Searcharxiv⌕ Search

arXiv subjects

Tieniu Tan

Publications and source records attributed to Tieniu Tan.

At least 109 records · Page 6Linked to original sources

SOGAN: 3D-Aware Shadow and Occlusion Robust GAN for Makeup Transfer

In recent years, virtual makeup applications have become more and more popular. However, it is still challenging to propose a robust makeup transfer method in the real-world environment. Current makeup transfer methods mostly work well on good-conditioned clean makeup images, but transferring makeup that exhibits shadow and occlusion is not satisfying. To alleviate it, we propose a novel makeup transfer method, called 3D-Aware Shadow and Occlusion Robust GAN (SOGAN). Given the source and the reference faces, we first fit a 3D face model and then disentangle the faces into shape and texture. In the texture branch, we map the texture to the UV space and design a UV texture generator to transfer the makeup. Since human faces are symmetrical in the UV space, we can conveniently remove the undesired shadow and occlusion from the reference image by carefully designing a Flip Attention Module (FAM). After obtaining cleaner makeup features from the reference image, a Makeup Transfer Module (MTM) is introduced to perform accurate makeup transfer. The qualitative and quantitative experiments demonstrate that our SOGAN not only achieves superior results in shadow and occlusion situations but also performs well in large pose and expression variations.

cs.CV↗

GAIA: A Transfer Learning System of Object Detection that Fits Your Needs

Transfer learning with pre-training on large-scale datasets has played an increasingly significant role in computer vision and natural language processing recently. However, as there exist numerous application scenarios that have distinctive demands such as certain latency constraints and specialized data distributions, it is prohibitively expensive to take advantage of large-scale pre-training for per-task requirements. In this paper, we focus on the area of object detection and present a transfer learning system named GAIA, which could automatically and efficiently give birth to customized solutions according to heterogeneous downstream needs. GAIA is capable of providing powerful pre-trained weights, selecting models that conform to downstream demands such as latency constraints and specified data domains, and collecting relevant data for practitioners who have very few datapoints for their tasks. With GAIA, we achieve promising results on COCO, Objects365, Open Images, Caltech, CityPersons, and UODB which is a collection of datasets including KITTI, VOC, WiderFace, DOTA, Clipart, Comic, and more. Taking COCO as an example, GAIA is able to efficiently produce models covering a wide range of latency from 16ms to 53ms, and yields AP from 38.2 to 46.5 without whistles and bells. To benefit every practitioner in the community of object detection, GAIA is released at https://github.com/GAIA-vision.

cs.CV↗

Transferable Sparse Adversarial Attack

Deep neural networks have shown their vulnerability to adversarial attacks. In this paper, we focus on sparse adversarial attack based on the $\ell_0$ norm constraint, which can succeed by only modifying a few pixels of an image. Despite a high attack success rate, prior sparse attack methods achieve a low transferability under the black-box protocol due to overfitting the target model. Therefore, we introduce a generator architecture to alleviate the overfitting issue and thus efficiently craft transferable sparse adversarial examples. Specifically, the generator decouples the sparse perturbation into amplitude and position components. We carefully design a random quantization operator to optimize these two components jointly in an end-to-end way. The experiment shows that our method has improved the transferability by a large margin under a similar sparsity setting compared with state-of-the-art methods. Moreover, our method achieves superior inference speed, 700$\times$ faster than other optimization-based methods. The code is available at https://github.com/shaguopohuaizhe/TSAA.

cs.CV↗

Few-Shot Learning with Part Discovery and Augmentation from Unlabeled Images

Few-shot learning is a challenging task since only few instances are given for recognizing an unseen class. One way to alleviate this problem is to acquire a strong inductive bias via meta-learning on similar tasks. In this paper, we show that such inductive bias can be learned from a flat collection of unlabeled images, and instantiated as transferable representations among seen and unseen classes. Specifically, we propose a novel part-based self-supervised representation learning scheme to learn transferable representations by maximizing the similarity of an image to its discriminative part. To mitigate the overfitting in few-shot classification caused by data scarcity, we further propose a part augmentation strategy by retrieving extra images from a base dataset. We conduct systematic studies on miniImageNet and tieredImageNet benchmarks. Remarkably, our method yields impressive results, outperforming the previous best unsupervised methods by 7.74% and 9.24% under 5-way 1-shot and 5-way 5-shot settings, which are comparable with state-of-the-art supervised methods.

