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Taosheng Wei

Publications and source records attributed to Taosheng Wei.

3 recordsLinked to original sources

PipeMax: Enhancing Offline LLM Inference on Commodity GPU Servers

Offline LLM inference seeks to maximize request processing under fixed budgets, making commodity GPU servers a promising choice. However, prior work typically considers offloading and parallelism in isolation, resulting in suboptimal performance. In this paper, we propose PipeMax, a high-throughput LLM inference system that integrates pipeline parallelism with offloading to overcome interconnect and memory constraints on GPU servers. Particularly, pipeline parallelism naturally incurs low communication overhead and keeps only one batch active on each GPU at a time, which enables offloading the KV cache of inactive batches. By coordinating computation with offloading data movement, PipeMax effectively expands GPU memory capacity and sustains large-batch execution. Experiments show that PipeMax achieves up to 2.51x higher throughput than vLLM, and up to 1.42x and 1.38x higher throughput than state-of-the-art high-throughput LLM systems, respectively, on an 8-GPU node.

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TD-Pipe: Temporally-Disaggregated Pipeline Parallelism Architecture for High-Throughput LLM Inference

As the model size continuously increases, pipeline parallelism shows great promise in throughput-oriented LLM inference due to its low demand on communications. However, imbalanced pipeline workloads and complex data dependencies in the prefill and decode phases result in massive pipeline bubbles and further severe performance reduction. To better exploit the pipeline parallelism for high-throughput LLM inference, we propose TD-Pipe, with the key idea lies in the temporally-disaggregated pipeline parallelism architecture. Specifically, this architecture disaggregates the prefill and decode phases in the temporal dimension, so as to eliminate pipeline bubbles caused by the phase switching. TD-Pipe identifies potential issues of exploiting the novel architecture and provides solutions. First, a hierarchy-controller structure is used to better coordinate devices in pipeline parallelism by decoupling the scheduling from execution. Second, the AI-based greedy prefill approach aggressively performs more prefills by predicting the output length and simulating the memory usage. Third, the inter-batch work stealing approach dynamically balances decode phase workloads between different batches to reduce bubbles. Forth, the spatial-temporal intensity comparison approach determines the optimal switch from decode to prefill by comparing the performance drop from reduced computational intensity with that from phase switching bubbles. Extensive experiments show that TD-Pipe effectively increases the throughput of LLM inference by up to 1.91x over the existing tensor parallel approach and 2.73x over the existing pipeline parallel approach on GPU nodes with only PCIe interconnection.

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EcoServe: Enabling Cost-effective LLM Serving with Proactive Intra- and Inter-Instance Orchestration

Existing LLM serving strategies can be categorized based on whether prefill and decode phases are disaggregated: non-disaggregated (NoDG) or fully disaggregated (FuDG). However, the NoDG strategy leads to strong prefill-decode interference and the FuDG strategy highly relies on high-performance interconnects, making them less cost-effective. We introduce EcoServe, a system that enables cost-effective LLM serving on clusters with commodity interconnects. EcoServe is built on the partially disaggregated (PaDG) strategy, applying temporal disaggregation and rolling activation for proactive intra- and inter-instance scheduling. It first disaggregates the prefill and decode phases along the time dimension within a single instance to mitigate inter-phase interference and enhance throughput. Next, it coordinates multiple instances and cyclically activates them to ensure the continuous availability of prefill processing, thereby improving latency. Thus, EcoServe's basic serving unit is the macro instance, within which multiple instances collaborate. It further integrates an adaptive scheduling algorithm to route requests in a macro instance and a mitosis scaling approach to enable fine-grained capacity scaling. Beyond delivering high goodput, EcoServe excels in load balancing, hardware cost, parallelism compatibility, and even engineering simplicity compared to existing solutions. When serving 30B- and 70B-scale models on a production-level cluster with 32 NVIDIA L20 GPUs using commodity Ethernet, EcoServe averagely improves goodput by 82.49%, 86.17%, 122.76%, and 126.96% over four representative NoDG and FuDG systems.

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