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Tianyi Zhang

Publications and source records attributed to Tianyi Zhang.

At least 163 records · Page 9Linked to original sources

Algorithm Design and Comparative Test of Natural Gradient Gaussian Approximation Filter

Popular Bayes filters typically rely on linearization techniques such as Taylor series expansion and stochastic linear regression to use the structure of standard Kalman filter. These techniques may introduce large estimation errors in nonlinear and non-Gaussian systems. This paper overviews a recent breakthrough in filtering algorithm design called \textit{N}atural Gr\textit{a}dient Gaussia\textit{n} Appr\textit{o}ximation (NANO) filter and compare its performance over a large class of nonlinear filters. The NANO filter interprets Bayesian filtering as solutions to two distinct optimization problems, which allows to define optimal Gaussian approximation and derive its corresponding extremum conditions. The algorithm design still follows the two-step structure of Bayes filters. In the prediction step, NANO filter calculates the first two moments of the prior distribution, and this process is equivalent to a moment-matching filter. In the update step, natural gradient descent is employed to directly minimize the objective of the update step, thereby avoiding errors caused by model linearization. Comparative tests are conducted on four classic systems, including the damped linear oscillator, sequence forecasting, modified growth model, and robot localization, under Gaussian, Laplace, and Beta noise to evaluate the NANO filter's capability in handling nonlinearity. Additionally, we validate the NANO filter's robustness to data outliers using a satellite attitude estimation example. It is observed that the NANO filter outperforms popular Kalman filters family such as extended Kalman filter (EKF), unscented Kalman filter (UKF), iterated extended Kalman filter (IEKF) and posterior linearization filter (PLF), while having similar computational burden.

eess.SY↗

Paths and Intersections: Exact Emulators for Planar Graphs

We study vertex sparsification for preserving distances in planar graphs. Given an edge-weighted planar graph with $k$ terminals, the goal is to construct an emulator, which is a smaller edge-weighted planar graph that contains the terminals and exactly preserves the pairwise distances between them. We construct exact planar emulators of size $O(f^2k^2)$ in the setting where terminals lie on $f$ faces in the planar embedding of the input graph. Our result generalizes and interpolates between the previous results of Chang and Ophelders and Goranci, Henzinger, and Peng which is an $O(k^2)$ bound in the setting where all terminals lie on a single face (i.e., $f=1$), and the result of Krauthgamer, Nguyen, and Zondiner, which is an $O(k^4)$ bound for the general case (i.e., $f=k$). Our construction follows a recent new way of analyzing graph structures, by viewing graphs as paths and their intersections, which we believe is of independent interest.

cs.DS↗

On some notions of rank for matrices over tracts

Given a tract $F$ in the sense of Baker and Bowler and a matrix $A$ with entries in $F$, we define several notions of rank for $A$. In this way, we are able to unify and find conceptually satisfying proofs for various results about ranks of matrices that one finds scattered throughout the literature.

math.CO↗

CoVE: Compressed Vocabulary Expansion Makes Better LLM-based Recommender Systems

Recommender systems play a pivotal role in providing relevant content to users. With the rapid development of large language models (LLMs), researchers have begun utilizing LLMs to build more powerful recommender systems. However, existing approaches that focus on aligning LLMs with recommendation tasks do not fully leverage their sequential information processing capabilities, leading to suboptimal performance. In this paper, we propose a novel system called compressed vocabulary expansion (CoVE). In CoVE, each item is assigned a unique ID within the expanded vocabulary. Our framework effectively capitalizes on sequence understanding abilities of LLMs, significantly enhancing their performance on recommendation tasks. Additionally, we compress the embedding layer, making CoVE practical for large-scale industrial applications. The effectiveness and performance of CoVE are demonstrated through comprehensive experiments on multiple recommendation datasets and comparisons with prior works. Our code can be found at https://github.com/HaochenZhang717/CoVE-official-Repo.

