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Tam V. Nguyen

Publications and source records attributed to Tam V. Nguyen.

At least 19 recordsLinked to original sources

CogCanvas: A Benchmark for Evaluating Multi-Subject Reference-Based Image Generation

Multi-subject reference-based image generation requires jointly preserving multiple human identities, binding per-person objects and fashion items, and respecting a specified background scene, a regime where current diffusion models remain brittle. Existing benchmarks evaluate only one axis at a time and none jointly captures multi-identity composition with human-object interaction, background grounding, and spatial plausibility. We introduce CogCanvas, a benchmark of 1,952 curated reference images spanning 100 celebrity identities, 115 distinctive objects and fashion items, and 29 real-world background scenes including landmarks, from which we construct 1,361 compositional prompts covering 2-5 person group sizes. The curation pipeline combines DINOv2-based deduplication, two-stage aesthetic filtering, and automated derivation of structured interaction and position graphs that serve as ground-truth supervision. CogCanvas supports three tasks, reference-based multi-human-object generation (primary), text-to-image compositional generation, and reference retrieval, under a unified six-axis evaluation protocol. We introduce two metrics tailored to the multi-reference setting: BG-Sim, which scores background fidelity on SAM 3-masked regions via DINOv3 feature similarity, and Attr-VQA, which uses a multimodal LLM to verify per-subject attribute binding and inter-person interactions against the structured graphs. Benchmarking five SOTA methods reveals that every model degrades substantially as group size grows from 2 to 5, with near-complete failure on object/fashion binding beyond three subjects.

cs.CV

Physics-Aware Video Generation via Agentic Planning and Graph-Guided Optimization

Video diffusion models (VDMs) have demonstrated remarkable capabilities in synthesizing high-fidelity, photorealistic video content. However, they fundamentally lack an intrinsic understanding of physical laws and frequently produce visually appealing but causally illogical sequences characterized by structural hallucinations and physically implausible dynamics. Injecting physical awareness via training-free test-time optimization is a promising alternative, yet existing methods rely on global gradient updates and rigid scheduling heuristics that inadvertently corrupt passive backgrounds and fail to model complex dynamic state changes. To address this, we propose PhysPlan, a novel training-free guidance framework that shifts the paradigm from stochastic visual interpolation to agentic physics simulation. First, a VLM operates as an iterative cognitive simulator, decomposing multimodal inputs into a Chain-of-Visual-Thought to create a multimodal representation of kinematic trajectories and 3D depth geometries. Second, these signals drives an object-centric test-time optimization. Unlike prior training-free methods that rely on global gradients and rigid scheduling heuristics, PhysPlan introduces Object-Centric Gradient Routing to isolate kinematic modifications and completely lock the passive environment. Furthermore, our Kinetic Intensity Profiling dynamically parameterizes framework hyperparameters to accommodate the varying severity of physical deformations. Extensive evaluations on the PhyGenBench and Physics-IQ benchmarks demonstrate that PhysPlan significantly outperforms both foundational and controllable VDM baselines, offering a promising approach for improving the physical understanding of video generation.

cs.CV

SAGA: Stable Acceleration Guidance for Autoregressive Video Generation

Autoregressive video diffusion enables efficient streaming and long-horizon video generation, but repeatedly reusing generated latents as causal context can amplify temporal errors, resulting in flickering, motion jitter, and structural drift. In this paper, we investigate this failure mode from a spectral kinematic perspective and identify discrete latent acceleration as an effective signal for revealing unstable high-frequency temporal perturbations. To this end, we propose SAGA, a training-free \textbf{\textit{s}}table \textbf{\textit{a}}cceleration \textbf{\textit{g}}uidance approach for \textbf{\textit{a}}utoregressive video generation. SAGA integrates an acceleration domain spectral guidance objective based on finite-window Slepian projections with a structured autoregressive noise initialization strategy that suppresses short-range temporal correlations while preserving long-range motion structure. Without retraining or modifying the backbone, SAGA can be directly applied to existing chunk-wise autoregressive diffusion models, which is the prevalent setting for high-quality generation. Extensive experiments show that SAGA consistently improves temporal quality across multiple autoregressive diffusion models. On Self-Forcing, SAGA improves Temporal Quality from 97.30 to 97.91 and Image Quality from 69.60 to 70.51. Moreover, spectral analysis and human preference studies demonstrate that SAGA reduces temporal instability while maintaining visual fidelity.

