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Tiejun Zhao

Publications and source records attributed to Tiejun Zhao.

At least 55 records · Page 3Linked to original sources

LoRA-drop: Efficient LoRA Parameter Pruning based on Output Evaluation

Low-Rank Adaptation (LoRA) is currently the most commonly used Parameter-efficient fine-tuning (PEFT) method, it introduces auxiliary parameters for each layer to fine-tune the pre-trained model under limited computing resources. However, it still faces resource consumption challenges during training when scaling up to larger models. Most previous studies have tackled this issue by using pruning techniques, which involve removing LoRA parameters deemed unimportant. Nonetheless, these efforts only analyze LoRA parameter features to evaluate their importance, such as parameter count, size, and gradient. In fact, the output of LoRA (product of LoRA parameter and hidden state), directly impacts the final results. Preliminary experiments indicate that a fraction of LoRA elements possesses significantly high output values, substantially influencing the layer output. Motivated by the observation, we propose LoRA-drop. Concretely, LoRA-drop evaluates the importance of LoRA based on the LoRA output. Then we retain LoRA for important layers and the other layers share the same LoRA. We conduct abundant experiments with models of different scales on NLU and NLG tasks. Results demonstrate that LoRA-drop can achieve performance comparable to full fine-tuning and LoRA, while retaining 50\% of the LoRA parameters on average.

cs.LG↗

A Survey on Human Preference Learning for Large Language Models

The recent surge of versatile large language models (LLMs) largely depends on aligning increasingly capable foundation models with human intentions by preference learning, enhancing LLMs with excellent applicability and effectiveness in a wide range of contexts. Despite the numerous related studies conducted, a perspective on how human preferences are introduced into LLMs remains limited, which may prevent a deeper comprehension of the relationships between human preferences and LLMs as well as the realization of their limitations. In this survey, we review the progress in exploring human preference learning for LLMs from a preference-centered perspective, covering the sources and formats of preference feedback, the modeling and usage of preference signals, as well as the evaluation of the aligned LLMs. We first categorize the human feedback according to data sources and formats. We then summarize techniques for human preferences modeling and compare the advantages and disadvantages of different schools of models. Moreover, we present various preference usage methods sorted by the objectives to utilize human preference signals. Finally, we summarize some prevailing approaches to evaluate LLMs in terms of alignment with human intentions and discuss our outlooks on the human intention alignment for LLMs.

cs.CL↗

StyleInject: Parameter Efficient Tuning of Text-to-Image Diffusion Models

The ability to fine-tune generative models for text-to-image generation tasks is crucial, particularly facing the complexity involved in accurately interpreting and visualizing textual inputs. While LoRA is efficient for language model adaptation, it often falls short in text-to-image tasks due to the intricate demands of image generation, such as accommodating a broad spectrum of styles and nuances. To bridge this gap, we introduce StyleInject, a specialized fine-tuning approach tailored for text-to-image models. StyleInject comprises multiple parallel low-rank parameter matrices, maintaining the diversity of visual features. It dynamically adapts to varying styles by adjusting the variance of visual features based on the characteristics of the input signal. This approach significantly minimizes the impact on the original model's text-image alignment capabilities while adeptly adapting to various styles in transfer learning. StyleInject proves particularly effective in learning from and enhancing a range of advanced, community-fine-tuned generative models. Our comprehensive experiments, including both small-sample and large-scale data fine-tuning as well as base model distillation, show that StyleInject surpasses traditional LoRA in both text-image semantic consistency and human preference evaluation, all while ensuring greater parameter efficiency.

cs.CV↗

DesignProbe: A Graphic Design Benchmark for Multimodal Large Language Models

A well-executed graphic design typically achieves harmony in two levels, from the fine-grained design elements (color, font and layout) to the overall design. This complexity makes the comprehension of graphic design challenging, for it needs the capability to both recognize the design elements and understand the design. With the rapid development of Multimodal Large Language Models (MLLMs), we establish the DesignProbe, a benchmark to investigate the capability of MLLMs in design. Our benchmark includes eight tasks in total, across both the fine-grained element level and the overall design level. At design element level, we consider both the attribute recognition and semantic understanding tasks. At overall design level, we include style and metaphor. 9 MLLMs are tested and we apply GPT-4 as evaluator. Besides, further experiments indicates that refining prompts can enhance the performance of MLLMs. We first rewrite the prompts by different LLMs and found increased performances appear in those who self-refined by their own LLMs. We then add extra task knowledge in two different ways (text descriptions and image examples), finding that adding images boost much more performance over texts.