cs.CV↗

End-to-end Alternating Optimization for Blind Super Resolution

Previous methods decompose the blind super-resolution (SR) problem into two sequential steps: \textit{i}) estimating the blur kernel from given low-resolution (LR) image and \textit{ii}) restoring the SR image based on the estimated kernel. This two-step solution involves two independently trained models, which may not be well compatible with each other. A small estimation error of the first step could cause a severe performance drop of the second one. While on the other hand, the first step can only utilize limited information from the LR image, which makes it difficult to predict a highly accurate blur kernel. Towards these issues, instead of considering these two steps separately, we adopt an alternating optimization algorithm, which can estimate the blur kernel and restore the SR image in a single model. Specifically, we design two convolutional neural modules, namely \textit{Restorer} and \textit{Estimator}. \textit{Restorer} restores the SR image based on the predicted kernel, and \textit{Estimator} estimates the blur kernel with the help of the restored SR image. We alternate these two modules repeatedly and unfold this process to form an end-to-end trainable network. In this way, \textit{Estimator} utilizes information from both LR and SR images, which makes the estimation of the blur kernel easier. More importantly, \textit{Restorer} is trained with the kernel estimated by \textit{Estimator}, instead of the ground-truth kernel, thus \textit{Restorer} could be more tolerant to the estimation error of \textit{Estimator}. Extensive experiments on synthetic datasets and real-world images show that our model can largely outperform state-of-the-art methods and produce more visually favorable results at a much higher speed. The source code is available at \url{https://github.com/greatlog/DAN.git}.

cs.CV↗

Robust Face-Swap Detection Based on 3D Facial Shape Information

Maliciously-manipulated images or videos - so-called deep fakes - especially face-swap images and videos have attracted more and more malicious attackers to discredit some key figures. Previous pixel-level artifacts based detection techniques always focus on some unclear patterns but ignore some available semantic clues. Therefore, these approaches show weak interpretability and robustness. In this paper, we propose a biometric information based method to fully exploit the appearance and shape feature for face-swap detection of key figures. The key aspect of our method is obtaining the inconsistency of 3D facial shape and facial appearance, and the inconsistency based clue offers natural interpretability for the proposed face-swap detection method. Experimental results show the superiority of our method in robustness on various laundering and cross-domain data, which validates the effectiveness of the proposed method.

cs.CV↗

Locate then Segment: A Strong Pipeline for Referring Image Segmentation

Referring image segmentation aims to segment the objects referred by a natural language expression. Previous methods usually focus on designing an implicit and recurrent feature interaction mechanism to fuse the visual-linguistic features to directly generate the final segmentation mask without explicitly modeling the localization information of the referent instances. To tackle these problems, we view this task from another perspective by decoupling it into a "Locate-Then-Segment" (LTS) scheme. Given a language expression, people generally first perform attention to the corresponding target image regions, then generate a fine segmentation mask about the object based on its context. The LTS first extracts and fuses both visual and textual features to get a cross-modal representation, then applies a cross-model interaction on the visual-textual features to locate the referred object with position prior, and finally generates the segmentation result with a light-weight segmentation network. Our LTS is simple but surprisingly effective. On three popular benchmark datasets, the LTS outperforms all the previous state-of-the-art methods by a large margin (e.g., +3.2% on RefCOCO+ and +3.4% on RefCOCOg). In addition, our model is more interpretable with explicitly locating the object, which is also proved by visualization experiments. We believe this framework is promising to serve as a strong baseline for referring image segmentation.

