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Tianqi Li

Publications and source records attributed to Tianqi Li.

At least 19 recordsLinked to original sources

GVR-Coder: A Visual-Feedback Framework for Structured SVG Generation in Complex Document and Meeting Scenarios

In demanding professional environments and meeting review scenarios, lengthy text often imposes a high cognitive load. To facilitate efficient information communication, transforming verbose text into logically clear diagrams is essential. Scalable Vector Graphics (SVG) provide an effective representation for this purpose due to their editability and resolution independence. However, current research on Text-to-SVG generation remains hindered by three major challenges: (1) the scarcity of datasets for complex, logic-rich diagrams; (2) the absence of explicit layout priors, which leads to chaotic spatial arrangements; and (3) the lack of fine-grained visual feedback to validate rendered outputs and correct aesthetic defects. To address these challenges, at the data level, we introduce DocMeetSVG-100K, a large-scale SVG dataset tailored for document authoring and meeting review scenarios. At the model level, we propose GVR-Coder, a novel framework designed to generate high-quality logical diagrams from lengthy professional texts. Specifically, we adopt a curriculum-driven rejection sampling fine-tuning to progressively enhance the model's capability in modeling complex structures, while explicitly incorporating layout constraint knowledge during training. In addition, we introduce reinforcement learning from dual rendering feedback, a mechanism that provides implicit feedback through reward signals to jointly optimize structural complexity and visual aesthetics. Furthermore, we design a generate-verify-repair agent loop, which improves generation quality through explicit, fine-grained feedback and targeted refinement. Extensive experiments demonstrate that GVR-Coder outperforms competitive baselines and reliably produces logically coherent and visually appealing diagrams. Code and data are available at https://github.com/CurryaNa/GVR-Coder.

cs.LG

Structured Agent Distillation for Large Language Model

Large language models (LLMs) exhibit strong capabilities as decision-making agents by interleaving reasoning and actions, as seen in ReAct-style frameworks. Yet, their practical deployment is constrained by high inference costs and large model sizes. We propose Structured Agent Distillation, a framework that compresses large LLM-based agents into smaller student models while preserving both reasoning fidelity and action consistency. Unlike standard token-level distillation, our method segments trajectories into [REASON] and [ACT] spans, applying segment-specific losses to align each component with the teacher's behavior. This structure-aware supervision enables compact agents to better replicate the teacher's decision process. Experiments on ALFWorld, HotPotQA-ReAct, and WebShop show that our approach consistently outperforms token-level and imitation learning baselines, achieving significant compression with minimal performance drop. Scaling and ablation results further highlight the importance of span-level alignment for efficient and deployable agents.

cs.LG

Enhancing OLAP Resilience at LinkedIn

Real-time OLAP datastores are critical infrastructure for modern enterprises, powering interactive analytics on petabyte-scale datasets with subsecond latency requirements. As these systems become integral to service architectures, maintaining strict SLAs under failures, load spikes, and cluster changes is as important as raw performance. We present a set of resiliency mechanisms developed for Apache Pinot at LinkedIn, applicable to modern OLAP systems broadly. We introduce Query Workload Isolation (QWI), which provides workload-level CPU and memory budgeting across Pinot's broker and server tiers via fine-grained resource accounting and sub-millisecond enforcement, delivering predictable tail latency and fairness with under 1% overhead. We present Impact-Free Rebalancing for SLA-safe data movement during routine operations (e.g., upgrades, scale-out, and recovery), and Maintenance Zone Awareness to place replicas across fault domains and mitigate correlated failures. We also describe Adaptive Server Selection, which routes queries using real-time load and performance signals to avoid slow or failing nodes while preserving balanced utilization. Together, these mechanisms form a holistic resiliency framework deployed in production at LinkedIn, enabling stable query latency and high availability at scale.

cs.DB

Dual Tuning for Reasoning Efficacy-Driven Data Curation in Multimodal LLM Training