cs.CV↗

Dual Instruction Tuning with Large Language Models for Mathematical Reasoning

Recent advancements highlight the success of instruction tuning with large language models (LLMs) utilizing Chain-of-Thought (CoT) data for mathematical reasoning tasks. Despite the fine-tuned LLMs, challenges persist, such as incorrect, missing, and redundant steps in CoT generation leading to inaccuracies in answer predictions. To alleviate this problem, we propose a dual instruction tuning strategy to meticulously model mathematical reasoning from both forward and reverse directions. This involves introducing the Intermediate Reasoning State Prediction task (forward reasoning) and the Instruction Reconstruction task (reverse reasoning) to enhance the LLMs' understanding and execution of instructions. Training instances for these tasks are constructed based on existing mathematical instruction tuning datasets. Subsequently, LLMs undergo multi-task fine-tuning using both existing mathematical instructions and the newly created data. Comprehensive experiments validate the effectiveness and domain generalization of the dual instruction tuning strategy across various mathematical reasoning tasks.

cs.CL↗

Spot the Error: Non-autoregressive Graphic Layout Generation with Wireframe Locator

Layout generation is a critical step in graphic design to achieve meaningful compositions of elements. Most previous works view it as a sequence generation problem by concatenating element attribute tokens (i.e., category, size, position). So far the autoregressive approach (AR) has achieved promising results, but is still limited in global context modeling and suffers from error propagation since it can only attend to the previously generated tokens. Recent non-autoregressive attempts (NAR) have shown competitive results, which provides a wider context range and the flexibility to refine with iterative decoding. However, current works only use simple heuristics to recognize erroneous tokens for refinement which is inaccurate. This paper first conducts an in-depth analysis to better understand the difference between the AR and NAR framework. Furthermore, based on our observation that pixel space is more sensitive in capturing spatial patterns of graphic layouts (e.g., overlap, alignment), we propose a learning-based locator to detect erroneous tokens which takes the wireframe image rendered from the generated layout sequence as input. We show that it serves as a complementary modality to the element sequence in object space and contributes greatly to the overall performance. Experiments on two public datasets show that our approach outperforms both AR and NAR baselines. Extensive studies further prove the effectiveness of different modules with interesting findings. Our code will be available at https://github.com/ffffatgoose/SpotError.

cs.CV↗

HopPG: Self-Iterative Program Generation for Multi-Hop Question Answering over Heterogeneous Knowledge

The semantic parsing-based method is an important research branch for knowledge-based question answering. It usually generates executable programs lean upon the question and then conduct them to reason answers over a knowledge base. Benefit from this inherent mechanism, it has advantages in the performance and the interpretability. However, traditional semantic parsing methods usually generate a complete program before executing it, which struggles with multi-hop question answering over heterogeneous knowledge. On one hand, generating a complete multi-hop program relies on multiple heterogeneous supporting facts, and it is difficult for generators to understand these facts simultaneously. On the other hand, this way ignores the semantic information of the intermediate answers at each hop, which is beneficial for subsequent generation. To alleviate these challenges, we propose a self-iterative framework for multi-hop program generation (HopPG) over heterogeneous knowledge, which leverages the previous execution results to retrieve supporting facts and generate subsequent programs hop by hop. We evaluate our model on MMQA-T^2, and the experimental results show that HopPG outperforms existing semantic-parsing-based baselines, especially on the multi-hop questions.

cs.CL↗

Learning and Evaluating Human Preferences for Conversational Head Generation

A reliable and comprehensive evaluation metric that aligns with manual preference assessments is crucial for conversational head video synthesis methods development. Existing quantitative evaluations often fail to capture the full complexity of human preference, as they only consider limited evaluation dimensions. Qualitative evaluations and user studies offer a solution but are time-consuming and labor-intensive. This limitation hinders the advancement of conversational head generation algorithms and systems. In this paper, we propose a novel learning-based evaluation metric named Preference Score (PS) for fitting human preference according to the quantitative evaluations across different dimensions. PS can serve as a quantitative evaluation without the need for human annotation. Experimental results validate the superiority of Preference Score in aligning with human perception, and also demonstrate robustness and generalizability to unseen data, making it a valuable tool for advancing conversation head generation. We expect this metric could facilitate new advances in conversational head generation. Project Page: https://https://github.com/dc3ea9f/PreferenceScore.

