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Thanh-Tuan Tran

Publications and source records attributed to Thanh-Tuan Tran.

5 recordsLinked to original sources

Calibrated Probabilistic Obstruction Reasoning with Vision-Language Models for Grasping in Clutter

Retrieving a target from clutter requires deciding whether to grasp the target, remove a blocker, or defer. Existing methods typically commit to a single obstruction graph or removal strategy, ignoring uncertainty across alternative scene interpretations. They also rely on miscalibrated vision-language model (VLM) predictions and can produce pairwise obstruction relations that are jointly inconsistent. Moreover, current approximations provide no guarantees about the impact of discarded hypotheses on the final decision. We propose CPOR-Grasp, a calibrated probabilistic obstruction-reasoning framework that propagates uncertainty from pairwise evidence to action decisions. CPOR-Grasp calibrates and fuses VLM, depth, and amodal-mask cues to estimate obstruction probabilities, induces a distribution over valid obstruction graphs, and marginalizes over these graphs to compute the likelihood that the target is accessible or that a given blocker should be removed. To make inference tractable, it retains only the highest-probability graphs and derives a total-variation bound on the discarded probability mass, enabling certified decisions, adaptive stopping, and principled deferral. On synthetic and real UNOBench scenes, CPOR-Grasp outperforms state-of-the-art baselines. Calibration error decreases from 0.1416 to 0.0185 on the Gemini Robotics backbone, while graph truncation matches exact inference on 99.74\% of decisions using 56 times fewer graphs. In real-world experiments, CPOR-Grasp achieves a 77.8\% average success rate, surpassing SOTA baselines.

cs.RO↗

Multi-View Reflective Surface Inspection via Semantic-Saliency Cross-Verification

Reflective smartphone cover glass is challenging to inspect from a single fixed viewpoint because defect visibility varies with viewing geometry and specular reflections. This gives rise to two practical challenges: defects may be weakly observable from certain viewpoints, while the available visual evidence may remain spatially ambiguous. To address these issues, we propose a multi-view inspection framework in which each RGB observation is processed by a shared per-view expert. A vision-language model (VLM) produces class-aware semantic boxes, while a normal-reference reconstruction branch provides class-agnostic saliency. Their spatial agreement is used as supporting evidence to rank semantic proposals without modifying their coordinates or treating saliency as ground truth. The resulting evidence records are combined at product level without cross-view registration. On 282 production-line images, semantic-saliency association improves $AP_{50}$ from 52.6% to 62.6% by re-ranking fixed semantic proposals. Across 94 products, cross-view evidence recall $R_{\rm prod}@0.5$ increases from 75.5% for the best single view to 88.3% using all three views. These results support the complementary roles of semantic-saliency cross-verification and additional optical observations in reflective-surface inspection.

cs.CV↗

Decoupled Object-Centric Video Understanding for Generating Robotic Manipulation Commands

Translating video demonstrations into executable robot commands remains challenging because existing methods often fail to identify which objects are functionally involved in the demonstrated action. As a result, they may generate commands that are linguistically plausible but operationally ambiguous. We propose an object-centric video understanding framework that decouples action recognition from object identification to generate precise, grammar-free manipulation commands. Our approach integrates Temporal Shift Modules (TSM) for efficient spatio-temporal action classification with a novel \textbf{Object Selection} algorithm that identifies task-relevant objects through trajectory-based role classification, blur detection, and overlap minimization. The selected objects are then processed by Vision-Language Models (VLMs) for robust category recognition and zero-shot generalization. Evaluated on a modified Something-Something V2 dataset, our method achieves 86.79\% action classification accuracy and BLEU-4 scores of 0.337 on standard objects and 0.261 on novel objects. These results improve over the strongest task-specific baseline by 80.2\% and 143.9\%, respectively. Larger gains are observed in METEOR and CIDEr, reaching 157.9\% and 171.7\% on novel objects. Across all semantic metrics, our approach consistently outperforms task-specific methods and remains competitive with, or surpasses, large general-purpose VLMs while retaining a modular, object-centric design.

cs.CV↗

Hybrid TD3: Overestimation Bias Analysis and Stable Policy Optimization for Hybrid Action Space

Reinforcement learning in discrete-continuous hybrid action spaces presents fundamental challenges for robotic manipulation, where high-level task decisions and low-level joint-space execution must be jointly optimized. Existing approaches either discretize continuous components or relax discrete choices into continuous approximations, which suffer from scalability limitations and training instability in high-dimensional action spaces and under domain randomization. In this paper, we propose Hybrid TD3, an extension of Twin Delayed Deep Deterministic Policy Gradient (TD3) that natively handles parameterized hybrid action spaces in a principled manner. We conduct a rigorous theoretical analysis of overestimation bias in hybrid action settings, deriving formal bounds under twin-critic architectures and establishing a complete bias ordering across five algorithmic variants under synchronized Gaussian error assumptions. Building on this analysis, we introduce a weighted clipped Q-learning target that marginalizes over the discrete action distribution, achieving equivalent bias reduction to standard clipped minimization while improving policy smoothness. Experimental results demonstrate that Hybrid TD3 achieves superior training stability and competitive performance against state-of-the-art hybrid action baselines.

cs.RO↗

Human-to-Robot Interaction: Learning from Video Demonstration for Robot Imitation

Learning from Demonstration (LfD) offers a promising paradigm for robot skill acquisition. Recent approaches attempt to extract manipulation commands directly from video demonstrations, yet face two critical challenges: (1) general video captioning models prioritize global scene features over task-relevant objects, producing descriptions unsuitable for precise robotic execution, and (2) end-to-end architectures coupling visual understanding with policy learning require extensive paired datasets and struggle to generalize across objects and scenarios. To address these limitations, we propose a novel ``Human-to-Robot'' imitation learning pipeline that enables robots to acquire manipulation skills directly from unstructured video demonstrations, inspired by the human ability to learn by watching and imitating. Our key innovation is a modular framework that decouples the learning process into two distinct stages: (1) Video Understanding, which combines Temporal Shift Modules (TSM) with Vision-Language Models (VLMs) to extract actions and identify interacted objects, and (2) Robot Imitation, which employs TD3-based deep reinforcement learning to execute the demonstrated manipulations. We validated our approach in PyBullet simulation environments with a UR5e manipulator and in a real-world experiment with a UF850 manipulator across four fundamental actions: reach, pick, move, and put. For video understanding, our method achieves 89.97% action classification accuracy and BLEU-4 scores of 0.351 on standard objects and 0.265 on novel objects, representing improvements of 76.4% and 128.4% over the best baseline, respectively. For robot manipulation, our framework achieves an average success rate of 87.5% across all actions, with 100% success on reaching tasks and up to 90% on complex pick-and-place operations. The project website is available at https://thanhnguyencanh.github.io/LfD4hri.

cs.RO↗