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Tianyi Zhou

Publications and source records attributed to Tianyi Zhou.

At least 37 records · Page 2Linked to original sources

Representing Visual Evidence for Item Difficulty Prediction: Visual Textualization and Image-Native Modeling

Predicting item difficulty from content can provide an initial estimate for newly developed questions before sufficient student responses are available. Existing approaches typically represent the question stem and answer choices as text. When mathematics items contain visual components, a common pipeline first textualizes that evidence and then applies a text predictor. We ask: how should visual evidence be represented for item difficulty prediction? We compare question text alone, visual textualization, which expresses visual evidence in language, and image-native modeling, which retains the original image. Using Eedi items with difficulty calibrated from student responses, we train large language models (LLMs) and vision-language models (VLMs) directly for difficulty regression. Both visual interfaces achieve the lowest point estimates, although the leading systems cannot be reliably ordered. Open-VLM textualization yields lower RMSE point estimates for all evaluated LLMs, while broader adaptation does so for all image-native VLMs. Test-time interventions show dependence on the paired full-item image, but do not isolate the additional visual component. The two visual interfaces also make partially complementary item-level errors and differ substantially in computational workflow. Thus, textualization should not be treated as the only practical interface: image-native modeling is a competitive alternative whose effectiveness depends on how the VLM is adapted.

cs.CL↗

Weak-to-Strong On-Policy Distillation

On-policy distillation (OPD), which aligns a student with the teacher's token-level distribution on the student's own rollouts, is an effective paradigm for transferring capabilities across LLMs. Prevailing approaches assume a teacher at least as capable as the student: they either distill a larger model into a smaller one, which fails at the frontier where no larger teacher exists, or consolidate multiple domain experts trained from a shared base, which requires costly training at the student's scale. We introduce Weak-to-Strong On-Policy Distillation (W2S-OPD), a simple yet effective OPD framework that improves the strong student by distilling from multiple weak models. W2S-OPD constructs a proxy teacher in logit space from a contrast pair of a positive and a negative model, both smaller than the student and cheap to obtain. Their logit difference isolates the capability direction, which is added to the student's own base model, yielding a proxy teacher that couples this direction while staying distributionally adjacent to the student. The student then distills it by minimizing the per-token reverse KL on its own rollouts. We instantiate the contrast pair as i) a post-RL expert against its pre-RL initialization, isolating the skill RL instills, ii) a larger against a smaller base model, isolating the capability from scale, and iii) a small base model with correct versus wrong hints, isolating the instance-level direction toward the solution. Across four math and three code benchmarks, W2S-OPD outperforms OPD, enables the student to surpass the domain teacher, and keeps improving the student even when every supervision source is weaker. Analysis shows different contrasts yield distinct signals: the post-RL and hint contrasts emphasize reasoning frameworks, while the scale contrast emphasizes the solving procedure. Our code will be available at https://github.com/Yu-Fangxu/W2S-OPD.

cs.LG↗

Reinforcement Learning with Evolving Rubrics as Rewards for Audio Reasoning

Audio reasoning is essential for machine understanding of the acoustic world. Reinforcement learning with verifiable rewards can elicit such reasoning, yet existing reward designs are complementary in their limitations: outcome-based rewards supervise only the final answer and let the model reach it without attending to the audio, whereas process-based rewards score the reasoning itself but rely on coarse, hand-crafted, and fixed criteria that neither adapt to each question nor stay grounded in the acoustic evidence. Moreover, questions differ in what they demand, with some hinging on perception and others on multi-step reasoning, and any static criterion weakens as the policy improves. Supervising the reasoning process with fine-grained, audio-grounded, and adaptive rewards is therefore crucial, yet challenging since such rewards are impractical to design by hand for every sample. To this end, we introduce AudioRubrics, a reinforcement learning framework that supervises audio reasoning with self-evolving, audio-grounded rubric rewards. AudioRubrics synthesizes per-sample rubrics from the raw waveform and, conditioned on the model's own rollouts, regenerates and reweights criteria per group, supplying a continuous learning signal that keeps targeting the current policy's weaknesses as static criteria saturate. Comprehensive evaluations across three audio reasoning benchmarks reveal that AudioRubrics substantially outperforms a wide range of open-source and training-based baselines. Furthermore, our analysis shows that the gains scale with the capability of the rubric generator and judge, and AudioRubrics converges to a stable reasoning length that avoids both degenerate collapse and unbounded growth. The improvement in audio perception further demonstrates the effectiveness of anchoring supervision in the acoustic evidence. Our project page is available at https://audiorubrics.github.io.

