Searcharxiv⌕ Search

arXiv subjects

Tao Gui

Publications and source records attributed to Tao Gui.

At least 91 records · Page 5Linked to original sources

ABC-Bench: Benchmarking Agentic Backend Coding in Real-World Development

The evolution of Large Language Models (LLMs) into autonomous agents has expanded the scope of AI coding from localized code generation to complex, repository-level, and execution-driven problem solving. However, current benchmarks predominantly evaluate code logic in static contexts, neglecting the dynamic, full-process requirements of real-world engineering, particularly in backend development which demands rigorous environment configuration and service deployment. To address this gap, we introduce ABC-Bench, a benchmark explicitly designed to evaluate agentic backend coding within a realistic, executable workflow. Using a scalable automated pipeline, we curated 224 practical tasks spanning 8 languages and 19 frameworks from open-source repositories. Distinct from previous evaluations, ABC-Bench require the agents to manage the entire development lifecycle from repository exploration to instantiating containerized services and pass the external end-to-end API tests. Our extensive evaluation reveals that even state-of-the-art models struggle to deliver reliable performance on these holistic tasks, highlighting a substantial disparity between current model capabilities and the demands of practical backend engineering. Our code is available at https://github.com/OpenMOSS/ABC-Bench.

cs.SE↗

MHA2MLA-VLM: Enabling DeepSeek's Economical Multi-Head Latent Attention across Vision-Language Models

As vision-language models (VLMs) tackle increasingly complex and multimodal tasks, the rapid growth of Key-Value (KV) cache imposes significant memory and computational bottlenecks during inference. While Multi-Head Latent Attention (MLA) offers an effective means to compress the KV cache and accelerate inference, adapting existing VLMs to the MLA architecture without costly pretraining remains largely unexplored. In this work, we present MHA2MLA-VLM, a parameter-efficient and multimodal-aware framework for converting off-the-shelf VLMs to MLA. Our approach features two core techniques: (1) a modality-adaptive partial-RoPE strategy that supports both traditional and multimodal settings by selectively masking nonessential dimensions, and (2) a modality-decoupled low-rank approximation method that independently compresses the visual and textual KV spaces. Furthermore, we introduce parameter-efficient fine-tuning to minimize adaptation cost and demonstrate that minimizing output activation error, rather than parameter distance, substantially reduces performance loss. Extensive experiments on three representative VLMs show that MHA2MLA-VLM restores original model performance with minimal supervised data, significantly reduces KV cache footprint, and integrates seamlessly with KV quantization.

cs.CV↗

Memory in the Age of AI Agents

Memory has emerged, and will continue to remain, a core capability of foundation model-based agents. As research on agent memory rapidly expands and attracts unprecedented attention, the field has also become increasingly fragmented. Existing works that fall under the umbrella of agent memory often differ substantially in their motivations, implementations, and evaluation protocols, while the proliferation of loosely defined memory terminologies has further obscured conceptual clarity. Traditional taxonomies such as long/short-term memory have proven insufficient to capture the diversity of contemporary agent memory systems. This work aims to provide an up-to-date landscape of current agent memory research. We begin by clearly delineating the scope of agent memory and distinguishing it from related concepts such as LLM memory, retrieval augmented generation (RAG), and context engineering. We then examine agent memory through the unified lenses of forms, functions, and dynamics. From the perspective of forms, we identify three dominant realizations of agent memory, namely token-level, parametric, and latent memory. From the perspective of functions, we propose a finer-grained taxonomy that distinguishes factual, experiential, and working memory. From the perspective of dynamics, we analyze how memory is formed, evolved, and retrieved over time. To support practical development, we compile a comprehensive summary of memory benchmarks and open-source frameworks. Beyond consolidation, we articulate a forward-looking perspective on emerging research frontiers, including memory automation, reinforcement learning integration, multimodal memory, multi-agent memory, and trustworthiness issues. We hope this survey serves not only as a reference for existing work, but also as a conceptual foundation for rethinking memory as a first-class primitive in the design of future agentic intelligence.

cs.CL↗

Muse: Towards Reproducible Long-Form Song Generation with Fine-Grained Style Control

