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Thomas D. Sandnes

Publications and source records attributed to Thomas D. Sandnes.

6 recordsLinked to original sources

REMIX SPH -- improving mixing in smoothed particle hydrodynamics simulations using a generalised, material-independent approach

We present REMIX, a smoothed particle hydrodynamics (SPH) scheme designed to alleviate effects that typically suppress mixing and instability growth at density discontinuities in SPH simulations. We approach this problem by directly targeting sources of kernel smoothing error and discretisation error, resulting in a generalised, material-independent formulation that improves the treatment both of discontinuities within a single material, for example in an ideal gas, and of interfaces between dissimilar materials. This approach also leads to improvements in capturing wider hydrodynamic behaviour unrelated to mixing. We demonstrate marked improvements in three-dimensional test scenarios, focusing on cases with particles of equal mass across the simulation. This choice is particularly relevant for use cases in astrophysics and engineering -- specifically those in which particles are free to evolve over a large range of density scales -- where bespoke choices of unequal particle masses in the initial conditions cannot easily be used to address emergent and evolving density discontinuities. We achieve these improvements while maintaining sharp discontinuities; without introducing additional equation of state dependence in, for example, particle volume elements; and without contrived or targeted corrections. Our methods build upon a fully compressible and thermodynamically consistent core-SPH construction, retaining Galilean invariance as well as conservation of mass, momentum, and energy. REMIX is integrated in the open-source, state-of-the-art SWIFT code and is designed with computational efficiency also in mind, meaning that its improved hydrodynamic treatment can be used for high-resolution simulations without prohibitive cost to run-speed.

physics.comp-ph

Origin of Mars's moons by disruptive partial capture of an asteroid

The origin of Mars's small moons, Phobos and Deimos, remains unknown. They are typically thought either to be captured asteroids or to have accreted from a debris disk produced by a giant impact. Here, we present an alternative scenario wherein fragments of a tidally disrupted asteroid are captured and evolve into a collisional proto-satellite disk. We simulate the initial disruption and the fragments' subsequent orbital evolution. We find that tens of percent of an unbound asteroid's mass can be captured and survive beyond collisional timescales, across a broad range of periapsis distances, speeds, masses, spins, and orientations in the Sun--Mars frame. Furthermore, more than one percent of the asteroid's mass could evolve to circularise in the moons' accretion region. This implies a lower mass requirement for the parent body than that for a giant impact, which could increase the likelihood of this route to forming a proto-satellite disk that, unlike direct capture, could also naturally explain the moons' orbits. These three formation scenarios each imply different properties of Mars's moons to be tested by upcoming spacecraft missions.

astro-ph.EP

SWIFT: A modern highly-parallel gravity and smoothed particle hydrodynamics solver for astrophysical and cosmological applications

Numerical simulations have become one of the key tools used by theorists in all the fields of astrophysics and cosmology. The development of modern tools that target the largest existing computing systems and exploit state-of-the-art numerical methods and algorithms is thus crucial. In this paper, we introduce the fully open-source highly-parallel, versatile, and modular coupled hydrodynamics, gravity, cosmology, and galaxy-formation code SWIFT. The software package exploits hybrid shared- and distributed-memory task-based parallelism, asynchronous communications, and domain-decomposition algorithms based on balancing the workload, rather than the data, to efficiently exploit modern high-performance computing cluster architectures. Gravity is solved for using a fast-multipole-method, optionally coupled to a particle mesh solver in Fourier space to handle periodic volumes. For gas evolution, multiple modern flavours of Smoothed Particle Hydrodynamics are implemented. SWIFT also evolves neutrinos using a state-of-the-art particle-based method. Two complementary networks of sub-grid models for galaxy formation as well as extensions to simulate planetary physics are also released as part of the code. An extensive set of output options, including snapshots, light-cones, power spectra, and a coupling to structure finders are also included. We describe the overall code architecture, summarise the consistency and accuracy tests that were performed, and demonstrate the excellent weak-scaling performance of the code using a representative cosmological hydrodynamical problem with $\approx$$300$ billion particles. The code is released to the community alongside extensive documentation for both users and developers, a large selection of example test problems, and a suite of tools to aid in the analysis of large simulations run with SWIFT.

astro-ph.IM

A recent impact origin of Saturn's rings and mid-sized moons

We simulate the collision of precursor icy moons analogous to Dione and Rhea as a possible origin for Saturn's remarkably young rings. Such an event could have been triggered a few hundred million years ago by resonant instabilities in a previous satellite system. Using high-resolution smoothed particle hydrodynamics simulations, we find that this kind of impact can produce a wide distribution of massive objects and scatter material throughout the system. This includes the direct placement of pure-ice ejecta onto orbits that enter Saturn's Roche limit, which could form or rejuvenate rings. In addition, fragments and debris of rock and ice totalling more than the mass of Enceladus can be placed onto highly eccentric orbits that would intersect with any precursor moons orbiting in the vicinity of Mimas, Enceladus, or Tethys. This could prompt further disruption and facilitate a collisional cascade to distribute more debris for potential ring formation, the re-formation of the present-day moons, and evolution into an eventual cratering population of planeto-centric impactors.

astro-ph.EP

Immediate origin of the Moon as a post-impact satellite

The Moon is traditionally thought to have coalesced from the debris ejected by a giant impact onto the early Earth. However, such models struggle to explain the similar isotopic compositions of Earth and lunar rocks at the same time as the system's angular momentum, and the details of potential impact scenarios are hotly debated. Above a high resolution threshold for simulations, we find that giant impacts can immediately place a satellite with similar mass and iron content to the Moon into orbit far outside the Earth's Roche limit. Even satellites that initially pass within the Roche limit can reliably and predictably survive, by being partially stripped then torqued onto wider, stable orbits. Furthermore, the outer layers of these directly formed satellites are molten over cooler interiors and are composed of around 60% proto-Earth material. This could alleviate the tension between the Moon's Earth-like isotopic composition and the different signature expected for the impactor. Immediate formation opens up new options for the Moon's early orbit and evolution, including the possibility of a highly tilted orbit to explain the lunar inclination, and offers a simpler, single-stage scenario for the origin of the Moon.

astro-ph.EP

Dealing with density discontinuities in planetary SPH simulations

Density discontinuities cannot be precisely modelled in standard formulations of smoothed particles hydrodynamics (SPH) because the density field is defined smoothly as a kernel-weighted sum of neighbouring particle masses. This is a problem when performing simulations of giant impacts between proto-planets, for example, because planets typically do have density discontinuities both at their surfaces and at any internal boundaries between different materials. The inappropriate densities in these regions create artificial forces that effectively suppress mixing between particles of different material and, as a consequence, this problem introduces a key unknown systematic error into studies that rely on SPH simulations. In this work we present a novel, computationally cheap method that deals simultaneously with both of these types of density discontinuity in SPH simulations. We perform standard hydrodynamical tests and several example giant impact simulations, and compare the results with standard SPH. In a simulated Moon-forming impact using $10^7$ particles, the improved treatment at boundaries affects at least 30% of the particles at some point during the simulation.

astro-ph.EP