cs.CV↗

Interactive Conversational Head Generation

We introduce a new conversation head generation benchmark for synthesizing behaviors of a single interlocutor in a face-to-face conversation. The capability to automatically synthesize interlocutors which can participate in long and multi-turn conversations is vital and offer benefits for various applications, including digital humans, virtual agents, and social robots. While existing research primarily focuses on talking head generation (one-way interaction), hindering the ability to create a digital human for conversation (two-way) interaction due to the absence of listening and interaction parts. In this work, we construct two datasets to address this issue, ``ViCo'' for independent talking and listening head generation tasks at the sentence level, and ``ViCo-X'', for synthesizing interlocutors in multi-turn conversational scenarios. Based on ViCo and ViCo-X, we define three novel tasks targeting the interaction modeling during the face-to-face conversation: 1) responsive listening head generation making listeners respond actively to the speaker with non-verbal signals, 2) expressive talking head generation guiding speakers to be aware of listeners' behaviors, and 3) conversational head generation to integrate the talking/listening ability in one interlocutor. Along with the datasets, we also propose corresponding baseline solutions to the three aforementioned tasks. Experimental results show that our baseline method could generate responsive and vivid agents that can collaborate with real person to fulfil the whole conversation. Project page: https://vico.solutions/.

cs.CV↗

Visual-Aware Text-to-Speech

Dynamically synthesizing talking speech that actively responds to a listening head is critical during the face-to-face interaction. For example, the speaker could take advantage of the listener's facial expression to adjust the tones, stressed syllables, or pauses. In this work, we present a new visual-aware text-to-speech (VA-TTS) task to synthesize speech conditioned on both textual inputs and sequential visual feedback (e.g., nod, smile) of the listener in face-to-face communication. Different from traditional text-to-speech, VA-TTS highlights the impact of visual modality. On this newly-minted task, we devise a baseline model to fuse phoneme linguistic information and listener visual signals for speech synthesis. Extensive experiments on multimodal conversation dataset ViCo-X verify our proposal for generating more natural audio with scenario-appropriate rhythm and prosody.

eess.AS↗

CoLaDa: A Collaborative Label Denoising Framework for Cross-lingual Named Entity Recognition

Cross-lingual named entity recognition (NER) aims to train an NER system that generalizes well to a target language by leveraging labeled data in a given source language. Previous work alleviates the data scarcity problem by translating source-language labeled data or performing knowledge distillation on target-language unlabeled data. However, these methods may suffer from label noise due to the automatic labeling process. In this paper, we propose CoLaDa, a Collaborative Label Denoising Framework, to address this problem. Specifically, we first explore a model-collaboration-based denoising scheme that enables models trained on different data sources to collaboratively denoise pseudo labels used by each other. We then present an instance-collaboration-based strategy that considers the label consistency of each token's neighborhood in the representation space for denoising. Experiments on different benchmark datasets show that the proposed CoLaDa achieves superior results compared to previous methods, especially when generalizing to distant languages.

cs.CL↗

Disentangling Reasoning Capabilities from Language Models with Compositional Reasoning Transformers

This paper presents ReasonFormer, a unified reasoning framework for mirroring the modular and compositional reasoning process of humans in complex decision-making. Inspired by dual-process theory in cognitive science, the representation module (automatic thinking) and reasoning modules (controlled thinking) are decoupled to capture different levels of cognition. Upon the top of the representation module, the pre-trained reasoning modules are modular and professional in specific and fundamental reasoning skills (e.g., logic, simple QA, etc). To mimic the controlled compositional thinking process, different reasoning modules are dynamically activated and composed in both parallel and cascaded manners to control what reasoning skills are activated and how deep the reasoning process will be reached to solve the current problems. The unified reasoning framework solves multiple tasks with a single model, and is trained and inferred in an end-to-end manner. Evaluated on 11 datasets requiring different reasoning skills and complexity, ReasonFormer demonstrates substantial performance boosts, revealing the compositional reasoning ability. Few-shot experiments exhibit better generalization ability by learning to compose pre-trained skills for new tasks with limited data, and decoupling the representation module and the reasoning modules. Further analysis shows the modularity of reasoning modules as different tasks activate distinct reasoning skills at different reasoning depths.

cs.CL↗

MuGER$^2$: Multi-Granularity Evidence Retrieval and Reasoning for Hybrid Question Answering

Hybrid question answering (HQA) aims to answer questions over heterogeneous data, including tables and passages linked to table cells. The heterogeneous data can provide different granularity evidence to HQA models, e.t., column, row, cell, and link. Conventional HQA models usually retrieve coarse- or fine-grained evidence to reason the answer. Through comparison, we find that coarse-grained evidence is easier to retrieve but contributes less to the reasoner, while fine-grained evidence is the opposite. To preserve the advantage and eliminate the disadvantage of different granularity evidence, we propose MuGER$^2$, a Multi-Granularity Evidence Retrieval and Reasoning approach. In evidence retrieval, a unified retriever is designed to learn the multi-granularity evidence from the heterogeneous data. In answer reasoning, an evidence selector is proposed to navigate the fine-grained evidence for the answer reader based on the learned multi-granularity evidence. Experiment results on the HybridQA dataset show that MuGER$^2$ significantly boosts the HQA performance. Further ablation analysis verifies the effectiveness of both the retrieval and reasoning designs.