cs.CV

PhysMirror: Physics-Aware Mirror Object Generation

Synthesizing physically accurate mirror reflections remains a fundamental challenge for modern text-to-image diffusion models, which are increasingly critical for generating synthetic training data for embodied AI and robotic perception. These models typically struggle with strict geometric constraints, leading to hallucinations that degrade the utility of the synthetic data. To address this, we introduce a novel, end-to-end physics-aware generation framework namely PhysMirror that natively enforces projective geometry through explicit 3D spatial priors. Our method automatically lifts prompted objects into 3D meshes and constructs a lightweight, mathematically exact mirror scene within a simulated environment. By rendering this explicit 3D scene, we extract precise 2D conditioning elements, such as depth maps and segmentation maps, that serve as robust guiding signals for downstream diffusion models, guiding them to generate images with physically correct mirror reflections. Moreover, we introduce Mirror Consistency Score (MCS), reference-free, fully automated metric that quantifies physical correctness using dense feature matching and vanishing point convergence. Experimental results on our newly constructed MirrOB dataset demonstrate that our approach outperforms state-of-the-art baselines in reflection accuracy and physical realism, while maintaining strong text-to-image semantic alignment, providing a reliable pipeline for embodied AI data generation. The source code is released at https://duyphuc0701.github.io/PhysMirror.

cs.CV

EPEdit: Redefining Image Editing with Generative AI and User-Centric Design

The demand for image manipulation has seen a significant increase recently. Traditional tools like Photoshop and Capture One, while powerful, require considerable expertise to use effectively. Generative AI has introduced alternative platforms, such as Luminar Neo, Pixlr X, and Canva. However, many of these solutions, including resource-heavy models like Stable Diffusion, often require substantial retraining and fine-tuning, leading to high costs for users. To address these challenges, we introduce Efficient Photo Editor (EPEdit), an application that integrates a robust backend framework with a user-friendly front-end interface. EPEdit supports a wide range of creative image editing tasks, including image generation, object replacement, object removal, background modification, changes in object pose or perspective, region-specific editing, and thematic collection design, all guided by masks and prompts. Users can interact with the system through simple text commands or by marking areas for precise adjustments, making it accessible even to those without technical expertise. At its core, EPEdit leverages zero-shot image editing algorithms based on Stable Diffusion model, removing the need for additional fine-tuning. This approach enables efficient image manipulation and thematic collection creation. User evaluations for tasks of image editing, thematic design, and overall system performance demonstrate that EPEdit outperforms existing solutions, offering a user-friendly, cost-effective solution for comprehensive image editing.

cs.CV

Research Paper Quality Recognition Through Textual Feature Analysis

Knowledge and innovations are shaped by using the quality and credibility of the scientific research. Yet, distinguishing between impactful, high-quality work and flawed studies remains a challenge. This paper introduces a benchmark for classifying research papers into two categories: good (highly cited) and non-good (retracted), using only textual features from titles and abstracts. We evaluate multiple embedding techniques, including SBERT, Word2Vec, FastText, USE, and TF-IDF, combined with classifiers such as Support Vector Machines (SVM), Random Forests, and Neural Networks. Our contributions include: (1) hyperparameter transparency, (2) feature space visualizations using t-SNE, (3) model interpretability analysis with SHAP, and (4) detailed examination of error cases. Experimental results show that a neural network with SBERT embeddings achieves 87.22\% accuracy, while FastText combined with SVM reaches 91.12\%. These findings highlight the value of textual information in assessing research quality, with ethical considerations for deployment. This work contributes toward the development of academic integrity tools that promote trustworthy scholarship.

cs.CL

Evaluation of Image Matching for Art Skills Assessment

While some individuals possess a natural talent for drawing, mastering this skill requires dedicated training and practice. Determining one's skill in the art of drawing requires proper comprehensive assessment. In this paper, we propose a method to measure drawing skill by by matching the hand-drawn image with the original template. Existing techniques often involve complex processes. However, advancements in computer vision allow us to train computers to perform these comparisons at a human-like level, thereby resolving the tedious and overwhelming traditional process. Using computer vision applications, determining image similarity involves identifying the level of similarities in an image with a reference image. We have implemented and analyzed the SIFT feature and Siamese network to measure image similarity. Our results indicate that it is feasible to assess art skill levels. Through feature analysis, we found that SIFT-based key point matching provides a more effective means of detecting drawing skills.

