Photonic decision-making is a promising approach that uses photonic computing technologies to solve the multi-armed bandit problem based on reinforcement learning. Photonic decision making using chaotic mode competition dynamics has been proposed. However, the experimental conditions for achieving superior decision-making performance have not yet been established. In this study, we experimentally investigate the mode competition dynamics in a chaotic multimode semiconductor laser in the presence of optical feedback and injection. We control chaotic mode-competition dynamics via optical injection, and we found that positive wavelength detuning results in an efficient mode concentration to one of the longitudinal modes with a small optical injection power. We experimentally investigate two-dimensional bifurcation map of the laser dynamics of the total intensity. Complex mixed dynamics are observed in the presence of optical feedback and injection. We experimentally conduct decision making to solve the bandit problem using chaotic mode-competition dynamics. A fast mode concentration property is observed at positive wavelength detuning, which resulted in a fast convergence of the correct decision rate. Our findings could be useful in accelerating the decision-making performance in adaptive optical networks using reinforcement learning.

physics.optics↗

Asymmetric leader-laggard cluster synchronization for collective decision-making with laser network

Photonic accelerators have recently attracted soaring interest, harnessing the ultimate nature of light for information processing. Collective decision-making with a laser network, employing the chaotic and synchronous dynamics of optically interconnected lasers to address the competitive multi-armed bandit (CMAB) problem, is a highly compelling approach due to its scalability and experimental feasibility. We investigated essential network structures for collective decision-making through quantitative stability analysis. Moreover, we demonstrated the asymmetric preferences of players in the CMAB problem, extending its functionality to more practical applications. Our study highlights the capability and significance of machine learning built upon chaotic lasers and photonic devices.

physics.optics↗

Conflict-free joint decision by lag and zero-lag synchronization in laser network

With the end of Moore's Law and the increasing demand for computing, photonic accelerators are garnering considerable attention. This is due to the physical characteristics of light, such as high bandwidth and multiplicity, and the various synchronization phenomena that emerge in the realm of laser physics. These factors come into play as computer performance approaches its limits. In this study, we explore the application of a laser network, acting as a photonic accelerator, to the competitive multi-armed bandit problem. In this context, conflict avoidance is key to maximizing environmental rewards. We experimentally demonstrate cooperative decision-making using zero-lag and lag synchronization within a network of four semiconductor lasers. Lag synchronization of chaos realizes effective decision-making and zero-delay synchronization is responsible for the realization of the collision avoidance function. We experimentally verified a low collision rate and high reward in a fundamental 2-player, 2-slot scenario, and showed the scalability of this system. This system architecture opens up new possibilities for intelligent functionalities in laser dynamics.

physics.optics↗

Bandit Algorithm Driven by a Classical Random Walk and a Quantum Walk

Quantum walks (QWs) have a property that classical random walks (RWs) do not possess -- the coexistence of linear spreading and localization -- and this property is utilized to implement various kinds of applications. This paper proposes RW- and QW-based algorithms for multi-armed-bandit (MAB) problems. We show that, under some settings, the QW-based model realizes higher performance than the corresponding RW-based one by associating the two operations that make MAB problems difficult -- exploration and exploitation -- with these two behaviors of QWs.

quant-ph↗

Effect of temporal resolution on the reproduction of chaotic dynamics via reservoir computing

Reservoir computing is a machine learning paradigm that uses a structure called a reservoir, which has nonlinearities and short-term memory. In recent years, reservoir computing has expanded to new functions such as the autonomous generation of chaotic time series, as well as time series prediction and classification. Furthermore, novel possibilities have been demonstrated, such as inferring the existence of previously unseen attractors. Sampling, in contrast, has a strong influence on such functions. Sampling is indispensable in a physical reservoir computer that uses an existing physical system as a reservoir because the use of an external digital system for the data input is usually inevitable. This study analyzes the effect of sampling on the ability of reservoir computing to autonomously regenerate chaotic time series. We found, as expected, that excessively coarse sampling degrades the system performance, but also that excessively dense sampling is unsuitable. Based on quantitative indicators that capture the local and global characteristics of attractors, we identify a suitable window of the sampling frequency and discuss its underlying mechanisms.