Reasoning post-training improves Large Language Models (LLMs) on complex tasks such as mathematics and coding, but its benefits across diverse multimodal tasks remains uncertain. The trend of releasing parallel "Instruct" and "Thinking" models by leading teams is both resource-intensive and user-unfriendly. Prior work finds that the gains from reasoning training are influenced by multiple factors, such as base model capabilities, task characteristics, and Chain-of-Thought (CoT) data quality. However, principled criteria for determining when reasoning post-training is beneficial and which data should support it are still lacking. In this paper, we propose Dual Tuning, a reasoning efficacy-driven data curation framework for multimodal LLMs training. Given a target task and a base model, Dual Tuning jointly evaluates whether the training data is beneficial and whether reasoning training with current CoT content yields positive gains over non-reasoning alternatives. We apply Dual Tuning across spatial, mathematical, and multi-disciplinary tasks, and further analyze how reinforcement learning and thinking patterns affect reasoning efficacy. The Dual Tuning results guide data curation by identifying data that benefit reasoning training, data better suited to direct-answer training, and data that are detrimental under both training modes. Our work provides quantitative criteria for selecting appropriate training data and matching post-training strategies.

cs.CL

When W4A4 Breaks Camouflaged Object Detection: Token-Group Dual-Constraint Activation Quantization

Camouflaged object detection (COD) segments objects that intentionally blend with the background, so predictions depend on subtle texture and boundary cues. COD is often needed under tight on-device memory and latency budgets, making low-bit inference highly desirable. However, COD is unusually hard to quantize aggressively. We study post-training W4A4 quantization of Transformer-based COD and find a task-specific cliff: heavy-tailed background tokens dominate a shared activation range, inflating the step size and pushing weak-but-structured boundary cues into the zero bin. This exposes a token-local bottleneck -- remove cross-token range domination and bound the zero-bin mass under 4-bit activations. To address this, we introduce COD-TDQ, a COD-aware Token-group Dual-constraint activation Quantization method. COD-TDQ addresses this token-local bottleneck with two coupled steps: Direct-Sum Token-Group (DSTG) assigns token-group scales to suppress cross-token range domination, and Dual-Constraint Range Projection (DCRP) projects each token-group clip range to keep the step-to-dispersion ratio and the zero-bin mass bounded. Across four COD benchmarks and two baseline models (CFRN and ESCNet), COD-TDQ consistently achieves an $S_\alpha$ score more than 0.12 higher than that of the state-of-the-art quantization method without retraining. The code is available at https://github.com/MCG-NKU/nku-model-compre.

cs.CV

Ming-Flash-Omni: A Sparse, Unified Architecture for Multimodal Perception and Generation

We propose Ming-Flash-Omni, an upgraded version of Ming-Omni, built upon a sparser Mixture-of-Experts (MoE) variant of Ling-Flash-2.0 with 100 billion total parameters, of which only 6.1 billion are active per token. This architecture enables highly efficient scaling (dramatically improving computational efficiency while significantly expanding model capacity) and empowers stronger unified multimodal intelligence across vision, speech, and language, representing a key step toward Artificial General Intelligence (AGI). Compared to its predecessor, the upgraded version exhibits substantial improvements across multimodal understanding and generation. Notably, it achieves strong performance on vision-language understanding benchmarks, with overall scores on par with Gemini 2.5 Pro, and enables seamless switching among multimodal tasks in multi-turn interactions. In speech, it achieves strong performance in contextual and dialect-aware ASR while enabling joint, continuous-generation of speech, sound, and music. In vision, it introduces generative semantic segmentation that achieves competitive standalone performance and enhances spatial control and editing consistency, alongside marked improvements in identity preservation, and high-fidelity in-image text rendering. Together, these capabilities demonstrate that a single unified model can serve as a practical foundation for general-purpose multimodal intelligence.

cs.CV

HumanSense: From Multimodal Perception to Empathetic Context-Aware Responses through Reasoning MLLMs

While Multimodal Large Language Models (MLLMs) show immense promise for achieving truly human-like interactions, progress is hindered by the lack of fine-grained evaluation frameworks for human-centered scenarios, encompassing both the understanding of complex human intentions and the provision of empathetic, context-aware responses. Here we introduce HumanSense, a comprehensive benchmark designed to evaluate the human-centered perception and interaction capabilities of MLLMs, with a particular focus on deep understanding of extended multimodal contexts and the formulation of rational feedback. Our evaluation reveals that leading MLLMs still have considerable room for improvement, particularly for advanced interaction-oriented tasks. Supplementing visual input with audio and text information yields substantial improvements, and Omni-modal models show advantages on these tasks.Furthermore, grounded in the observation that appropriate feedback stems from a contextual analysis of the interlocutor's needs and emotions, we posit that reasoning ability serves as the key to unlocking it. We devise a multi-stage, modality-progressive reinforcement learning approach, resulting in HumanSense-Omni-Reasoning, which substantially enhances performance on higher-level understanding and interactive tasks. Additionally, we observe that successful reasoning processes appear to exhibit consistent thought patterns. By designing corresponding prompts, we also enhance the performance of non-reasoning models in a training-free manner.Project page: \textcolor{brightpink}{https://digital-avatar.github.io/ai/HumanSense/}

cs.CV

RCR-Router: Efficient Role-Aware Context Routing for Multi-Agent LLM Systems with Structured Memory