Recent commercial systems such as Suno demonstrate strong capabilities in long-form song generation, while academic research remains largely non-reproducible due to the lack of publicly available training data, hindering fair comparison and progress. To this end, we release a fully open-source system for long-form song generation with fine-grained style conditioning, including a licensed synthetic dataset, training and evaluation pipelines, and Muse, an easy-to-deploy song generation model. The dataset consists of 116k fully licensed synthetic songs with automatically generated lyrics and style descriptions paired with audio synthesized by SunoV5. We train Muse via single-stage supervised finetuning of a Qwen-based language model extended with discrete audio tokens using MuCodec, without task-specific losses, auxiliary objectives, or additional architectural components. Our evaluations find that although Muse is trained with a modest data scale and model size, it achieves competitive performance on phoneme error rate, text--music style similarity, and audio aesthetic quality, while enabling controllable segment-level generation across different musical structures. All data, model weights, and training and evaluation pipelines will be publicly released, paving the way for continued progress in controllable long-form song generation research. The project repository is available at https://github.com/yuhui1038/Muse.

cs.SD↗

Beyond Scaling: Measuring and Predicting the Upper Bound of Knowledge Retention in Language Model Pre-Training

The GPT-4 technical report suggests that downstream performance can be predicted from pre-training signals, but offers little methodological detail on how to quantify this. This work address this gap by modeling knowledge retention, the capacity of a pre-trained language model to memorize factual information from its corpus, and introduce a principled method to estimate it prior to training. We propose Size-dependent Mutual Information (SMI), an information-theoretic predictor that integrates knowledge frequency, knowledge specificity, and model size to forecast closed-book question answering (QA) accuracy. SMI is validated through large-scale document retrieval over the disclosed pre-training corpora of 21 public and 3 custom models, combined with a robust multi-template QA evaluation. Experiments show that SMI significantly outperforms repetition-based baselines and achieves $R^2$ > 0.7 in predicting QA accuracy for models above 1B parameters, without additional training. The analysis further reveals diminishing returns from scaling data and model size and provides evidence for an intrinsic upper bound on knowledge retention achievable by pre-training alone, motivating retrieval and other augmentation strategies. The dataset and code are available at https://github.com/yuhui1038/SMI.

cs.CL↗

CMDAR: A Chinese Multi-scene Dynamic Audio Reasoning Benchmark with Diverse Challenges

The ability to reason from audio, including speech, environmental sounds, and music, is essential for AI agents to interact effectively in real-world scenarios. Existing benchmarks mainly focus on static or single-scene settings and English audio data and do not fully capture scenarios where multiple speakers, unfolding events, and heterogeneous audio sources interact. To address these challenges, we introduce CMDAR, a Chinese benchmark for evaluating models on complex, multi-scene, and dynamically evolving audio reasoning tasks. CMDAR comprises 3,000 carefully curated question-answer pairs linked to diverse audio clips, covering five categories of complex reasoning and spanning three question types. We benchmark 26 state-of-the-art audio language models on CMDAR and observe that they exhibit limitations in complex reasoning tasks. In CMDAR-main, Qwen2.5-Omni achieves 76.67% accuracy, whereas GPT-4o Audio reaches 68.47%. However, GPT-4o Audio substantially outperforms Qwen2.5-Omni on the more challenging multiple-choice with multiple audios and open-ended tasks. And we provide detail analysis corresponding suggestions for the future development of large audio language models.

cs.SD↗

Game-RL: Synthesizing Multimodal Verifiable Game Data to Boost VLMs' General Reasoning

Vision-language reinforcement learning (RL) has primarily focused on narrow domains (e.g. geometry or chart reasoning). This leaves broader training scenarios and resources underexplored, limiting the exploration and learning of Vision Language Models (VLMs) through RL. We find video games inherently provide rich visual elements and mechanics that are easy to verify. To fully use the multimodal and verifiable reward in video games, we propose Game-RL, constructing diverse game tasks for RL training to boost VLMs general reasoning ability. To obtain training data, we propose Code2Logic, a novel approach that adapts game code to synthesize game reasoning task data, thus obtaining the GameQA dataset of 30 games and 158 tasks with controllable difficulty gradation. Unexpectedly, RL training solely on GameQA enables multiple VLMs to achieve performance improvements across 7 diverse vision-language benchmarks, demonstrating the value of Game-RL for enhancing VLMs' general reasoning. Furthermore, this suggests that video games may serve as valuable scenarios and resources to boost general reasoning abilities. Our code, dataset and models are available at the GitHub repository.