cs.IR↗

Multi-modal Traffic Scenario Generation for Autonomous Driving System Testing

Autonomous driving systems (ADS) require extensive testing and validation before deployment. However, it is tedious and time-consuming to construct traffic scenarios for ADS testing. In this paper, we propose TrafficComposer, a multi-modal traffic scenario construction approach for ADS testing. TrafficComposer takes as input a natural language (NL) description of a desired traffic scenario and a complementary traffic scene image. Then, it generates the corresponding traffic scenario in a simulator, such as CARLA and LGSVL. Specifically, TrafficComposer integrates high-level dynamic information about the traffic scenario from the NL description and intricate details about the surrounding vehicles, pedestrians, and the road network from the image. The information from the two modalities is complementary to each other and helps generate high-quality traffic scenarios for ADS testing. On a benchmark of 120 traffic scenarios, TrafficComposer achieves 97.0% accuracy, outperforming the best-performing baseline by 7.3%. Both direct testing and fuzz testing experiments on six ADSs prove the bug detection capabilities of the traffic scenarios generated by TrafficComposer. These scenarios can directly discover 37 bugs and help two fuzzing methods find 33%--124% more bugs serving as initial seeds.

cs.SE↗

Sentence-level Reward Model can Generalize Better for Aligning LLM from Human Preference

Learning reward models from human preference datasets and subsequently optimizing language models via reinforcement learning has emerged as a fundamental paradigm for aligning LLMs with human preferences. The performance of the reward model plays a crucial role in the effectiveness of alignment. Previous reward models operate at a coarse-grained level, requiring the generation of a complete response to obtain a reward value. The sparse reward may present challenges for downstream reinforcement learning. While recent efforts have attempted to learn token-level reward models, the lack of explicit semantic information makes it difficult to model the credit of every individual token. In this paper, we propose assigning scores to every sentence, introducing an intermediate-grained reward model. By segmenting the complete response into sentences and applying differential operations to reward output at the start and end positions of each sentence, we can effectively model the rewards of sentences. Moreover, a novel attention mechanism is introduced to aggregate the scores of all sentences into a response-level score, which allows it to be trained using the Bradley-Terry model. On common benchmarks, our method outperforms the response-level reward model by 2.7% on RewardBench (for reward modeling evaluation) and surpasses all baselines on AlpacaEval (for alignment evaluation).

cs.CL↗

Incorporating Uncertainty-Guided and Top-k Codebook Matching for Real-World Blind Image Super-Resolution

Recent advancements in codebook-based real image super-resolution (SR) have shown promising results in real-world applications. The core idea involves matching high-quality image features from a codebook based on low-resolution (LR) image features. However, existing methods face two major challenges: inaccurate feature matching with the codebook and poor texture detail reconstruction. To address these issues, we propose a novel Uncertainty-Guided and Top-k Codebook Matching SR (UGTSR) framework, which incorporates three key components: (1) an uncertainty learning mechanism that guides the model to focus on texture-rich regions, (2) a Top-k feature matching strategy that enhances feature matching accuracy by fusing multiple candidate features, and (3) an Align-Attention module that enhances the alignment of information between LR and HR features. Experimental results demonstrate significant improvements in texture realism and reconstruction fidelity compared to existing methods. We will release the code upon formal publication.

cs.CV↗

A Systematic Investigation on Deep Learning-Based Omnidirectional Image and Video Super-Resolution

