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Tianyi Gui

Publications and source records attributed to Tianyi Gui.

3 recordsLinked to original sources

ReWorld: An Interactive World Model with Long-Horizon Memory

An interactive world model must follow the user's actions, remember the places it has shown, and stream in real time. The tension is structural: control wants a short horizon, memory wants an unbounded one. ReWorld separates the two during training and bounds them at inference. Mixed per-head attention windows confine most heads to the recent past while a small set of global heads attends over the entire history, and random head routing keeps either capability from binding to particular heads; random chunk dropping makes sparse histories in-distribution. At inference the whole past lives under a fixed budget: a bounded KV cache backed by a pose-indexed landmark bank, from which the model retrieves the landmarks nearest the current pose. A metric-scale-aligned data engine places eight sources -- Unreal-rendered fly-throughs, game roaming, and real-world footage -- on one physical action scale, so the same key press moves the camera the same distance in every source, and palindrome trajectories supply the revisit evidence that memory training needs. Distribution-matching distillation confined to a LoRA adapter then compresses sampling to four steps: one backbone serves both a high-fidelity multi-step mode and a real-time interactive one, streaming 704x1280 video across photorealistic, game-style, and stylized worlds. Under a three-axis protocol covering action following, long-horizon recall, and video quality, against six recent interactive world models it attains the best control fidelity ($11.95^\circ$ rotation error and the best camera-motion consistency) and the best generation quality; and on minute-long out-and-back rollouts ($64$\,s, $384$ latents), its fixed 12-chunk cache still regenerates the starting view -- at rollout lengths where a sliding window has long evicted the evidence and full-KV attention runs out of memory.

cs.AI

AdPO: Enhancing the Adversarial Robustness of Large Vision-Language Models with Preference Optimization

Large Vision-Language Models (LVLMs), such as GPT-4o and LLaVA, have recently witnessed remarkable advancements and are increasingly being deployed in real-world applications. However, inheriting the sensitivity of visual neural networks, LVLMs remain vulnerable to adversarial attacks, which can result in erroneous or malicious outputs. While existing efforts utilize adversarial fine-tuning to enhance robustness, they often suffer from performance degradation on clean inputs. In this paper, we proposes AdPO, a novel adversarial defense strategy for LVLMs based on preference optimization. For the first time, we reframe adversarial training as a preference optimization problem, aiming to enhance the model's preference for generating normal outputs on clean inputs while rejecting the potential misleading outputs for adversarial examples. Notably, AdPO achieves this by solely modifying the image encoder, e.g., CLIP ViT, resulting in superior clean and adversarial performance in a variety of downsream tasks. Considering that training involves large language models (LLMs), the computational cost increases significantly. We validate that training on smaller LVLMs and subsequently transferring to larger models can achieve competitive performance while maintaining efficiency comparable to baseline methods. Our comprehensive experiments confirm the effectiveness of the proposed AdPO, which provides a novel perspective for future adversarial defense research.

cs.CV

Wan: Open and Advanced Large-Scale Video Generative Models

This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in generative capabilities through a series of innovations, including our novel VAE, scalable pre-training strategies, large-scale data curation, and automated evaluation metrics. These contributions collectively enhance the model's performance and versatility. Specifically, Wan is characterized by four key features: Leading Performance: The 14B model of Wan, trained on a vast dataset comprising billions of images and videos, demonstrates the scaling laws of video generation with respect to both data and model size. It consistently outperforms the existing open-source models as well as state-of-the-art commercial solutions across multiple internal and external benchmarks, demonstrating a clear and significant performance superiority. Comprehensiveness: Wan offers two capable models, i.e., 1.3B and 14B parameters, for efficiency and effectiveness respectively. It also covers multiple downstream applications, including image-to-video, instruction-guided video editing, and personal video generation, encompassing up to eight tasks. Consumer-Grade Efficiency: The 1.3B model demonstrates exceptional resource efficiency, requiring only 8.19 GB VRAM, making it compatible with a wide range of consumer-grade GPUs. Openness: We open-source the entire series of Wan, including source code and all models, with the goal of fostering the growth of the video generation community. This openness seeks to significantly expand the creative possibilities of video production in the industry and provide academia with high-quality video foundation models. All the code and models are available at https://github.com/Wan-Video/Wan2.1.

cs.CV