cs.CL↗

UniRPG: Unified Discrete Reasoning over Table and Text as Program Generation

Question answering requiring discrete reasoning, e.g., arithmetic computing, comparison, and counting, over knowledge is a challenging task. In this paper, we propose UniRPG, a semantic-parsing-based approach advanced in interpretability and scalability, to perform unified discrete reasoning over heterogeneous knowledge resources, i.e., table and text, as program generation. Concretely, UniRPG consists of a neural programmer and a symbolic program executor, where a program is the composition of a set of pre-defined general atomic and higher-order operations and arguments extracted from table and text. First, the programmer parses a question into a program by generating operations and copying arguments, and then the executor derives answers from table and text based on the program. To alleviate the costly program annotation issue, we design a distant supervision approach for programmer learning, where pseudo programs are automatically constructed without annotated derivations. Extensive experiments on the TAT-QA dataset show that UniRPG achieves tremendous improvements and enhances interpretability and scalability compared with state-of-the-art methods, even without derivation annotation. Moreover, it achieves promising performance on the textual dataset DROP without derivations.

cs.CL↗

Duality Regularization for Unsupervised Bilingual Lexicon Induction

Unsupervised bilingual lexicon induction naturally exhibits duality, which results from symmetry in back-translation. For example, EN-IT and IT-EN induction can be mutually primal and dual problems. Current state-of-the-art methods, however, consider the two tasks independently. In this paper, we propose to train primal and dual models jointly, using regularizers to encourage consistency in back translation cycles. Experiments across 6 language pairs show that the proposed method significantly outperforms competitive baselines, obtaining the best-published results on a standard benchmark.

cs.CL↗

Gumbel-Attention for Multi-modal Machine Translation

Multi-modal machine translation (MMT) improves translation quality by introducing visual information. However, the existing MMT model ignores the problem that the image will bring information irrelevant to the text, causing much noise to the model and affecting the translation quality. This paper proposes a novel Gumbel-Attention for multi-modal machine translation, which selects the text-related parts of the image features. Specifically, different from the previous attention-based method, we first use a differentiable method to select the image information and automatically remove the useless parts of the image features. Experiments prove that our method retains the image features related to the text, and the remaining parts help the MMT model generates better translations.

cs.CL↗

Responsive Listening Head Generation: A Benchmark Dataset and Baseline

We present a new listening head generation benchmark, for synthesizing responsive feedbacks of a listener (e.g., nod, smile) during a face-to-face conversation. As the indispensable complement to talking heads generation, listening head generation has seldomly been studied in literature. Automatically synthesizing listening behavior that actively responds to a talking head, is critical to applications such as digital human, virtual agents and social robots. In this work, we propose a novel dataset "ViCo", highlighting the listening head generation during a face-to-face conversation. A total number of 92 identities (67 speakers and 76 listeners) are involved in ViCo, featuring 483 clips in a paired "speaking-listening" pattern, where listeners show three listening styles based on their attitudes: positive, neutral, negative. Different from traditional speech-to-gesture or talking-head generation, listening head generation takes as input both the audio and visual signals from the speaker, and gives non-verbal feedbacks (e.g., head motions, facial expressions) in a real-time manner. Our dataset supports a wide range of applications such as human-to-human interaction, video-to-video translation, cross-modal understanding and generation. To encourage further research, we also release a listening head generation baseline, conditioning on different listening attitudes. Code & ViCo dataset: https://project.mhzhou.com/vico.

cs.CV↗

CLMLF:A Contrastive Learning and Multi-Layer Fusion Method for Multimodal Sentiment Detection

Compared with unimodal data, multimodal data can provide more features to help the model analyze the sentiment of data. Previous research works rarely consider token-level feature fusion, and few works explore learning the common features related to sentiment in multimodal data to help the model fuse multimodal features. In this paper, we propose a Contrastive Learning and Multi-Layer Fusion (CLMLF) method for multimodal sentiment detection. Specifically, we first encode text and image to obtain hidden representations, and then use a multi-layer fusion module to align and fuse the token-level features of text and image. In addition to the sentiment analysis task, we also designed two contrastive learning tasks, label based contrastive learning and data based contrastive learning tasks, which will help the model learn common features related to sentiment in multimodal data. Extensive experiments conducted on three publicly available multimodal datasets demonstrate the effectiveness of our approach for multimodal sentiment detection compared with existing methods. The codes are available for use at https://github.com/Link-Li/CLMLF

cs.CL↗