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Tiancheng Chen

Publications and source records attributed to Tiancheng Chen.

16 recordsLinked to original sources

Performance Foundations of Parallel & Distributed Reasoning Language Models

Reinforcement Learning with Verifiable Rewards (RLVR) and other RL-style post-training paradigms have been used for aligning large language models (LLMs) with reasoning standards. The resulting recent Reasoning Language Models (RLMs) such as DeepSeek-R1, o3, and Kimi k1.5 show that such RL-style post-training ("RL-for-LLMs") can substantially improve chain-of-thought reasoning, long-horizon planning, and self-correction. However, the computational footprint of these systems is massive: state-of-the-art RLM training requires millions of GPU-hours and tightly coupled multi-model pipelines that stress modern hardware far beyond classical supervised LLM training. This makes RLM training as much a parallel and distributed systems problem as an algorithmic one. In this work, to facilitate developing RLMs that are simultaneously high-performance, scalable, and cost-effective, we first systematize the RL-for-LLM paradigm and provide a compute-centric analysis of prominent post-training algorithmic frameworks: Proximal Policy Optimization (PPO), Group Relative Policy Optimization (GRPO), as well as their variants. Second, we develop a taxonomy of intra- and inter-model parallelism strategies for RL-for-LLMs, covering both traditional techniques (data, tensor, pipeline, sequence, context, and expert parallelism) as well as novel forms of parallelism and optimization techniques for multi-model RLM training, for example disaggregated placement, stage fusion, hybrid parallelism, and asynchronous execution. We harness the work-depth model of parallel computing to make our taxonomy and its insights rigorous and portable. Finally, we analyze existing RLM frameworks and we distill practical guidelines and outline open research directions for building scalable, fast, and cost-effective RLMs.

cs.LG

UniQuery4R: Unified 4D Scene Reconstruction from a Single Query

Reconstructing dynamic 4D scenes requires jointly estimating correspondence, geometry, object motion, and camera motion. Existing feed-forward methods typically predict dense task-specific maps or independently process source-target pairs, leading to unnecessary computation for sparse queries and limited feature reuse across different frame pairs. We present UniQuery4R, a query-conditioned framework that encodes a multi-frame clip once and selects the source view, target view, and continuous source-image coordinate only at decoding time via source-to-target cross-attention. Each query jointly predicts target correspondence, target-time 3D position, and scene flow, along with source depth, while camera parameters are estimated per view. This design allows the encoded clip to be reused across arbitrary source-target selections and supports both sparse inference and dense reconstruction through batched queries, without learned temporal embeddings tied to a fixed clip length. We further introduce a direction-magnitude parameterization of scene flow with separate supervision for moving and static points. Among the evaluated methods, UniQuery4R achieves the best macro-average results on WorldTrack for both scene-flow estimation and dynamic-point reconstruction.

cs.CV

Every Microsecond Matters: Achieving Near Speed-of-Light Latency in GPU Collectives

GPU collective communication is typically optimized for bandwidth, yet many emerging workloads are increasingly limited by latency. Long-context decode-heavy large language model (LLM) inference is a prime example, where serving large models requires multiple GPUs, and many small collectives lie directly on the critical path of token generation. Therefore, even microsecond of overhead can impact performance and cost. In this work, we study how to approach the hardware Speed-of-Light (SoL) lower bound for GPU collectives within a scale-up network. We identify key principles for near-optimal designs, including barrier-free synchronization and efficient use of symmetric memory and multicast. Building on NCCL's device-side API, we develop low-latency interfaces for constructing custom collective kernels and use them to implement new symmetric collectives in NCCL. Microbenchmarks show substantial latency reductions for small and medium messages, reducing overhead to within 7% of the absolute SoL lower bound. When integrated into real applications, these kernels improve inter-token latency and throughput in LLM inference and accelerate cuSOLVERMp, demonstrating benefits for both AI inference and traditional HPC workloads.

cs.DC

Demystifying NVSHMEM: A System-Level Analysis on Symmetric Memory and Device-Initiated Operations in GPU Communication

NVSHMEM is NVIDIA's OpenSHMEM-based PGAS communication library for GPU clusters, enabling GPU-initiated, one-sided communication through symmetric memory. Despite its growing adoption, a system-level understanding of its design and behavior remains scattered across documentation, source code, and application experience. This paper presents a concise study of NVSHMEM's programming model, implementation, and performance characteristics, focusing on symmetric memory, one-sided operations, and device-side collectives. We also examine DeepEP as a case study of NVSHMEM in performance-critical sparse deep learning workloads. Our analysis shows that NVSHMEM pioneered a device-side symmetric-memory programming model that enables fine-grained GPU-driven communication and is important for approaching the hardware performance limit. Overall, this work defines NVSHMEM's role as a systems building block, highlights its design tradeoffs, and identifies opportunities for improving GPU communication runtimes.