cs.CL↗

Totally nonnegative Peterson variety and strongly dominant weight polytope

We study the totally nonnegative part of the Peterson variety in arbitrary Lie type and establish its connection to the strongly dominant weight polytope. In particular, we prove that the totally nonnegative part of the Peterson variety is a regular CW-complex, which is homeomorphic to a cube as a cell-decomposed space. This confirms a conjecture of Rietsch for all Lie types.

math.AG↗

The Role of Entropy in Visual Grounding: Analysis and Optimization

Recent advances in fine-tuning multimodal large language models (MLLMs) using reinforcement learning have achieved remarkable progress, particularly with the introduction of various entropy control techniques. However, the role and characteristics of entropy in perception-oriented tasks like visual grounding, as well as effective strategies for controlling it, remain largely unexplored. To address this issue, we focus on the visual grounding task and analyze the role and characteristics of entropy in comparison to reasoning tasks. Building on these findings, we introduce ECVGPO (Entropy Control Visual Grounding Policy Optimization), an interpretable algorithm designed for effective entropy regulation. Through entropy control, the trade-off between exploration and exploitation is better balanced. Experiments show that ECVGPO achieves broad improvements across various benchmarks and models.

cs.CV↗

Nex-N1: Agentic Models Trained via a Unified Ecosystem for Large-Scale Environment Construction

The evolution of Large Language Models (LLMs) from passive responders to autonomous agents necessitates a fundamental shift in learning paradigms -- from static imitation to incentive-driven decision making. However, this transition is significantly impeded by the lack of scalable infrastructure capable of constructing high-quality interaction signals for effective policy learning. To address this, we introduce a comprehensive method designed to systematically scale the diversity and complexity of interactive environments. Our method realizes this scaling by addressing three orthogonal dimensions: (1) Complexity: NexAU, a flexible agent framework that supports building complex agent hierarchies via simple configurations; (2) Diversity: NexA4A automatically generates diverse agent hierarchies from natural language to cover infinite domains; and (3) Fidelity: NexGAP bridges the simulation-reality gap by integrating dynamic real-world environment for grounded trajectories synthesis. We train Nex-N1 upon the diverse and complex interactive environments established by our infrastructure. Empirical results on benchmarks such as SWE-bench and tau2 demonstrate that Nex-N1 consistently outperforms SOTA open-source models and achieves competitive performance against frontier proprietary models on complex agentic tasks. We open-source the Nex ecosystem and model weights to facilitate further research.

cs.CL↗

AgentPRM: Process Reward Models for LLM Agents via Step-Wise Promise and Progress

Despite rapid development, large language models (LLMs) still encounter challenges in multi-turn decision-making tasks (i.e., agent tasks) like web shopping and browser navigation, which require making a sequence of intelligent decisions based on environmental feedback. Previous work for LLM agents typically relies on elaborate prompt engineering or fine-tuning with expert trajectories to improve performance. In this work, we take a different perspective: we explore constructing process reward models (PRMs) to evaluate each decision and guide the agent's decision-making process. Unlike LLM reasoning, where each step is scored based on correctness, actions in agent tasks do not have a clear-cut correctness. Instead, they should be evaluated based on their proximity to the goal and the progress they have made. Building on this insight, we propose a re-defined PRM for agent tasks, named AgentPRM, to capture both the interdependence between sequential decisions and their contribution to the final goal. This enables better progress tracking and exploration-exploitation balance. To scalably obtain labeled data for training AgentPRM, we employ a Temporal Difference-based (TD-based) estimation method combined with Generalized Advantage Estimation (GAE), which proves more sample-efficient than prior methods. Extensive experiments across different agentic tasks show that AgentPRM is over $8\times$ more compute-efficient than baselines, and it demonstrates robust improvement when scaling up test-time compute. Moreover, we perform detailed analyses to show how our method works and offer more insights, e.g., applying AgentPRM to the reinforcement learning of LLM agents.

cs.CL↗

Compression Hacking: A Supplementary Perspective on Informatics Properties of Language Models from Geometric Distortion