cs.SD↗

Do Prompt-Elicited Trajectories Reflect Training-Time Reward Hacking? A Systematic Study on Monitoring Training-Time Reward Hacking in Code Generation

Reward hacking in code generation, where models exploit evaluation loopholes to obtain high reward without correctly solving the intended task, poses a critical challenge for Reinforcement Learning (RL) and the deployment of reasoning models. Existing studies often rely on explicitly prompted hacking trajectories, but it remains unclear whether monitors trained on such data can detect reward hacks that arise without direct hacking instructions during RL training. In this work, we introduce Trace-and-Amplify, a framework for scalable curation of reward-hacking trajectories that arise during RL training without explicit hacking instructions. The framework uses unit-test tracers to identify hacking solutions when they occur and retains such trajectories for monitor training and evaluation. Through controlled comparisons between monitors trained on prompt-elicited hacking trajectories and training-time reward-hacking trajectories collected by Trace-and-Amplify, we find that \textbf{(1) prompt-elicited-data-trained monitors often fail to generalize to trajectories curated by our framework}, and \textbf{(2) monitors trained on our Trace-and-Amplify trajectories demonstrate stronger generalizability to unseen hacking types}. Our results indicate that prompted reward hacking data may not fully reflect training-time reward-hacking behaviors, and that relying solely on these data can lead to misleading conclusions. Codebase is available at https://github.com/LichenLillc/CoTMonitoring.git

cs.LG↗

Crowd4D: Scene-Aware Monocular 4D Crowd Reconstruction

Recovering scene-consistent 4D crowd motion from monocular video in large-scale scenes remains challenging due to severe depth ambiguity and complex scene geometry. Existing monocular crowd reconstruction methods typically rely on single-plane assumptions, leading to unreliable metric scale and spatial drift under complex terrain. We propose Crowd4D, the first scene-aware 4D crowd reconstruction framework that jointly optimizes the crowd and scene from a monocular RGB video in large-scale scenes. Crowd4D explicitly incorporates scene geometry and ensures consistency across image and scene spaces via a multi-stage optimization strategy. A key bottleneck of this task lies in accurate human-scene alignment, particularly in scale and position. However, human and scene reconstructions are typically decoupled. To address this, we introduce the Human-Scene Interaction Proxy, abbreviated as HSIP, as an intermediate representation derived from Scene Interaction Point Clouds and a Scene Interaction Surface, abbreviated as SIPC and SIS. These representations encode explicit scene-aware geometric priors and redefine the optimization space for large-scale monocular 4D crowd reconstruction. To further improve temporal stability under occlusions, we introduce Crowd Structural Coherence Regularization, abbreviated as CSCR, which leverages HSIP-based spatial priors to impose soft temporal consistency on pairwise relative displacements and directions within local crowd neighborhoods. Extensive experiments demonstrate that Crowd4D consistently outperforms existing state-of-the-art methods and enables robust monocular 4D crowd reconstruction in complex, large-scale real-world scenes.