cs.CV↗

Graph Classification by Mixture of Diverse Experts

Graph classification is a challenging research problem in many applications across a broad range of domains. In these applications, it is very common that class distribution is imbalanced. Recently, Graph Neural Network (GNN) models have achieved superior performance on various real-world datasets. Despite their success, most of current GNN models largely overlook the important setting of imbalanced class distribution, which typically results in prediction bias towards majority classes. To alleviate the prediction bias, we propose to leverage semantic structure of dataset based on the distribution of node embedding. Specifically, we present GraphDIVE, a general framework leveraging mixture of diverse experts (i.e., graph classifiers) for imbalanced graph classification. With a divide-and-conquer principle, GraphDIVE employs a gating network to partition an imbalanced graph dataset into several subsets. Then each expert network is trained based on its corresponding subset. Experiments on real-world imbalanced graph datasets demonstrate the effectiveness of GraphDIVE.

cs.LG↗

Rethinking the Heatmap Regression for Bottom-up Human Pose Estimation

Heatmap regression has become the most prevalent choice for nowadays human pose estimation methods. The ground-truth heatmaps are usually constructed via covering all skeletal keypoints by 2D gaussian kernels. The standard deviations of these kernels are fixed. However, for bottom-up methods, which need to handle a large variance of human scales and labeling ambiguities, the current practice seems unreasonable. To better cope with these problems, we propose the scale-adaptive heatmap regression (SAHR) method, which can adaptively adjust the standard deviation for each keypoint. In this way, SAHR is more tolerant of various human scales and labeling ambiguities. However, SAHR may aggravate the imbalance between fore-background samples, which potentially hurts the improvement of SAHR. Thus, we further introduce the weight-adaptive heatmap regression (WAHR) to help balance the fore-background samples. Extensive experiments show that SAHR together with WAHR largely improves the accuracy of bottom-up human pose estimation. As a result, we finally outperform the state-of-the-art model by +1.5AP and achieve 72.0AP on COCO test-dev2017, which is com-arable with the performances of most top-down methods. Source codes are available at https://github.com/greatlog/SWAHR-HumanPose.

cs.CV↗

Efficient Human Pose Estimation by Learning Deeply Aggregated Representations

In this paper, we propose an efficient human pose estimation network (DANet) by learning deeply aggregated representations. Most existing models explore multi-scale information mainly from features with different spatial sizes. Powerful multi-scale representations usually rely on the cascaded pyramid framework. This framework largely boosts the performance but in the meanwhile makes networks very deep and complex. Instead, we focus on exploiting multi-scale information from layers with different receptive-field sizes and then making full of use this information by improving the fusion method. Specifically, we propose an orthogonal attention block (OAB) and a second-order fusion unit (SFU). The OAB learns multi-scale information from different layers and enhances them by encouraging them to be diverse. The SFU adaptively selects and fuses diverse multi-scale information and suppress the redundant ones. This could maximize the effective information in final fused representations. With the help of OAB and SFU, our single pyramid network may be able to generate deeply aggregated representations that contain even richer multi-scale information and have a larger representing capacity than that of cascaded networks. Thus, our networks could achieve comparable or even better accuracy with much smaller model complexity. Specifically, our \mbox{DANet-72} achieves $70.5$ in AP score on COCO test-dev set with only $1.0G$ FLOPs. Its speed on a CPU platform achieves $58$ Persons-Per-Second~(PPS).