Omnidirectional image and video super-resolution is a crucial research topic in low-level vision, playing an essential role in virtual reality and augmented reality applications. Its goal is to reconstruct high-resolution images or video frames from low-resolution inputs, thereby enhancing detail preservation and enabling more accurate scene analysis and interpretation. In recent years, numerous innovative and effective approaches have been proposed, predominantly based on deep learning techniques, involving diverse network architectures, loss functions, projection strategies, and training datasets. This paper presents a systematic review of recent progress in omnidirectional image and video super-resolution, focusing on deep learning-based methods. Given that existing datasets predominantly rely on synthetic degradation and fall short in capturing real-world distortions, we introduce a new dataset, 360Insta, that comprises authentically degraded omnidirectional images and videos collected under diverse conditions, including varying lighting, motion, and exposure settings. This dataset addresses a critical gap in current omnidirectional benchmarks and enables more robust evaluation of the generalization capabilities of omnidirectional super-resolution methods. We conduct comprehensive qualitative and quantitative evaluations of existing methods on both public datasets and our proposed dataset. Furthermore, we provide a systematic overview of the current status of research and discuss promising directions for future exploration. All datasets, methods, and evaluation metrics introduced in this work are publicly available and will be regularly updated. Project page: https://github.com/nqian1/Survey-on-ODISR-and-ODVSR.

cs.CV↗

Uncertainty-Based Extensible Codebook for Discrete Federated Learning in Heterogeneous Data Silos

Federated learning (FL), aimed at leveraging vast distributed datasets, confronts a crucial challenge: the heterogeneity of data across different silos. While previous studies have explored discrete representations to enhance model generalization across minor distributional shifts, these approaches often struggle to adapt to new data silos with significantly divergent distributions. In response, we have identified that models derived from FL exhibit markedly increased uncertainty when applied to data silos with unfamiliar distributions. Consequently, we propose an innovative yet straightforward iterative framework, termed \emph{Uncertainty-Based Extensible-Codebook Federated Learning (UEFL)}. This framework dynamically maps latent features to trainable discrete vectors, assesses the uncertainty, and specifically extends the discretization dictionary or codebook for silos exhibiting high uncertainty. Our approach aims to simultaneously enhance accuracy and reduce uncertainty by explicitly addressing the diversity of data distributions, all while maintaining minimal computational overhead in environments characterized by heterogeneous data silos. Extensive experiments across multiple datasets demonstrate that UEFL outperforms state-of-the-art methods, achieving significant improvements in accuracy (by 3\%--22.1\%) and uncertainty reduction (by 38.83\%--96.24\%). The source code is available at https://github.com/destiny301/uefl.

cs.LG↗

A Training-Free Length Extrapolation Approach for LLMs: Greedy Attention Logit Interpolation (GALI)

Transformer-based Large Language Models (LLMs) struggle with inputs exceeding their training context window due to positional out-of-distribution (O.O.D.) issues that disrupt attention. Existing solutions, including fine-tuning and training-free methods, face challenges like inefficiency, redundant interpolation, logit outliers, or loss of local positional information. We propose Greedy Attention Logit Interpolation (GALI), a training-free method that improves length extrapolation by greedily reusing pretrained positional intervals and interpolating attention logit to eliminate outliers. GALI achieves stable and superior performance across a wide range of long-context tasks without requiring input-length-specific tuning. Our analysis further reveals that LLMs interpret positional intervals unevenly and that restricting interpolation to narrower ranges improves performance, even on short-context tasks. GALI represents a step toward more robust and generalizable long-text processing in LLMs. Our implementation of GALI, along with the experiments from our paper, is open-sourced at https://github.com/adlnlp/Gali.

cs.CL↗

Bi-Manual Joint Camera Calibration and Scene Representation

Robot manipulation, especially bimanual manipulation, often requires setting up multiple cameras on multiple robot manipulators. Before robot manipulators can generate motion or even build representations of their environments, the cameras rigidly mounted to the robot need to be calibrated. Camera calibration is a cumbersome process involving collecting a set of images, with each capturing a pre-determined marker. In this work, we introduce the Bi-Manual Joint Calibration and Representation Framework (Bi-JCR). Bi-JCR enables multiple robot manipulators, each with cameras mounted, to circumvent taking images of calibration markers. By leveraging 3D foundation models for dense, marker-free multi-view correspondence, Bi-JCR jointly estimates: (i) the extrinsic transformation from each camera to its end-effector, (ii) the inter-arm relative poses between manipulators, and (iii) a unified, scale-consistent 3D representation of the shared workspace, all from the same captured RGB image sets. The representation, jointly constructed from images captured by cameras on both manipulators, lives in a common coordinate frame and supports collision checking and semantic segmentation to facilitate downstream bimanual coordination tasks. We empirically evaluate the robustness of Bi-JCR on a variety of tabletop environments, and demonstrate its applicability on a variety of downstream tasks.

