Searcharxiv⌕ Search

arXiv subjects

Tieyong Zeng

Publications and source records attributed to Tieyong Zeng.

At least 37 records · Page 2Linked to original sources

Edge-guided Low-light Image Enhancement with Inertial Bregman Alternating Linearized Minimization

Prior-based methods for low-light image enhancement often face challenges in extracting available prior information from dim images. To overcome this limitation, we introduce a simple yet effective Retinex model with the proposed edge extraction prior. More specifically, we design an edge extraction network to capture the fine edge features from the low-light image directly. Building upon the Retinex theory, we decompose the low-light image into its illumination and reflectance components and introduce an edge-guided Retinex model for enhancing low-light images. To solve the proposed model, we propose a novel inertial Bregman alternating linearized minimization algorithm. This algorithm addresses the optimization problem associated with the edge-guided Retinex model, enabling effective enhancement of low-light images. Through rigorous theoretical analysis, we establish the convergence properties of the algorithm. Besides, we prove that the proposed algorithm converges to a stationary point of the problem through nonconvex optimization theory. Furthermore, extensive experiments are conducted on multiple real-world low-light image datasets to demonstrate the efficiency and superiority of the proposed scheme.

cs.CV↗

EndoVLA: Dual-Phase Vision-Language-Action Model for Autonomous Tracking in Endoscopy

In endoscopic procedures, autonomous tracking of abnormal regions and following circumferential cutting markers can significantly reduce the cognitive burden on endoscopists. However, conventional model-based pipelines are fragile for each component (e.g., detection, motion planning) requires manual tuning and struggles to incorporate high-level endoscopic intent, leading to poor generalization across diverse scenes. Vision-Language-Action (VLA) models, which integrate visual perception, language grounding, and motion planning within an end-to-end framework, offer a promising alternative by semantically adapting to surgeon prompts without manual recalibration. Despite their potential, applying VLA models to robotic endoscopy presents unique challenges due to the complex and dynamic anatomical environments of the gastrointestinal (GI) tract. To address this, we introduce EndoVLA, designed specifically for continuum robots in GI interventions. Given endoscopic images and surgeon-issued tracking prompts, EndoVLA performs three core tasks: (1) polyp tracking, (2) delineation and following of abnormal mucosal regions, and (3) adherence to circular markers during circumferential cutting. To tackle data scarcity and domain shifts, we propose a dual-phase strategy comprising supervised fine-tuning on our EndoVLA-Motion dataset and reinforcement fine-tuning with task-aware rewards. Our approach significantly improves tracking performance in endoscopy and enables zero-shot generalization in diverse scenes and complex sequential tasks.

cs.RO↗

Quaternion Nuclear Norms Over Frobenius Norms Minimization for Robust Matrix Completion

Recovering hidden structures from incomplete or noisy data remains a pervasive challenge across many fields, particularly where multi-dimensional data representation is essential. Quaternion matrices, with their ability to naturally model multi-dimensional data, offer a promising framework for this problem. This paper introduces the quaternion nuclear norm over the Frobenius norm (QNOF) as a novel nonconvex approximation for the rank of quaternion matrices. QNOF is parameter-free and scale-invariant. Utilizing quaternion singular value decomposition, we prove that solving the QNOF can be simplified to solving the singular value $L_1/L_2$ problem. Additionally, we extend the QNOF to robust quaternion matrix completion, employing the alternating direction multiplier method to derive solutions that guarantee weak convergence under mild conditions. Extensive numerical experiments validate the proposed model's superiority, consistently outperforming state-of-the-art quaternion methods.

cs.CV↗

An Efficient Algorithm for Vertex Enumeration of Arrangement

This paper presents a state-of-the-art algorithm for the vertex enumeration problem of arrangements, which is based on the proposed new pivot rule, called the Zero rule. The Zero rule possesses several desirable properties: i) It gets rid of the objective function; ii) Its terminal satisfies uniqueness; iii) We establish the if-and-only if condition between the Zero rule and its valid reverse, which is not enjoyed by earlier rules; iv) Applying the Zero rule recursively definitely terminates in $d$ steps, where $d$ is the dimension of input variables. Because of so, given an arbitrary arrangement with $v$ vertices of $n$ hyperplanes in $\mathbb{R}^d$, the algorithm's complexity is at most $\mathcal{O}(n^2d^2v)$ and can be as low as $\mathcal{O}(nd^4v)$ if it is a simple arrangement, while Moss' algorithm takes $\mathcal{O}(nd^2v^2)$, and Avis and Fukuda's algorithm goes into a loop or skips vertices because the if-and-only-if condition between the rule they chose and its valid reverse is not fulfilled. Systematic and comprehensive experiments confirm that the Zero rule not only does not fail but also is the most efficient.

