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Tarak Kharrat

Publications and source records attributed to Tarak Kharrat.

3 recordsLinked to original sources

TacticGen: Grounding Adaptable and Scalable Generation of Football Tactics

Success in association football relies on both individual skill and coordinated tactics. While recent advancements in spatio-temporal data and deep learning have enabled predictive analyses like trajectory forecasting, the development of tactical design remains limited. Bridging this gap is essential, as prediction reveals what is likely to occur, whereas tactic generation determines what should occur to achieve strategic objectives. In this work, we present TacticGen, a generative model for adaptable and scalable tactic generation. TacticGen formulates tactics as sequences of multi-agent movements and interactions conditioned on the game context. It employs a multi-agent diffusion transformer with agent-wise self-attention and context-aware cross-attention to capture cooperative and competitive dynamics among players and the ball. Trained with over 3.3 million events and 100 million tracking frames from top-tier leagues, TacticGen achieves state-of-the-art precision in predicting player trajectories. Building on it, TacticGen enables adaptable tactic generation tailored to diverse inference-time objectives through classifier guidance mechanism, specified via rules, natural language, or neural models. Its modeling performance is also inherently scalable. A case study with football experts confirms that TacticGen generates realistic, strategically valuable tactics, demonstrating its practical utility for tactical planning in professional football. The project page is available at: https://shengxu.net/TacticGen/.

cs.AI

Plus-Minus Player Ratings for Soccer

The paper presents a plus-minus rating for use in association football (soccer). We first describe the standard plus-minus methodology as used in basketball and ice-hockey and then adapt it for use in soccer. The usual goal-differential plus-minus is considered before two variations are proposed. For the first variation, we present a methodology to calculate an expected goals plus-minus rating. The second variation makes use of in-play probabilities of match outcome to evaluate an expected points plus-minus rating. We use the ratings to examine who are the best players in European football, and demonstrate how the players' ratings evolve over time. Finally, we shed light on the debate regarding which is the strongest league. The model suggests the English Premier League is the strongest, with the German Bundesliga a close runner-up.

stat.AP

Event count distributions from renewal processes: fast computation of probabilities

Discrete distributions derived from renewal processes, ie distributions of the number of events by some time t are beginning to be used in econometrics and health sciences. A new fast method is presented for computation of the probabilities for these distributions. We calculate the count probabilities by repeatedly convolving the discretized distribution, and then correct them using Richardson extrapolation. When just one probability is required, a second algorithm is described, an adaptation of De Pril's method, in which the computation time does not depend on the ordinality, so that even high-order probabilities can be rapidly found. Any survival distribution can be used to model the inter-arrival times, which gives a rich class of models with great flexibility for modelling both underdispersed and overdispersed data. This work could pave the way for the routine use of these distributions as an additional tool for modelling event count data. An empirical example using fertility data illustrates the use of the method and was fully implemented using an R package Countr developed by the authors and available from the Comprehensive R Archive Network.

stat.ME