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Tian Lan

Publications and source records attributed to Tian Lan.

At least 181 records · Page 10Linked to original sources

Scalable Multi-agent Covering Option Discovery based on Kronecker Graphs

Covering skill (a.k.a., option) discovery has been developed to improve the exploration of RL in single-agent scenarios with sparse reward signals, through connecting the most distant states in the embedding space provided by the Fiedler vector of the state transition graph. Given that joint state space grows exponentially with the number of agents in multi-agent systems, existing researches still relying on single-agent skill discovery either become prohibitive or fail to directly discover joint skills that improve the connectivity of the joint state space. In this paper, we propose multi-agent skill discovery which enables the ease of decomposition. Our key idea is to approximate the joint state space as a Kronecker graph, based on which we can directly estimate its Fiedler vector using the Laplacian spectrum of individual agents' transition graphs. Further, considering that directly computing the Laplacian spectrum is intractable for tasks with infinite-scale state spaces, we further propose a deep learning extension of our method by estimating eigenfunctions through NN-based representation learning techniques. The evaluation on multi-agent tasks built with simulators like Mujoco, shows that the proposed algorithm can successfully identify multi-agent skills, and significantly outperforms the state-of-the-art. Codes are available at: https://github.itap.purdue.edu/Clan-labs/Scalable_MAOD_via_KP.

cs.LG↗

A Bayesian Optimization Framework for Finding Local Optima in Expensive Multi-Modal Functions

Bayesian optimization (BO) is a popular global optimization scheme for sample-efficient optimization in domains with expensive function evaluations. The existing BO techniques are capable of finding a single global optimum solution. However, finding a set of global and local optimum solutions is crucial in a wide range of real-world problems, as implementing some of the optimal solutions might not be feasible due to various practical restrictions (e.g., resource limitation, physical constraints, etc.). In such domains, if multiple solutions are known, the implementation can be quickly switched to another solution, and the best possible system performance can still be obtained. This paper develops a multimodal BO framework to effectively find a set of local/global solutions for expensive-to-evaluate multimodal objective functions. We consider the standard BO setting with Gaussian process regression representing the objective function. We analytically derive the joint distribution of the objective function and its first-order derivatives. This joint distribution is used in the body of the BO acquisition functions to search for local optima during the optimization process. We introduce variants of the well-known BO acquisition functions to the multimodal setting and demonstrate the performance of the proposed framework in locating a set of local optimum solutions using multiple optimization problems.

math.OC↗

Learning Multi-agent Skills for Tabular Reinforcement Learning using Factor Graphs

Covering skill (a.k.a., option) discovery has been developed to improve the exploration of reinforcement learning in single-agent scenarios with sparse reward signals, through connecting the most distant states in the embedding space provided by the Fiedler vector of the state transition graph. However, these option discovery methods cannot be directly extended to multi-agent scenarios, since the joint state space grows exponentially with the number of agents in the system. Thus, existing researches on adopting options in multi-agent scenarios still rely on single-agent option discovery and fail to directly discover the joint options that can improve the connectivity of the joint state space of agents. In this paper, we show that it is indeed possible to directly compute multi-agent options with collaborative exploratory behaviors among the agents, while still enjoying the ease of decomposition. Our key idea is to approximate the joint state space as a Kronecker graph -- the Kronecker product of individual agents' state transition graphs, based on which we can directly estimate the Fiedler vector of the joint state space using the Laplacian spectrum of individual agents' transition graphs. This decomposition enables us to efficiently construct multi-agent joint options by encouraging agents to connect the sub-goal joint states which are corresponding to the minimum or maximum values of the estimated joint Fiedler vector. The evaluation based on multi-agent collaborative tasks shows that the proposed algorithm can successfully identify multi-agent options, and significantly outperforms prior works using single-agent options or no options, in terms of both faster exploration and higher cumulative rewards.

cs.MA↗

Exploiting Partial Common Information Microstructure for Multi-Modal Brain Tumor Segmentation

