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Thomas Brox

Publications and source records attributed to Thomas Brox.

At least 37 records · Page 2Linked to original sources

StorySync: Training-Free Subject Consistency in Text-to-Image Generation via Region Harmonization

Generating a coherent sequence of images that tells a visual story, using text-to-image diffusion models, often faces the critical challenge of maintaining subject consistency across all story scenes. Existing approaches, which typically rely on fine-tuning or retraining models, are computationally expensive, time-consuming, and often interfere with the model's pre-existing capabilities. In this paper, we follow a training-free approach and propose an efficient consistent-subject-generation method. This approach works seamlessly with pre-trained diffusion models by introducing masked cross-image attention sharing to dynamically align subject features across a batch of images, and Regional Feature Harmonization to refine visually similar details for improved subject consistency. Experimental results demonstrate that our approach successfully generates visually consistent subjects across a variety of scenarios while maintaining the creative abilities of the diffusion model.

cs.CV↗

Detect, Classify, Act: Categorizing Industrial Anomalies with Multi-Modal Large Language Models

Recent advances in visual industrial anomaly detection have demonstrated exceptional performance in identifying and segmenting anomalous regions while maintaining fast inference speeds. However, anomaly classification-distinguishing different types of anomalies-remains largely unexplored despite its critical importance in real-world inspection tasks. To address this gap, we propose VELM, a novel LLM-based pipeline for anomaly classification. Given the critical importance of inference speed, we first apply an unsupervised anomaly detection method as a vision expert to assess the normality of an observation. If an anomaly is detected, the LLM then classifies its type. A key challenge in developing and evaluating anomaly classification models is the lack of precise annotations of anomaly classes in existing datasets. To address this limitation, we introduce MVTec-AC and VisA-AC, refined versions of the widely used MVTec-AD and VisA datasets, which include accurate anomaly class labels for rigorous evaluation. Our approach achieves a state-of-the-art anomaly classification accuracy of 80.4% on MVTec-AD, exceeding the prior baselines by 5%, and 84% on MVTec-AC, demonstrating the effectiveness of VELM in understanding and categorizing anomalies. We hope our methodology and benchmark inspire further research in anomaly classification, helping bridge the gap between detection and comprehensive anomaly characterization.

cs.CV↗

Two Effects, One Trigger: On the Modality Gap, Object Bias, and Information Imbalance in Contrastive Vision-Language Models

Contrastive vision-language models (VLMs), like CLIP, have gained popularity for their versatile applicability to various downstream tasks. Despite their successes in some tasks, like zero-shot object recognition, they perform surprisingly poor on other tasks, like attribute recognition. Previous work has attributed these challenges to the modality gap, a separation of image and text in the shared representation space, and to a bias towards objects over other factors, such as attributes. In this analysis paper, we investigate both phenomena thoroughly. We evaluated off-the-shelf VLMs and while the gap's influence on performance is typically overshadowed by other factors, we find indications that closing the gap indeed leads to improvements. Moreover, we find that, contrary to intuition, only few embedding dimensions drive the gap and that the embedding spaces are differently organized. To allow for a clean study of object bias, we introduce a definition and a corresponding measure of it. Equipped with this tool, we find that object bias does not lead to worse performance on other concepts, such as attributes per se. However, why do both phenomena, modality gap and object bias, emerge in the first place? To answer this fundamental question and uncover some of the inner workings of contrastive VLMs, we conducted experiments that allowed us to control the amount of shared information between the modalities. These experiments revealed that the driving factor behind both the modality gap and the object bias, is an information imbalance between images and captions, and unveiled an intriguing connection between the modality gap and entropy of the logits.

cs.CV↗

Bridging Information Asymmetry in Text-video Retrieval: A Data-centric Approach

As online video content rapidly grows, the task of text-video retrieval (TVR) becomes increasingly important. A key challenge in TVR is the information asymmetry between video and text: videos are inherently richer in information, while their textual descriptions often capture only fragments of this complexity. This paper introduces a novel, data-centric framework to bridge this gap by enriching textual representations to better match the richness of video content. During training, videos are segmented into event-level clips and captioned to ensure comprehensive coverage. During retrieval, a large language model (LLM) generates semantically diverse queries to capture a broader range of possible matches. To enhance retrieval efficiency, we propose a query selection mechanism that identifies the most relevant and diverse queries, reducing computational cost while improving accuracy. Our method achieves state-of-the-art results across multiple benchmarks, demonstrating the power of data-centric approaches in addressing information asymmetry in TVR. This work paves the way for new research focused on leveraging data to improve cross-modal retrieval.

cs.CV↗

Label-Efficient LiDAR Semantic Segmentation with 2D-3D Vision Transformer Adapters

