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Thomas D. Parsons

Publications and source records attributed to Thomas D. Parsons.

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How Personas Can Influence Agents to Play Split or Steal

Personas are often employed to guide large language model agents, yet their effectiveness in shaping strategic behavior in social dilemma settings remains uncertain. To address this, we examined the impact of persona prompts in an iterated Split or Steal game where persona-driven agents interacted with a Virtual Human (VH) controlled by a fixed prompt. Agents were instantiated from four open models (Ministral 3:3b, phi4:14b, Gemma3:12b, and Gemma4:e4b) at two temperature settings (0.3 and 0.7) and deterministic decision with zero temperature, while the VH was powered by GPT 4.1 mini. Across 160 sessions of 15 rounds each conducted in European Portuguese, mutual Split outcomes dominated (roughly 74 percent of rounds), with exploitation occurring in fewer than 11 percent of rounds. Model choice significantly influenced behavior: phi4 and Ministral 3:3b remained consistently cooperative across temperatures, whereas Gemma3:12b and Gemma4:e4b exhibited more varied strategies and outcomes. Analyses based on Big Five personality traits indicated that Prosocial and Principled personas were most consistently cooperative, while Analytical personas were more likely to exploit the VH. Topic analysis revealed that friendship-related dialogue aligns with Split decisions, whereas money and vengeance-related content is more prevalent in Steal outcomes; sentiment labels were predominantly neutral or happy and provided limited additional explanatory value. These findings characterize the interaction between persona prompts and model differences in repeated trust games and serve as a baseline for planned virtual reality studies involving human participants interacting with an embodied VH.

cs.CL

Complexity Synchronization in Emergent Intelligence

In this work, we use a simple multi-agent-based model (MABM), implementing selfish algorithm (SA) agents, to create an adaptive environment and show, using modified diffusion entropy analysis (MDEA), that the mutual-adaptive interaction between the parts of such a network manifests complexity synchronization (CS). CS has been experimentally shown to exist among organ-networks (ONs) of the brain (neurophysiology), lungs (respiration), and heart (cardiovascular reactivity) and to be explained theoretically as a synchronization of the multifractal scaling parameters characterizing each time series. Herein, we find the same kind of CS in the emergent intelligence (i.e., without macroscopic control and based on self-interest) between two groups of agents playing an anti-coordination game, thereby suggesting the potential for the same CS in real-world social phenomena and in human-machine interactions.

nlin.AO

Occlusion-Resistant Instance Segmentation of Piglets in Farrowing Pens Using Center Clustering Network

Computer vision enables the development of new approaches to monitor the behavior, health, and welfare of animals. Instance segmentation is a high-precision method in computer vision for detecting individual animals of interest. This method can be used for in-depth analysis of animals, such as examining their subtle interactive behaviors, from videos and images. However, existing deep-learning-based instance segmentation methods have been mostly developed based on public datasets, which largely omit heavy occlusion problems; therefore, these methods have limitations in real-world applications involving object occlusions, such as farrowing pen systems used on pig farms in which the farrowing crates often impede the sow and piglets. In this paper, we adapt a Center Clustering Network originally designed for counting to achieve instance segmentation, dubbed as CClusnet-Inseg. Specifically, CClusnet-Inseg uses each pixel to predict object centers and trace these centers to form masks based on clustering results, which consists of a network for segmentation and center offset vector map, Density-Based Spatial Clustering of Applications with Noise (DBSCAN) algorithm, Centers-to-Mask (C2M), and Remain-Centers-to-Mask (RC2M) algorithms. In all, 4,600 images were extracted from six videos collected from three closed and three half-open farrowing crates to train and validate our method. CClusnet-Inseg achieves a mean average precision (mAP) of 84.1 and outperforms all other methods compared in this study. We conduct comprehensive ablation studies to demonstrate the advantages and effectiveness of core modules of our method. In addition, we apply CClusnet-Inseg to multi-object tracking for animal monitoring, and the predicted object center that is a conjunct output could serve as an occlusion-resistant representation of the location of an object.

cs.CV