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Tian Xu

Publications and source records attributed to Tian Xu.

At least 19 recordsLinked to original sources

TO-Master: an LLM-agent framework for automated topology optimization

Topology optimization (TO) has become a mature computational design method, but using it still requires substantial manual effort in geometry preparation, mesh generation, boundary-condition assignment, solver setup, and postprocessing. This implementation barrier limits the use of TO outside expert workflows, even when differentiable finite element solvers are available. This work introduces TO-Master, a large language model (LLM) agent framework that turns finite-element-based TO into a conversational, tool-orchestrated workflow. From natural language instructions and optional mesh, geometry, or image inputs, the agent selects computational tools, constructs finite element TO models, checks meshes and boundary conditions, and launches sensitivity-based optimization with typed solver arguments. The framework supports generated and uploaded meshes, image-to-mesh conversion, 2D and 3D structural compliance minimization, thermal conduction, multiple load cases, stress-constrained optimization, and engineering geometries. Numerical experiments show that TO-Master can reproduce standard benchmark results and solve more complex engineering examples while returning optimized results, field distributions, convergence histories, and interactive artifacts without user-written code. An instruction ablation study further shows that tool-usage rules, internal reasoning guidance, and few-shot examples are critical for robust formulation under ambiguous user input. By combining LLM-agent orchestration with deterministic finite element and optimization tools, TO-Master removes the burden of trivial setup and routine model construction, lowers the modeling barrier of TO, and preserves a reliable numerical workflow. The TO-Master platform is available online at https://www.bohrium.com/en/apps/to-master.

cs.CE

Provably Efficient Policy-Reward Co-Pretraining for Adversarial Imitation Learning

Adversarial imitation learning (AIL) achieves high-quality imitation compared to behavioral cloning (BC), but demands substantial online environment interaction. Recent empirical work has explored initializing AIL algorithms with BC pretrained policies to address this limitation, yet a rigorous theoretical understanding of pretraining's role in AIL remains elusive. This paper provides a systematic theoretical analysis and introduces principled pretraining algorithms for accelerating AIL. We begin by analyzing AIL with policy pretraining alone, identifying reward error as the dominant source of suboptimality. This reveals a critical and previously overlooked gap: the absence of reward pretraining. Motivated by this finding, we develop a principled policy-reward co-pretraining approach grounded in a reward shaping analysis. Our analysis uncovers a fundamental connection between expert policies and shaping rewards, which naturally gives rise to CoPT-AIL, an approach that jointly pretrains both policy and reward through a single BC procedure. We prove that CoPT-AIL achieves an improved imitation gap bound over standard AIL, establishing the first theoretical guarantee for the benefits of pretraining in AIL. Experimental results confirm CoPT-AIL's superior performance over existing AIL methods.

cs.LG

Cooperative Long Rope Skipping via Multi-Agent Reinforcement Learning

Humans exhibit remarkable motor agility, enabling a wide range of dynamic skills such as running and jumping, which highlights the great potential of humanoid robots for athletic locomotion. Among athletic sports, long rope skipping requires two rope turners to cooperatively swing the rope while adapting to a player under different jumping rhythms, making it a meaningful yet challenging task for humanoid robots. Although existing methods for humanoid sports have achieved success in single-agent and interaction-free settings, such as running, dancing, and parkour, task scenarios that require precise coordination among multiple participants remain largely unexplored. To this end, we propose Marope, a multi-agent reinforcement learning (MARL) framework for cooperative long rope skipping with multiple humanoid robots. Specifically, Marope adopts a hierarchical reinforcement learning framework for policy training. At the lower level, it learns decentralized rope manipulation policies through MARL, while at the upper level, a centralized scheduling policy is trained to coordinate the execution of the lower-level policies. To improve generalization across different player behavioral styles, Marope further incorporates diverse jumping policies into cooperative game training. We evaluate our approach on Unitree G1 humanoid robots in both simulation and real-world settings. Experimental results demonstrate that Marope outperforms various baselines, achieving more efficient and stable rope manipulation as well as more robust and adaptable cooperation with varied players.