cs.CV↗

Unfolding the Alternating Optimization for Blind Super Resolution

Previous methods decompose blind super resolution (SR) problem into two sequential steps: \textit{i}) estimating blur kernel from given low-resolution (LR) image and \textit{ii}) restoring SR image based on estimated kernel. This two-step solution involves two independently trained models, which may not be well compatible with each other. Small estimation error of the first step could cause severe performance drop of the second one. While on the other hand, the first step can only utilize limited information from LR image, which makes it difficult to predict highly accurate blur kernel. Towards these issues, instead of considering these two steps separately, we adopt an alternating optimization algorithm, which can estimate blur kernel and restore SR image in a single model. Specifically, we design two convolutional neural modules, namely \textit{Restorer} and \textit{Estimator}. \textit{Restorer} restores SR image based on predicted kernel, and \textit{Estimator} estimates blur kernel with the help of restored SR image. We alternate these two modules repeatedly and unfold this process to form an end-to-end trainable network. In this way, \textit{Estimator} utilizes information from both LR and SR images, which makes the estimation of blur kernel easier. More importantly, \textit{Restorer} is trained with the kernel estimated by \textit{Estimator}, instead of ground-truth kernel, thus \textit{Restorer} could be more tolerant to the estimation error of \textit{Estimator}. Extensive experiments on synthetic datasets and real-world images show that our model can largely outperform state-of-the-art methods and produce more visually favorable results at much higher speed. The source code is available at https://github.com/greatlog/DAN.git.

cs.CV↗

Style Intervention: How to Achieve Spatial Disentanglement with Style-based Generators?

Generative Adversarial Networks (GANs) with style-based generators (e.g. StyleGAN) successfully enable semantic control over image synthesis, and recent studies have also revealed that interpretable image translations could be obtained by modifying the latent code. However, in terms of the low-level image content, traveling in the latent space would lead to `spatially entangled changes' in corresponding images, which is undesirable in many real-world applications where local editing is required. To solve this problem, we analyze properties of the 'style space' and explore the possibility of controlling the local translation with pre-trained style-based generators. Concretely, we propose 'Style Intervention', a lightweight optimization-based algorithm which could adapt to arbitrary input images and render natural translation effects under flexible objectives. We verify the performance of the proposed framework in facial attribute editing on high-resolution images, where both photo-realism and consistency are required. Extensive qualitative results demonstrate the effectiveness of our method, and quantitative measurements also show that the proposed algorithm outperforms state-of-the-art benchmarks in various aspects.

cs.CV↗

GraphAIR: Graph Representation Learning with Neighborhood Aggregation and Interaction

Graph representation learning is of paramount importance for a variety of graph analytical tasks, ranging from node classification to community detection. Recently, graph convolutional networks (GCNs) have been successfully applied for graph representation learning. These GCNs generate node representation by aggregating features from the neighborhoods, which follows the "neighborhood aggregation" scheme. In spite of having achieved promising performance on various tasks, existing GCN-based models have difficulty in well capturing complicated non-linearity of graph data. In this paper, we first theoretically prove that coefficients of the neighborhood interacting terms are relatively small in current models, which explains why GCNs barely outperforms linear models. Then, in order to better capture the complicated non-linearity of graph data, we present a novel GraphAIR framework which models the neighborhood interaction in addition to neighborhood aggregation. Comprehensive experiments conducted on benchmark tasks including node classification and link prediction using public datasets demonstrate the effectiveness of the proposed method.

cs.LG↗

Dynamic Graph Representation for Partially Occluded Biometrics

The generalization ability of Convolutional neural networks (CNNs) for biometrics drops greatly due to the adverse effects of various occlusions. To this end, we propose a novel unified framework integrated the merits of both CNNs and graphical models to learn dynamic graph representations for occlusion problems in biometrics, called Dynamic Graph Representation (DGR). Convolutional features onto certain regions are re-crafted by a graph generator to establish the connections among the spatial parts of biometrics and build Feature Graphs based on these node representations. Each node of Feature Graphs corresponds to a specific part of the input image and the edges express the spatial relationships between parts. By analyzing the similarities between the nodes, the framework is able to adaptively remove the nodes representing the occluded parts. During dynamic graph matching, we propose a novel strategy to measure the distances of both nodes and adjacent matrixes. In this way, the proposed method is more convincing than CNNs-based methods because the dynamic graph method implies a more illustrative and reasonable inference of the biometrics decision. Experiments conducted on iris and face demonstrate the superiority of the proposed framework, which boosts the accuracy of occluded biometrics recognition by a large margin comparing with baseline methods.The code is avaliable at https://github.com/RenMin1991/Dyamic\_Graph\_Representation

