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Takeshi Hatanaka

Publications and source records attributed to Takeshi Hatanaka.

24 records · Page 2Linked to original sources

Passivity-Based Distributed Optimization with Communication Delays Using PI Consensus Algorithm

In this paper, we address a class of distributed optimization problems in the presence of inter-agent communication delays based on passivity. We first focus on unconstrained distributed optimization and provide a passivity-based perspective for distributed optimization algorithms. This perspective allows us to handle communication delays while using scattering transformation. Moreover, we extend the results to constrained distributed optimization, where it is shown that the problem is solved by just adding one more feedback loop of a passive system to the solution of the unconstrained ones. We also show that delays can be incorporated in the same way as the unconstrained problems. Finally, the algorithm is applied to a visual human localization problem using a pedestrian detection algorithm.

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3-D Visual Coverage Based on Gradient Descent Techniques on Matrix Manifold and Its Application to Moving Objects Monitoring

This paper investigates coverage control for visual sensor networks based on gradient descent techniques on matrix manifolds. We consider the scenario that networked vision sensors with controllable orientations are distributed over 3-D space to monitor 2-D environment. Then, the decision variable must be constrained on the Lie group SO(3). The contribution of this paper is two folds. The first one is technical, namely we formulate the coverage problem as an optimization problem on SO(3) without introducing local parameterization like Eular angles and directly apply the gradient descent algorithm on the manifold. The second technological contribution is to present not only the coverage control scheme but also the density estimation process including image processing and curve fitting while exemplifying its effectiveness through simulation of moving objects monitoring.

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Cooperative Environmental Monitoring for PTZ Visual Sensor Networks: A Payoff-based Learning Approach

This paper investigates cooperative environmental monitoring for Pan-Tilt-Zoom (PTZ) visual sensor networks. We first present a novel formulation of the optimal environmental monitoring problem, whose objective function is intertwined with the uncertain state of the environment. In addition, due to the large volume of vision data, it is desired for each sensor to execute processing through local computation and communication. To address the issues, we present a distributed solution to the problem based on game theoretic cooperative control and payoff-based learning. At the first stage, a utility function is designed so that the resulting game constitutes a potential game with potential function equal to the group objective function, where the designed utility is shown to be computable through local image processing and communication. Then, we present a payoff-based learning algorithm so that the sensors are led to the global objective function maximizers without using any prior information on the environmental state. Finally, we run experiments to demonstrate the effectiveness of the present approach.

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Vision-Based Cooperative Estimation of Averaged 3D Target Pose under Imperfect Visibility

This paper investigates vision-based cooperative estimation of a 3D target object pose for visual sensor networks. In our previous works, we presented an estimation mechanism called networked visual motion observer achieving averaging of local pose estimates in real time. This paper extends the mechanism so that it works even in the presence of cameras not viewing the target due to the limited view angles and obstructions in order to fully take advantage of the networked vision system. Then, we analyze the averaging performance attained by the proposed mechanism and clarify a relation between the feedback gains in the algorithm and the performance. Finally, we demonstrate the effectiveness of the algorithm through simulation.

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Cooperative Estimation of 3D Target Motion via Networked Visual Motion Observer

This paper investigates cooperative estimation of 3D target object motion for visual sensor networks. In particular, we consider the situation where multiple smart vision cameras see a group of target objects. The objective here is to meet two requirements simultaneously: averaging for static objects and tracking to moving target objects. For this purpose, we present a cooperative estimation mechanism called networked visual motion observer. We then derive an upper bound of the ultimate error between the actual average and the estimates produced by the present networked estimation mechanism. Moreover, we also analyze the tracking performance of the estimates to moving target objects. Finally the effectiveness of the networked visual motion observer is demonstrated through simulation.

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Payoff-based Inhomogeneous Partially Irrational Play for Potential Game Theoretic Cooperative Control of Multi-agent Systems

This paper handles a kind of strategic game called potential games and develops a novel learning algorithm Payoff-based Inhomogeneous Partially Irrational Play (PIPIP). The present algorithm is based on Distributed Inhomogeneous Synchronous Learning (DISL) presented in an existing work but, unlike DISL,PIPIP allows agents to make irrational decisions with a specified probability, i.e. agents can choose an action with a low utility from the past actions stored in the memory. Due to the irrational decisions, we can prove convergence in probability of collective actions to potential function maximizers. Finally, we demonstrate the effectiveness of the present algorithm through experiments on a sensor coverage problem. It is revealed through the demonstration that the present learning algorithm successfully leads agents to around potential function maximizers even in the presence of undesirable Nash equilibria. We also see through the experiment with a moving density function that PIPIP has adaptability to environmental changes.

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