cs.DC

Apertus: Democratizing Open and Compliant LLMs for Global Language Environments

We present Apertus, a fully open suite of large language models (LLMs) designed to address two systemic shortcomings in today's open model ecosystem: data compliance and multilingual representation. Unlike many prior models that release weights without reproducible data pipelines or regard for content-owner rights, Apertus models are pretrained exclusively on openly available data, retroactively respecting `robots.txt` exclusions and filtering for non-permissive, toxic, and personally identifiable content. To mitigate risks of memorization, we adopt the Goldfish objective during pretraining, strongly suppressing verbatim recall of data while retaining downstream task performance. The Apertus models also expand multilingual coverage, training on 15T tokens from over 1800 languages, with ~40% of pretraining data allocated to non-English content. Released at 8B and 70B scales, Apertus approaches state-of-the-art results among fully open models on multilingual benchmarks, rivalling or surpassing open-weight counterparts. Beyond model weights, we release all scientific artifacts from our development cycle with a permissive license, including data preparation scripts, checkpoints, evaluation suites, and training code, enabling transparent audit and extension.

cs.CL

Diverse Instance Generation via Diffusion Models for Enhanced Few-Shot Object Detection in Remote Sensing Images

Few-shot object detection (FSOD) aims to detect novel instances with only a limited number of labeled training samples, presenting a challenge that is particularly prominent in numerous remote sensing applications such as endangered species monitoring and disaster assessment. Existing FSOD methods for remote sensing images (RSIs) have achieved promising progress but remain constrained by the limited diversity of instances. To address this issue, we propose a novel framework that can leverage a diffusion model pretrained on large-scale natural images to synthesize diverse remote sensing instances, thereby improving the performance of few-shot object detectors. Instead of directly synthesizing complete remote sensing images, we first generate instance-level slices via a specialized slice-to-slice module, and then embed these slices into full-scale imagery for enhanced data augmentation. To further adapt diffusion models for remote sensing scenarios, we develop a class-agnostic image inversion module that can invert remote sensing instance slices into semantic space. Additionally, we introduce contrastive loss to semantically align the synthesized images with their corresponding classes. Experimental results show that our method hasachieved an average performance improvement of 4.4% across multiple datasets and various approaches. Ablation experiments indicate that the elaborately designed inversion module can effectively enhance the performance of FSOD methods, and the semantic contrastive loss can further boost the performance.

eess.IV

Uno: A One-Stop Solution for Inter- and Intra-Datacenter Congestion Control and Reliable Connectivity

Cloud computing and AI workloads are driving unprecedented demand for efficient communication within and across datacenters. However, the coexistence of intra- and inter-datacenter traffic within datacenters plus the disparity between the RTTs of intra- and inter-datacenter networks complicates congestion management and traffic routing. Particularly, faster congestion responses of intra-datacenter traffic causes rate unfairness when competing with slower inter-datacenter flows. Additionally, inter-datacenter messages suffer from slow loss recovery and, thus, require reliability. Existing solutions overlook these challenges and handle inter- and intra-datacenter congestion with separate control loops or at different granularities. We propose Uno, a unified system for both inter- and intra-DC environments that integrates a transport protocol for rapid congestion reaction and fair rate control with a load balancing scheme that combines erasure coding and adaptive routing. Our findings show that Uno significantly improves the completion times of both inter- and intra-DC flows compared to state-of-the-art methods such as Gemini.

cs.NI

Zeppelin: Balancing Variable-length Workloads in Data Parallel Large Model Training

Training large language models (LLMs) with increasingly long and varying sequence lengths introduces severe load imbalance challenges in large-scale data-parallel training. Recent frameworks attempt to mitigate these issues through data reorganization or hybrid parallel strategies. However, they often overlook how computational and communication costs scale with sequence length, resulting in suboptimal performance. We identify three critical challenges: (1) varying computation-to-communication ratios across sequences of different lengths in distributed attention, (2) mismatch between static NIC-GPU affinity and dynamic parallel workloads, and (3) distinct optimal partitioning strategies required for quadratic attention versus linear components. To address these challenges, we present Zeppelin, a novel training system that integrates three key techniques: (1) a hierarchical sequence partitioning method for the attention module that reduces communication overhead and balances computation, supported by an efficient attention engine that applies divergent parallel strategies; (2) a routing layer that orchestrates inter-node transfers to fully utilize NIC bandwidth; and (3) a remapping layer that transforms sequence layouts between attention and linear modules, ensuring high computational efficiency across both. Comprehensive evaluations across diverse configurations show that Zeppelin delivers an average 2.80x speedup over state-of-the-art methods.

