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Tiejun Huang

Publications and source records attributed to Tiejun Huang.

At least 37 records · Page 2Linked to original sources

PredNext: Explicit Cross-View Temporal Prediction for Unsupervised Learning in Spiking Neural Networks

Spiking Neural Networks (SNNs), with their temporal processing capabilities and biologically plausible dynamics, offer a natural platform for unsupervised representation learning. However, current unsupervised SNNs predominantly employ shallow architectures or localized plasticity rules, limiting their ability to model long-range temporal dependencies and maintain temporal feature consistency. This results in semantically unstable representations, thereby impeding the development of deep unsupervised SNNs for large-scale temporal video data. We propose PredNext, which explicitly models temporal relationships through cross-view future Step Prediction and Clip Prediction. This plug-and-play module seamlessly integrates with diverse self-supervised objectives. We firstly establish standard benchmarks for SNN self-supervised learning on UCF101, HMDB51, and MiniKinetics, which are substantially larger than conventional DVS datasets. PredNext delivers significant performance improvements across different tasks and self-supervised methods. PredNext achieves performance comparable to ImageNet-pretrained supervised weights, through unsupervised training solely on UCF101. Additional experiments demonstrate that PredNext, distinct from forced consistency constraints, substantially improves temporal feature consistency while enhancing network generalization capabilities. This work provides a effective foundation for unsupervised deep SNNs on large-scale temporal video data.

cs.NE↗

Brain-Inspired Multimodal Spiking Neural Network for Image-Text Retrieval

Spiking neural networks (SNNs) have recently shown strong potential in unimodal visual and textual tasks, yet building a directly trained, low-energy, and high-performance SNN for multimodal applications such as image-text retrieval (ITR) remains highly challenging. Existing artificial neural network (ANN)-based methods often pursue richer unimodal semantics using deeper and more complex architectures, while overlooking cross-modal interaction, retrieval latency, and energy efficiency. To address these limitations, we present a brain-inspired Cross-Modal Spike Fusion network (CMSF) and apply it to ITR for the first time. The proposed spike fusion mechanism integrates unimodal features at the spike level, generating enhanced multimodal representations that act as soft supervisory signals to refine unimodal spike embeddings, effectively mitigating semantic loss within CMSF. Despite requiring only two time steps, CMSF achieves top-tier retrieval accuracy, surpassing state-of-the-art ANN counterparts while maintaining exceptionally low energy consumption and high retrieval speed. This work marks a significant step toward multimodal SNNs, offering a brain-inspired framework that unifies temporal dynamics with cross-modal alignment and provides new insights for future spiking-based multimodal research. The code is available at https://github.com/zxt6174/CMSF.

cs.CV↗

SPKLIP: Aligning Spike Video Streams with Natural Language

Spike cameras offer unique sensing capabilities but their sparse, asynchronous output challenges semantic understanding, especially for Spike Video-Language Alignment (Spike-VLA) where models like CLIP underperform due to modality mismatch. We introduce SPKLIP, the first architecture specifically for Spike-VLA. SPKLIP employs a hierarchical spike feature extractor that adaptively models multi-scale temporal dynamics in event streams, and uses spike-text contrastive learning to directly align spike video with language, enabling effective few-shot learning. A full-spiking visual encoder variant, integrating SNN components into our pipeline, demonstrates enhanced energy efficiency. Experiments show state-of-the-art performance on benchmark spike datasets and strong few-shot generalization on a newly contributed real-world dataset. SPKLIP's energy efficiency highlights its potential for neuromorphic deployment, advancing event-based multimodal research. The source code and dataset are available at [link removed for anonymity].

cs.CV↗

SpikeGrasp: A Benchmark for 6-DoF Grasp Pose Detection from Stereo Spike Streams

Most robotic grasping systems rely on converting sensor data into explicit 3D point clouds, which is a computational step not found in biological intelligence. This paper explores a fundamentally different, neuro-inspired paradigm for 6-DoF grasp detection. We introduce SpikeGrasp, a framework that mimics the biological visuomotor pathway, processing raw, asynchronous events from stereo spike cameras, similarly to retinas, to directly infer grasp poses. Our model fuses these stereo spike streams and uses a recurrent spiking neural network, analogous to high-level visual processing, to iteratively refine grasp hypotheses without ever reconstructing a point cloud. To validate this approach, we built a large-scale synthetic benchmark dataset. Experiments show that SpikeGrasp surpasses traditional point-cloud-based baselines, especially in cluttered and textureless scenes, and demonstrates remarkable data efficiency. By establishing the viability of this end-to-end, neuro-inspired approach, SpikeGrasp paves the way for future systems capable of the fluid and efficient manipulation seen in nature, particularly for dynamic objects.

