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Thomas Bohné

Publications and source records attributed to Thomas Bohné.

10 recordsLinked to original sources

Semantics-Guided Multimodal Masked Autoencoder Pretraining for 3D BEV Object Detection

Accurate 3D bird's-eye view (BEV) object detection is essential for autonomous driving, and depends strongly on effective multimodal representations from complementary sensors such as cameras and LiDAR. Multimodal masked autoencoders have shown strong potential for learning such representations for downstream 3D BEV object detection. However, existing methods typically apply uniform random masking to camera and LiDAR inputs, treating all regions equally, and learn representations only through masked reconstruction. We propose a semantics-guided multimodal masked autoencoder framework that introduces semantic information during pretraining through two separate components: (i) semantics-guided LiDAR voxel masking, which preserves semantically important LiDAR regions more strongly, and (ii) an auxiliary point-wise LiDAR semantic decoder branch that injects semantic guidance in addition to reconstruction. On BEVFusion 3D object detection, our semantics-guided pretraining strategy improves performance on the nuScenes mini validation set compared to the standard UniM2AE baseline: semantics-guided LiDAR voxel masking yields +1.49% mean Average Precision (mAP) and +1.66% nuScenes Detection Score (NDS), while decoder-side point semantic supervision yields +1.39% mAP and +3.22% NDS over the baseline.

cs.CV

Can AI Help You Get Over Your Breakup? One Session with a Belief-Reframing Chatbot Shows Sustained Distress Reduction

Romantic breakups are among the most common and intense sources of psychological distress. We evaluated *overit*, a single-session AI chatbot that uses cognitive reappraisal to address breakup distress, informed by memory reconsolidation theory. In a pre-registered randomized controlled trial, 254 adults in the United States and United Kingdom who had experienced a romantic breakup were assigned to either an initial survey assessment followed by an AI chat session or to a survey-only control. Breakup distress was measured at baseline, 7 days, and again at an exploratory 1-month follow-up using the Breakup Distress Scale. Participants assigned to *overit* showed a significantly greater reduction in breakup distress than controls at 7 days (time-by-condition interaction B = -5.36, SE = 1.19, p < .001; completer-based d = -0.70). A smaller but still significant treatment advantage remained detectable at the exploratory 1-month follow-up among post-session completers (B = -2.92, SE = 1.22, p = .017). Exploratory post hoc moderation suggested a larger effect among male participants (B = 7.78, p = .003). These results suggest that a brief AI chatbot conversation can meaningfully reduce breakup distress, with exploratory evidence that a smaller advantage persists over the following month. Future work should test the intervention against active controls, evaluate repeated-session use, and recruit more diverse samples.

cs.HC

AI-Assisted Goal Setting Improves Goal Progress Through Social Accountability

Helping people identify and pursue personally meaningful career goals at scale remains a key challenge in applied psychology. Career coaching can improve goal quality and attainment, but its cost and limited availability restrict access. Large language model (LLM)-based chatbots offer a scalable alternative, yet the psychological mechanisms by which they might support goal pursuit remain untested. Here we report a preregistered three-arm randomised controlled trial (N = 517) comparing an AI career coach ("Leon," powered by Claude Sonnet), a matched structured written questionnaire covering closely matched reflective topics, and a no-support control on goal progress at a two-week follow-up. The AI chatbot produced significantly higher goal progress than the control (d = 0.33, p = .016). Compared with the written-reflection condition, the AI did not significantly improve overall goal progress, but it increased perceived social accountability. In the preregistered mediation model, perceived accountability mediated the AI-over-questionnaire effect on goal progress (indirect effect = 0.15, 95% CI [0.04, 0.31]), whereas self-concordance did not. These findings suggest that AI-assisted goal setting can improve short-term goal progress, and that its clearest added value over structured self-reflection lies in increasing felt accountability.

cs.HC

Supporting Effective Goal Setting with LLM-Based Chatbots

Each day, individuals set behavioral goals such as eating healthier, exercising regularly, or increasing productivity. While psychological frameworks (i.e., goal setting and implementation intentions) can be helpful, they often need structured external support, which interactive technologies can provide. We thus explored how large language model (LLM)-based chatbots can apply these frameworks to guide users in setting more effective goals. We conducted a preregistered randomized controlled experiment ($N = 543$) comparing chatbots with different combinations of three design features: guidance, suggestions, and feedback. We evaluated goal quality using subjective and objective measures. We found that, while guidance is already helpful, it is the addition of feedback that makes LLM-based chatbots effective in supporting participants' goal setting. In contrast, adaptive suggestions were less effective. Altogether, our study shows how to design chatbots by operationalizing psychological frameworks to provide effective support for reaching behavioral goals.

cs.HC

ChatChecker: A Framework for Dialogue System Testing and Evaluation Through Non-cooperative User Simulation