math.CO↗

DGNN: A Neural PDE Solver Induced by Discontinuous Galerkin Methods

We propose a general framework for the Discontinuous Galerkin-induced Neural Network (DGNN), inspired by the Interior Penalty Discontinuous Galerkin Method (IPDGM). In this approach, the trial space consists of piecewise neural network space defined over the computational domain, while the test function space is composed of piecewise polynomials. We demonstrate the advantages of DGNN in terms of accuracy and training efficiency across several numerical examples, including stationary and time-dependent problems. Specifically, DGNN easily handles high perturbations, discontinuous solutions, and complex geometric domains.

cs.LG↗

An Improved Optimal Proximal Gradient Algorithm for Non-Blind Image Deblurring

Image deblurring remains a central research area within image processing, critical for its role in enhancing image quality and facilitating clearer visual representations across diverse applications. This paper tackles the optimization problem of image deblurring, assuming a known blurring kernel. We introduce an improved optimal proximal gradient algorithm (IOptISTA), which builds upon the optimal gradient method and a weighting matrix, to efficiently address the non-blind image deblurring problem. Based on two regularization cases, namely the $l_1$ norm and total variation norm, we perform numerical experiments to assess the performance of our proposed algorithm. The results indicate that our algorithm yields enhanced PSNR and SSIM values, as well as a reduced tolerance, compared to existing methods.

cs.CV↗

On Expressivity of Height in Neural Networks

In this work, beyond width and depth, we augment a neural network with a new dimension called height by intra-linking neurons in the same layer to create an intra-layer hierarchy, which gives rise to the notion of height. We call a neural network characterized by width, depth, and height a 3D network. To put a 3D network in perspective, we theoretically and empirically investigate the expressivity of height. We show via bound estimation and explicit construction that given the same number of neurons and parameters, a 3D ReLU network of width $W$, depth $K$, and height $H$ has greater expressive power than a 2D network of width $H\times W$ and depth $K$, \textit{i.e.}, $\mathcal{O}((2^H-1)W)^K)$ vs $\mathcal{O}((HW)^K)$, in terms of generating more pieces in a piecewise linear function. Next, through approximation rate analysis, we show that by introducing intra-layer links into networks, a ReLU network of width $\mathcal{O}(W)$ and depth $\mathcal{O}(K)$ can approximate polynomials in $[0,1]^d$ with error $\mathcal{O}\left(2^{-2WK}\right)$, which improves $\mathcal{O}\left(W^{-K}\right)$ and $\mathcal{O}\left(2^{-K}\right)$ for fixed width networks. Lastly, numerical experiments on 5 synthetic datasets, 15 tabular datasets, and 3 image benchmarks verify that 3D networks can deliver competitive regression and classification performance.

cs.LG↗

Rethink Deep Learning with Invariance in Data Representation

Integrating invariance into data representations is a principled design in intelligent systems and web applications. Representations play a fundamental role, where systems and applications are both built on meaningful representations of digital inputs (rather than the raw data). In fact, the proper design/learning of such representations relies on priors w.r.t. the task of interest. Here, the concept of symmetry from the Erlangen Program may be the most fruitful prior -- informally, a symmetry of a system is a transformation that leaves a certain property of the system invariant. Symmetry priors are ubiquitous, e.g., translation as a symmetry of the object classification, where object category is invariant under translation. The quest for invariance is as old as pattern recognition and data mining itself. Invariant design has been the cornerstone of various representations in the era before deep learning, such as the SIFT. As we enter the early era of deep learning, the invariance principle is largely ignored and replaced by a data-driven paradigm, such as the CNN. However, this neglect did not last long before they encountered bottlenecks regarding robustness, interpretability, efficiency, and so on. The invariance principle has returned in the era of rethinking deep learning, forming a new field known as Geometric Deep Learning (GDL). In this tutorial, we will give a historical perspective of the invariance in data representations. More importantly, we will identify those research dilemmas, promising works, future directions, and web applications.

cs.AI↗

Deep ReLU Networks Have Surprisingly Simple Polytopes

A ReLU network is a piecewise linear function over polytopes. Figuring out the properties of such polytopes is of fundamental importance for the research and development of neural networks. So far, either theoretical or empirical studies on polytopes only stay at the level of counting their number, which is far from a complete characterization. Here, we propose to study the shapes of polytopes via the number of faces of the polytope. Then, by computing and analyzing the histogram of faces across polytopes, we find that a ReLU network has relatively simple polytopes under both initialization and gradient descent, although these polytopes can be rather diverse and complicated by a specific design. This finding can be appreciated as a kind of generalized implicit bias, subjected to the intrinsic geometric constraint in space partition of a ReLU network. Next, we perform a combinatorial analysis to explain why adding depth does not generate a more complicated polytope by bounding the average number of faces of polytopes with the dimensionality. Our results concretely reveal what kind of simple functions a network learns and what will happen when a network goes deep. Also, by characterizing the shape of polytopes, the number of faces can be a novel leverage for other problems, \textit{e.g.}, serving as a generic tool to explain the power of popular shortcut networks such as ResNet and analyzing the impact of different regularization strategies on a network's space partition.