cs.CV↗

TSRouter: Dynamic Modality-Model Selection for Time Series Reasoning

Time series reasoning is essential for real-world problem-solving. While both Large Language Models (LLMs) and Vision-Language Models (VLMs) can reason about time-series data, their capabilities are complementary: LLMs process time series as text sequences and thus preserve exact numerical understanding, but struggle with global patterns, whereas VLMs efficiently capture these patterns by visualizing time series but may lose fine-grained details. Moreover, models vary significantly in task-specific expertise and inference costs. Dynamically selecting the most suitable modality and model for each query is therefore crucial, yet challenging because it requires modeling the complex interactions among tasks, queries, modalities, and models, which carry rich contextual signals. To this end, we introduce TSRouter, a graph-based dynamic routing framework. TSRouter constructs a heterogeneous graph of task, query, modality, and model nodes to contextualize the interactions among query characteristics, modality attributes, and model capabilities. TSRouter formulates routing as a candidate scoring problem, where each modality-model pair is evaluated based on user-defined performance-cost preferences to select the optimal candidate. Comprehensive evaluations on 4 distinct time series reasoning tasks reveal that TSRouter substantially outperforms diverse baselines with 16\% to 46\% relative improvements. Furthermore, TSRouter demonstrates robust zero-shot plug-and-play generalization to unseen models and novel tasks and preserves high performance while reducing computational overhead through cost-aware optimization. Our code is available at https://github.com/tianyi-lab/TSRouter.

cs.LG↗

InfoFlow KV: Information-Flow-Aware KV Recomputation for Long Context

Retrieval-augmented generation (RAG) for long-context question answering is bottlenecked by inference-time prefilling over large retrieved contexts. A common strategy is to precompute key-value (KV) caches for individual documents and selectively recompute a small subset of tokens to restore global causal dependencies, but existing methods rely on heuristics or representation discrepancies without modeling whether selected tokens can effectively influence generation. We cast selective KV recomputation as an information flow problem and show that a simple attention-norm signal from the query reliably identifies tokens that are both semantically relevant and structurally positioned to propagate information, when computed under an inference-consistent RoPE geometry. We therefore reconstruct global positional assignments for retrieved chunks and introduce an information-flow-guided chunk reordering strategy. Experiments on Large Language Model and Vision-Language Model benchmarks demonstrate consistent gains over prior methods under comparable latency.

cs.LG↗

Survey on Lattice Gas Models on 2D Lattices: Critical Behavior of Closed Trajectories

Lorentz lattice gases (LLGs) are discrete-time transport models in which a point particle moves ballistically between lattice sites and is scattered by randomly placed, quenched local scatterers such as ``rotators'' or ``mirrors.'' Despite the elementary update rules, LLGs exhibit rich dynamical regimes: typically, trajectories close quickly and the distribution of loop lengths has exponential tails, but at special concentrations of scatterers one observes critical behavior with scale-free statistics and fractal geometry. This survey focuses on the critical behavior of closed trajectories in two-dimensional LLGs, starting from the numerical study of Cao and Cohen, and its relation to percolation-hull scaling and kinetic hull-generating walks. We highlight the scaling hypothesis for loop-length distributions, the emergence of critical exponents $τ=15/7$, $d_f=7/4$, and $σ=3/7$ in several universality classes, and the appearance of alternative exponents in partially occupied models.

cond-mat.stat-mech↗

Personalized Additive Modeling for Multi-level Federated Learning

Contemporary AI faces the challenge of balancing generality with user-specific personalization. In federated learning (FL), this challenge is amplified by highly heterogeneous client data with complex non-IID patterns beyond standard IID assumptions. Many existing FL methods are designed for relatively restricted heterogeneity settings (e.g., a fixed number of clusters or a fixed form of personalization), limiting their robustness under complex structures. In this work, we study FL from a \emph{multi-level non-IID} perspective, where client similarity is captured by multiple granularities of shared knowledge: global, subgroup, and client-specific components. This view captures coarse-to-fine relationships while requiring less prior knowledge of task boundaries. Building on this insight, we propose \emph{Federated Multi-level Additive Modeling} (FeMAM), which learns multiple levels of shareable models and constructs personalized predictors via additive composition across levels. To move beyond a fixed structure, FeMAM allows models to grow and be pruned dynamically during training, adapting to diverse federated scenarios. Despite employing multiple models, FeMAM remains cost-friendly by unlocking only a small subset (one level) of models for training at a time. Extensive experiments show that FeMAM effectively approximates diverse complex non-IID structures and consistently outperforms representative clustered and personalized FL baselines.