LiDAR semantic segmentation models are typically trained from random initialization as universal pre-training is hindered by the lack of large, diverse datasets. Moreover, most point cloud segmentation architectures incorporate custom network layers, limiting the transferability of advances from vision-based architectures. Inspired by recent advances in universal foundation models, we propose BALViT, a novel approach that leverages frozen vision models as amodal feature encoders for learning strong LiDAR encoders. Specifically, BALViT incorporates both range-view and bird's-eye-view LiDAR encoding mechanisms, which we combine through a novel 2D-3D adapter. While the range-view features are processed through a frozen image backbone, our bird's-eye-view branch enhances them through multiple cross-attention interactions. Thereby, we continuously improve the vision network with domain-dependent knowledge, resulting in a strong label-efficient LiDAR encoding mechanism. Extensive evaluations of BALViT on the SemanticKITTI and nuScenes benchmarks demonstrate that it outperforms state-of-the-art methods on small data regimes. We make the code and models publicly available at: http://balvit.cs.uni-freiburg.de.

cs.CV↗

sshELF: Single-Shot Hierarchical Extrapolation of Latent Features for 3D Reconstruction from Sparse-Views

Reconstructing unbounded outdoor scenes from sparse outward-facing views poses significant challenges due to minimal view overlap. Previous methods often lack cross-scene understanding and their primitive-centric formulations overload local features to compensate for missing global context, resulting in blurriness in unseen parts of the scene. We propose sshELF, a fast, single-shot pipeline for sparse-view 3D scene reconstruction via hierarchal extrapolation of latent features. Our key insights is that disentangling information extrapolation from primitive decoding allows efficient transfer of structural patterns across training scenes. Our method: (1) learns cross-scene priors to generate intermediate virtual views to extrapolate to unobserved regions, (2) offers a two-stage network design separating virtual view generation from 3D primitive decoding for efficient training and modular model design, and (3) integrates a pre-trained foundation model for joint inference of latent features and texture, improving scene understanding and generalization. sshELF can reconstruct 360 degree scenes from six sparse input views and achieves competitive results on synthetic and real-world datasets. We find that sshELF faithfully reconstructs occluded regions, supports real-time rendering, and provides rich latent features for downstream applications. The code will be released.

cs.CV↗

SEED4D: A Synthetic Ego--Exo Dynamic 4D Data Generator, Driving Dataset and Benchmark

Models for egocentric 3D and 4D reconstruction, including few-shot interpolation and extrapolation settings, can benefit from having images from exocentric viewpoints as supervision signals. No existing dataset provides the necessary mixture of complex, dynamic, and multi-view data. To facilitate the development of 3D and 4D reconstruction methods in the autonomous driving context, we propose a Synthetic Ego--Exo Dynamic 4D (SEED4D) data generator and dataset. We present a customizable, easy-to-use data generator for spatio-temporal multi-view data creation. Our open-source data generator allows the creation of synthetic data for camera setups commonly used in the NuScenes, KITTI360, and Waymo datasets. Additionally, SEED4D encompasses two large-scale multi-view synthetic urban scene datasets. Our static (3D) dataset encompasses 212k inward- and outward-facing vehicle images from 2k scenes, while our dynamic (4D) dataset contains 16.8M images from 10k trajectories, each sampled at 100 points in time with egocentric images, exocentric images, and LiDAR data. The datasets and the data generator can be found at https://seed4d.github.io/.

cs.CV↗

DITTO: Demonstration Imitation by Trajectory Transformation

Teaching robots new skills quickly and conveniently is crucial for the broader adoption of robotic systems. In this work, we address the problem of one-shot imitation from a single human demonstration, given by an RGB-D video recording. We propose a two-stage process. In the first stage we extract the demonstration trajectory offline. This entails segmenting manipulated objects and determining their relative motion in relation to secondary objects such as containers. In the online trajectory generation stage, we first re-detect all objects, then warp the demonstration trajectory to the current scene and execute it on the robot. To complete these steps, our method leverages several ancillary models, including those for segmentation, relative object pose estimation, and grasp prediction. We systematically evaluate different combinations of correspondence and re-detection methods to validate our design decision across a diverse range of tasks. Specifically, we collect and quantitatively test on demonstrations of ten different tasks including pick-and-place tasks as well as articulated object manipulation. Finally, we perform extensive evaluations on a real robot system to demonstrate the effectiveness and utility of our approach in real-world scenarios. We make the code publicly available at http://ditto.cs.uni-freiburg.de.

cs.RO↗

Learning Robotic Manipulation Policies from Point Clouds with Conditional Flow Matching