cs.CV

Forged Calamity: Benchmark for Cross-Domain Synthetic Disaster Detection in the Age of Diffusion

The rapid advancement of text-to-image diffusion models has enabled the creation of highly photorealistic synthetic images that closely resemble real photographs, making it increasingly difficult to distinguish authentic content from AI-generated fabrications. This poses challenges for cybersecurity, digital forensics, and disaster response, where fake imagery of floods, fires, or earthquakes can spread misinformation or disrupt emergency operations. To address this, we introduce Forged Calamity, a benchmark dataset for synthetic disaster detection containing 30,000 images, including 6,000 real and 24,000 synthetic samples generated by four diffusion models. Comprehensive experiments across fine-tuned and zero-shot settings reveal consistent weaknesses in current forensic approaches. Fine-tuned detectors perform well in-distribution but lose up to 50\% accuracy on unseen generators or disaster types, showing overfitting to model-specific artifacts. Zero-shot generalized detectors also struggle to maintain stable accuracy, with only limited resilience in a few representation-robust models. These findings highlight persistent generalization gaps and the urgent need for domain- and model-agnostic detection methods to ensure visual authenticity in the diffusion era.

cs.CV

SceneCraft: Interactive System for Image Editing via Scene Graph

Recent advances in generative AI have enabled natural language-driven image editing, yet existing systems often fail in complex scenes with multiple interacting objects because they rely heavily on users crafting precise text prompts. To address the absence of structured control, we propose SceneCraft, a novel interactive framework that bridges user intent and model execution by representing images as editable scene graphs. Instead of guessing text prompts through trial and error, users interact directly with a visual graph to perform complex spatial and relational operations. These graph modifications are automatically translated into precise, context-aware editing prompts, effectively eliminating linguistic ambiguity. To ensure robust and diverse results, structured prompts are dispatched to multiple state-of-the-art generative models. Evaluations across diverse editing scenarios show that SceneCraft provides a more intuitive control mechanism, significantly reducing the cognitive burden of manual prompt engineering while generating outputs that users consistently rate as higher in quality and fidelity.

cs.CV

GarmentSketch: Large-scale Sketch-to-Fashion Benchmark

Fashion sketching is a cornerstone of design workflows, allowing rapid visualization of creative concepts prior to physical prototyping. Yet, progress in sketch-based fashion image synthesis has been hindered by the absence of large-scale, high-quality paired resources. To bridge this gap, we present GarmentSketch, a novel dataset comprising 26,249 fashion sketches across 21 garment categories, each paired with detailed textual descriptions. Captions were produced through a multi-stage pipeline that integrates multiple multimodal large language models (MLLMs) with human-in-the-loop refinement, ensuring both semantic accuracy and descriptive richness. We benchmark GarmentSketch on state-of-the-art generative models, providing baseline performance for sketch-guided text-to-image generation. Our experiments reveal both the promise and the current limitations of existing methods. By offering a comprehensive and richly annotated resource, GarmentSketch establishes a foundation for advancing sketch understanding, fine-grained fashion image generation, and creative human-AI collaboration in design. The dataset will be available at: https://khangbdd.github.io/garmentsketch.

cs.CV

Toward 360-Degree Indoor Panorama Editing via Tuning-Free Diffusion Model with Refocusing Cross-Attention

Zero-shot text-guided diffusion has significantly advanced image editing; however, its practical usability remains constrained by three persistent challenges: prompt brittleness that requires meticulous prompt engineering, spillover edits that unintentionally affect non-target regions, and failures on small or cluttered objects caused by limited fine-grained supervision in training data. We propose FocusDiff (Target-Aware Refocusing for Tuning-Free Diffusion Editing), a tuning-free framework for precise and region-specific image manipulation based on refocusing cross-attention. Given a target region obtained through automated segmentation or manual selection, FocusDiff applies selective blurring to non-edit areas to guide attention toward the masked region while accurately transferring the object's identity, structure, and appearance to the edited output. Integrated context-preserving modules further ensure background fidelity and global coherence, enabling accurate edits from simple text prompts in a single pass. We also extend FocusDiff to 360-degree indoor panorama editing and demonstrate its effectiveness within virtual reality environments. Extensive experiments on our localized editing benchmark LIMB, comprising 30 multi-object images and 100 annotated examples including challenging small-object cases, show that FocusDiff outperforms existing zero-shot editors in text-image alignment and background preservation, achieving superior precision, photorealism, and usability. The project page is available at https://vdkhoi20.github.io/FocusDiff.