cs.RO↗

Rethinking SNN Online Training and Deployment: Gradient-Coherent Learning via Hybrid-Driven LIF Model

Spiking Neural Networks (SNNs) are considered to have enormous potential in the future development of Artificial Intelligence due to their brain-inspired and energy-efficient properties. Compared to vanilla Spatial-Temporal Back-propagation (STBP) training methods, online training can effectively avoid the risk of GPU memory explosion. However, current online learning frameworks cannot tackle the gradient discrepancy problem between the forward and backward process, merely aiming to optimize the GPU memory, resulting in no performance advantages compared to the STBP-based models in the inference stage. To address the aforementioned challenges, we propose Hybrid-Driven Leaky Integrate-and-Fire (HD-LIF) model family for efficient online learning, which respectively adopt different spiking calculation mechanism in the upper-region and lower-region of the firing threshold. We theoretically point out that our learning framework can effectively separate temporal gradients and address the misalignment problem of surrogate gradients, as well as achieving full-stage optimization towards learning precision, memory complexity and power consumption. Experimental results have demonstrated that our scheme is enable to achieve state-of-the-art performance for multiple evaluation metrics, breaking through the traditional paradigm of SNN online training and deployment. Code is available at \href{https://github.com/hzc1208/HD_LIF}{here}.

cs.NE↗

SpikePingpong: Spike Vision-based Fast-Slow Pingpong Robot System

Learning to control high-speed objects in dynamic environments represents a fundamental challenge in robotics. Table tennis serves as an ideal testbed for advancing robotic capabilities in dynamic environments. This task presents two fundamental challenges: it requires a high-precision vision system capable of accurately predicting ball trajectories under complex dynamics, and it necessitates intelligent control strategies to ensure precise ball striking to target regions. High-speed object manipulation typically demands advanced visual perception hardware capable of capturing rapid motion with exceptional temporal resolution. Drawing inspiration from Kahneman's dual-system theory, where fast intuitive processing complements slower deliberate reasoning, there exists an opportunity to develop more robust perception architectures that can handle high-speed dynamics while maintaining accuracy. To this end, we present \textit{\textbf{SpikePingpong}}, a novel system that integrates spike-based vision with imitation learning for high-precision robotic table tennis. We develop a Fast-Slow system architecture where System 1 provides rapid ball detection and preliminary trajectory prediction with millisecond-level responses, while System 2 employs spike-oriented neural calibration for precise hittable position corrections. For strategic ball striking, we introduce Imitation-based Motion Planning And Control Technology, which learns optimal robotic arm striking policies through demonstration-based learning. Experimental results demonstrate that \textit{\textbf{SpikePingpong}} achieves a remarkable 92\% success rate for 30 cm accuracy zones and 70\% in the more challenging 20 cm precision targeting. This work demonstrates the potential of Fast-Slow architectures for advancing robotic capabilities in time-critical manipulation tasks.

cs.RO↗

SEGA: A Transferable Signed Ensemble Gaussian Black-Box Attack against No-Reference Image Quality Assessment Models

No-Reference Image Quality Assessment (NR-IQA) models play an important role in various real-world applications. Recently, adversarial attacks against NR-IQA models have attracted increasing attention, as they provide valuable insights for revealing model vulnerabilities and guiding robust system design. Some effective attacks have been proposed against NR-IQA models in white-box settings, where the attacker has full access to the target model. However, these attacks often suffer from poor transferability to unknown target models in more realistic black-box scenarios, where the target model is inaccessible. This work makes the first attempt to address the challenge of low transferability in attacking NR-IQA models by proposing a transferable Signed Ensemble Gaussian black-box Attack (SEGA). The main idea is to approximate the gradient of the target model by applying Gaussian smoothing to source models and ensembling their smoothed gradients. To ensure the imperceptibility of adversarial perturbations, SEGA further removes inappropriate perturbations using a specially designed perturbation filter mask. Experimental results on the CLIVE dataset demonstrate the superior transferability of SEGA, validating its effectiveness in enabling successful transfer-based black-box attacks against NR-IQA models.