Multi-agent large language model (LLM) systems have shown strong potential in complex reasoning and collaborative decision-making tasks. However, most existing coordination schemes rely on static or full-context routing strategies, which lead to excessive token consumption, redundant memory exposure, and limited adaptability across interaction rounds. We introduce RCR-Router, a modular and role-aware context routing framework designed to enable efficient, adaptive collaboration in multi-agent LLMs. To our knowledge, this is the first routing approach that dynamically selects semantically relevant memory subsets for each agent based on its role and task stage, while adhering to a strict token budget. A lightweight scoring policy guides memory selection, and agent outputs are iteratively integrated into a shared memory store to facilitate progressive context refinement. To better evaluate model behavior, we further propose an Answer Quality Score metric that captures LLM-generated explanations beyond standard QA accuracy. Experiments on three multi-hop QA benchmarks -- HotPotQA, MuSiQue, and 2WikiMultihop -- demonstrate that RCR-Router reduces token usage (up to 30%) while improving or maintaining answer quality. These results highlight the importance of structured memory routing and output-aware evaluation in advancing scalable multi-agent LLM systems.

cs.CL

Versatile Multimodal Controls for Expressive Talking Human Animation

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic generation of lip synchronization and basic gestures from audio input but also desire semantically accurate and expressive body movement that can be ``directly guided'' through text descriptions. Therefore, we present VersaAnimator, a versatile framework that synthesizes expressive talking human videos from arbitrary portrait images. Specifically, we design a motion generator that produces basic rhythmic movements from audio input and supports text-prompt control for specific actions. The generated whole-body 3D motion tokens can animate portraits of various scales, producing talking heads, half-body gestures and even leg movements for whole-body images. Besides, we introduce a multi-modal controlled video diffusion that generates photorealistic videos, where speech signals govern lip synchronization, facial expressions, and head motions while body movements are guided by the 2D poses. Furthermore, we introduce a token2pose translator to smoothly map 3D motion tokens to 2D pose sequences. This design mitigates the stiffness resulting from direct 3D to 2D conversion and enhances the details of the generated body movements. Extensive experiments shows that VersaAnimator synthesizes lip-synced and identity-preserving videos while generating expressive and semantically meaningful whole-body motions.

cs.CV

M2-Reasoning: Empowering MLLMs with Unified General and Spatial Reasoning

Recent advancements in Multimodal Large Language Models (MLLMs), particularly through Reinforcement Learning with Verifiable Rewards (RLVR), have significantly enhanced their reasoning abilities. However, a critical gap persists: these models struggle with dynamic spatial interactions, a capability essential for real-world applications. To bridge this gap, we introduce M2-Reasoning-7B, a model designed to excel in both general and spatial reasoning. Our approach integrates two key innovations: (1) a novel data pipeline that generates 294.2K high-quality data samples (168K for cold-start fine-tuning and 126.2K for RLVR), which feature logically coherent reasoning trajectories and have undergone comprehensive assessment; and (2) a dynamic multi-task training strategy with step-wise optimization to mitigate conflicts between data, and task-specific rewards for delivering tailored incentive signals. This combination of curated data and advanced training allows M2-Reasoning-7B to set a new state-of-the-art (SOTA) across 8 benchmarks, showcasing superior performance in both general and spatial reasoning domains.

cs.AI

Large Scalable Cross-Domain Graph Neural Networks for Personalized Notification at LinkedIn