While modern dialogue systems heavily rely on large language models (LLMs), their implementation often goes beyond pure LLM interaction. Developers integrate multiple LLMs, external tools, and databases. Therefore, assessment of the underlying LLM alone does not suffice, and the dialogue systems must be tested and evaluated as a whole. However, this remains a major challenge. With most previous work focusing on turn-level analysis, less attention has been paid to integrated dialogue-level quality assurance. To address this, we present ChatChecker, a framework for automated evaluation and testing of complex dialogue systems. ChatChecker uses LLMs to simulate diverse user interactions, identify dialogue breakdowns, and evaluate quality. Compared to previous approaches, our design reduces setup effort and is generalizable, as it does not require reference dialogues and is decoupled from the implementation of the target dialogue system. We improve breakdown detection performance over a prior LLM-based approach by including an error taxonomy in the prompt. Additionally, we propose a novel non-cooperative user simulator based on challenging personas that uncovers weaknesses in target dialogue systems more effectively. Through this, ChatChecker contributes to thorough and scalable testing. This enables both researchers and practitioners to accelerate the development of robust dialogue systems.

cs.AI

Stakeholder Participation for Responsible AI Development: Disconnects Between Guidance and Current Practice

Responsible AI (rAI) guidance increasingly promotes stakeholder involvement (SHI) during AI development. At the same time, SHI is already common in commercial software development, but with potentially different foci. This study clarifies the extent to which established SHI practices are able to contribute to rAI efforts as well as potential disconnects -- essential insights to inform and tailor future interventions that further shift industry practice towards rAI efforts. First, we analysed 56 rAI guidance documents to identify why SHI is recommended (i.e. its expected benefits for rAI) and uncovered goals such as redistributing power, improving socio-technical understandings, anticipating risks, and enhancing public oversight. To understand why and how SHI is currently practised in commercial settings, we then conducted an online survey (n=130) and semi-structured interviews (n=10) with AI practitioners. Our findings reveal that SHI in practice is primarily driven by commercial priorities (e.g. customer value, compliance) and several factors currently discourage more rAI-aligned SHI practices. This suggests that established SHI practices are largely not contributing to rAI efforts. To address this disconnect, we propose interventions and research opportunities to advance rAI development in practice.

cs.SE

Enhancing User Performance and Human Factors through Visual Guidance in AR Assembly Tasks

This study investigates the influence of Visual Guidance (VG) on user performance and human factors within Augmented Reality (AR) via a between-subjects experiment. VG is a crucial component in AR applications, serving as a bridge between digital information and real-world interactions. Unlike prior research, which often produced inconsistent outcomes, our study focuses on varying types of supportive visualisations rather than interaction methods. Our findings reveal a 31% reduction in task completion time, offset by a significant rise in errors, highlighting a compelling trade-off between speed and accuracy. Furthermore, we assess the detrimental effects of occlusion as part of our experimental design. In addition to examining other variables such as cognitive load, motivation, and usability, we identify specific directions and offer actionable insights for future research. Overall, our results underscore the promise of VG for enhancing user performance in AR, while emphasizing the importance of further investigating the underlying human factors.

cs.HC

Multi-Objective Causal Bayesian Optimization

In decision-making problems, the outcome of an intervention often depends on the causal relationships between system components and is highly costly to evaluate. In such settings, causal Bayesian optimization (CBO) can exploit the causal relationships between the system variables and sequentially perform interventions to approach the optimum with minimal data. Extending CBO to the multi-outcome setting, we propose Multi-Objective Causal Bayesian Optimization (MO-CBO), a paradigm for identifying Pareto-optimal interventions within a known multi-target causal graph. We first derive a graphical characterization for potentially optimal sets of variables to intervene upon. Showing that any MO-CBO problem can be decomposed into several traditional multi-objective optimization tasks, we then introduce an algorithm that sequentially balances exploration across these tasks using relative hypervolume improvement. The proposed method will be validated on both synthetic and real-world causal graphs, demonstrating its superiority over traditional (non-causal) multi-objective Bayesian optimization in settings where causal information is available.

stat.ML

MiraGe: Editable 2D Images using Gaussian Splatting

Implicit Neural Representations (INRs) approximate discrete data through continuous functions and are commonly used for encoding 2D images. Traditional image-based INRs employ neural networks to map pixel coordinates to RGB values, capturing shapes, colors, and textures within the network's weights. Recently, GaussianImage has been proposed as an alternative, using Gaussian functions instead of neural networks to achieve comparable quality and compression. Such a solution obtains a quality and compression ratio similar to classical INR models but does not allow image modification. In contrast, our work introduces a novel method, MiraGe, which uses mirror reflections to perceive 2D images in 3D space and employs flat-controlled Gaussians for precise 2D image editing. Our approach improves the rendering quality and allows realistic image modifications, including human-inspired perception of photos in the 3D world. Thanks to modeling images in 3D space, we obtain the illusion of 3D-based modification in 2D images. We also show that our Gaussian representation can be easily combined with a physics engine to produce physics-based modification of 2D images. Consequently, MiraGe allows for better quality than the standard approach and natural modification of 2D images

cs.CV

Quantifying the Impact of XR Visual Guidance on User Performance Using a Large-Scale Virtual Assembly Experiment

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks and making use of different forms of supportive visualisations, this study investigates the potential of XR Visual Guidance. Set in a web-based immersive environment, our results draw from a heterogeneous pool of 199 participants. This research is designed to significantly differ from previous exploratory studies, which yielded conflicting results on user performance and associated human factors. Our results clearly show the advantages of XR Visual Guidance based on an over 50\% reduction in task completion times and mistakes made; this may further be enhanced and refined using specific frameworks and other forms of visualisations/Visual Guidance. Discussing the role of other factors, such as cognitive load, motivation, and usability, this paper also seeks to provide concrete avenues for future research and practical takeaways for practitioners.

cs.HC