Learning with multiple modalities is crucial for automated brain tumor segmentation from magnetic resonance imaging data. Explicitly optimizing the common information shared among all modalities (e.g., by maximizing the total correlation) has been shown to achieve better feature representations and thus enhance the segmentation performance. However, existing approaches are oblivious to partial common information shared by subsets of the modalities. In this paper, we show that identifying such partial common information can significantly boost the discriminative power of image segmentation models. In particular, we introduce a novel concept of partial common information mask (PCI-mask) to provide a fine-grained characterization of what partial common information is shared by which subsets of the modalities. By solving a masked correlation maximization and simultaneously learning an optimal PCI-mask, we identify the latent microstructure of partial common information and leverage it in a self-attention module to selectively weight different feature representations in multi-modal data. We implement our proposed framework on the standard U-Net. Our experimental results on the Multi-modal Brain Tumor Segmentation Challenge (BraTS) datasets outperform those of state-of-the-art segmentation baselines, with validation Dice similarity coefficients of 0.920, 0.897, 0.837 for the whole tumor, tumor core, and enhancing tumor on BraTS-2020.

cs.CV↗

Copy Is All You Need

The dominant text generation models compose the output by sequentially selecting words from a fixed vocabulary. In this paper, we formulate text generation as progressively copying text segments (e.g., words or phrases) from an existing text collection. We compute the contextualized representations of meaningful text segments and index them using efficient vector search toolkits. The task of text generation is then decomposed into a series of copy-and-paste operations: at each time step, we seek suitable text spans from the text collection rather than selecting from a standalone vocabulary. Experiments on the standard language modeling benchmark (WikiText-103) show that our approach achieves better generation quality according to both automatic and human evaluations. Besides, its inference efficiency is comparable to token-level autoregressive models thanks to the reduction of decoding steps. We also show that our approach allows for effective domain adaptation by simply switching to domain-specific text collection without extra training. Finally, we observe that our approach attains additional performance gains by simply scaling up to larger text collections, again without further training.\footnote{Our source codes are publicly available at \url{https://github.com/gmftbyGMFTBY/Copyisallyouneed}.}

cs.CL↗

The Predictability of Stock Price: Empirical Study onTick Data in Chinese Stock Market

Whether or not stocks are predictable has been a topic of concern for decades.The efficient market hypothesis (EMH) says that it is difficult for investors to make extra profits by predicting stock prices, but this may not be true, especially for the Chinese stock market. Therefore, we explore the predictability of the Chinese stock market based on tick data, a widely studied high-frequency data. We obtain the predictability of 3, 834 Chinese stocks by adopting the concept of true entropy, which is calculated by Limpel-Ziv data compression method. The Markov chain model and the diffusion kernel model are used to compare the upper bounds on predictability, and it is concluded that there is still a significant performance gap between the forecasting models used and the theoretical upper bounds.Our work shows that more than 73% of stocks have prediction accuracy greater than 70% and RMSE less than 2 CNY under different quantification intervals with different models. We further take Spearman's correlation to reveal that the average stock price and price volatility may have a negative impact on prediction accuracy, which may be helpful for stock investors.

math.NA↗

Multi-task Hierarchical Adversarial Inverse Reinforcement Learning

Multi-task Imitation Learning (MIL) aims to train a policy capable of performing a distribution of tasks based on multi-task expert demonstrations, which is essential for general-purpose robots. Existing MIL algorithms suffer from low data efficiency and poor performance on complex long-horizontal tasks. We develop Multi-task Hierarchical Adversarial Inverse Reinforcement Learning (MH-AIRL) to learn hierarchically-structured multi-task policies, which is more beneficial for compositional tasks with long horizons and has higher expert data efficiency through identifying and transferring reusable basic skills across tasks. To realize this, MH-AIRL effectively synthesizes context-based multi-task learning, AIRL (an IL approach), and hierarchical policy learning. Further, MH-AIRL can be adopted to demonstrations without the task or skill annotations (i.e., state-action pairs only) which are more accessible in practice. Theoretical justifications are provided for each module of MH-AIRL, and evaluations on challenging multi-task settings demonstrate superior performance and transferability of the multi-task policies learned with MH-AIRL as compared to SOTA MIL baselines.

cs.LG↗

Value Functions Factorization with Latent State Information Sharing in Decentralized Multi-Agent Policy Gradients

