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Taylor A. Howell

Publications and source records attributed to Taylor A. Howell.

8 recordsLinked to original sources

Whole-Body Model-Predictive Control of Legged Robots with MuJoCo

We demonstrate the surprising real-world effectiveness of a very simple approach to whole-body model-predictive control (MPC) of quadruped and humanoid robots: the iterative LQR (iLQR) algorithm with MuJoCo dynamics and finite-difference approximated derivatives. Building upon the previous success of model-based behavior synthesis and control of locomotion and manipulation tasks with MuJoCo in simulation, we show that these policies can easily generalize to the real world with few sim-to-real considerations. Our baseline method achieves real-time whole-body MPC on a variety of hardware experiments, including dynamic quadruped locomotion, quadruped walking on two legs, and full-sized humanoid bipedal locomotion. We hope this easy-to-reproduce hardware baseline lowers the barrier to entry for real-world whole-body MPC research and contributes to accelerating research velocity in the community. Our code and experiment videos will be available online at:https://johnzhang3.github.io/mujoco_ilqr

cs.RO

Differentiable Collision Detection for a Set of Convex Primitives

Collision detection between objects is critical for simulation, control, and learning for robotic systems. However, existing collision detection routines are inherently non-differentiable, limiting their applications in gradient-based optimization tools. In this work, we propose DCOL: a fast and fully differentiable collision-detection framework that reasons about collisions between a set of composable and highly expressive convex primitive shapes. This is achieved by formulating the collision detection problem as a convex optimization problem that solves for the minimum uniform scaling applied to each primitive before they intersect. The optimization problem is fully differentiable with respect to the configurations of each primitive and is able to return a collision detection metric and contact points on each object, agnostic of interpenetration. We demonstrate the capabilities of DCOL on a range of robotics problems from trajectory optimization and contact physics, and have made an open-source implementation available.

cs.RO

Differentiable Physics Simulation of Dynamics-Augmented Neural Objects

We present a differentiable pipeline for simulating the motion of objects that represent their geometry as a continuous density field parameterized as a deep network. This includes Neural Radiance Fields (NeRFs), and other related models. From the density field, we estimate the dynamical properties of the object, including its mass, center of mass, and inertia matrix. We then introduce a differentiable contact model based on the density field for computing normal and friction forces resulting from collisions. This allows a robot to autonomously build object models that are visually and \emph{dynamically} accurate from still images and videos of objects in motion. The resulting Dynamics-Augmented Neural Objects (DANOs) are simulated with an existing differentiable simulation engine, Dojo, interacting with other standard simulation objects, such as spheres, planes, and robots specified as URDFs. A robot can use this simulation to optimize grasps and manipulation trajectories of neural objects, or to improve the neural object models through gradient-based real-to-simulation transfer. We demonstrate the pipeline to learn the coefficient of friction of a bar of soap from a real video of the soap sliding on a table. We also learn the coefficient of friction and mass of a Stanford bunny through interactions with a Panda robot arm from synthetic data, and we optimize trajectories in simulation for the Panda arm to push the bunny to a goal location.

cs.RO

Direct Policy Optimization using Deterministic Sampling and Collocation

We present an approach for approximately solving discrete-time stochastic optimal-control problems by combining direct trajectory optimization, deterministic sampling, and policy optimization. Our feedback motion-planning algorithm uses a quasi-Newton method to simultaneously optimize a reference trajectory, a set of deterministically chosen sample trajectories, and a parameterized policy. We demonstrate that this approach exactly recovers LQR policies in the case of linear dynamics, quadratic objective, and Gaussian disturbances. We also demonstrate the algorithm on several nonlinear, underactuated robotic systems to highlight its performance and ability to handle control limits, safely avoid obstacles, and generate robust plans in the presence of unmodeled dynamics.

cs.RO

Trajectory Optimization with Optimization-Based Dynamics

We present a framework for bi-level trajectory optimization in which a system's dynamics are encoded as the solution to a constrained optimization problem and smooth gradients of this lower-level problem are passed to an upper-level trajectory optimizer. This optimization-based dynamics representation enables constraint handling, additional variables, and non-smooth behavior to be abstracted away from the upper-level optimizer, and allows classical unconstrained optimizers to synthesize trajectories for more complex systems. We provide an interior-point method for efficient evaluation of constrained dynamics and utilize implicit differentiation to compute smooth gradients of this representation. We demonstrate the framework by modeling systems from locomotion, aerospace, and manipulation domains including: acrobot with joint limits, cart-pole subject to Coulomb friction, Raibert hopper, rocket landing with thrust limits, and planar-push task with optimization-based dynamics and then optimize trajectories using iterative LQR.

cs.RO

CALIPSO: A Differentiable Solver for Trajectory Optimization with Conic and Complementarity Constraints

We present a new solver for non-convex trajectory optimization problems that is specialized for robotics applications. CALIPSO, or the Conic Augmented Lagrangian Interior-Point SOlver, combines several strategies for constrained numerical optimization to natively handle second-order cones and complementarity constraints. It reliably solves challenging motion-planning problems that include contact-implicit formulations of impacts and Coulomb friction and state-triggered constraints where general-purpose non-convex solvers like SNOPT and Ipopt fail to converge. Additionally, CALIPSO supports efficient differentiation of solutions with respect to problem data, enabling bi-level optimization applications like auto-tuning of feedback policies. Reliable convergence of the solver is demonstrated on a range of problems from manipulation, locomotion, and aerospace domains. An open-source implementation of this solver is available.

cs.RO

DiffPills: Differentiable Collision Detection for Capsules and Padded Polygons

Collision detection plays an important role in simulation, control, and learning for robotic systems. However, no existing method is differentiable with respect to the configurations of the objects, greatly limiting the sort of algorithms that can be built on top of collision detection. In this work, we propose a set of differentiable collision detection algorithms between capsules and padded polygons by formulating these problems as differentiable convex quadratic programs. The resulting algorithms are able to return a proximity value indicating if a collision has taken place, as well as the closest points between objects, all of which are differentiable. As a result, they can be used reliably within other gradient-based optimization methods, including trajectory optimization, state estimation, and reinforcement learning methods.

cs.RO

Dojo: A Differentiable Physics Engine for Robotics

We present Dojo, a differentiable physics engine for robotics that prioritizes stable simulation, accurate contact physics, and differentiability with respect to states, actions, and system parameters. Dojo models hard contact and friction with a nonlinear complementarity problem with second-order cone constraints. We introduce a custom primal-dual interior-point method to solve the second order cone program for stable forward simulation over a broad range of sample rates. We obtain smooth gradient approximations with this solver through the implicit function theorem, giving gradients that are useful for downstream trajectory optimization, policy optimization, and system identification applications. Specifically, we propose to use the central path parameter threshold in the interior point solver as a user-tunable design parameter. A high value gives a smooth approximation to contact dynamics with smooth gradients for optimization and learning, while a low value gives precise simulation rollouts with hard contact. We demonstrate Dojo's differentiability in trajectory optimization, policy learning, and system identification examples. We also benchmark Dojo against MuJoCo, PyBullet, Drake, and Brax on a variety of robot models, and study the stability and simulation quality over a range of sample frequencies and accuracy tolerances. Finally, we evaluate the sim-to-real gap in hardware experiments with a Ufactory xArm 6 robot. Dojo is an open source project implemented in Julia with Python bindings, with code available at https://github.com/dojo-sim/Dojo.jl.

cs.RO