Searcharxiv⌕ Search

arXiv subjects

Tianjian Ouyang

Publications and source records attributed to Tianjian Ouyang.

6 recordsLinked to original sources

ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space

We present ABot-3DWorld 0, a universal multimodal 3D world model that turns text, image, and video inputs into high-fidelity, explorable 3D worlds. At the heart of our framework is a unified Spatial Generative Primitive (SGP), a compact tuple of a high-quality panorama and a spatial point cloud that delivers an efficient description of any 3D space. Multimodal inputs are first lifted into this primitive; a 3D-consistent panoramic video generator then explores the primitive along a planned trajectory; finally, our panoramic video reconstruction engine converts the generated video into a clean, photorealistic 3D Gaussian Splatting (3DGS) world. This pipeline covers two regimes: rich inputs (multi-view sets, casual video) are lifted into the SGP through a geometry-rigorous recovery that mirrors the observed scene, while a single image or sentence is completed generatively into a creative world. The result is one low-barrier engine for general 3D content creation that further anchors generated worlds to geographic points of interest, enabling map-native spatial exploration at consumer scale. Experiments show that ABot-3DWorld 0 sets the state of the art among open-source methods and demonstrates stronger scene fidelity than Marble under rich multimodal inputs.

cs.CV↗

ABot-Earth 0.5: Generative 3D Earth Model

We present ABot-Earth 0.5, a generative 3D framework designed to synthesize vast, seamless 3D environments from ubiquitous, geospatially referenced satellite imagery. To achieve this, we propose a novel generative model formulated directly with the 3D Gaussian Splatting (3DGS) representation. The model is trained on a diverse corpus of existing real-world urban reconstructions, learning to generate realistic geometry and textures. At inference, it synthesizes novel 3D scenes conditioned solely on satellite imagery at a scalable rate of under 10 minutes per square kilometer, while demonstrating exceptional realism. The framework is designed for accessibility, with integrated hierarchical level-of-detail (LOD) structures that permit real-time, interactive visualization on web-based map engines. This high-fidelity simulation sandbox effectively mitigates the sim-to-real domain gap, enabling critical downstream Embodied AI applications like closed-loop UAV navigation. By providing an ultra-low-cost and high-efficiency solution, ABot-Earth 0.5 significantly lowers the technical and financial barriers to large-scale 3D reconstruction and empowers the future of global digital earth visualization.

cs.CV↗

CityLens: Evaluating Large Vision-Language Models for Urban Socioeconomic Sensing

Understanding urban socioeconomic conditions through visual data is a challenging yet essential task for sustainable urban development and policy planning. In this work, we introduce \textit{CityLens}, a comprehensive benchmark designed to evaluate the capabilities of Large Vision-Language Models (LVLMs) in predicting socioeconomic indicators from satellite and street view imagery. We construct a multi-modal dataset covering a total of 17 globally distributed cities, spanning 6 key domains: economy, education, crime, transport, health, and environment, reflecting the multifaceted nature of urban life. Based on this dataset, we define 11 prediction tasks and utilize 3 evaluation paradigms: Direct Metric Prediction, Normalized Metric Estimation, and Feature-Based Regression. We benchmark 17 state-of-the-art LVLMs across these tasks. These make CityLens the most extensive socioeconomic benchmark to date in terms of geographic coverage, indicator diversity, and model scale. Our results reveal that while LVLMs demonstrate promising perceptual and reasoning capabilities, they still exhibit limitations in predicting urban socioeconomic indicators. CityLens provides a unified framework for diagnosing these limitations and guiding future efforts in using LVLMs to understand and predict urban socioeconomic patterns. The code and data are available at https://github.com/tsinghua-fib-lab/CityLens.