Notification recommendation systems are critical to driving user engagement on professional platforms like LinkedIn. Designing such systems involves integrating heterogeneous signals across domains, capturing temporal dynamics, and optimizing for multiple, often competing, objectives. Graph Neural Networks (GNNs) provide a powerful framework for modeling complex interactions in such environments. In this paper, we present a cross-domain GNN-based system deployed at LinkedIn that unifies user, content, and activity signals into a single, large-scale graph. By training on this cross-domain structure, our model significantly outperforms single-domain baselines on key tasks, including click-through rate (CTR) prediction and professional engagement. We introduce architectural innovations including temporal modeling and multi-task learning, which further enhance performance. Deployed in LinkedIn's notification system, our approach led to a 0.10% lift in weekly active users and a 0.62% improvement in CTR. We detail our graph construction process, model design, training pipeline, and both offline and online evaluations. Our work demonstrates the scalability and effectiveness of cross-domain GNNs in real-world, high-impact applications.

cs.LG

Triton-distributed: Programming Overlapping Kernels on Distributed AI Systems with the Triton Compiler

In this report, we propose Triton-distributed, an extension of existing Triton compiler, to overcome the programming challenges in distributed AI systems. Triton-distributed is the first compiler that supports native overlapping optimizations for distributed AI workloads, providing a good coverage of existing optimizations from different frameworks. First, we integrate communication primitives compliant with the OpenSHMEM standard into the compiler. This enables programmers to utilize these primitives with a higher-level Python programming model. Second, we illustrate how to achieve complex joint optimization of computation, memory access, and communication with the assistance of the compiler. In particular, we show how to use overlapping techniques to hide latency and present our compiler-based programming methods in both single-node and multi-node scenarios. Finally, we showcase the performance of the code generated by our compiler. In a test environment with up to 64 devices, our compiler can fully utilize heterogeneous communication and computation resources to provide effective overlapping and high performance. In many cases, the performance of the generated code can even outperform hand-optimized code. Moreover, the development difficulty and the time cost for development using our compiler are far less than those of low-level programming such as CUDA/C++, which clearly demonstrates significant productivity advantages.

cs.DC

Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head Synthesis

Recent advances in diffusion models have endowed talking head synthesis with subtle expressions and vivid head movements, but have also led to slow inference speed and insufficient control over generated results. To address these issues, we propose Ditto, a diffusion-based talking head framework that enables fine-grained controls and real-time inference. Specifically, we utilize an off-the-shelf motion extractor and devise a diffusion transformer to generate representations in a specific motion space. We optimize the model architecture and training strategy to address the issues in generating motion representations, including insufficient disentanglement between motion and identity, and large internal discrepancies within the representation. Besides, we employ diverse conditional signals while establishing a mapping between motion representation and facial semantics, enabling control over the generation process and correction of the results. Moreover, we jointly optimize the holistic framework to enable streaming processing, real-time inference, and low first-frame delay, offering functionalities crucial for interactive applications such as AI assistants. Extensive experimental results demonstrate that Ditto generates compelling talking head videos and exhibits superiority in both controllability and real-time performance.

cs.CV

LokiTalk: Learning Fine-Grained and Generalizable Correspondences to Enhance NeRF-based Talking Head Synthesis

Despite significant progress in talking head synthesis since the introduction of Neural Radiance Fields (NeRF), visual artifacts and high training costs persist as major obstacles to large-scale commercial adoption. We propose that identifying and establishing fine-grained and generalizable correspondences between driving signals and generated results can simultaneously resolve both problems. Here we present LokiTalk, a novel framework designed to enhance NeRF-based talking heads with lifelike facial dynamics and improved training efficiency. To achieve fine-grained correspondences, we introduce Region-Specific Deformation Fields, which decompose the overall portrait motion into lip movements, eye blinking, head pose, and torso movements. By hierarchically modeling the driving signals and their associated regions through two cascaded deformation fields, we significantly improve dynamic accuracy and minimize synthetic artifacts. Furthermore, we propose ID-Aware Knowledge Transfer, a plug-and-play module that learns generalizable dynamic and static correspondences from multi-identity videos, while simultaneously extracting ID-specific dynamic and static features to refine the depiction of individual characters. Comprehensive evaluations demonstrate that LokiTalk delivers superior high-fidelity results and training efficiency compared to previous methods. The code will be released upon acceptance.

cs.CV

Geometric constellation shaping for wireless optical intensity channels: An information-theoretic approach

