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Tieniu Tan

Publications and source records attributed to Tieniu Tan.

At least 37 records · Page 2Linked to original sources

DynVLA: Learning World Dynamics for Action Reasoning in Autonomous Driving

We propose DynVLA, a driving VLA model that introduces a new CoT paradigm termed Dynamics CoT. DynVLA forecasts compact world dynamics before action generation, enabling more informed and physically grounded decision-making. To obtain compact dynamics representations, DynVLA introduces a Dynamics Tokenizer that compresses future evolution into a small set of dynamics tokens. Considering the rich environment dynamics in interaction-intensive driving scenarios, DynVLA decouples ego-centric and environment-centric dynamics, yielding more accurate world dynamics modeling. We then train DynVLA to generate dynamics tokens before actions through SFT and RFT, improving decision quality while maintaining latency-efficient inference. Compared to Textual CoT, which lacks fine-grained spatiotemporal understanding, and Visual CoT, which introduces substantial redundancy due to dense image prediction, Dynamics CoT captures the evolution of the world in a compact, interpretable, and efficient form. Extensive experiments on NAVSIM, Bench2Drive, and a large-scale in-house dataset demonstrate that DynVLA consistently outperforms Textual CoT and Visual CoT methods, validating the effectiveness and practical value of Dynamics CoT. Project Page: https://yaoyao-jpg.github.io/dynvla.

cs.CV↗

Taming Momentum: Rethinking Optimizer States Through Low-Rank Approximation

Modern optimizers like Adam and Muon are central to training large language models, but their reliance on first- and second-order momenta introduces significant memory overhead, which constrains scalability and computational efficiency. In this work, we reframe the exponential moving average (EMA) used in these momenta as the training of a linear regressor via online gradient flow. Building on this equivalence, we introduce LoRA-Pre, a novel low-rank optimizer designed for efficient pre-training. Specifically, LoRA-Pre reduces the optimizer's memory footprint by decomposing the full momentum matrix into a compact low-rank subspace within the online linear learner, thereby maintaining optimization performance while improving memory efficiency. We empirically validate LoRA-Pre's efficacy by pre-training models from the Llama architecture family, scaling from 60M to 1B parameters. LoRA-Pre achieves the highest performance across all model sizes. Notably, LoRA-Pre demonstrates remarkable rank efficiency, achieving comparable or superior results using only 1/8 the rank of baseline methods. Beyond pre-training, we evaluate LoRA-Pre's effectiveness in fine-tuning scenarios. With the same rank, LoRA-Pre consistently outperforms all efficient fine-tuning baselines. Specifically, compared to standard LoRA, LoRA-Pre achieves substantial improvements of 3.14 points on Llama-3.1-8B and 6.17 points on Llama-2-7B, validating our approach's effectiveness across both pre-training and fine-tuning paradigms. Our code is publicly available at https://github.com/mrflogs/LoRA-Pre.

cs.LG↗

Chatting with Images for Introspective Visual Thinking

Current large vision-language models (LVLMs) typically rely on text-only reasoning based on a single-pass visual encoding, which often leads to loss of fine-grained visual information. Recently the proposal of ''thinking with images'' attempts to alleviate this limitation by manipulating images via external tools or code; however, the resulting visual states are often insufficiently grounded in linguistic semantics, impairing effective cross-modal alignment - particularly when visual semantics or geometric relationships must be reasoned over across distant regions or multiple images. To address these challenges, we propose ''chatting with images'', a new framework that reframes visual manipulation as language-guided feature modulation. Under the guidance of expressive language prompts, the model dynamically performs joint re-encoding over multiple image regions, enabling tighter coupling between linguistic reasoning and visual state updates. We instantiate this paradigm in ViLaVT, a novel LVLM equipped with a dynamic vision encoder explicitly designed for such interactive visual reasoning, and trained it with a two-stage curriculum combining supervised fine-tuning and reinforcement learning to promote effective reasoning behaviors. Extensive experiments across eight benchmarks demonstrate that ViLaVT achieves strong and consistent improvements, with particularly pronounced gains on complex multi-image and video-based spatial reasoning tasks.

cs.CV↗

RC-GRPO: Reward-Conditioned Group Relative Policy Optimization for Multi-Turn Tool Calling Agents