cs.LG↗

Skeleton structure inherent in discrete-time quantum walks

In this paper, we claim that a common underlying structure--a skeleton structure--is present behind discrete-time quantum walks (QWs) on a one-dimensional lattice with a homogeneous coin matrix. This skeleton structure is independent of the initial state, and partially, even of the coin matrix. This structure is best interpreted in the context of quantum-walk-replicating random walks (QWRWs), i.e., random walks that replicate the probability distribution of quantum walks, where this newly found structure acts as a simplified formula for the transition probability. Additionally, we construct a random walk whose transition probabilities are defined by the skeleton structure and demonstrate that the resultant properties of the walkers are similar to both the original QWs and QWRWs.

math-ph↗

Information-theoretical analysis of statistical measures for multiscale dynamics

Multiscale entropy (MSE) has been widely used to examine nonlinear systems involving multiple time scales, such as biological and economic systems. Conversely, Allan variance has been used to evaluate the stability of oscillators, such as clocks and lasers, ranging from short to long time scales. Although these two statistical measures were developed independently for different purposes in different fields in the literature, their interest is to examine multiscale temporal structures of physical phenomena under study. We show that, from an information-theoretical perspective, they share some foundations and exhibit similar tendencies. We experimentally confirmed that similar properties of the MSE and Allan variance can be observed in low-frequency fluctuations (LFF) in chaotic lasers and physiological heartbeat data. Furthermore, we calculated the condition under which this consistency between the MSE and Allan variance exists, which is related to certain conditional probabilities. Heuristically, physical systems in nature including the aforementioned LFF and heartbeat data mostly satisfy this condition, and hence the MSE and Allan variance demonstrate similar properties. As a counterexample, an artificially constructed random sequence is demonstrated, for which the MSE and Allan variance exhibit different trends.

nlin.CD↗

Bandit approach to conflict-free multi-agent Q-learning in view of photonic implementation

Recently, extensive studies on photonic reinforcement learning to accelerate the process of calculation by exploiting the physical nature of light have been conducted. Previous studies utilized quantum interference of photons to achieve collective decision-making without choice conflicts when solving the competitive multi-armed bandit problem, a fundamental example of reinforcement learning. However, the bandit problem deals with a static environment where the agent's action does not influence the reward probabilities. This study aims to extend the conventional approach to a more general multi-agent reinforcement learning targeting the grid world problem. Unlike the conventional approach, the proposed scheme deals with a dynamic environment where the reward changes because of agents' actions. A successful photonic reinforcement learning scheme requires both a photonic system that contributes to the quality of learning and a suitable algorithm. This study proposes a novel learning algorithm, discontinuous bandit Q-learning, in view of a potential photonic implementation. Here, state-action pairs in the environment are regarded as slot machines in the context of the bandit problem and an updated amount of Q-value is regarded as the reward of the bandit problem. We perform numerical simulations to validate the effectiveness of the bandit algorithm. In addition, we propose a multi-agent architecture in which agents are indirectly connected through quantum interference of light and quantum principles ensure the conflict-free property of state-action pair selections among agents. We demonstrate that multi-agent reinforcement learning can be accelerated owing to conflict avoidance among multiple agents.

cs.AI↗

Conflict-free joint sampling for preference satisfaction through quantum interference

Collective decision-making is vital for recent information and communications technologies. In our previous research, we mathematically derived conflict-free joint decision-making that optimally satisfies players' probabilistic preference profiles. However, two problems exist regarding the optimal joint decision-making method. First, as the number of choices increases, the computational cost of calculating the optimal joint selection probability matrix explodes. Second, to derive the optimal joint selection probability matrix, all players must disclose their probabilistic preferences. Now, it is noteworthy that explicit calculation of the joint probability distribution is not necessarily needed; what is necessary for collective decisions is sampling. This study examines several sampling methods that converge to heuristic joint selection probability matrices that satisfy players' preferences. We show that they can significantly reduce the above problems of computational cost and confidentiality. We analyze the probability distribution each of the sampling methods converges to, as well as the computational cost required and the confidentiality secured. In particular, we introduce two conflict-free joint sampling methods through quantum interference of photons. The first system allows the players to hide their choices while satisfying the players' preferences almost perfectly when they have the same preferences. The second system, where the physical nature of light replaces the expensive computational cost, also conceals their choices under the assumption that they have a trusted third party. This paper has been published in Phys. Rev. Applied 18, 064018 (2022) (DOI: 10.1103/PhysRevApplied.18.064018).

quant-ph↗