cs.CV↗

$π_\texttt{RL}$: Online RL Fine-tuning for Flow-based Vision-Language-Action Models

Vision-Language-Action (VLA) models enable robots to understand and perform complex tasks from multimodal input. Although recent work explores using reinforcement learning (RL) to automate the laborious data collection process in scaling supervised fine-tuning (SFT), applying RL to large-scale flow-based VLAs (\eg, $π_0$, $π_{0.5}$) remains challenging due to intractable action log-likelihoods raised from flow matching. We address this challenge with $π_{\texttt{RL}}$, featuring two technical approaches: (1) \textbf{Flow-Noise} models the denoising process as a discrete-time MDP with a learnable noise network for exact log-likelihood computation. (2) \textbf{Flow-SDE} integrates denoising with agent-environment interaction, formulating a two-layer MDP that employs ODE-to-SDE conversion for efficient RL exploration. We evaluate $π_{\texttt{RL}}$ across various benchmarks, with experiments demonstrating that RL yields significant performance improvements in both in-distribution and out-of-distribution settings.

cs.LG↗

General Self-Prediction Enhancement for Spiking Neurons

Spiking Neural Networks (SNNs) are highly energy-efficient due to event-driven, sparse computation, but their training is challenged by spike non-differentiability and trade-offs among performance, efficiency, and biological plausibility. Crucially, mainstream SNNs ignore predictive coding, a core cortical mechanism where the brain predicts inputs and encodes errors for efficient perception. Inspired by this, we propose a self-prediction enhanced spiking neuron method that generates an internal prediction current from its input-output history to modulate membrane potential. This design offers dual advantages, it creates a continuous gradient path that alleviates vanishing gradients and boosts training stability and accuracy, while also aligning with biological principles, which resembles distal dendritic modulation and error-driven synaptic plasticity. Experiments show consistent performance gains across diverse architectures, neuron types, time steps, and tasks demonstrating broad applicability for enhancing SNNs.

cs.NE↗

RoboBrain 2.5: Depth in Sight, Time in Mind

We introduce RoboBrain 2.5, a next-generation embodied AI foundation model that advances general perception, spatial reasoning, and temporal modeling through extensive training on high-quality spatiotemporal supervision. Building upon its predecessor, RoboBrain 2.5 introduces two major capability upgrades. Specifically, it unlocks Precise 3D Spatial Reasoning by shifting from 2D pixel-relative grounding to depth-aware coordinate prediction and absolute metric constraint comprehension, generating complete 3D manipulation traces as ordered keypoint sequences under physical constraints. Complementing this spatial precision, the model establishes Dense Temporal Value Estimation that provides dense, step-aware progress prediction and execution state understanding across varying viewpoints, producing stable feedback signals for downstream learning. Together, these upgrades extend the framework toward more physically grounded and execution-aware embodied intelligence for complex, fine-grained manipulation. The code and checkpoints are available at project website: https://superrobobrain.github.io

cs.RO↗

RoboRefer: Towards Spatial Referring with Reasoning in Vision-Language Models for Robotics

Spatial referring is a fundamental capability of embodied robots to interact with the 3D physical world. However, even with the powerful pretrained vision language models (VLMs), recent approaches are still not qualified to accurately understand the complex 3D scenes and dynamically reason about the instruction-indicated locations for interaction. To this end, we propose RoboRefer, a 3D-aware VLM that can first achieve precise spatial understanding by integrating a disentangled but dedicated depth encoder via supervised fine-tuning (SFT). Moreover, RoboRefer advances generalized multi-step spatial reasoning via reinforcement fine-tuning (RFT), with metric-sensitive process reward functions tailored for spatial referring tasks. To support SFT and RFT training, we introduce RefSpatial, a large-scale dataset of 20M QA pairs (2x prior), covering 31 spatial relations (vs. 15 prior) and supporting complex reasoning processes (up to 5 steps). In addition, we introduce RefSpatial-Bench, a challenging benchmark filling the gap in evaluating spatial referring with multi-step reasoning. Experiments show that SFT-trained RoboRefer achieves state-of-the-art spatial understanding, with an average success rate of 89.6%. RFT-trained RoboRefer further outperforms all other baselines by a large margin, even surpassing Gemini-2.5-Pro by 17.4% in average accuracy on RefSpatial-Bench. Notably, RoboRefer can be integrated with various control policies to execute long-horizon, dynamic tasks across diverse robots (e,g., UR5, G1 humanoid) in cluttered real-world scenes.