cs.RO

Adversarial Imitation Learning with General Function Approximation: Theoretical Analysis and Practical Algorithms

Adversarial imitation learning (AIL), a prominent approach in imitation learning, has achieved significant practical success powered by neural network approximation. However, existing theoretical analyses of AIL are primarily confined to simplified settings, such as tabular and linear function approximation, and involve complex algorithmic designs that impede practical implementation. This creates a substantial gap between theory and practice. This paper bridges this gap by exploring the theoretical underpinnings of online AIL with general function approximation. We introduce a novel framework called optimization-based AIL (OPT-AIL), which performs online optimization for reward learning coupled with optimism-regularized optimization for policy learning. Within this framework, we develop two concrete methods: model-free OPT-AIL and model-based OPT-AIL. Our theoretical analysis demonstrates that both variants achieve polynomial expert sample complexity and interaction complexity for learning near-expert policies. To the best of our knowledge, they represent the first provably efficient AIL methods under general function approximation. From a practical standpoint, OPT-AIL requires only the approximate optimization of two objectives, thereby facilitating practical implementation. Empirical studies demonstrate that OPT-AIL outperforms previous state-of-the-art deep AIL methods across several challenging tasks.

cs.LG

How Can Reinforcement Learning Achieve Expert-level Placement?

Chip placement is a critical step in physical design. While reinforcement learning (RL)-based methods have recently emerged, their training primarily focuses on wirelength optimization, and therefore often fail to achieve expert-quality layouts. We identify the reward design as the primary cause for the performance gap with experts, and instead of formalizing intricate processes, we circumvent this by directly learning from expert layouts to derive a reward model. Our approach starts from the final expert layouts to infer step-by-step expert trajectories. Using these trajectories as demonstrations or preferences, we train a model that captures the latent implicit rewards in expert results. Experiments show that our framework can efficiently learn from even a single design and generalize well to unseen cases.

cs.AR

Non-Adversarial Imitation Learning Provably Free of Compounding Errors: The Value Flow Mechanism

Adversarial imitation learning (AIL) achieves high-quality imitation by mitigating compounding errors inherent to behavioral cloning (BC), yet its adversarial optimization frequently leads to training instability. A class of non-adversarial Q-based imitation learning (IL) methods, exemplified by IQ-Learn, has emerged to address this instability and is widely believed to outperform BC by leveraging online environment interactions. In this paper, we revisit IQ-Learn and prove that it in fact reduces to BC: it admits an imitation gap lower bound with quadratic dependence on the horizon and therefore remains susceptible to compounding errors. Our theoretical analysis reveals why online interactions fail to help: IQ-Learn uniformly suppresses Q-values for all actions at states not covered by demonstrations, preventing generalization beyond demonstrations. To address this fundamental limitation, we introduce Dual Q-DM, a new Q-based IL method built on Bellman constraints. Crucially, Bellman constraints drive value flow: Q-values propagate from demonstrated to unvisited states through environment dynamics, enabling generalization beyond demonstrations. We prove that Dual Q-DM is equivalent to AIL and can recover expert actions at unvisited states, thereby mitigating compounding errors. To the best of our knowledge, Dual Q-DM is the first non-adversarial IL method that is theoretically guaranteed to eliminate compounding errors. Experimental results further corroborate our theoretical findings.

cs.LG

Off-Policy Value-Based Reinforcement Learning for Large Language Models

Improving data utilization efficiency is critical for scaling reinforcement learning (RL) for long-horizon tasks where generating trajectories is expensive. However, the dominant RL methods for LLMs are largely on-policy: they update each batch of data only once, discard it, and then collect fresh samples, resulting in poor sample efficiency. In this work, we explore an alternative value-based RL framework for LLMs that naturally enables off-policy learning. We propose ReVal, a Bellman-update-based method that combines stepwise signals capturing internal consistency with trajectory-level signals derived from outcome verification. ReVal naturally supports replay-buffer-based training, allowing efficient reuse of past trajectories. Experiments on standard mathematical reasoning benchmarks show that ReVal not only converges faster but also outperforms GRPO in final performance. On DeepSeek-R1-Distill-1.5B, ReVal improves training efficiency and achieves improvement of 2.7% in AIME24 and 4.5% in out-of-domain benchmark GPQA over GRPO. These results suggest that value-based RL is a practical alternative to policy-based methods for LLM training.