cs.CV

CPAM: Context-Preserving Adaptive Manipulation for Zero-Shot Real Image Editing

Editing natural images using textual descriptions in text-to-image diffusion models remains a significant challenge, particularly in achieving consistent generation and handling complex, non-rigid objects. Existing methods often struggle to preserve textures and identity, require extensive fine-tuning, and exhibit limitations in editing specific spatial regions or objects while retaining background details. This paper proposes Context-Preserving Adaptive Manipulation (CPAM), a novel zero-shot framework for complicated, non-rigid real image editing. Specifically, we propose a preservation adaptation module that adjusts self-attention mechanisms to preserve and independently control the object and background effectively. This ensures that the objects' shapes, textures, and identities are maintained while keeping the background undistorted during the editing process using the mask guidance technique. Additionally, we develop a localized extraction module to mitigate the interference with the non-desired modified regions during conditioning in cross-attention mechanisms. We also introduce various mask-guidance strategies to facilitate diverse image manipulation tasks in a simple manner. CPAM can be seamlessly integrated with multiple diffusion backbones, including SD1.5, SD2.1, and SDXL, demonstrating strong generalization across different model architectures. Extensive experiments on our newly constructed Image Manipulation BenchmArk (IMBA), a robust benchmark dataset specifically designed for real image editing, demonstrate that our proposed method is the preferred choice among human raters, outperforming existing state-of-the-art editing techniques. The source code and data will be publicly released at the project page: https://vdkhoi20.github.io/CPAM

cs.CV

ShowFlow: From Robust Single Concept to Condition-Free Multi-Concept Generation

Customizing image generation remains a core challenge in controllable image synthesis. For single-concept generation, maintaining both identity preservation and prompt alignment is challenging. In multi-concept scenarios, relying solely on a prompt without additional conditions like layout boxes or semantic masks, often leads to identity loss and concept omission. In this paper, we introduce ShowFlow, a comprehensive framework designed to tackle these challenges. We propose ShowFlow-S for single-concept image generation, and ShowFlow-M for handling multiple concepts. ShowFlow-S introduces a KronA-WED adapter, which integrates a Kronecker adapter with weight and embedding decomposition, and together with a novel Semantic-Aware Attention Regularization (SAR) training objective to enhance single-concept generation. Building on this foundation, ShowFlow-M directly reuses robust models learned by ShowFlow-S to support multi-concept generation without extra conditions, incorporating a Subject-Adaptive Matching Attention (SAMA) and a Layout Consistency guidance as the plug-and-play module. Extensive experiments and user studies validate ShowFlow's effectiveness, highlighting its potential in real-world applications like advertising and virtual dressing. Our source code will be publicly available at: https://htrvu.github.io/showflow.

cs.CV

Shape2Animal: Creative Animal Generation from Natural Silhouettes

Humans possess a unique ability to perceive meaningful patterns in ambiguous stimuli, a cognitive phenomenon known as pareidolia. This paper introduces Shape2Animal framework to mimics this imaginative capacity by reinterpreting natural object silhouettes, such as clouds, stones, or flames, as plausible animal forms. Our automated framework first performs open-vocabulary segmentation to extract object silhouette and interprets semantically appropriate animal concepts using vision-language models. It then synthesizes an animal image that conforms to the input shape, leveraging text-to-image diffusion model and seamlessly blends it into the original scene to generate visually coherent and spatially consistent compositions. We evaluated Shape2Animal on a diverse set of real-world inputs, demonstrating its robustness and creative potential. Our Shape2Animal can offer new opportunities for visual storytelling, educational content, digital art, and interactive media design. Our project page is here: https://shape2image.github.io