Learning from expert demonstrations is a promising approach for training robotic manipulation policies from limited data. However, imitation learning algorithms require a number of design choices ranging from the input modality, training objective, and 6-DoF end-effector pose representation. Diffusion-based methods have gained popularity as they enable predicting long-horizon trajectories and handle multimodal action distributions. Recently, Conditional Flow Matching (CFM) (or Rectified Flow) has been proposed as a more flexible generalization of diffusion models. In this paper, we investigate the application of CFM in the context of robotic policy learning and specifically study the interplay with the other design choices required to build an imitation learning algorithm. We show that CFM gives the best performance when combined with point cloud input observations. Additionally, we study the feasibility of a CFM formulation on the SO(3) manifold and evaluate its suitability with a simplified example. We perform extensive experiments on RLBench which demonstrate that our proposed PointFlowMatch approach achieves a state-of-the-art average success rate of 67.8% over eight tasks, double the performance of the next best method.

cs.RO↗

Revisiting SMoE Language Models by Evaluating Inefficiencies with Task Specific Expert Pruning

Sparse Mixture of Expert (SMoE) models have emerged as a scalable alternative to dense models in language modeling. These models use conditionally activated feedforward subnetworks in transformer blocks, allowing for a separation between total model parameters and per-example computation. However, large token-routed SMoE models face a significant challenge: during inference, the entire model must be used for a sequence or a batch, resulting in high latencies in a distributed setting that offsets the advantages of per-token sparse activation. Our research explores task-specific model pruning to inform decisions about designing SMoE architectures, mainly modulating the choice of expert counts in pretraining. We investigate whether such pruned models offer advantages over smaller SMoE models trained from scratch, when evaluating and comparing them individually on tasks. To that end, we introduce an adaptive task-aware pruning technique UNCURL to reduce the number of experts per MoE layer in an offline manner post-training. Our findings reveal a threshold pruning factor for the reduction that depends on the number of experts used in pretraining, above which, the reduction starts to degrade model performance. These insights contribute to our understanding of model design choices when pretraining with SMoE architectures, particularly useful when considering task-specific inference optimization for later stages.

cs.LG↗

Neural Point Cloud Diffusion for Disentangled 3D Shape and Appearance Generation

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of 3D objects. However, none of the existing models enable disentangled generation to control the shape and appearance separately. For the first time, we present a suitable representation for 3D diffusion models to enable such disentanglement by introducing a hybrid point cloud and neural radiance field approach. We model a diffusion process over point positions jointly with a high-dimensional feature space for a local density and radiance decoder. While the point positions represent the coarse shape of the object, the point features allow modeling the geometry and appearance details. This disentanglement enables us to sample both independently and therefore to control both separately. Our approach sets a new state of the art in generation compared to previous disentanglement-capable methods by reduced FID scores of 30-90% and is on-par with other non disentanglement-capable state-of-the art methods.

cs.CV↗

Diffusion for Out-of-Distribution Detection on Road Scenes and Beyond

In recent years, research on out-of-distribution (OoD) detection for semantic segmentation has mainly focused on road scenes -- a domain with a constrained amount of semantic diversity. In this work, we challenge this constraint and extend the domain of this task to general natural images. To this end, we introduce: 1. the ADE-OoD benchmark, which is based on the ADE20k dataset and includes images from diverse domains with a high semantic diversity, and 2. a novel approach that uses Diffusion score matching for OoD detection (DOoD) and is robust to the increased semantic diversity. ADE-OoD features indoor and outdoor images, defines 150 semantic categories as in-distribution, and contains a variety of OoD objects. For DOoD, we train a diffusion model with an MLP architecture on semantic in-distribution embeddings and build on the score matching interpretation to compute pixel-wise OoD scores at inference time. On common road scene OoD benchmarks, DOoD performs on par or better than the state of the art, without using outliers for training or making assumptions about the data domain. On ADE-OoD, DOoD outperforms previous approaches, but leaves much room for future improvements.

cs.CV↗

Concept Bottleneck Models Without Predefined Concepts

There has been considerable recent interest in interpretable concept-based models such as Concept Bottleneck Models (CBMs), which first predict human-interpretable concepts and then map them to output classes. To reduce reliance on human-annotated concepts, recent works have converted pretrained black-box models into interpretable CBMs post-hoc. However, these approaches predefine a set of concepts, assuming which concepts a black-box model encodes in its representations. In this work, we eliminate this assumption by leveraging unsupervised concept discovery to automatically extract concepts without human annotations or a predefined set of concepts. We further introduce an input-dependent concept selection mechanism that ensures only a small subset of concepts is used across all classes. We show that our approach improves downstream performance and narrows the performance gap to black-box models, while using significantly fewer concepts in the classification. Finally, we demonstrate how large vision-language models can intervene on the final model weights to correct model errors.