cs.RO↗

Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces

The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding abilities, but also integrate visual-spatial reasoning and physical interaction capabilities. Nevertheless,existing methods struggle to unify these capabilities due to their fundamental differences.In this paper, we present the Visual Embodied Brain (VeBrain), a unified framework for perception, reasoning, and control in real world. VeBrain reformulates robotic control into common text-based MLLM tasks in the 2D visual space, thus unifying the objectives and mapping spaces of different tasks. Then, a novel robotic adapter is proposed to convert textual control signals from MLLMs to motion policies of real robots. From the data perspective, we further introduce VeBrain-600k, a high-quality instruction dataset encompassing various capabilities of VeBrain. In VeBrain-600k, we take hundreds of hours to collect, curate and annotate the data, and adopt multimodal chain-of-thought(CoT) to mix the different capabilities into a single conversation. Extensive experiments on 13 multimodal benchmarks and 5 spatial intelligence benchmarks demonstrate the superior performance of VeBrain to existing MLLMs like Qwen2.5-VL. When deployed to legged robots and robotic arms, VeBrain shows strong adaptability, flexibility, and compositional capabilities compared to existing methods. For example, compared to Qwen2.5-VL, VeBrain not only achieves substantial gains on MMVet by +5.6%, but also excels in legged robot tasks with +50% average gains.

cs.CV↗

Design and Implementation of ARA Wireless Living Lab for Rural Broadband and Applications

Addressing the broadband gap between rural and urban regions requires rural-focused wireless research and innovation. In the meantime, rural regions provide rich, diverse use cases of advanced wireless, and they offer unique real-world settings for piloting applications that advance the frontiers of wireless systems (e.g., teleoperation of ground and aerial vehicles). To fill the broadband gap and to leverage the unique opportunities that rural regions provide for piloting advanced wireless applications, we design and implement the ARA wireless living lab for research and innovation in rural wireless systems and their applications in precision agriculture, community services, and so on. ARA focuses on the unique community, application, and economic context of rural regions, and it features the first-of-its-kind, real-world deployment of long-distance, high-capacity terrestrial wireless x-haul and access platforms as well as low-earth-orbit (LEO) satellite communications platforms across a rural area of diameter over 30 km. With both software-defined radios and programmable COTS systems, and through effective orchestration of these wireless resources with fiber as well as compute resources embedded end-to-end across user equipment (UE), base stations (BS), edge, and cloud, including support for Bring Your Own Device (BYOD), ARA offers programmability, performance, robustness, and heterogeneity at the same time, thus enabling rural-focused co-evolution of wireless and applications while helping advance the frontiers of wireless systems in domains such as Open RAN, NextG, and agriculture applications.

cs.NI↗

From Single Images to Motion Policies via Video-Generation Environment Representations

Autonomous robots typically need to construct representations of their surroundings and adapt their motions to the geometry of their environment. Here, we tackle the problem of constructing a policy model for collision-free motion generation, consistent with the environment, from a single input RGB image. Extracting 3D structures from a single image often involves monocular depth estimation. Developments in depth estimation have given rise to large pre-trained models such as DepthAnything. However, using outputs of these models for downstream motion generation is challenging due to frustum-shaped errors that arise. Instead, we propose a framework known as Video-Generation Environment Representation (VGER), which leverages the advances of large-scale video generation models to generate a moving camera video conditioned on the input image. Frames of this video, which form a multiview dataset, are then input into a pre-trained 3D foundation model to produce a dense point cloud. We then introduce a multi-scale noise approach to train an implicit representation of the environment structure and build a motion generation model that complies with the geometry of the representation. We extensively evaluate VGER over a diverse set of indoor and outdoor environments. We demonstrate its ability to produce smooth motions that account for the captured geometry of a scene, all from a single RGB input image.