cs.LG

Generalist Reward Models: Found Inside Large Language Models

The alignment of Large Language Models (LLMs) is critically dependent on reward models trained on costly human preference data. While recent work explores bypassing this cost with AI feedback, these methods often lack a rigorous theoretical foundation. In this paper, we discover that a powerful generalist reward model is already latently present within any LLM trained via standard next-token prediction. We prove that this endogenous reward is not a heuristic, but is theoretically equivalent to a reward function learned through offline inverse reinforcement learning. This connection allows us to directly elicit a high-quality reward signal from a base (pre-trained or supervised fine-tuned) model without any further training. Critically, we also prove that subsequent reinforcement learning using this endogenous reward leads to a policy with a provably superior error bound compared to the base model. To our best knowledge, this is the first theoretical proof of the effectiveness of reinforcement learning for LLMs. Our experiments validate this theory, demonstrating that our method not only outperforms existing LLM-as-a-judge approaches but can also surpass explicitly trained reward models. These findings suggest that the reward modeling stage can be replaced by a principled method of eliciting the knowledge already captured during pre-training, heralding a more efficient, powerful, and scalable paradigm for LLMs alignment as well as multi-modal models.

cs.CL

Airalogy: AI-empowered universal data digitization for research automation

Research data are the foundation of Artificial Intelligence (AI)-driven science, yet current AI applications remain limited to a few fields with readily available, well-structured, digitized datasets. Achieving comprehensive AI empowerment across multiple disciplines is still out of reach. Present-day research data collection is often fragmented, lacking unified standards, inefficiently managed, and difficult to share. Creating a single platform for standardized data digitization needs to overcome the inherent challenge of balancing between universality (supporting the diverse, ever-evolving needs of various disciplines) and standardization (enforcing consistent formats to fully enable AI). No existing platform accommodates both facets. Building a truly multidisciplinary platform requires integrating scientific domain knowledge with sophisticated computing skills. Researchers often lack the computational expertise to design customized and standardized data recording methods, whereas platform developers rarely grasp the intricate needs of multiple scientific domains. These gaps impede research data standardization and hamper AI-driven progress. In this study, we address these challenges by developing Airalogy (https://airalogy.com), the world's first AI- and community-driven platform that balances universality and standardization for digitizing research data across multiple disciplines. Airalogy represents entire research workflows using customizable, standardized data records and offers an advanced AI research copilot for intelligent Q&A, automated data entry, analysis, and research automation. Already deployed in laboratories across all four schools of Westlake University, Airalogy has the potential to accelerate and automate scientific innovation in universities, industry, and the global research community-ultimately benefiting humanity as a whole.

cs.AI

Preserving Diversity in Supervised Fine-Tuning of Large Language Models

Large Language Models (LLMs) typically rely on Supervised Fine-Tuning (SFT) to specialize in downstream tasks, with the Cross Entropy (CE) loss being the de facto choice. However, CE maximizes the likelihood of observed data without accounting for alternative possibilities. As such, CE usually leads to reduced diversity in the model's outputs, which hinders further development that requires sampling to explore better responses. To address this limitation, this paper introduces a new game-theoretic formulation for SFT. In this framework, an auxiliary variable is introduced to regulate the learning process. We prove that the proposed game-theoretic approach connects to the problem of reverse KL minimization with entropy regularization. This regularization prevents over-memorization of training data and promotes output diversity. To implement this framework, we develop GEM, a new training algorithm that is computationally efficient as CE by leveraging some unique properties of LLMs. Empirical studies of pre-trained models from 3B to 70B parameters show that GEM achieves comparable downstream performance to CE while significantly enhancing output diversity. This increased diversity translates to performance gains in test-time compute scaling for chat and code generation tasks. Moreover, we observe that preserving output diversity has the added benefit of mitigating forgetting, as maintaining diverse outputs encourages models to retain pre-trained knowledge throughout the training process.