cs.LG↗

Retinal Vessel Segmentation via Neuron Programming

The accurate segmentation of retinal blood vessels plays a crucial role in the early diagnosis and treatment of various ophthalmic diseases. Designing a network model for this task requires meticulous tuning and extensive experimentation to handle the tiny and intertwined morphology of retinal blood vessels. To tackle this challenge, Neural Architecture Search (NAS) methods are developed to fully explore the space of potential network architectures and go after the most powerful one. Inspired by neuronal diversity which is the biological foundation of all kinds of intelligent behaviors in our brain, this paper introduces a novel and foundational approach to neural network design, termed ``neuron programming'', to automatically search neuronal types into a network to enhance a network's representation ability at the neuronal level, which is complementary to architecture-level enhancement done by NAS. Additionally, to mitigate the time and computational intensity of neuron programming, we develop a hypernetwork that leverages the search-derived architectural information to predict optimal neuronal configurations. Comprehensive experiments validate that neuron programming can achieve competitive performance in retinal blood segmentation, demonstrating the strong potential of neuronal diversity in medical image analysis.

eess.IV↗

Deep Block Proximal Linearised Minimisation Algorithm for Non-convex Inverse Problems

Image restoration is typically addressed through non-convex inverse problems, which are often solved using first-order block-wise splitting methods. In this paper, we consider a general type of non-convex optimisation model that captures many inverse image problems and present an inertial block proximal linearised minimisation (iBPLM) algorithm. Our new method unifies the Jacobi-type parallel and the Gauss-Seidel-type alternating update rules, and extends beyond these approaches. The inertial technique is also incorporated into each block-wise subproblem update, which can accelerate numerical convergence. Furthermore, we extend this framework with a plug-and-play variant (PnP-iBPLM) that integrates deep gradient denoisers, offering a flexible and robust solution for complex imaging tasks. We provide comprehensive theoretical analysis, demonstrating both subsequential and global convergence of the proposed algorithms. To validate our methods, we apply them to multi-block dictionary learning problems in image denoising and deblurring. Experimental results show that both iBPLM and PnP-iBPLM significantly enhance numerical performance and robustness in these applications.

math.NA↗

Super-resolving Real-world Image Illumination Enhancement: A New Dataset and A Conditional Diffusion Model

Most existing super-resolution methods and datasets have been developed to improve the image quality in well-lighted conditions. However, these methods do not work well in real-world low-light conditions as the images captured in such conditions lose most important information and contain significant unknown noises. To solve this problem, we propose a SRRIIE dataset with an efficient conditional diffusion probabilistic models-based method. The proposed dataset contains 4800 paired low-high quality images. To ensure that the dataset are able to model the real-world image degradation in low-illumination environments, we capture images using an ILDC camera and an optical zoom lens with exposure levels ranging from -6 EV to 0 EV and ISO levels ranging from 50 to 12800. We comprehensively evaluate with various reconstruction and perceptual metrics and demonstrate the practicabilities of the SRRIIE dataset for deep learning-based methods. We show that most existing methods are less effective in preserving the structures and sharpness of restored images from complicated noises. To overcome this problem, we revise the condition for Raw sensor data and propose a novel time-melding condition for diffusion probabilistic model. Comprehensive quantitative and qualitative experimental results on the real-world benchmark datasets demonstrate the feasibility and effectivenesses of the proposed conditional diffusion probabilistic model on Raw sensor data. Code and dataset will be available at https://github.com/Yaofang-Liu/Super-Resolving

cs.CV↗

Redefining Temporal Modeling in Video Diffusion: The Vectorized Timestep Approach

Diffusion models have revolutionized image generation, and their extension to video generation has shown promise. However, current video diffusion models~(VDMs) rely on a scalar timestep variable applied at the clip level, which limits their ability to model complex temporal dependencies needed for various tasks like image-to-video generation. To address this limitation, we propose a frame-aware video diffusion model~(FVDM), which introduces a novel vectorized timestep variable~(VTV). Unlike conventional VDMs, our approach allows each frame to follow an independent noise schedule, enhancing the model's capacity to capture fine-grained temporal dependencies. FVDM's flexibility is demonstrated across multiple tasks, including standard video generation, image-to-video generation, video interpolation, and long video synthesis. Through a diverse set of VTV configurations, we achieve superior quality in generated videos, overcoming challenges such as catastrophic forgetting during fine-tuning and limited generalizability in zero-shot methods.Our empirical evaluations show that FVDM outperforms state-of-the-art methods in video generation quality, while also excelling in extended tasks. By addressing fundamental shortcomings in existing VDMs, FVDM sets a new paradigm in video synthesis, offering a robust framework with significant implications for generative modeling and multimedia applications.