Value function factorization via centralized training and decentralized execution is promising for solving cooperative multi-agent reinforcement tasks. One of the approaches in this area, QMIX, has become state-of-the-art and achieved the best performance on the StarCraft II micromanagement benchmark. However, the monotonic-mixing of per agent estimates in QMIX is known to restrict the joint action Q-values it can represent, as well as the insufficient global state information for single agent value function estimation, often resulting in suboptimality. To this end, we present LSF-SAC, a novel framework that features a variational inference-based information-sharing mechanism as extra state information to assist individual agents in the value function factorization. We demonstrate that such latent individual state information sharing can significantly expand the power of value function factorization, while fully decentralized execution can still be maintained in LSF-SAC through a soft-actor-critic design. We evaluate LSF-SAC on the StarCraft II micromanagement challenge and demonstrate that it outperforms several state-of-the-art methods in challenging collaborative tasks. We further set extensive ablation studies for locating the key factors accounting for its performance improvements. We believe that this new insight can lead to new local value estimation methods and variational deep learning algorithms. A demo video and code of implementation can be found at https://sites.google.com/view/sacmm.

cs.MA↗

MM-DAG: Multi-task DAG Learning for Multi-modal Data -- with Application for Traffic Congestion Analysis

This paper proposes to learn Multi-task, Multi-modal Direct Acyclic Graphs (MM-DAGs), which are commonly observed in complex systems, e.g., traffic, manufacturing, and weather systems, whose variables are multi-modal with scalars, vectors, and functions. This paper takes the traffic congestion analysis as a concrete case, where a traffic intersection is usually regarded as a DAG. In a road network of multiple intersections, different intersections can only have some overlapping and distinct variables observed. For example, a signalized intersection has traffic light-related variables, whereas unsignalized ones do not. This encourages the multi-task design: with each DAG as a task, the MM-DAG tries to learn the multiple DAGs jointly so that their consensus and consistency are maximized. To this end, we innovatively propose a multi-modal regression for linear causal relationship description of different variables. Then we develop a novel Causality Difference (CD) measure and its differentiable approximator. Compared with existing SOTA measures, CD can penalize the causal structural difference among DAGs with distinct nodes and can better consider the uncertainty of causal orders. We rigidly prove our design's topological interpretation and consistency properties. We conduct thorough simulations and one case study to show the effectiveness of our MM-DAG. The code is available under https://github.com/Lantian72/MM-DAG

stat.ML↗

Pedestrian Crossing Action Recognition and Trajectory Prediction with 3D Human Keypoints

Accurate understanding and prediction of human behaviors are critical prerequisites for autonomous vehicles, especially in highly dynamic and interactive scenarios such as intersections in dense urban areas. In this work, we aim at identifying crossing pedestrians and predicting their future trajectories. To achieve these goals, we not only need the context information of road geometry and other traffic participants but also need fine-grained information of the human pose, motion and activity, which can be inferred from human keypoints. In this paper, we propose a novel multi-task learning framework for pedestrian crossing action recognition and trajectory prediction, which utilizes 3D human keypoints extracted from raw sensor data to capture rich information on human pose and activity. Moreover, we propose to apply two auxiliary tasks and contrastive learning to enable auxiliary supervisions to improve the learned keypoints representation, which further enhances the performance of major tasks. We validate our approach on a large-scale in-house dataset, as well as a public benchmark dataset, and show that our approach achieves state-of-the-art performance on a wide range of evaluation metrics. The effectiveness of each model component is validated in a detailed ablation study.

cs.CV↗

AccMER: Accelerating Multi-Agent Experience Replay with Cache Locality-aware Prioritization

Multi-Agent Experience Replay (MER) is a key component of off-policy reinforcement learning~(RL) algorithms. By remembering and reusing experiences from the past, experience replay significantly improves the stability of RL algorithms and their learning efficiency. In many scenarios, multiple agents interact in a shared environment during online training under centralized training and decentralized execution~(CTDE) paradigm. Current multi-agent reinforcement learning~(MARL) algorithms consider experience replay with uniform sampling or based on priority weights to improve transition data sample efficiency in the sampling phase. However, moving transition data histories for each agent through the processor memory hierarchy is a performance limiter. Also, as the agents' transitions continuously renew every iteration, the finite cache capacity results in increased cache misses. To this end, we propose \name, that repeatedly reuses the transitions~(experiences) for a window of $n$ steps in order to improve the cache locality and minimize the transition data movement, instead of sampling new transitions at each step. Specifically, our optimization uses priority weights to select the transitions so that only high-priority transitions will be reused frequently, thereby improving the cache performance. Our experimental results on the Predator-Prey environment demonstrate the effectiveness of reusing the essential transitions based on the priority weights, where we observe an end-to-end training time reduction of $25.4\%$~(for $32$ agents) compared to existing prioritized MER algorithms without notable degradation in the mean reward.