cs.DC

Sailor: Automating Distributed Training over Dynamic, Heterogeneous, and Geo-distributed Clusters

The high GPU demand of ML training makes it hard to allocate large homogeneous clusters of high-end GPUs in a single availability zone. Leveraging heterogeneous GPUs available within and across zones can improve throughput at a reasonable cost. However, training ML models on heterogeneous resources introduces significant challenges, such as stragglers and a large search space of possible job configurations. Current systems lack support for efficiently training models on heterogeneous resources. We present Sailor, a system that automates distributed training over heterogeneous, geo-distributed, and dynamically available resources. Sailor combines an efficient search space exploration algorithm, accurate runtime and memory footprint simulation, and a distributed training framework that supports different types of heterogeneity to optimize training throughput and cost.

cs.DC

RailX: A Flexible, Scalable, and Low-Cost Network Architecture for Hyper-Scale LLM Training Systems

Increasingly large AI workloads are calling for hyper-scale infrastructure; however, traditional interconnection network architecture is neither scalable nor cost-effective enough. Tree-based topologies such as the \textit{Rail-optimized} network are extremely expensive, while direct topologies such as \textit{Torus} have insufficient bisection bandwidth and flexibility. In this paper, we propose \textit{RailX}, a reconfigurable network architecture based on intra-node direct connectivity and inter-node circuit switching. Nodes and optical switches are physically 2D-organized, achieving better scalability than existing centralized circuit switching networks. We propose a novel interconnection method based on \textit{Hamiltonian Decomposition} theory to organize separate rail-based rings into \textit{all-to-all} topology, simultaneously optimizing ring-collective and all-to-all communication. More than $100$K chips with hyper bandwidth can be interconnected with a flat switching layer, and the diameter is only $2\sim4$ inter-node hops. The network cost per injection/All-Reduce bandwidth of \textit{RailX} is less than $10\%$ of the Fat-Tree, and the cost per bisection/All-to-All bandwidth is less than $50\%$ of the Fat-Tree. Specifically, only $\sim$\$$1.3$B is required to interconnect 200K chips with 1.8TB bandwidth. \textit{RailX} can also be used in the ML-as-a-service (MLaaS) scenario, where single or multiple training workloads with various shapes, scales, and parallelism strategies can be flexibly mapped, and failures can be worked around.

cs.AR

CrossPipe: Towards Optimal Pipeline Schedules for Cross-Datacenter Training

Training large language models (LLMs) now requires resources that exceed a single datacenter, making cross-datacenter strategies increasingly crucial. We present CrossPipe, a framework designed to optimize model training across geographically distributed datacenters by explicitly modeling and mitigating the impact of network latency and limited bandwidth. It enables unified analysis and optimization incorporating both pipeline parallelism (PP) and opportunities for overlapping data parallelism (DP) communication. CrossPipe generates optimized pipeline schedules using either solver-based optimal or fast near-optimal greedy algorithms, built upon a flexible execution engine that separates scheduling logic from communication details. Our evaluation shows that CrossPipe reduces training time by up to 33.6\% compared to traditional pipeline schedules under identical memory constraints. When memory constraints are relaxed, CrossPipe maintains strong performance despite communication delays, approaching the efficiency of idealized schedules without delays. CrossPipe offers improved scalability and resource utilization, particularly in environments with high network latency or limited bandwidth.

cs.DC

ATLAHS: An Application-centric Network Simulator Toolchain for AI, HPC, and Distributed Storage