cs.LG↗

Efficient Reinforcement Finetuning via Adaptive Curriculum Learning

Reinforcement finetuning (RFT) has shown great potential for enhancing the mathematical reasoning capabilities of large language models (LLMs), but it is often sample- and compute-inefficient, requiring extensive training. In this work, we introduce AdaRFT (Adaptive Curriculum Reinforcement Finetuning), a method that significantly improves the efficiency of RFT through adaptive curriculum learning. AdaRFT dynamically adjusts the difficulty of training problems based on the model's recent reward signals, ensuring that the model consistently trains on tasks that are challenging but solvable. This adaptive sampling strategy accelerates learning by maintaining an optimal difficulty range, avoiding wasted computation on problems that are too easy or too hard. AdaRFT requires only a lightweight extension to standard RFT algorithms like Proximal Policy Optimization (PPO), without modifying the reward function or model architecture. Experiments on competition-level math datasets demonstrate that AdaRFT improves convergence efficiency and reasoning performance. Given problem-level difficulty annotations, AdaRFT reduces RFT training time by up to 2 times across data distributions and model scales, offering a more scalable and effective RFT framework.

cs.LG↗

Double-Diffusion: Balancing Speed, Accuracy, and Uncertainty in Probabilistic Forecasting for Urban Sensor Networks

Urban sensor networks need forecasts that are accurate, carry useful uncertainty, and refresh fast enough to act on as new readings arrive. These goals conflict: deterministic models give no distribution, while diffusion forecasters model uncertainty but denoise from pure noise over many steps. We present Double-Diffusion, which integrates a closed-form graph-heat prior into a denoising diffusion model. The prior is a parameter-free low-pass forecast over the sensor graph, and it serves two roles: it is the residual target the model generates, and it conditions the denoiser. The reverse process therefore starts near the prior and denoises a short warm-started chain instead of synthesizing from pure noise; the name denotes this composition, a graph diffusion feeding a denoising diffusion. A compact denoiser, DD-Net, is trained as a Denoising Diffusion Probabilistic Model (DDPM) in the Resfusion warm-start formulation, so generation refines the prior over a short truncated chain rather than synthesizing from pure noise; a graph-spectral read-out of the prior residual sets its switchable spatial filter per domain from training data alone. On four real-world air quality and traffic networks, Double-Diffusion attains the best CRPS of all probabilistic methods on every dataset and stays competitive in point accuracy with the strongest baselines, at a fraction of the sampling cost of from-noise diffusion. The code is available at: https://github.com/teddyicare/Double-Diffusion

cs.LG↗

Multi-Turn Reflective Masking Elicits Reasoning in Mask Diffusion Models

While reasoning on autoregressive (AR) models is often performed by chain-of-thought reasoning and reflection, their refinement of previous outputs still relies on fully sequential generation, even when only local edits are needed. In contrast, the masking mechanism in Mask Diffusion Models (MDMs) naturally supports explicit local edits on previous outputs, allowing selective refinement without discarding previous answers and generating another from scratch. While this property more closely aligns with how humans correct mistakes by iterative local refinement, existing MDMs do not support multi-turn masking and denoising. We propose Reflective Masking (RM), which elicits such an intrinsic reasoning capability in MDMs via lightweight post-training. RM provides a native test-time scaling, where an MDM iteratively revisits and revises its prior outputs based on evolving context. To exploit insights from previous turns like AR reasoning, we further introduce History Reference, a parameter-free mechanism that leverages intermediate denoising states during revision. Our approach requires no architectural changes and is easily applicable to existing MDMs. Across diverse tasks and modalities, including text generation, Sudoku, and image editing, Reflective Masking consistently outperforms standard masking-based baselines and demonstrates strong generality, positioning RM as a fundamental primitive for reasoning on MDMs.