cs.MA↗

FERN: Leveraging Graph Attention Networks for Failure Evaluation and Robust Network Design

Robust network design, which aims to guarantee network availability under various failure scenarios while optimizing performance/cost objectives, has received significant attention. Existing approaches often rely on model-based mixed-integer optimization that is hard to scale or employ deep learning to solve specific engineering problems yet with limited generalizability. In this paper, we show that failure evaluation provides a common kernel to improve the tractability and scalability of existing solutions. By providing a neural network function approximation of this common kernel using graph attention networks, we develop a unified learning-based framework, FERN, for scalable Failure Evaluation and Robust Network design. FERN represents rich problem inputs as a graph and captures both local and global views by attentively performing feature extraction from the graph. It enables a broad range of robust network design problems, including robust network validation, network upgrade optimization, and fault-tolerant traffic engineering that are discussed in this paper, to be recasted with respect to the common kernel and thus computed efficiently using neural networks and over a small set of critical failure scenarios. Extensive experiments on real-world network topologies show that FERN can efficiently and accurately identify key failure scenarios for both OSPF and optimal routing scheme, and generalizes well to different topologies and input traffic patterns. It can speed up multiple robust network design problems by more than 80x, 200x, 10x, respectively with negligible performance gap.

cs.NI↗

Option-Aware Adversarial Inverse Reinforcement Learning for Robotic Control

Hierarchical Imitation Learning (HIL) has been proposed to recover highly-complex behaviors in long-horizon tasks from expert demonstrations by modeling the task hierarchy with the option framework. Existing methods either overlook the causal relationship between the subtask and its corresponding policy or cannot learn the policy in an end-to-end fashion, which leads to suboptimality. In this work, we develop a novel HIL algorithm based on Adversarial Inverse Reinforcement Learning and adapt it with the Expectation-Maximization algorithm in order to directly recover a hierarchical policy from the unannotated demonstrations. Further, we introduce a directed information term to the objective function to enhance the causality and propose a Variational Autoencoder framework for learning with our objectives in an end-to-end fashion. Theoretical justifications and evaluations on challenging robotic control tasks are provided to show the superiority of our algorithm. The codes are available at https://github.com/LucasCJYSDL/HierAIRL.

cs.LG↗

DeepFreight: Integrating Deep Reinforcement Learning and Mixed Integer Programming for Multi-transfer Truck Freight Delivery

With the freight delivery demands and shipping costs increasing rapidly, intelligent control of fleets to enable efficient and cost-conscious solutions becomes an important problem. In this paper, we propose DeepFreight, a model-free deep-reinforcement-learning-based algorithm for multi-transfer freight delivery, which includes two closely-collaborative components: truck-dispatch and package-matching. Specifically, a deep multi-agent reinforcement learning framework called QMIX is leveraged to learn a dispatch policy, with which we can obtain the multi-step joint vehicle dispatch decisions for the fleet with respect to the delivery requests. Then an efficient multi-transfer matching algorithm is executed to assign the delivery requests to the trucks. Also, DeepFreight is integrated with a Mixed-Integer Linear Programming optimizer for further optimization. The evaluation results show that the proposed system is highly scalable and ensures a 100\% delivery success while maintaining low delivery-time and fuel consumption. The codes are available at https://github.com/LucasCJYSDL/DeepFreight.