cs.CV↗

Learning Pose-invariant 3D Object Reconstruction from Single-view Images

Learning to reconstruct 3D shapes using 2D images is an active research topic, with benefits of not requiring expensive 3D data. However, most work in this direction requires multi-view images for each object instance as training supervision, which oftentimes does not apply in practice. In this paper, we relax the common multi-view assumption and explore a more challenging yet more realistic setup of learning 3D shape from only single-view images. The major difficulty lies in insufficient constraints that can be provided by single view images, which leads to the problem of pose entanglement in learned shape space. As a result, reconstructed shapes vary along input pose and have poor accuracy. We address this problem by taking a novel domain adaptation perspective, and propose an effective adversarial domain confusion method to learn pose-disentangled compact shape space. Experiments on single-view reconstruction show effectiveness in solving pose entanglement, and the proposed method achieves on-par reconstruction accuracy with state-of-the-art with higher efficiency.

cs.CV↗

Adversarial Self-Supervised Learning for Semi-Supervised 3D Action Recognition

We consider the problem of semi-supervised 3D action recognition which has been rarely explored before. Its major challenge lies in how to effectively learn motion representations from unlabeled data. Self-supervised learning (SSL) has been proved very effective at learning representations from unlabeled data in the image domain. However, few effective self-supervised approaches exist for 3D action recognition, and directly applying SSL for semi-supervised learning suffers from misalignment of representations learned from SSL and supervised learning tasks. To address these issues, we present Adversarial Self-Supervised Learning (ASSL), a novel framework that tightly couples SSL and the semi-supervised scheme via neighbor relation exploration and adversarial learning. Specifically, we design an effective SSL scheme to improve the discrimination capability of learned representations for 3D action recognition, through exploring the data relations within a neighborhood. We further propose an adversarial regularization to align the feature distributions of labeled and unlabeled samples. To demonstrate effectiveness of the proposed ASSL in semi-supervised 3D action recognition, we conduct extensive experiments on NTU and N-UCLA datasets. The results confirm its advantageous performance over state-of-the-art semi-supervised methods in the few label regime for 3D action recognition.

cs.CV↗

TFNet: Multi-Semantic Feature Interaction for CTR Prediction

The CTR (Click-Through Rate) prediction plays a central role in the domain of computational advertising and recommender systems. There exists several kinds of methods proposed in this field, such as Logistic Regression (LR), Factorization Machines (FM) and deep learning based methods like Wide&Deep, Neural Factorization Machines (NFM) and DeepFM. However, such approaches generally use the vector-product of each pair of features, which have ignored the different semantic spaces of the feature interactions. In this paper, we propose a novel Tensor-based Feature interaction Network (TFNet) model, which introduces an operating tensor to elaborate feature interactions via multi-slice matrices in multiple semantic spaces. Extensive offline and online experiments show that TFNet: 1) outperforms the competitive compared methods on the typical Criteo and Avazu datasets; 2) achieves large improvement of revenue and click rate in online A/B tests in the largest Chinese App recommender system, Tencent MyApp.

cs.IR↗

Large-Scale Object Detection in the Wild from Imbalanced Multi-Labels

Training with more data has always been the most stable and effective way of improving performance in deep learning era. As the largest object detection dataset so far, Open Images brings great opportunities and challenges for object detection in general and sophisticated scenarios. However, owing to its semi-automatic collecting and labeling pipeline to deal with the huge data scale, Open Images dataset suffers from label-related problems that objects may explicitly or implicitly have multiple labels and the label distribution is extremely imbalanced. In this work, we quantitatively analyze these label problems and provide a simple but effective solution. We design a concurrent softmax to handle the multi-label problems in object detection and propose a soft-sampling methods with hybrid training scheduler to deal with the label imbalance. Overall, our method yields a dramatic improvement of 3.34 points, leading to the best single model with 60.90 mAP on the public object detection test set of Open Images. And our ensembling result achieves 67.17 mAP, which is 4.29 points higher than the best result of Open Images public test 2018.

cs.CV↗