cs.RO↗

Spike Imaging Velocimetry: Dense Motion Estimation of Fluids Using Spike Cameras

Particle Image Velocimetry (PIV) is a widely adopted non-invasive imaging technique that tracks the motion of tracer particles across image sequences to capture the velocity distribution of fluid flows. It is commonly employed to analyze complex flow structures and validate numerical simulations. This study explores the untapped potential of spike cameras--ultra-high-speed, high-dynamic-range vision sensors--in high-speed fluid velocimetry. We propose a deep learning framework, Spike Imaging Velocimetry (SIV), tailored for high-resolution fluid motion estimation. To enhance the network's performance, we design three novel modules specifically adapted to the characteristics of fluid dynamics and spike streams: the Detail-Preserving Hierarchical Transform (DPHT), the Graph Encoder (GE), and the Multi-scale Velocity Refinement (MSVR). Furthermore, we introduce a spike-based PIV dataset, Particle Scenes with Spike and Displacement (PSSD), which contains labeled samples from three representative fluid-dynamics scenarios: steady turbulence, high-speed flow, and high-dynamic-range conditions. Our proposed method outperforms existing baselines across all these scenarios, demonstrating its effectiveness.

cs.CV↗

Inner-Probe: Discovering Copyright-related Data Generation in LLM Architecture

Large Language Models (LLMs) utilize extensive knowledge databases and show powerful text generation ability. However, their reliance on high-quality copyrighted datasets raises concerns about copyright infringements in generated texts. Current research often employs prompt engineering or semantic classifiers to identify copyrighted content, but these approaches have two significant limitations: (1) Challenging to identify which specific subdataset (e.g., works from particular authors) influences an LLM's output. (2) Treating the entire training database as copyrighted, hence overlooking the inclusion of non-copyrighted training data. We propose Inner-Probe, a lightweight framework designed to evaluate the influence of copyrighted sub-datasets on LLM-generated texts. Unlike traditional methods relying solely on text, we discover that the results of multi-head attention (MHA) during LLM output generation provide more effective information. Thus, Inner-Probe performs sub-dataset contribution analysis using a lightweight LSTM based network trained on MHA results in a supervised manner. Harnessing such a prior, Inner-Probe enables non-copyrighted text detection through a concatenated global projector trained with unsupervised contrastive learning. Inner-Probe demonstrates 3x improved efficiency compared to semantic model training in sub-dataset contribution analysis on Books3, achieves 15.04% - 58.7% higher accuracy over baselines on the Pile, and delivers a 0.104 increase in AUC for non-copyrighted data filtering.

cs.CL↗

Noisy Spiking Actor Network for Exploration

As a general method for exploration in deep reinforcement learning (RL), NoisyNet can produce problem-specific exploration strategies. Spiking neural networks (SNNs), due to their binary firing mechanism, have strong robustness to noise, making it difficult to realize efficient exploration with local disturbances. To solve this exploration problem, we propose a noisy spiking actor network (NoisySAN) that introduces time-correlated noise during charging and transmission. Moreover, a noise reduction method is proposed to find a stable policy for the agent. Extensive experimental results demonstrate that our method outperforms the state-of-the-art performance on a wide range of continuous control tasks from OpenAI gym.