cs.LG↗

Unsupervised Open-Vocabulary Object Localization in Videos

In this paper, we show that recent advances in video representation learning and pre-trained vision-language models allow for substantial improvements in self-supervised video object localization. We propose a method that first localizes objects in videos via an object-centric approach with slot attention and then assigns text to the obtained slots. The latter is achieved by an unsupervised way to read localized semantic information from the pre-trained CLIP model. The resulting video object localization is entirely unsupervised apart from the implicit annotation contained in CLIP, and it is effectively the first unsupervised approach that yields good results on regular video benchmarks.

cs.CV↗

Eureka-Moments in Transformers: Multi-Step Tasks Reveal Softmax Induced Optimization Problems

In this work, we study rapid improvements of the training loss in transformers when being confronted with multi-step decision tasks. We found that transformers struggle to learn the intermediate task and both training and validation loss saturate for hundreds of epochs. When transformers finally learn the intermediate task, they do this rapidly and unexpectedly. We call these abrupt improvements Eureka-moments, since the transformer appears to suddenly learn a previously incomprehensible concept. We designed synthetic tasks to study the problem in detail, but the leaps in performance can be observed also for language modeling and in-context learning (ICL). We suspect that these abrupt transitions are caused by the multi-step nature of these tasks. Indeed, we find connections and show that ways to improve on the synthetic multi-step tasks can be used to improve the training of language modeling and ICL. Using the synthetic data we trace the problem back to the Softmax function in the self-attention block of transformers and show ways to alleviate the problem. These fixes reduce the required number of training steps, lead to higher likelihood to learn the intermediate task, to higher final accuracy and training becomes more robust to hyper-parameters.

cs.LG↗

Amodal Optical Flow

Optical flow estimation is very challenging in situations with transparent or occluded objects. In this work, we address these challenges at the task level by introducing Amodal Optical Flow, which integrates optical flow with amodal perception. Instead of only representing the visible regions, we define amodal optical flow as a multi-layered pixel-level motion field that encompasses both visible and occluded regions of the scene. To facilitate research on this new task, we extend the AmodalSynthDrive dataset to include pixel-level labels for amodal optical flow estimation. We present several strong baselines, along with the Amodal Flow Quality metric to quantify the performance in an interpretable manner. Furthermore, we propose the novel AmodalFlowNet as an initial step toward addressing this task. AmodalFlowNet consists of a transformer-based cost-volume encoder paired with a recurrent transformer decoder which facilitates recurrent hierarchical feature propagation and amodal semantic grounding. We demonstrate the tractability of amodal optical flow in extensive experiments and show its utility for downstream tasks such as panoptic tracking. We make the dataset, code, and trained models publicly available at http://amodal-flow.cs.uni-freiburg.de.

cs.CV↗

Open-ended VQA benchmarking of Vision-Language models by exploiting Classification datasets and their semantic hierarchy

The evaluation of text-generative vision-language models is a challenging yet crucial endeavor. By addressing the limitations of existing Visual Question Answering (VQA) benchmarks and proposing innovative evaluation methodologies, our research seeks to advance our understanding of these models' capabilities. We propose a novel VQA benchmark based on well-known visual classification datasets which allows a granular evaluation of text-generative vision-language models and their comparison with discriminative vision-language models. To improve the assessment of coarse answers on fine-grained classification tasks, we suggest using the semantic hierarchy of the label space to ask automatically generated follow-up questions about the ground-truth category. Finally, we compare traditional NLP and LLM-based metrics for the problem of evaluating model predictions given ground-truth answers. We perform a human evaluation study upon which we base our decision on the final metric. We apply our benchmark to a suite of vision-language models and show a detailed comparison of their abilities on object, action, and attribute classification. Our contributions aim to lay the foundation for more precise and meaningful assessments, facilitating targeted progress in the exciting field of vision-language modeling.

cs.CV↗

Is Mamba Capable of In-Context Learning?

State of the art foundation models such as GPT-4 perform surprisingly well at in-context learning (ICL), a variant of meta-learning concerning the learned ability to solve tasks during a neural network forward pass, exploiting contextual information provided as input to the model. This useful ability emerges as a side product of the foundation model's massive pretraining. While transformer models are currently the state of the art in ICL, this work provides empirical evidence that Mamba, a newly proposed state space model which scales better than transformers w.r.t. the input sequence length, has similar ICL capabilities. We evaluated Mamba on tasks involving simple function approximation as well as more complex natural language processing problems. Our results demonstrate that, across both categories of tasks, Mamba closely matches the performance of transformer models for ICL. Further analysis reveals that, like transformers, Mamba appears to solve ICL problems by incrementally optimizing its internal representations. Overall, our work suggests that Mamba can be an efficient alternative to transformers for ICL tasks involving long input sequences. This is an exciting finding in meta-learning and may enable generalizations of in-context learned AutoML algorithms (like TabPFN or Optformer) to long input sequences.

cs.LG↗