cs.CL↗

Self-Evolving Visual Questioner

Vision-language models (VLMs) are typically trained as passive answerers, while their ability to actively ask diverse, non-trivial, visual-centric and grounded questions remains underexplored. Existing visual questioners' performance is bottlenecked by the availability of high-quality training data or the cost of curating them. We show that a VLM can continuously improve itself as a visual questioner without any external supervision. We propose a self-evolving framework that uses a VLM itself as both a proposer and a filter to produce harder, more informative, and visual-centric questions, while maintaining their exploration diversity to avoid training collapse. These questions are then used to train the VLM in both questioner and answerer modes. To evaluate the questioner, we introduce an agentic protocol that assesses questions along perception, reasoning, and diversity dimensions. Experiments across various backbone VLMs show that our method substantially enhances the quality and substantially expands the difficulty boundary of autonomous question generation. Under the same budget, our self-supervision is more effective than training on the static source data. Moreover, the self-evolving questioner remains a competitive or even better answerer.

cs.CV↗

ClawEnvKit: Automatic Environment Generation for Claw-Like Agents

Constructing environments for training and evaluating claw-like agents remains a manual, human-intensive process that does not scale. We argue that what is needed is not just a dataset, but an automated pipeline capable of generating diverse, verified environments on demand. To this end, we introduce ClawEnvKit, an autonomous generation pipeline that instantiates this formalism from natural language descriptions. The pipeline comprises three modules: (1) a parser that extracts structured generation parameters from natural language input; (2) a generator that produces the task specification, tool interface, and scoring configuration; and (3) a validator that enforces feasibility, diversity, structural validity, and internal consistency across the generated environments. Using ClawEnvKit, we construct Auto-ClawEval, the first large-scale benchmark for claw-like agents, comprising 1,040 environments across 24 categories. Empirically, Auto-ClawEval matches or exceeds human-curated environments on coherence and clarity at 13,800x lower cost. Evaluated across 4 model families and 8 agent harness frameworks, we find that harness engineering boosts performance by up to 15.7 percentage points over a bare ReAct baseline, completion remains the primary axis of variation with no model saturating the benchmark, and automated generation enables evaluation at a scale previously infeasible. Beyond static benchmarking, ClawEnvKit enables live evaluation: users describe a desired capability in natural language and obtain a verified environment on demand, turning evaluation into a continuous, user-driven process. The same mechanism serves as an on-demand training environment generator, producing task distributions that adapt to an agent's current weaknesses rather than being bounded by existing user logs.

cs.AI↗

When is Your LLM Steerable?

Activation steering offers a lightweight approach to control language models' behavior at inference time, but whether it succeeds or fails heavily depends on the prompt, concept, model, and steering configuration. Finding the regime and boundaries of successful steering typically requires expensive grid searches and post-hoc evaluation of full autoregressive rollouts. In this work, we investigate whether steerability can be predicted from the model's internal states at the beginning of the generation process, e.g., after generating the first few tokens, and how to leverage such a predictor to improve steering success rate. To this end, we first introduce ASTEER, a testbed including 1.4M steered generations, spanning 150 concepts with each steering success/failure labeled. Leveraging this testbed, we analyze the model's early decoding dynamics by extracting features that compare hidden states before and after steering across layers and initial decoding steps. These features help us understand how steering's effects propagate along layers and token positions, which provide key information for steerability prediction. We then train a Gradient Boosting Decision Trees (GBDT) classifier on these features to predict whether an intervention will under-steer, succeed, or over-steer without requiring full rollout. Our predictor achieves around 0.7 macro-F1 score on unseen concepts, demonstrating that early hidden states encode substantial, structured information about eventual steering efficacy. We further leverage this steerability predictor as guidance for steering strength searching, achieving near-optimal performance with a small fraction of decoding cost.