Recently, the concept of ``compression as intelligence'' has provided a novel informatics metric perspective for language models (LMs), emphasizing that highly structured representations signify the intelligence level of LMs. However, from a geometric standpoint, the word representation space of highly compressed LMs tends to degenerate into a highly anisotropic state, which hinders the LM's ability to comprehend instructions and directly impacts its performance. We found this compression-anisotropy synchronicity is essentially the ``Compression Hacking'' in LM representations, where noise-dominated directions tend to create the illusion of high compression rates by sacrificing spatial uniformity. Based on this, we propose three refined compression metrics by incorporating geometric distortion analysis and integrate them into a self-evaluation pipeline. The refined metrics exhibit strong alignment with the LM's comprehensive capabilities, achieving Spearman correlation coefficients above 0.9, significantly outperforming both the original compression and other internal structure-based metrics. This confirms that compression hacking substantially enhances the informatics interpretation of LMs by incorporating geometric distortion of representations.

cs.CL↗

Counteracting Matthew Effect in Self-Improvement of LVLMs through Head-Tail Re-balancing

Self-improvement has emerged as a mainstream paradigm for advancing the reasoning capabilities of large vision-language models (LVLMs), where models explore and learn from successful trajectories iteratively. However, we identify a critical issue during this process: the model excels at generating high-quality trajectories for simple queries (i.e., head data) but struggles with more complex ones (i.e., tail data). This leads to an imbalanced optimization that drives the model to prioritize simple reasoning skills, while hindering its ability to tackle more complex reasoning tasks. Over iterations, this imbalance becomes increasingly pronounced--a dynamic we term the "Matthew effect"--which ultimately hinders further model improvement and leads to performance bottlenecks. To counteract this challenge, we introduce four efficient strategies from two perspectives: distribution-reshaping and trajectory-resampling, to achieve head-tail re-balancing during the exploration-and-learning self-improvement process. Extensive experiments on Qwen2-VL-7B-Instruct and InternVL2.5-4B models across visual reasoning tasks demonstrate that our methods consistently improve visual reasoning capabilities, outperforming vanilla self-improvement by 3.86 points on average.

cs.CV↗

Parrot: A Training Pipeline Enhances Both Program CoT and Natural Language CoT for Reasoning

Natural language chain-of-thought (N-CoT) and Program chain-of-thought (P-CoT) have emerged as two primary paradigms for large language models (LLMs) to solve mathematical reasoning problems. Current research typically endeavors to achieve unidirectional enhancement: P-CoT enhanced N-CoT or N-CoT enhanced P-CoT. In this paper, we seek to fully unleash the two paradigms' strengths for mutual enhancement and ultimately achieve simultaneous improvements. We conduct a detailed analysis of the error types across two paradigms, based on which we propose Parrot, a novel training pipeline for mathematical problems: 1) Three target-designed subtasks integrate sequential P-CoT and N-CoT generation. 2) A subtask hybrid training strategy to facilitate natural language semantic transferability. 3) The converted N-CoT auxiliary reward is designed to alleviate the sparse rewards in P-CoT optimization. Extensive experiments demonstrate that Parrot significantly enhances both the performance of N-CoT and P-CoT, especially on N-CoT. Using Parrot SFT, the N-CoT performance of LLaMA2 and CodeLLaMA achieve gains of +21.87 and +21.48 on MathQA over the RL baseline, which is resource-intensive.

cs.CL↗

Critique-RL: Training Language Models for Critiquing through Two-Stage Reinforcement Learning

Training critiquing language models to assess and provide feedback on model outputs is a promising way to improve LLMs for complex reasoning tasks. However, existing approaches typically rely on stronger supervisors for annotating critique data. To address this, we propose Critique-RL, an online RL approach for developing critiquing language models without stronger supervision. Our approach operates on a two-player paradigm: the actor generates a response, the critic provides feedback, and the actor refines the response accordingly. We first reveal that relying solely on indirect reward signals from the actor's outputs for RL optimization often leads to unsatisfactory critics: while their helpfulness (i.e., providing constructive feedback) improves, the discriminability (i.e., determining whether a response is high-quality or not) remains poor, resulting in marginal performance gains. To overcome this, Critique-RL adopts a two-stage optimization strategy. In stage I, it reinforces the discriminability of the critic with direct rule-based reward signals; in stage II, it introduces indirect rewards based on actor refinement to improve the critic's helpfulness, while maintaining its discriminability via appropriate regularization. Extensive experiments across various tasks and models show that Critique-RL delivers substantial performance improvements. For example, it achieves a 9.02% gain on in-domain tasks and a 5.70% gain on out-of-domain tasks for Qwen2.5-7B, highlighting its potential.

cs.CL↗

EvaLearn: Quantifying the Learning Capability and Efficiency of LLMs via Sequential Problem Solving