cs.CV↗

Inertial Proximal Difference-of-Convex Algorithm with Convergent Bregman Plug-and-Play for Nonconvex Imaging

Imaging tasks are typically tackled using a structured optimization framework. This paper delves into a class of algorithms for difference-of-convex (DC) structured optimization, focusing on minimizing a DC function along with a possibly nonconvex function. Existing DC algorithm (DCA) versions often fail to effectively handle nonconvex functions or exhibit slow convergence rates. We propose a novel inertial proximal DC algorithm in Bregman geometry, named iBPDCA, designed to address nonconvex terms and enhance convergence speed through inertial techniques. We provide a detailed theoretical analysis, establishing both subsequential and global convergence of iBPDCA via the Kurdyka-Łojasiewicz property. Additionally, we introduce a Plug-and-Play variant, PnP-iBPDCA, which employs a deep neural network-based prior for greater flexibility and robustness while ensuring theoretical convergence. We also establish that the Gaussian gradient step denoiser used in our method is equivalent to evaluating the Bregman proximal operator for an implicitly weakly convex functional. We extensively validate our method on Rician noise and phase retrieval. We demonstrate that iBPDCA surpasses existing state-of-the-art methods.

math.OC↗

Quaternion Nuclear Norm minus Frobenius Norm Minimization for color image reconstruction

Color image restoration methods typically represent images as vectors in Euclidean space or combinations of three monochrome channels. However, they often overlook the correlation between these channels, leading to color distortion and artifacts in the reconstructed image. To address this, we present Quaternion Nuclear Norm Minus Frobenius Norm Minimization (QNMF), a novel approach for color image reconstruction. QNMF utilizes quaternion algebra to capture the relationships among RGB channels comprehensively. By employing a regularization technique that involves nuclear norm minus Frobenius norm, QNMF approximates the underlying low-rank structure of quaternion-encoded color images. Theoretical proofs are provided to ensure the method's mathematical integrity. Demonstrating versatility and efficacy, the QNMF regularizer excels in various color low-level vision tasks, including denoising, deblurring, inpainting, and random impulse noise removal, achieving state-of-the-art results.

cs.CV↗

Efficient Private SCO for Heavy-Tailed Data via Averaged Clipping

We consider stochastic convex optimization for heavy-tailed data with the guarantee of being differentially private (DP). Most prior works on differentially private stochastic convex optimization for heavy-tailed data are either restricted to gradient descent (GD) or performed multi-times clipping on stochastic gradient descent (SGD), which is inefficient for large-scale problems. In this paper, we consider a one-time clipping strategy and provide principled analyses of its bias and private mean estimation. We establish new convergence results and improved complexity bounds for the proposed algorithm called AClipped-dpSGD for constrained and unconstrained convex problems. We also extend our convergent analysis to the strongly convex case and non-smooth case (which works for generalized smooth objectives with H$\ddot{\text{o}}$lder-continuous gradients). All the above results are guaranteed with a high probability for heavy-tailed data. Numerical experiments are conducted to justify the theoretical improvement.

cs.LG↗

Deep Inertia $L_p$ Half-Quadratic Splitting Unrolling Network for Sparse View CT Reconstruction

Sparse view computed tomography (CT) reconstruction poses a challenging ill-posed inverse problem, necessitating effective regularization techniques. In this letter, we employ $L_p$-norm ($0<p<1$) regularization to induce sparsity and introduce inertial steps, leading to the development of the inertial $L_p$-norm half-quadratic splitting algorithm. We rigorously prove the convergence of this algorithm. Furthermore, we leverage deep learning to initialize the conjugate gradient method, resulting in a deep unrolling network with theoretical guarantees. Our extensive numerical experiments demonstrate that our proposed algorithm surpasses existing methods, particularly excelling in fewer scanned views and complex noise conditions.

eess.IV↗

Don't Fear Peculiar Activation Functions: EUAF and Beyond

In this paper, we propose a new super-expressive activation function called the Parametric Elementary Universal Activation Function (PEUAF). We demonstrate the effectiveness of PEUAF through systematic and comprehensive experiments on various industrial and image datasets, including CIFAR10, Tiny-ImageNet, and ImageNet. Moreover, we significantly generalize the family of super-expressive activation functions, whose existence has been demonstrated in several recent works by showing that any continuous function can be approximated to any desired accuracy by a fixed-size network with a specific super-expressive activation function. Specifically, our work addresses two major bottlenecks in impeding the development of super-expressive activation functions: the limited identification of super-expressive functions, which raises doubts about their broad applicability, and their often peculiar forms, which lead to skepticism regarding their scalability and practicality in real-world applications.

cs.CV↗