Multi-turn tool calling is challenging for Large Language Models (LLMs) because rewards are sparse and exploration is expensive. A common recipe, SFT followed by GRPO, can stall when within-group reward variation is low (e.g., more rollouts in a group receive the all 0 or all 1 reward), making the group-normalized advantage uninformative and yielding vanishing updates. To address this problem, we propose RC-GRPO (Reward-Conditioned Group Relative Policy Optimization), which treats exploration as a controllable steering problem via discrete reward tokens. We first fine-tune a Reward-Conditioned Trajectory Policy (RCTP) on mixed-quality trajectories with reward goal special tokens (e.g., <|high_reward|>, <|low_reward|>) injected into the prompts, enabling the model to learn how to generate distinct quality trajectories on demand. Then during RL, we sample diverse reward tokens within each GRPO group and condition rollouts on the sampled token to improve within-group diversity, improving advantage gains. On the Berkeley Function Calling Leaderboard v4 (BFCLv4) multi-turn benchmark, our method yields consistently improved performance than baselines, and the performance on Qwen-2.5-7B-Instruct even surpasses all closed-source API models.

cs.AI↗

DiaDem: Advancing Dialogue Descriptions in Audiovisual Video Captioning for Multimodal Large Language Models

Accurate dialogue description in audiovisual video captioning is crucial for downstream understanding and generation tasks. However, existing models generally struggle to produce faithful dialogue descriptions within audiovisual captions. To mitigate this limitation, we propose DiaDem, a powerful audiovisual video captioning model capable of generating captions with more precise dialogue descriptions while maintaining strong overall performance. We first synthesize a high-quality dataset for SFT, then employ a difficulty-partitioned two-stage GRPO strategy to further enhance dialogue descriptions. To enable systematic evaluation of dialogue description capabilities, we introduce DiaDemBench, a comprehensive benchmark designed to evaluate models across diverse dialogue scenarios, emphasizing both speaker attribution accuracy and utterance transcription fidelity in audiovisual captions. Extensive experiments on DiaDemBench reveal even commercial models still exhibit substantial room for improvement in dialogue-aware captioning. Notably, DiaDem not only outperforms the Gemini series in dialogue description accuracy but also achieves competitive performance on general audiovisual captioning benchmarks, demonstrating its overall effectiveness.

cs.CL↗

Latent Sketchpad: Sketching Visual Thoughts to Elicit Multimodal Reasoning in MLLMs

While Multimodal Large Language Models (MLLMs) excel at visual understanding, they often struggle in complex scenarios that require visual planning and imagination. Inspired by how humans use sketching as a form of visual thinking to develop and communicate ideas, we introduce Latent Sketchpad, a framework that equips MLLMs with an internal visual scratchpad. The internal visual representations of MLLMs have traditionally been confined to perceptual understanding. We repurpose them to support generative visual thought without compromising reasoning ability. Building on frontier MLLMs, our approach integrates visual generation directly into their native autoregressive reasoning process. It allows the model to interleave textual reasoning with the generation of visual latents. These latents guide the internal thought process and can be translated into sketch images for interpretability. To realize this, we introduce two components: a Context-Aware Vision Head autoregressively produces visual representations, and a pretrained Sketch Decoder renders these into human-interpretable images. We evaluate the framework on our new dataset MazePlanning. Experiments across various MLLMs show that Latent Sketchpad delivers comparable or even superior reasoning performance to their backbone. It further generalizes across distinct frontier MLLMs, including Gemma3 and Qwen2.5-VL. By extending model's textual reasoning to visual thinking, our framework opens new opportunities for richer human-computer interaction and broader applications. More details and resources are available on our project page: https://latent-sketchpad.github.io/.

cs.CV↗

BridgeVLA: Input-Output Alignment for Efficient 3D Manipulation Learning with Vision-Language Models

Recently, leveraging pre-trained vision-language models (VLMs) for building vision-language-action (VLA) models has emerged as a promising approach to effective robot manipulation learning. However, only few methods incorporate 3D signals into VLMs for action prediction, and they do not fully leverage the spatial structure inherent in 3D data, leading to low sample efficiency. In this paper, we introduce BridgeVLA, a novel 3D VLA model that (1) projects 3D inputs to multiple 2D images, ensuring input alignment with the VLM backbone, and (2) utilizes 2D heatmaps for action prediction, unifying the input and output spaces within a consistent 2D image space. In addition, we propose a scalable pre-training method that equips the VLM backbone with the capability to predict 2D heatmaps before downstream policy learning. Extensive experiments show the proposed method is able to learn 3D manipulation efficiently and effectively. BridgeVLA outperforms state-of-the-art baseline methods across three simulation benchmarks. In RLBench, it improves the average success rate from 81.4% to 88.2%. In COLOSSEUM, it demonstrates significantly better performance in challenging generalization settings, boosting the average success rate from 56.7% to 64.0%. In GemBench, it surpasses all the comparing baseline methods in terms of average success rate. In real-robot experiments, BridgeVLA outperforms a state-of-the-art baseline method by 32% on average. It generalizes robustly in multiple out-of-distribution settings, including visual disturbances and unseen instructions. Remarkably, it is able to achieve a success rate of 96.8% on 10+ tasks with only 3 trajectories per task, highlighting its extraordinary sample efficiency. Project Website:https://bridgevla.github.io/