We introduce EvaLearn, a pioneering benchmark designed to evaluate large language models (LLMs) on their learning capability and efficiency in challenging tasks, a critical, yet underexplored aspect of model potential. EvaLearn contains 648 challenging problems across six task types, grouped into 182 sequences, each sequence dedicated to one task type. Diverging from most existing benchmarks that evaluate models in parallel, EvaLearn requires models to solve problems sequentially, allowing them to leverage the experience gained from previous solutions. EvaLearn provides five comprehensive automated metrics to evaluate models and quantify their learning capability and efficiency. We extensively benchmark nine frontier models and observe varied performance profiles: some models, such as Claude-3.7-sonnet, start with moderate initial performance but exhibit strong learning ability, while some models struggle to benefit from experience and may even show negative transfer. Moreover, we investigate model performance under two learning settings and find that instance-level rubrics and teacher-model feedback further facilitate model learning. Importantly, we observe that current LLMs with stronger static abilities do not show a clear advantage in learning capability across all tasks, highlighting that EvaLearn evaluates a new dimension of model performance. We hope EvaLearn provides a novel evaluation perspective for assessing LLM potential and understanding the gap between models and human capabilities, promoting the development of deeper and more dynamic evaluation approaches. All datasets, the automatic evaluation framework, and the results studied in this paper are available at the GitHub repository.

cs.CL↗

R-Horizon: How Far Can Your Large Reasoning Model Really Go in Breadth and Depth?

Recent trends in test-time scaling for reasoning models (e.g., OpenAI o1, DeepSeek-R1) have led to remarkable improvements through long Chain-of-Thought (CoT). However, existing benchmarks mainly focus on immediate, single-horizon tasks, failing to adequately evaluate models' ability to understand and respond to complex, long-horizon scenarios. To address this incomplete evaluation of Large Reasoning Models (LRMs), we propose R-HORIZON, a method designed to stimulate long-horizon reasoning behaviors in LRMs through query composition. Based on R-HORIZON, we construct a long-horizon reasoning benchmark, comprising complex multi-step reasoning tasks with interdependent problems that span long reasoning horizons. Through comprehensive evaluation of LRMs using the R-HORIZON benchmark, we find that even the most advanced LRMs suffer significant performance degradation. Our analysis reveals that LRMs exhibit limited effective reasoning length and struggle to allocate thinking budget across multiple problems appropriately. Recognizing these limitations, we use R-HORIZON to construct long-horizon reasoning data for reinforcement learning with verified rewards (RLVR). Compared to training with single-horizon data, RLVR with R-HORIZON not only substantially improves performance on the multi-horizon reasoning tasks, but also promotes accuracy on standard reasoning tasks, with an increase of 7.5 on AIME2024. These results position R-HORIZON as a scalable, controllable, and low-cost paradigm for enhancing and evaluating the long-horizon reasoning capabilities of LRMs.

cs.AI↗

BAPO: Stabilizing Off-Policy Reinforcement Learning for LLMs via Balanced Policy Optimization with Adaptive Clipping

Reinforcement learning (RL) has recently become the core paradigm for aligning and strengthening large language models (LLMs). Yet, applying RL in off-policy settings--where stale data from past policies are used for training--improves sample efficiency, but remains challenging: policy entropy declines sharply, optimization often becomes unstable and may even collapse. Through theoretical and empirical analysis, we identify two key insights: (i) an imbalance in optimization, where negative-advantage samples dominate the policy gradient, suppressing useful behaviors and risking gradient explosions; and (ii) the derived Entropy-Clip Rule, which reveals that the fixed clipping mechanism in PPO-like objectives systematically blocks entropy-increasing updates, thereby driving the policy toward over-exploitation at the expense of exploration. Building on these insights, we propose BAlanced Policy Optimization with Adaptive Clipping (BAPO), a simple yet effective method that dynamically adjusts clipping bounds to adaptively re-balance positive and negative contributions, preserve entropy, and stabilize RL optimization. Across diverse off-policy scenarios--including sample replay and partial rollout--BAPO achieves fast, stable, and data-efficient training. On AIME 2024 and AIME 2025 benchmarks, our 7B BAPO model surpasses open-source counterparts such as SkyWork-OR1-7B, while our 32B BAPO model not only achieves state-of-the-art results among models of the same scale but also outperforms leading proprietary systems like o3-mini and Gemini-2.5-Flash-Thinking.

cs.LG↗