cs.CL↗

ECA: Efficient Continual Alignment for Open-Ended Image-to-Text Generation

Incremental Learning (IL) for Open-ended Image-to-Text Generation (OpenITG) enables models to continuously generate accurate, contextually relevant text for new images while preserving previously acquired knowledge. Unlike prior studies, this paper addresses a more practical scenario in which the predominant category of visual data shifts over time as environments evolve. In this context, we introduce a new notion of continual alignment, which incrementally adapts the alignment module within pre-trained VLMs to preserve high-quality cross-modal representations. Based on this idea, we propose Efficient Continual Alignment (ECA), a novel exemplar-free IL approach for OpenITG. The key challenge is enabling the model to acquire new, task-specific features while minimizing interference with the established alignment without accessing raw data from previous tasks. To address this, ECA employs three core mechanisms: a Mixture of Query (MoQ) module that adapts task-specific query tokens, a Fisher Dynamic Expansion (FeDEx) that dynamically expands model structure based on a Fisher Information Matrix (FIM)-based metric, and an embedding dictionary with Dictionary Replay (DR) to retain past knowledge. To evaluate ECA's performance, we construct four new IL OpenITG benchmarks that better reflect real-world scenarios. Experimental results demonstrate that ECA significantly mitigates catastrophic forgetting and improves IL performance compared to baseline methods. Code and benchmarks are available at https://github.com/Snowball0823/ECA.

cs.CV↗

V-REX: Benchmarking Exploratory Visual Reasoning via Chain-of-Questions

While many vision-language models (VLMs) are developed to answer well-defined, straightforward questions with highly specified targets, as in most benchmarks, they often struggle in practice with complex open-ended tasks, which usually require multiple rounds of exploration and reasoning in the visual space. Such visual thinking paths not only provide step-by-step exploration and verification as an AI detective but also produce better interpretations of the final answers. However, these paths are challenging to evaluate due to the large exploration space of intermediate steps. To bridge the gap, we develop an evaluation suite, ``Visual Reasoning with multi-step EXploration (V-REX)'', which is composed of a benchmark of challenging visual reasoning tasks requiring native multi-step exploration and an evaluation protocol. V-REX covers rich application scenarios across diverse domains. V-REX casts the multi-step exploratory reasoning into a Chain-of-Questions (CoQ) and disentangles VLMs' capability to (1) Planning: breaking down an open-ended task by selecting a chain of exploratory questions; and (2) Following: answering curated CoQ sequentially to collect information for deriving the final answer. By curating finite options of questions and answers per step, V-REX achieves a reliable quantitative and fine-grained analysis of the intermediate steps. By assessing SOTA proprietary and open-sourced VLMs, we reveal consistent scaling trends, significant differences between planning and following abilities, and substantial room for improvement in multi-step exploratory reasoning.

cs.CV↗

Integrating Local and Global Entropy for Uncertainty Quantification in LLMs

Large language models hallucinate confidently, making uncertainty quantification (UQ) essential for reliable deployment. Existing methods rely predominantly on token-level signals, leaving the geometric structure of intermediate hidden states underused. In this paper, we take the geometric complexity of hidden-state matrices as a measure of the global uncertainty of LLMs, while treating token-level uncertainty estimation as a local metric. We show that hidden-state geometric entropy (global uncertainty) and token-level entropy (local uncertainty) are statistically near-orthogonal, capturing distinct failure regimes for reliability prediction. In particular, global geometry recovers the confident-but-wrong failure mode that local signals systematically miss. Building on this, we propose Global-Local Uncertainty (GLU), an unsupervised, single-pass score that fuses the two signals via a multiplicative gate. Across three model families and six benchmarks, GLU matches or outperforms all unsupervised baselines while requiring only a single forward pass and remaining length-normalized and architecture-agnostic.

cs.LG↗