cs.RO↗

Distributional Soft Actor-Critic with Harmonic Gradient for Safe and Efficient Autonomous Driving in Multi-lane Scenarios

Reinforcement learning (RL), known for its self-evolution capability, offers a promising approach to training high-level autonomous driving systems. However, handling constraints remains a significant challenge for existing RL algorithms, particularly in real-world applications. In this paper, we propose a new safety-oriented training technique called harmonic policy iteration (HPI). At each RL iteration, it first calculates two policy gradients associated with efficient driving and safety constraints, respectively. Then, a harmonic gradient is derived for policy updating, minimizing conflicts between the two gradients and consequently enabling a more balanced and stable training process. Furthermore, we adopt the state-of-the-art DSAC algorithm as the backbone and integrate it with our HPI to develop a new safe RL algorithm, DSAC-H. Extensive simulations in multi-lane scenarios demonstrate that DSAC-H achieves efficient driving performance with near-zero safety constraint violations.

cs.RO↗

TARGET: Automated Scenario Generation from Traffic Rules for Testing Autonomous Vehicles via Validated LLM-Guided Knowledge Extraction

Recent incidents with autonomous vehicles highlight the need for rigorous testing to ensure safety and robustness. Constructing test scenarios for autonomous driving systems (ADSs), however, is labor-intensive. We propose TARGET, an end-to-end framework that automatically generates test scenarios from traffic rules. To address complexity, we leverage a Large Language Model (LLM) to extract knowledge from traffic rules. To mitigate hallucinations caused by large context during input processing, we introduce a domain-specific language (DSL) designed to be syntactically simple and compositional. This design allows the LLM to learn and generate test scenarios in a modular manner while enabling syntactic and semantic validation for each component. Based on these validated representations, TARGET synthesizes executable scripts to render scenarios in simulation. Evaluated seven ADSs with 284 scenarios derived from 54 traffic rules, TARGET uncovered 610 rule violations, collisions, and other issues. For each violation, TARGET generates scenario recordings and detailed logs, aiding root cause analysis. Two identified issues were confirmed by ADS developers: one linked to an existing bug report and the other to limited ADS functionality.

cs.SE↗

Enhancing Code Generation via Bidirectional Comment-Level Mutual Grounding

Large Language Models (LLMs) have demonstrated unprecedented capability in code generation. However, LLM-generated code is still plagued with a wide range of functional errors, especially for complex programming tasks that LLMs have not seen before. Recent studies have shown that developers often struggle with inspecting and fixing incorrect code generated by LLMs, diminishing their productivity and trust in LLM-based code generation. Inspired by the mutual grounding theory in communication, we propose an interactive approach that leverages code comments as a medium for developers and LLMs to establish a shared understanding. Our approach facilitates iterative grounding by interleaving code generation, inline comment generation, and contextualized user feedback through editable comments to align generated code with developer intent. We evaluated our approach on two popular benchmarks and demonstrated that our approach significantly improved multiple state-of-the-art LLMs, e.g., 17.1% pass@1 improvement for code-davinci-002 on HumanEval. Furthermore, we conducted a user study with 12 participants in comparison to two baselines: (1) interacting with GitHub Copilot, and (2) interacting with a multi-step code generation paradigm called Multi-Turn Program Synthesis. Participants completed the given programming tasks 16.7% faster and with 10.5% improvement in task success rate when using our approach. Both results show that interactively refining code comments enables the collaborative establishment of mutual grounding, leading to more accurate code generation and higher developer confidence.

cs.SE↗