cs.CV

PrefPaint: Enhancing Medical Image Inpainting through Expert Human Feedback

Inpainting, the process of filling missing or corrupted image parts, has broad applications in medical imaging. However, generating anatomically accurate synthetic polyp images for clinical AI is a largely underexplored problem. In specialized fields like gastroenterology, inaccuracies in generated images can lead to false patterns and significant errors in downstream diagnosis. To ensure reliability, models require direct feedback from domain experts like oncologists. We propose PrefPaint, an interactive system that incorporates expert human feedback into Stable Diffusion Inpainting. By using D3PO instead of full RLHF, our approach bypasses the need for computationally expensive reward models, making it a highly practical choice for resource-constrained clinical settings. Furthermore, we introduce a streamlined web-based interface to facilitate this expert-in-the-loop training. Central to this platform is the Model Tree versioning interface, a novel HCI concept that visualizes the evolutionary progression of fine-tuned models. This interactive interface provides a smooth and intuitive user experience, making it easier to offer feedback and manage the fine-tuning process. User studies show that PrefPaint outperforms existing methods, reducing visual inconsistencies and generating highly realistic, anatomically accurate polyp images suitable for clinical AI applications.

cs.CV

Interactive Interface For Semantic Segmentation Dataset Synthesis

The rapid advancement of AI and computer vision has significantly increased the demand for high-quality annotated datasets, particularly for semantic segmentation. However, creating such datasets is resource-intensive, requiring substantial time, labor, and financial investment, and often raises privacy concerns due to the use of real-world data. To mitigate these challenges, we present SynthLab, consisting of a modular platform for visual data synthesis and a user-friendly interface. The modular architecture of SynthLab enables easy maintenance, scalability with centralized updates, and seamless integration of new features. Each module handles distinct aspects of computer vision tasks, enhancing flexibility and adaptability. Meanwhile, its interactive, user-friendly interface allows users to quickly customize their data pipelines through drag-and-drop actions. Extensive user studies involving a diverse range of users across different ages, professions, and expertise levels, have demonstrated flexible usage, and high accessibility of SynthLab, enabling users without deep technical expertise to harness AI for real-world applications.

cs.CV

KiseKloset for Fashion Retrieval and Recommendation

The global fashion e-commerce industry has become integral to people's daily lives, leveraging technological advancements to offer personalized shopping experiences, primarily through recommendation systems that enhance customer engagement through personalized suggestions. To improve customers' experience in online shopping, we propose a novel comprehensive KiseKloset system for outfit retrieval and recommendation. We explore two approaches for outfit retrieval: similar item retrieval and text feedback-guided item retrieval. Notably, we introduce a novel transformer architecture designed to recommend complementary items from diverse categories. Furthermore, we enhance the overall performance of the search pipeline by integrating approximate algorithms to optimize the search process. Additionally, addressing the crucial needs of online shoppers, we employ a lightweight yet efficient virtual try-on framework capable of real-time operation, memory efficiency, and maintaining realistic outputs compared to its predecessors. This virtual try-on module empowers users to visualize specific garments on themselves, enhancing the customers' experience and reducing costs associated with damaged items for retailers. We deployed our end-to-end system for online users to test and provide feedback, enabling us to measure their satisfaction levels. The results of our user study revealed that 84% of participants found our comprehensive system highly useful, significantly improving their online shopping experience.

cs.IR

Graphilosophy: Graph-Based Digital Humanities Computing with The Four Books

The Four Books have shaped East Asian intellectual traditions, yet their multi-layered interpretive complexity limits their accessibility in the digital age. While traditional bilingual commentaries provide a vital pedagogical bridge, computational frameworks are needed to preserve and explore this wisdom. This paper bridges AI and classical philosophy by introducing Graphilosophy, an ontology-guided, multi-layered knowledge graph framework for modeling and interpreting The Four Books. Integrating natural language processing, multilingual semantic embeddings, and humanistic analysis, the framework transforms a bilingual Chinese-Vietnamese corpus into an interpretively grounded resource. Graphilosophy encodes linguistic, conceptual, and interpretive relationships across interconnected layers, enabling cross-lingual retrieval and AI-assisted reasoning while explicitly preserving scholarly nuance and interpretive plurality. The system also enables non-expert users to trace the evolution of ethical concepts across borders and languages, ensuring that ancient wisdom remains a living resource for modern moral discourse rather than a static relic of the past. Through an interactive interface, users can trace the evolution of ethical concepts across languages, ensuring ancient wisdom remains relevant for modern discourse. A preliminary user study suggests the system's capacity to enhance conceptual understanding and cross-cultural learning. By linking algorithmic representation with ethical inquiry, this research exemplifies how AI can serve as a methodological bridge, accommodating the ambiguity of cultural heritage rather than reducing it to static data. The Source code and data are released at https://github.com/ThuDoMinh1102/confucian-texts-knowledge-graph.

cs.CY