cs.LG

Collaborative motion planning for multi-manipulator systems through Reinforcement Learning and Dynamic Movement Primitives

Robotic tasks often require multiple manipulators to enhance task efficiency and speed, but this increases complexity in terms of collaboration, collision avoidance, and the expanded state-action space. To address these challenges, we propose a multi-level approach combining Reinforcement Learning (RL) and Dynamic Movement Primitives (DMP) to generate adaptive, real-time trajectories for new tasks in dynamic environments using a demonstration library. This method ensures collision-free trajectory generation and efficient collaborative motion planning. We validate the approach through experiments in the PyBullet simulation environment with UR5e robotic manipulators.

cs.RO

Automated Driving with Evolution Capability: A Reinforcement Learning Method with Monotonic Performance Enhancement

Reinforcement Learning (RL) offers a promising solution to enable evolutionary automated driving. However, the conventional RL method is always concerned with risk performance. The updated policy may not obtain a performance enhancement, even leading to performance deterioration. To address this challenge, this research proposes a High Confidence Policy Improvement Reinforcement Learning-based (HCPI-RL) planner. It is intended to achieve the monotonic evolution of automated driving. A novel RL policy update paradigm is designed to enable the newly learned policy performance consistently surpass that of previous policies, which is deemed as monotonic performance enhancement. Hence, the proposed HCPI-RL planner has the following features: i) Evolutionary automated driving with monotonic performance enhancement; ii) With the capability of handling scenarios with emergency; iii) With enhanced decision-making optimality. Results demonstrate that the proposed HCPI-RL planner enhances the policy return by 44.7% in emergent cut-in scenarios, 108.2% in emergent braking scenarios, and 64.4% in daily cruising scenarios, compared to the PPO planner. Adopting the proposed planner, automated driving efficiency is enhanced by 19.2% compared to the PPO planner, and by 30.7% compared to the rule-based planner.

eess.SY

Provably and Practically Efficient Adversarial Imitation Learning with General Function Approximation

As a prominent category of imitation learning methods, adversarial imitation learning (AIL) has garnered significant practical success powered by neural network approximation. However, existing theoretical studies on AIL are primarily limited to simplified scenarios such as tabular and linear function approximation and involve complex algorithmic designs that hinder practical implementation, highlighting a gap between theory and practice. In this paper, we explore the theoretical underpinnings of online AIL with general function approximation. We introduce a new method called optimization-based AIL (OPT-AIL), which centers on performing online optimization for reward functions and optimism-regularized Bellman error minimization for Q-value functions. Theoretically, we prove that OPT-AIL achieves polynomial expert sample complexity and interaction complexity for learning near-expert policies. To our best knowledge, OPT-AIL is the first provably efficient AIL method with general function approximation. Practically, OPT-AIL only requires the approximate optimization of two objectives, thereby facilitating practical implementation. Empirical studies demonstrate that OPT-AIL outperforms previous state-of-the-art deep AIL methods in several challenging tasks.

cs.LG

Building imaginary-time thermal field theory with artificial neural networks

In this study, we introduce a novel approach in quantum field theories to estimate the action using the artificial neural networks (ANNs). The estimation is achieved by learning on system configurations governed by the Boltzmann factor, $e^{-S}$ at different temperatures within the imaginary time formalism of thermal field theory. We focus on 0+1 dimensional quantum field with kink/anti-kink configurations to demonstrate the feasibility of the method. The continuous-mixture autoregressive networks (CANs) enable the construction of accurate effective actions with tractable probability density estimation. Our numerical results demonstrate that this methodology not only facilitates the construction of effective actions at specified temperatures but also adeptly estimates the action at intermediate temperatures using data from both lower and higher temperature ensembles. This capability is especially valuable for the detailed exploration of phase diagrams.

hep-lat

Conformal deformation of a Riemannian metric via an Einstein-Dirac parabolic flow