cs.RO↗

The Illusion of Progress? A Critical Look at Test-Time Adaptation for Vision-Language Models

Test-time adaptation (TTA) methods have gained significant attention for enhancing the performance of vision-language models (VLMs) such as CLIP during inference, without requiring additional labeled data. However, current TTA researches generally suffer from major limitations such as duplication of baseline results, limited evaluation metrics, inconsistent experimental settings, and insufficient analysis. These problems hinder fair comparisons between TTA methods and make it difficult to assess their practical strengths and weaknesses. To address these challenges, we introduce TTA-VLM, a comprehensive benchmark for evaluating TTA methods on VLMs. Our benchmark implements 8 episodic TTA and 7 online TTA methods within a unified and reproducible framework, and evaluates them across 15 widely used datasets. Unlike prior studies focused solely on CLIP, we extend the evaluation to SigLIP--a model trained with a Sigmoid loss--and include training-time tuning methods such as CoOp, MaPLe, and TeCoA to assess generality. Beyond classification accuracy, TTA-VLM incorporates various evaluation metrics, including robustness, calibration, out-of-distribution detection, and stability, enabling a more holistic assessment of TTA methods. Through extensive experiments, we find that 1) existing TTA methods produce limited gains compared to the previous pioneering work; 2) current TTA methods exhibit poor collaboration with training-time fine-tuning methods; 3) accuracy gains frequently come at the cost of reduced model trustworthiness. We release TTA-VLM to provide fair comparison and comprehensive evaluation of TTA methods for VLMs, and we hope it encourages the community to develop more reliable and generalizable TTA strategies.

cs.LG↗

AVoCaDO: An Audiovisual Video Captioner Driven by Temporal Orchestration

Audiovisual video captioning aims to generate semantically rich descriptions with temporal alignment between visual and auditory events, thereby benefiting both video understanding and generation. In this paper, we present AVoCaDO, a powerful audiovisual video captioner driven by the temporal orchestration between audio and visual modalities. We propose a two-stage post-training pipeline: (1) AVoCaDO SFT, which fine-tunes the model on a newly curated dataset of 107K high-quality, temporally-aligned audiovisual captions; and (2) AVoCaDO GRPO, which leverages tailored reward functions to further enhance temporal coherence and dialogue accuracy while regularizing caption length and reducing collapse. Experimental results demonstrate that AVoCaDO significantly outperforms existing open-source models across four audiovisual video captioning benchmarks, and also achieves competitive performance on the VDC and DREAM-1K benchmark under visual-only settings.

cs.CV↗

VidBridge-R1: Bridging QA and Captioning for RL-based Video Understanding Models with Intermediate Proxy Tasks

The "Reason-Then-Respond" paradigm, enhanced by Reinforcement Learning, has shown great promise in advancing Multimodal Large Language Models. However, its application to the video domain has led to specialized models that excel at either question answering (QA) or captioning tasks, but struggle to master both. Naively combining reward signals from these tasks results in mutual performance degradation, which we attribute to a conflict between their opposing task natures. To address this challenge, we propose a novel training framework built upon two intermediate proxy tasks: DarkEventInfer, which presents videos with masked event segments, requiring models to infer the obscured content based on contextual video cues; and MixVidQA, which presents interleaved video sequences composed of two distinct clips, challenging models to isolate and reason about one while disregarding the other. These proxy tasks compel the model to simultaneously develop both holistic, divergent understanding and precise, convergent reasoning capabilities. Embodying this framework, we present VidBridge-R1, the first versatile video reasoning model that effectively bridges the paradigm conflict. Extensive experiments show that VidBridge-R1 achieves significant performance gains on both QA and captioning within one model, demonstrating the efficacy of our approach in fostering more generalizable and powerful video understanding models.

cs.CV↗

Dark Miner: Defend against undesirable generation for text-to-image diffusion models