cs.AI↗

CityBench: Evaluating the Capabilities of Large Language Models for Urban Tasks

As large language models (LLMs) continue to advance and gain widespread use, establishing systematic and reliable evaluation methodologies for LLMs and vision-language models (VLMs) has become essential to ensure their real-world effectiveness and reliability. There have been some early explorations about the usability of LLMs for limited urban tasks, but a systematic and scalable evaluation benchmark is still lacking. The challenge in constructing a systematic evaluation benchmark for urban research lies in the diversity of urban data, the complexity of application scenarios and the highly dynamic nature of the urban environment. In this paper, we design \textit{CityBench}, an interactive simulator based evaluation platform, as the first systematic benchmark for evaluating the capabilities of LLMs for diverse tasks in urban research. First, we build \textit{CityData} to integrate the diverse urban data and \textit{CitySimu} to simulate fine-grained urban dynamics. Based on \textit{CityData} and \textit{CitySimu}, we design 8 representative urban tasks in 2 categories of perception-understanding and decision-making as the \textit{CityBench}. With extensive results from 30 well-known LLMs and VLMs in 13 cities around the world, we find that advanced LLMs and VLMs can achieve competitive performance in diverse urban tasks requiring commonsense and semantic understanding abilities, e.g., understanding the human dynamics and semantic inference of urban images. Meanwhile, they fail to solve the challenging urban tasks requiring professional knowledge and high-level numerical abilities, e.g., geospatial prediction and traffic control task.

cs.AI↗

LCSim: A Large-Scale Controllable Traffic Simulator

With the rapid growth of urban transportation and the continuous progress in autonomous driving, a demand for robust benchmarking autonomous driving algorithms has emerged, calling for accurate modeling of large-scale urban traffic scenarios with diverse vehicle driving styles. Traditional traffic simulators, such as SUMO, often depend on hand-crafted scenarios and rule-based models, where vehicle actions are limited to speed adjustment and lane changes, making it difficult for them to create realistic traffic environments. In recent years, real-world traffic scenario datasets have been developed alongside advancements in autonomous driving, facilitating the rise of data-driven simulators and learning-based simulation methods. However, current data-driven simulators are often restricted to replicating the traffic scenarios and driving styles within the datasets they rely on, limiting their ability to model multi-style driving behaviors observed in the real world. We propose \textit{LCSim}, a large-scale controllable traffic simulator. First, we define a unified data format for traffic scenarios and provide tools to construct them from multiple data sources, enabling large-scale traffic simulation. Furthermore, we integrate a diffusion-based vehicle motion planner into LCSim to facilitate realistic and diverse vehicle modeling. Under specific guidance, this allows for the creation of traffic scenarios that reflect various driving styles. Leveraging these features, LCSim can provide large-scale, realistic, and controllable virtual traffic environments. Codes and demos are available at https://tsinghua-fib-lab.github.io/LCSim.

cs.RO↗

Towards Large Reasoning Models: A Survey of Reinforced Reasoning with Large Language Models

Language has long been conceived as an essential tool for human reasoning. The breakthrough of Large Language Models (LLMs) has sparked significant research interest in leveraging these models to tackle complex reasoning tasks. Researchers have moved beyond simple autoregressive token generation by introducing the concept of "thought" -- a sequence of tokens representing intermediate steps in the reasoning process. This innovative paradigm enables LLMs' to mimic complex human reasoning processes, such as tree search and reflective thinking. Recently, an emerging trend of learning to reason has applied reinforcement learning (RL) to train LLMs to master reasoning processes. This approach enables the automatic generation of high-quality reasoning trajectories through trial-and-error search algorithms, significantly expanding LLMs' reasoning capacity by providing substantially more training data. Furthermore, recent studies demonstrate that encouraging LLMs to "think" with more tokens during test-time inference can further significantly boost reasoning accuracy. Therefore, the train-time and test-time scaling combined to show a new research frontier -- a path toward Large Reasoning Model. The introduction of OpenAI's o1 series marks a significant milestone in this research direction. In this survey, we present a comprehensive review of recent progress in LLM reasoning. We begin by introducing the foundational background of LLMs and then explore the key technical components driving the development of large reasoning models, with a focus on automated data construction, learning-to-reason techniques, and test-time scaling. We also analyze popular open-source projects at building large reasoning models, and conclude with open challenges and future research directions.

cs.AI↗