A simple geometric shaping method is proposed for optical wireless communication systems based on intensity modulation and direct detection (IM/DD) from an information-theoretic perspective. Constellations consisting of equiprobable levels with exponential-like distribution are obtained, which possesses asymptotic optimality in the sense that the high-SNR capacity of average-intensity constrained optical intensity channel can be approached by such constellations with increasing size. All $2^b$ levels ($b\in\mathbb N$) of the obtained constellation can be represented by a basic level and $b+2$ bits, thereby reducing the required resolution of the digital-to-analog converter (DAC) without affecting the asymptotic optimality. Achievable information rate evaluations verify the asymptotic optimality. As an example, error performance results of a simple $16$-level LDPC coded modulation scheme show that a shaping gain of $0.65$ dB can be obtained by applying the proposed constellation design. This method can also be applied to more specific IM/DD channel models, since it only requires a near-optimal continuous input distribution.

cs.IT

A Global Wavelet Based Bootstrapped Test of Covariance Stationarity

We propose a covariance stationarity test for an otherwise dependent and possibly globally non-stationary time series. We work in a generalized version of the new setting in Jin, Wang and Wang (2015), who exploit Walsh (1923) functions in order to compare sub-sample covariances with the full sample counterpart. They impose strict stationarity under the null, only consider linear processes under either hypothesis in order to achieve a parametric estimator for an inverted high dimensional asymptotic covariance matrix, and do not consider any other orthonormal basis. Conversely, we work with a general orthonormal basis under mild conditions that include Haar wavelet and Walsh functions; and we allow for linear or nonlinear processes with possibly non-iid innovations. This is important in macroeconomics and finance where nonlinear feedback and random volatility occur in many settings. We completely sidestep asymptotic covariance matrix estimation and inversion by bootstrapping a max-correlation difference statistic, where the maximum is taken over the correlation lag $h$ and basis generated sub-sample counter $k$ (the number of systematic samples). We achieve a higher feasible rate of increase for the maximum lag and counter $\mathcal{H}_{T}$ and $\mathcal{K}_{T}$. Of particular note, our test is capable of detecting breaks in variance, and distant, or very mild, deviations from stationarity.

math.ST

Learning Transferable Negative Prompts for Out-of-Distribution Detection

Existing prompt learning methods have shown certain capabilities in Out-of-Distribution (OOD) detection, but the lack of OOD images in the target dataset in their training can lead to mismatches between OOD images and In-Distribution (ID) categories, resulting in a high false positive rate. To address this issue, we introduce a novel OOD detection method, named 'NegPrompt', to learn a set of negative prompts, each representing a negative connotation of a given class label, for delineating the boundaries between ID and OOD images. It learns such negative prompts with ID data only, without any reliance on external outlier data. Further, current methods assume the availability of samples of all ID classes, rendering them ineffective in open-vocabulary learning scenarios where the inference stage can contain novel ID classes not present during training. In contrast, our learned negative prompts are transferable to novel class labels. Experiments on various ImageNet benchmarks show that NegPrompt surpasses state-of-the-art prompt-learning-based OOD detection methods and maintains a consistent lead in hard OOD detection in closed- and open-vocabulary classification scenarios. Code is available at https://github.com/mala-lab/negprompt.

cs.CV

Learning Dynamic Tetrahedra for High-Quality Talking Head Synthesis

Recent works in implicit representations, such as Neural Radiance Fields (NeRF), have advanced the generation of realistic and animatable head avatars from video sequences. These implicit methods are still confronted by visual artifacts and jitters, since the lack of explicit geometric constraints poses a fundamental challenge in accurately modeling complex facial deformations. In this paper, we introduce Dynamic Tetrahedra (DynTet), a novel hybrid representation that encodes explicit dynamic meshes by neural networks to ensure geometric consistency across various motions and viewpoints. DynTet is parameterized by the coordinate-based networks which learn signed distance, deformation, and material texture, anchoring the training data into a predefined tetrahedra grid. Leveraging Marching Tetrahedra, DynTet efficiently decodes textured meshes with a consistent topology, enabling fast rendering through a differentiable rasterizer and supervision via a pixel loss. To enhance training efficiency, we incorporate classical 3D Morphable Models to facilitate geometry learning and define a canonical space for simplifying texture learning. These advantages are readily achievable owing to the effective geometric representation employed in DynTet. Compared with prior works, DynTet demonstrates significant improvements in fidelity, lip synchronization, and real-time performance according to various metrics. Beyond producing stable and visually appealing synthesis videos, our method also outputs the dynamic meshes which is promising to enable many emerging applications.

cs.CV