Text-to-image diffusion models have been demonstrated with undesired generation due to unfiltered large-scale training data, such as sexual images and copyrights, necessitating the erasure of undesired concepts. Most existing methods focus on modifying the generation probabilities conditioned on the texts containing target concepts. However, they fail to guarantee the desired generation of texts unseen in the training phase, especially for the adversarial texts from malicious attacks. In this paper, we analyze the erasure task and point out that existing methods cannot guarantee the minimization of the total probabilities of undesired generation. To tackle this problem, we propose Dark Miner. It entails a recurring three-stage process that comprises mining, verifying, and circumventing. This method greedily mines embeddings with maximum generation probabilities of target concepts and more effectively reduces their generation. In the experiments, we evaluate its performance on the inappropriateness, object, and style concepts. Compared with the previous methods, our method achieves better erasure and defense results, especially under multiple adversarial attacks, while preserving the native generation capability of the models. Our code will be available on GitHub.

cs.CV↗

Rethinking the Role of Prompting Strategies in LLM Test-Time Scaling: A Perspective of Probability Theory

Recently, scaling test-time compute on Large Language Models (LLM) has garnered wide attention. However, there has been limited investigation of how various reasoning prompting strategies perform as scaling. In this paper, we focus on a standard and realistic scaling setting: majority voting. We systematically conduct experiments on 6 LLMs $\times$ 8 prompting strategies $\times$ 6 benchmarks. Experiment results consistently show that as the sampling time and computational overhead increase, complicated prompting strategies with superior initial performance gradually fall behind simple Chain-of-Thought. We analyze this phenomenon and provide theoretical proofs. Additionally, we propose a probabilistic method to efficiently predict scaling performance and identify the best prompting strategy under large sampling times, eliminating the need for resource-intensive inference processes in practical applications. Furthermore, we introduce two ways derived from our theoretical analysis to significantly improve the scaling performance. We hope that our research can promote to re-examine the role of complicated prompting, unleash the potential of simple prompting strategies, and provide new insights for enhancing test-time scaling performance. Code is available at https://github.com/MraDonkey/rethinking_prompting.

cs.AI↗

DeltaEdit: Exploring Text-free Training for Text-Driven Image Manipulation

Text-driven image manipulation remains challenging in training or inference flexibility. Conditional generative models depend heavily on expensive annotated training data. Meanwhile, recent frameworks, which leverage pre-trained vision-language models, are limited by either per text-prompt optimization or inference-time hyper-parameters tuning. In this work, we propose a novel framework named \textit{DeltaEdit} to address these problems. Our key idea is to investigate and identify a space, namely delta image and text space that has well-aligned distribution between CLIP visual feature differences of two images and CLIP textual embedding differences of source and target texts. Based on the CLIP delta space, the DeltaEdit network is designed to map the CLIP visual features differences to the editing directions of StyleGAN at training phase. Then, in inference phase, DeltaEdit predicts the StyleGAN's editing directions from the differences of the CLIP textual features. In this way, DeltaEdit is trained in a text-free manner. Once trained, it can well generalize to various text prompts for zero-shot inference without bells and whistles.

cs.CV↗

Reinforcing Spatial Reasoning in Vision-Language Models with Interwoven Thinking and Visual Drawing

As textual reasoning with large language models (LLMs) has advanced significantly, there has been growing interest in enhancing the multimodal reasoning capabilities of large vision-language models (LVLMs). However, existing methods primarily approach multimodal reasoning in a straightforward, text-centric manner, where both reasoning and answer derivation are conducted purely through text, with the only difference being the presence of multimodal input. As a result, these methods often encounter fundamental limitations in spatial reasoning tasks that demand precise geometric understanding and continuous spatial tracking-capabilities that humans achieve through mental visualization and manipulation. To address the limitations, we propose drawing to reason in space, a novel paradigm that enables LVLMs to reason through elementary drawing operations in the visual space. By equipping models with basic drawing operations, including annotating bounding boxes and drawing auxiliary lines, we empower them to express and analyze spatial relationships through direct visual manipulation, meanwhile avoiding the performance ceiling imposed by specialized perception tools in previous tool-integrated reasoning approaches. To cultivate this capability, we develop a three-stage training framework: cold-start training with synthetic data to establish basic drawing abilities, reflective rejection sampling to enhance self-reflection behaviors, and reinforcement learning to directly optimize for target rewards. Extensive experiments demonstrate that our model, named VILASR, consistently outperforms existing methods across diverse spatial reasoning benchmarks, involving maze navigation, static spatial reasoning, video-based reasoning, and multi-view-based reasoning tasks, with an average improvement of 18.4%.