cs.LG↗

On-the-fly Large-scale 3D Reconstruction from Multi-Camera Rigs

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB streams, they often fail to achieve complete 3D coverage due to the limited field of view (FOV). Employing a multi-camera rig fundamentally addresses this limitation. In this paper, we present the first on-the-fly 3D reconstruction framework for multi-camera rigs. Our method incrementally fuses dense RGB streams from multiple overlapping cameras into a unified Gaussian representation, achieving drift-free trajectory estimation and efficient online reconstruction. We propose a hierarchical camera initialization scheme that enables coarse inter-camera alignment without calibration, followed by a lightweight multi-camera bundle adjustment that stabilizes trajectories while maintaining real-time performance. Furthermore, we introduce a redundancy-free Gaussian sampling strategy and a frequency-aware optimization scheduler to reduce the number of Gaussian primitives and the required optimization iterations, thereby maintaining both efficiency and reconstruction fidelity. Our method reconstructs hundreds of meters of 3D scenes within just 2 minutes using only raw multi-camera video streams, demonstrating unprecedented speed, robustness, and Fidelity for on-the-fly 3D scene reconstruction.

cs.CV↗

Unleashing Temporal Capacity of Spiking Neural Networks through Spatiotemporal Separation

Spiking Neural Networks (SNNs) are considered naturally suited for temporal processing, with membrane potential propagation widely regarded as the core temporal modeling mechanism. However, existing research lack analysis of its actual contributions in complex temporal tasks. We design Non-Stateful (NS) models progressively removing membrane propagation to quantify its stage-wise role. Experiments reveal a counterintuitive phenomenon: moderate removal in shallow or deep layers improves performance, while excessive removal causes collapse. We attribute this to spatio-temporal resource competition where neurons encode both semantics and dynamics within limited range, with temporal state consuming capacity for spatial learning. Based on this, we propose Spatial-Temporal Separable Network (STSep), decoupling residual blocks into independent spatial and temporal branches. The spatial branch focuses on semantic extraction while the temporal branch captures motion through explicit temporal differences. Experiments on Something-Something V2, UCF101, and HMDB51 show STSep achieves superior performance, with retrieval task and attention analysis confirming focus on motion rather than static appearance. This work provides new perspectives on SNNs' temporal mechanisms and an effective solution for spatiotemporal modeling in video understanding.

cs.NE↗

Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Grounding

Grounding is a fundamental capability for building graphical user interface (GUI) agents. Although existing approaches rely on large-scale bounding box supervision, they still face various challenges, such as cross-platform generalization, complex layout analysis, and fine-grained element localization. In this paper, we investigate zoom as a strong yet underexplored prior for GUI grounding, and propose a training-free method, ZoomClick. By characterizing four key properties of zoom (i.e., pre-zoom, depth, shrink size, minimal crop size), we unlock its full capabilities for dynamic spatial focusing and adaptive context switching. Experiments demonstrate that our method significantly boosts the performance of both general vision-language and specialized GUI grounding models, achieving state-of-the-art results on several mainstream benchmarks; for example, UI-Venus-72B attains a 73.1% success rate on ScreenSpot-Pro. Furthermore, we present GUIZoom-Bench, a benchmark for evaluating model adaptability to zoom, aiming to inspire future research on improving zoom for further training and test-time scaling in GUI grounding tasks.

cs.CV↗

AI Deception: Risks, Dynamics, and Controls

As intelligence increases, so does its shadow. AI deception, in which systems induce false beliefs to secure self-beneficial outcomes, has evolved from a speculative concern to an empirically demonstrated risk across language models, AI agents, and emerging frontier systems. This project provides a comprehensive and up-to-date overview of the AI deception field, covering its core concepts, methodologies, genesis, and potential mitigations. First, we identify a formal definition of AI deception, grounded in signaling theory from studies of animal deception. We then review existing empirical studies and associated risks, highlighting deception as a sociotechnical safety challenge. We organize the landscape of AI deception research as a deception cycle, consisting of two key components: deception emergence and deception treatment. Deception emergence reveals the mechanisms underlying AI deception: systems with sufficient capability and incentive potential inevitably engage in deceptive behaviors when triggered by external conditions. Deception treatment, in turn, focuses on detecting and addressing such behaviors. On deception emergence, we analyze incentive foundations across three hierarchical levels and identify three essential capability preconditions required for deception. We further examine contextual triggers, including supervision gaps, distributional shifts, and environmental pressures. On deception treatment, we conclude detection methods covering benchmarks and evaluation protocols in static and interactive settings. Building on the three core factors of deception emergence, we outline potential mitigation strategies and propose auditing approaches that integrate technical, community, and governance efforts to address sociotechnical challenges and future AI risks. To support ongoing work in this area, we release a living resource at www.deceptionsurvey.com.

cs.AI↗