We introduce a new parabolic flow deforming any Riemannian metric on a spin manifold by following a constrained gradient flow of the total scalar curvature. This flow is built out of the well-known Dirac-Einstein functional. We prove local well-posedness of smooth solutions. The present contribution is the first installment of more general program on the Einstein-Dirac problem.

math.AP

Reinforcement Learning With Sparse-Executing Actions via Sparsity Regularization

Reinforcement learning (RL) has demonstrated impressive performance in decision-making tasks like embodied control, autonomous driving and financial trading. In many decision-making tasks, the agents often encounter the problem of executing actions under limited budgets. However, classic RL methods typically overlook the challenges posed by such sparse-executing actions. They operate under the assumption that all actions can be taken for a unlimited number of times, both in the formulation of the problem and in the development of effective algorithms. To tackle the issue of limited action execution in RL, this paper first formalizes the problem as a Sparse Action Markov Decision Process (SA-MDP), in which specific actions in the action space can only be executed for a limited time. Then, we propose a policy optimization algorithm, Action Sparsity REgularization (ASRE), which adaptively handles each action with a distinct preference. ASRE operates through two steps: First, ASRE evaluates action sparsity by constrained action sampling. Following this, ASRE incorporates the sparsity evaluation into policy learning by way of an action distribution regularization. We provide theoretical identification that validates the convergence of ASRE to a regularized optimal value function. Experiments on tasks with known sparse-executing actions, where classical RL algorithms struggle to train policy efficiently, ASRE effectively constrains the action sampling and outperforms baselines. Moreover, we present that ASRE can generally improve the performance in Atari games, demonstrating its broad applicability.

cs.LG

On the Bär-Hijazi-Lott invariant for the Dirac operator and a spinorial proof of the Yamabe problem

Let $M$ be a closed spin manifold of dimension $m\geq6$ equipped with a Riemannian metric $\ig$ and a spin structure $\sa$. Let $\lm_1^+(\tilde\ig)$ be the smallest positive eigenvalue of the Dirac operator $D_{\tilde\ig}$ on $M$ with respect to a metric $\tilde\ig$ conformal to $\ig$. The Bär-Hijazi-Lott invariant is defined by $\lm_{min}^+(M,\ig,\sa)=\inf_{\tilde\ig\in[\ig]}\lm_1^+(\tilde\ig)\Vol(M,\tilde\ig)^\frac{1}{m}$. In this paper, we show that \[ \lm_{min}^+(M,\ig,\sa)<\lm_{min}^+(S^m,\ig_{S^m},\sa_{S^m})=\frac m2\Vol(S^m,\ig_{S^m})^{\frac1m} \] provided that $\ig$ is not locally conformally flat. This estimate is a spinorial analogue to an estimate by T. Aubin, solving the Yamabe problem in this setting.

math.DG

ReMax: A Simple, Effective, and Efficient Reinforcement Learning Method for Aligning Large Language Models

Reinforcement Learning from Human Feedback (RLHF) is key to aligning Large Language Models (LLMs), typically paired with the Proximal Policy Optimization (PPO) algorithm. While PPO is a powerful method designed for general reinforcement learning tasks, it is overly sophisticated for LLMs, leading to laborious hyper-parameter tuning and significant computation burdens. To make RLHF efficient, we present ReMax, which leverages 3 properties of RLHF: fast simulation, deterministic transitions, and trajectory-level rewards. These properties are not exploited in PPO, making it less suitable for RLHF. Building on the renowned REINFORCE algorithm, ReMax does not require training an additional value model as in PPO and is further enhanced with a new variance reduction technique. ReMax offers several benefits over PPO: it is simpler to implement, eliminates more than 4 hyper-parameters in PPO, reduces GPU memory usage, and shortens training time. ReMax can save about 46% GPU memory than PPO when training a 7B model and enables training on A800-80GB GPUs without the memory-saving offloading technique needed by PPO. Applying ReMax to a Mistral-7B model resulted in a 94.78% win rate on the AlpacaEval leaderboard and a 7.739 score on MT-bench, setting a new SOTA for open-source 7B models. These results show the effectiveness of ReMax while addressing the limitations of PPO in LLMs.

cs.LG