cs.CV↗

Mixture of Decoding: An Attention-Inspired Adaptive Decoding Strategy to Mitigate Hallucinations in Large Vision-Language Models

Large Vision-Language Models (LVLMs) have exhibited impressive capabilities across various visual tasks, yet they remain hindered by the persistent challenge of hallucinations. To address this critical issue, we propose Mixture of Decoding (MoD), a novel approach for hallucination mitigation that dynamically adapts decoding strategies by evaluating the correctness of the model's attention on image tokens. Specifically, MoD measures the consistency between outputs generated from the original image tokens and those derived from the model's attended image tokens, to distinguish the correctness aforementioned. If the outputs are consistent, indicating correct attention, MoD employs a complementary strategy to amplify critical information. Conversely, if the outputs are inconsistent, suggesting erroneous attention, MoD utilizes a contrastive strategy to suppress misleading information. Extensive experiments demonstrate that MoD significantly outperforms existing decoding methods across multiple mainstream benchmarks, effectively mitigating hallucinations in LVLMs. The code is available at https://github.com/xlchen0205/MoD.

cs.CL↗

Concept Corrector: Erase concepts on the fly for text-to-image diffusion models

Text-to-image diffusion models have demonstrated the underlying risk of generating various unwanted content, such as sexual elements. To address this issue, the task of concept erasure has been introduced, aiming to erase any undesired concepts that the models can generate. Previous methods, whether training-based or training-free, have primarily focused on the input side, i.e., texts. However, they often suffer from incomplete erasure due to limitations in the generalization from limited prompts to diverse image content. In this paper, motivated by the notion that concept erasure on the output side, i.e., generated images, may be more direct and effective, we propose Concept Corrector. It checks target concepts based on visual features provided by final generated images predicted at certain time steps. Further, it incorporates Concept Removal Attention to erase generated concept features. It overcomes the limitations of existing methods, which are either unable to remove the concept features that have been generated in images or rely on the assumption that the related concept words are contained in input prompts. In the whole pipeline, our method changes no model parameters and only requires a given target concept as well as the corresponding replacement content, which is easy to implement. To the best of our knowledge, this is the first erasure method based on intermediate-generated images, achieving the ability to erase concepts on the fly. The experiments on various concepts demonstrate its impressive erasure performance.

cs.CV↗

Scaling and Beyond: Advancing Spatial Reasoning in MLLMs Requires New Recipes

Multimodal Large Language Models (MLLMs) have demonstrated impressive performance in general vision-language tasks. However, recent studies have exposed critical limitations in their spatial reasoning capabilities. This deficiency in spatial reasoning significantly constrains MLLMs' ability to interact effectively with the physical world, thereby limiting their broader applications. We argue that spatial reasoning capabilities will not naturally emerge from merely scaling existing architectures and training methodologies. Instead, this challenge demands dedicated attention to fundamental modifications in the current MLLM development approach. In this position paper, we first establish a comprehensive framework for spatial reasoning within the context of MLLMs. We then elaborate on its pivotal role in real-world applications. Through systematic analysis, we examine how individual components of the current methodology, from training data to reasoning mechanisms, influence spatial reasoning capabilities. This examination reveals critical limitations while simultaneously identifying promising avenues for advancement. Our work aims to direct the AI research community's attention toward these crucial yet underexplored aspects. By highlighting these challenges and opportunities, we seek to catalyze progress toward achieving human-like spatial reasoning capabilities in MLLMs.

cs.LG↗

REACT: Representation Extraction And Controllable Tuning to Overcome Overfitting in LLM Knowledge Editing

Large language model editing methods frequently suffer from overfitting, wherein factual updates can propagate beyond their intended scope, overemphasizing the edited target even when it's contextually inappropriate. To address this challenge, we introduce REACT (Representation Extraction And Controllable Tuning), a unified two-phase framework designed for precise and controllable knowledge editing. In the initial phase, we utilize tailored stimuli to extract latent factual representations and apply Principal Component Analysis with a simple learnbale linear transformation to compute a directional "belief shift" vector for each instance. In the second phase, we apply controllable perturbations to hidden states using the obtained vector with a magnitude scalar, gated by a pre-trained classifier that permits edits only when contextually necessary. Relevant experiments on EVOKE benchmarks demonstrate that REACT significantly reduces overfitting across nearly all evaluation metrics, and experiments on COUNTERFACT and MQuAKE shows that our method preserves balanced basic editing performance (reliability, locality, and generality) under diverse editing scenarios.

cs.AI↗