Network simulators play a crucial role in evaluating the performance of large-scale systems. However, existing simulators rely heavily on synthetic microbenchmarks or narrowly focus on specific domains, limiting their ability to provide comprehensive performance insights. In this work, we introduce ATLAHS, a flexible, extensible, and open-source toolchain designed to trace real-world applications and accurately simulate their workloads. ATLAHS leverages the GOAL format to model communication and computation patterns in AI, HPC, and distributed storage applications. It supports multiple network simulation backends and handles multi-job and multi-tenant scenarios. Through extensive validation, we demonstrate that ATLAHS achieves high accuracy in simulating realistic workloads (consistently less than 5% error), while significantly outperforming AstraSim, the current state-of-the-art AI systems simulator, in terms of simulation runtime and trace size efficiency. We further illustrate ATLAHS's utility via detailed case studies, highlighting the impact of congestion control algorithms on the performance of distributed storage systems, as well as the influence of job-placement strategies on application runtimes.

cs.DC

SDR-RDMA: Software-Defined Reliability Architecture for Planetary Scale RDMA Communication

RDMA is vital for efficient distributed training across datacenters, but millisecond-scale latencies complicate the design of its reliability layer. We show that depending on long-haul link characteristics, such as drop rate, distance and bandwidth, the widely used Selective Repeat algorithm can be inefficient, warranting alternatives like Erasure Coding. To enable such alternatives on existing hardware, we propose SDR-RDMA, a software-defined reliability stack for RDMA. Its core is a lightweight SDR SDK that extends standard point-to-point RDMA semantics -- fundamental to AI networking stacks -- with a receive buffer bitmap. SDR bitmap enables partial message completion to let applications implement custom reliability schemes tailored to specific deployments, while preserving zero-copy RDMA benefits. By offloading the SDR backend to NVIDIA's Data Path Accelerator (DPA), we achieve line-rate performance, enabling efficient inter-datacenter communication and advancing reliability innovation for inter-datacenter training.

cs.NI

Neural Graph Databases

Graph databases (GDBs) enable processing and analysis of unstructured, complex, rich, and usually vast graph datasets. Despite the large significance of GDBs in both academia and industry, little effort has been made into integrating them with the predictive power of graph neural networks (GNNs). In this work, we show how to seamlessly combine nearly any GNN model with the computational capabilities of GDBs. For this, we observe that the majority of these systems are based on, or support, a graph data model called the Labeled Property Graph (LPG), where vertices and edges can have arbitrarily complex sets of labels and properties. We then develop LPG2vec, an encoder that transforms an arbitrary LPG dataset into a representation that can be directly used with a broad class of GNNs, including convolutional, attentional, message-passing, and even higher-order or spectral models. In our evaluation, we show that the rich information represented as LPG labels and properties is properly preserved by LPG2vec, and it increases the accuracy of predictions regardless of the targeted learning task or the used GNN model, by up to 34% compared to graphs with no LPG labels/properties. In general, LPG2vec enables combining predictive power of the most powerful GNNs with the full scope of information encoded in the LPG model, paving the way for neural graph databases, a class of systems where the vast complexity of maintained data will benefit from modern and future graph machine learning methods.

cs.LG

EvilScreen Attack: Smart TV Hijacking via Multi-channel Remote Control Mimicry

Modern smart TVs often communicate with their remote controls (including those smart phone simulated ones) using multiple wireless channels (e.g., Infrared, Bluetooth, and Wi-Fi). However, this multi-channel remote control communication introduces a new attack surface. An inherent security flaw is that remote controls of most smart TVs are designed to work in a benign environment rather than an adversarial one, and thus wireless communications between a smart TV and its remote controls are not strongly protected. Attackers could leverage such flaw to abuse the remote control communication and compromise smart TV systems. In this paper, we propose EvilScreen, a novel attack that exploits ill-protected remote control communications to access protected resources of a smart TV or even control the screen. EvilScreen exploits a multi-channel remote control mimicry vulnerability present in today smart TVs. Unlike other attacks, which compromise the TV system by exploiting code vulnerabilities or malicious third-party apps, EvilScreen directly reuses commands of different remote controls, combines them together to circumvent deployed authentication and isolation policies, and finally accesses or controls TV resources remotely. We evaluated eight mainstream smart TVs and found that they are all vulnerable to EvilScreen attacks, including a Samsung product adopting the ISO/IEC security specification.

cs.CR

Robust propagation of internal coastal Kelvin waves in complex domains

We experimentally investigate internal coastal Kelvin waves in a two-layer fluid system on a rotating table. Waves in our system propagate in the prograde direction and are exponentially localized near the boundary. Our experiments verify the theoretical dispersion relation of the wave and show that the wave amplitude decays exponentially along the propagation direction. We further demonstrate that the waves can robustly propagate along boundaries of complex geometries without being scattered and that adding obstacles to the wave propagation path does not cause additional attenuation.

physics.flu-dyn