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Tegan Maharaj

Publications and source records attributed to Tegan Maharaj.

23 records · Page 2Linked to original sources

ExtremeWeather: A large-scale climate dataset for semi-supervised detection, localization, and understanding of extreme weather events

Then detection and identification of extreme weather events in large-scale climate simulations is an important problem for risk management, informing governmental policy decisions and advancing our basic understanding of the climate system. Recent work has shown that fully supervised convolutional neural networks (CNNs) can yield acceptable accuracy for classifying well-known types of extreme weather events when large amounts of labeled data are available. However, many different types of spatially localized climate patterns are of interest including hurricanes, extra-tropical cyclones, weather fronts, and blocking events among others. Existing labeled data for these patterns can be incomplete in various ways, such as covering only certain years or geographic areas and having false negatives. This type of climate data therefore poses a number of interesting machine learning challenges. We present a multichannel spatiotemporal CNN architecture for semi-supervised bounding box prediction and exploratory data analysis. We demonstrate that our approach is able to leverage temporal information and unlabeled data to improve the localization of extreme weather events. Further, we explore the representations learned by our model in order to better understand this important data. We present a dataset, ExtremeWeather, to encourage machine learning research in this area and to help facilitate further work in understanding and mitigating the effects of climate change. The dataset is available at extremeweatherdataset.github.io and the code is available at https://github.com/eracah/hur-detect.

cs.CV↗

Zoneout: Regularizing RNNs by Randomly Preserving Hidden Activations

We propose zoneout, a novel method for regularizing RNNs. At each timestep, zoneout stochastically forces some hidden units to maintain their previous values. Like dropout, zoneout uses random noise to train a pseudo-ensemble, improving generalization. But by preserving instead of dropping hidden units, gradient information and state information are more readily propagated through time, as in feedforward stochastic depth networks. We perform an empirical investigation of various RNN regularizers, and find that zoneout gives significant performance improvements across tasks. We achieve competitive results with relatively simple models in character- and word-level language modelling on the Penn Treebank and Text8 datasets, and combining with recurrent batch normalization yields state-of-the-art results on permuted sequential MNIST.

cs.NE↗

A Closer Look at Memorization in Deep Networks

We examine the role of memorization in deep learning, drawing connections to capacity, generalization, and adversarial robustness. While deep networks are capable of memorizing noise data, our results suggest that they tend to prioritize learning simple patterns first. In our experiments, we expose qualitative differences in gradient-based optimization of deep neural networks (DNNs) on noise vs. real data. We also demonstrate that for appropriately tuned explicit regularization (e.g., dropout) we can degrade DNN training performance on noise datasets without compromising generalization on real data. Our analysis suggests that the notions of effective capacity which are dataset independent are unlikely to explain the generalization performance of deep networks when trained with gradient based methods because training data itself plays an important role in determining the degree of memorization.

stat.ML↗

A dataset and exploration of models for understanding video data through fill-in-the-blank question-answering

While deep convolutional neural networks frequently approach or exceed human-level performance at benchmark tasks involving static images, extending this success to moving images is not straightforward. Having models which can learn to understand video is of interest for many applications, including content recommendation, prediction, summarization, event/object detection and understanding human visual perception, but many domains lack sufficient data to explore and perfect video models. In order to address the need for a simple, quantitative benchmark for developing and understanding video, we present MovieFIB, a fill-in-the-blank question-answering dataset with over 300,000 examples, based on descriptive video annotations for the visually impaired. In addition to presenting statistics and a description of the dataset, we perform a detailed analysis of 5 different models' predictions, and compare these with human performance. We investigate the relative importance of language, static (2D) visual features, and moving (3D) visual features; the effects of increasing dataset size, the number of frames sampled; and of vocabulary size. We illustrate that: this task is not solvable by a language model alone; our model combining 2D and 3D visual information indeed provides the best result; all models perform significantly worse than human-level. We provide human evaluations for responses given by different models and find that accuracy on the MovieFIB evaluation corresponds well with human judgement. We suggest avenues for improving video models, and hope that the proposed dataset can be useful for measuring and encouraging progress in this very interesting field.

cs.CV↗

Surprisal-Driven Zoneout

We propose a novel method of regularization for recurrent neural networks called suprisal-driven zoneout. In this method, states zoneout (maintain their previous value rather than updating), when the suprisal (discrepancy between the last state's prediction and target) is small. Thus regularization is adaptive and input-driven on a per-neuron basis. We demonstrate the effectiveness of this idea by achieving state-of-the-art bits per character of 1.31 on the Hutter Prize Wikipedia dataset, significantly reducing the gap to the best known highly-engineered compression methods.

cs.LG↗