cs.LG↗

PandaGPT: One Model To Instruction-Follow Them All

We present PandaGPT, an approach to emPower large lANguage moDels with visual and Auditory instruction-following capabilities. Our pilot experiments show that PandaGPT can perform complex tasks such as detailed image description generation, writing stories inspired by videos, and answering questions about audios. More interestingly, PandaGPT can take multimodal inputs simultaneously and compose their semantics naturally. For example, PandaGPT can connect how objects look in an image/video and how they sound in an audio. To do so, PandaGPT combines the multimodal encoders from ImageBind and the large language models from Vicuna. Notably, only aligned image-text pairs are required for the training of PandaGPT. Thanks to the strong capability of ImageBind in embedding data from different modalities into the same space, PandaGPT displays emergent, i.e. zero-shot, cross-modal behaviors for data other than image and text (e.g., video, audio, depth, thermal, and IMU). We hope that PandaGPT serves as an initial step toward building AGI that can perceive and understand inputs in different modalities holistically, as we humans do. Our project page is at https://panda-gpt.github.io/.

cs.CL↗

Towards Efficient Multi-Agent Learning Systems

Multi-Agent Reinforcement Learning (MARL) is an increasingly important research field that can model and control multiple large-scale autonomous systems. Despite its achievements, existing multi-agent learning methods typically involve expensive computations in terms of training time and power arising from large observation-action space and a huge number of training steps. Therefore, a key challenge is understanding and characterizing the computationally intensive functions in several popular classes of MARL algorithms during their training phases. Our preliminary experiments reveal new insights into the key modules of MARL algorithms that limit the adoption of MARL in real-world systems. We explore neighbor sampling strategy to improve cache locality and observe performance improvement ranging from 26.66% (3 agents) to 27.39% (12 agents) during the computationally intensive mini-batch sampling phase. Additionally, we demonstrate that improving the locality leads to an end-to-end training time reduction of 10.2% (for 12 agents) compared to existing multi-agent algorithms without significant degradation in the mean reward.

cs.MA↗

Byzantine-robust Federated Learning through Collaborative Malicious Gradient Filtering

Gradient-based training in federated learning is known to be vulnerable to faulty/malicious clients, which are often modeled as Byzantine clients. To this end, previous work either makes use of auxiliary data at parameter server to verify the received gradients (e.g., by computing validation error rate) or leverages statistic-based methods (e.g. median and Krum) to identify and remove malicious gradients from Byzantine clients. In this paper, we remark that auxiliary data may not always be available in practice and focus on the statistic-based approach. However, recent work on model poisoning attacks has shown that well-crafted attacks can circumvent most of median- and distance-based statistical defense methods, making malicious gradients indistinguishable from honest ones. To tackle this challenge, we show that the element-wise sign of gradient vector can provide valuable insight in detecting model poisoning attacks. Based on our theoretical analysis of the \textit{Little is Enough} attack, we propose a novel approach called \textit{SignGuard} to enable Byzantine-robust federated learning through collaborative malicious gradient filtering. More precisely, the received gradients are first processed to generate relevant magnitude, sign, and similarity statistics, which are then collaboratively utilized by multiple filters to eliminate malicious gradients before final aggregation. Finally, extensive experiments of image and text classification tasks are conducted under recently proposed attacks and defense strategies. The numerical results demonstrate the effectiveness and superiority of our proposed approach. The code is available at \textit{\url{https://github.com/JianXu95/SignGuard}}

cs.LG↗

MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimization

Experience replay is crucial for off-policy reinforcement learning (RL) methods. By remembering and reusing the experiences from past different policies, experience replay significantly improves the training efficiency and stability of RL algorithms. Many decision-making problems in practice naturally involve multiple agents and require multi-agent reinforcement learning (MARL) under centralized training decentralized execution paradigm. Nevertheless, existing MARL algorithms often adopt standard experience replay where the transitions are uniformly sampled regardless of their importance. Finding prioritized sampling weights that are optimized for MARL experience replay has yet to be explored. To this end, we propose MAC-PO, which formulates optimal prioritized experience replay for multi-agent problems as a regret minimization over the sampling weights of transitions. Such optimization is relaxed and solved using the Lagrangian multiplier approach to obtain the close-form optimal sampling weights. By minimizing the resulting policy regret, we can narrow the gap between the current policy and a nominal optimal policy, thus acquiring an improved prioritization scheme for multi-agent tasks. Our experimental results on Predator-Prey and StarCraft Multi-Agent Challenge environments demonstrate the effectiveness of our method, having a better ability to replay important transitions and outperforming other state-of-the-art baselines.

cs.LG↗