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Tiffany Barnes

Publications and source records attributed to Tiffany Barnes.

At least 19 recordsLinked to original sources

Confirming Correct, Missing the Rest: LLM Tutoring Agents Struggle Where Feedback Matters Most

Effective tutoring requires distinguishing optimal, valid but suboptimal, and incorrect student solutions, a distinction central to intelligent tutoring systems (ITS) but untested for LLM-based tutors. As LLMs are increasingly explored as conversational complements to ITS, evaluating their diagnostic precision is essential. We present a benchmark of seven LLM feedback agents in propositional logic using knowledge-graph-derived ground truth across 10,836 solution--feedback pairs and three feedback conditions. Models achieved near-ceiling performance on optimal steps but systematically over-rejected valid but suboptimal reasoning and over-validated incorrect solutions, precisely where adaptive tutoring matters most. These failures persisted across models regardless of solution context, suggesting architectural rather than informational limits. Moreover, accurate diagnosis did not reliably produce pedagogically actionable feedback, revealing a gap between diagnostic judgment and instructional effectiveness. Our findings suggest that LLMs are better suited for hybrid architectures where KG-grounded models handle diagnosis while LLMs support open-ended scaffolding and dialogue.

cs.AI

Designing and Evaluating Next-Generation Learning Interfaces: Linking AI, HCI, and the Learning Sciences

This workshop addresses this gap by bringing together researchers and practitioners from AI, HCI, and the learning sciences to explore how interactive systems can better support learning. We focus on the design and evaluation of human-AI collaborative learning interfaces that are technically robust, human-centered, and pedagogically grounded. By fostering interdisciplinary dialogue, the workshop aims to identify shared challenges, design principles, and research directions for next-generation learning technologies.

cs.HC

Democratizing Foundations of Problem-Solving with AI: A Breadth-First Search Curriculum for Middle School Students

As AI becomes more common in students' everyday experiences, a major challenge for K-12 AI education is designing learning experiences that can be meaningfully integrated into existing subject-area instruction. This paper presents the design and implementation of an AI4K12-aligned curriculum that embeds AI learning goals within a rural middle school science classroom using Breadth-First Search (BFS) as an accessible entry point to AI problem-solving. Through unplugged activities and an interactive simulation environment, students learned BFS as a strategy for exploring networks and identifying shortest paths, then applied it to science contexts involving virus spread and contact tracing. To examine engagement and learning, we analyzed pre- and post-assessments, student work artifacts, and a teacher interview. Results suggest that students engaged productively with the curriculum, improved their understanding of BFS and AI problem-solving, and benefited from learning these ideas within ongoing science instruction. Teacher feedback further indicated that the module fit well within the science curriculum while supporting intended science learning outcomes. We conclude with curriculum and design considerations for broadening access to learning about problem-solving with AI in education.

cs.CY

When Verification Hurts: Asymmetric Effects of Multi-Agent Feedback in Logic Proof Tutoring

Large language models (LLMs) are increasingly used for automated tutoring, but their reliability in structured symbolic domains remains unclear. We study step-level feedback for propositional logic proofs, which require precise symbolic reasoning aligned with a learner's current proof state. We introduce a knowledge-graph-grounded benchmark of 516 unique proof states with step-level annotations and difficulty metrics. Unlike prior tutoring evaluations that rely on model self-assessment or binary correctness, our framework enables fine-grained analysis of feedback quality against verified solution paths. We evaluate three role-specialized pipelines with varying solution access: Tutor (partial solution access), Teacher (full derivation access), and Judge (verification of Tutor feedback). Our results reveal a striking asymmetry: verification improves outcomes when upstream feedback is error-prone (<70% accuracy), but degrades performance by 4-6 percentage points through over-specification when feedback is already reliable (>85%). Critically, we identify a shared complexity ceiling; no model or pipeline reliably succeeds on proof states exceeding complexity 4-5. These findings challenge the assumption that adding verifiers or richer context universally improves tutoring, motivating adaptive, difficulty-aware architectures that route problems by estimated complexity and upstream reliability.

cs.AI

AI-Generated Rubric Interfaces: K-12 Teachers' Perceptions and Practices

This study investigates K--12 teachers' perceptions and experiences with AI-supported rubric generation during a summer professional development workshop ($n = 25$). Teachers used MagicSchool.ai to generate rubrics and practiced prompting to tailor criteria and performance levels. They then applied these rubrics to provide feedback on a sample block-based programming activity, followed by using a chatbot to deliver rubric-based feedback for the same work. Data were collected through pre- and post-workshop surveys, open discussions, and exit tickets. We used thematic analysis to analyze the qualitative data. Teachers reported that they rarely create rubrics from scratch because the process is time-consuming and defining clear distinctions between performance levels is challenging. After hands-on use, teachers described AI-generated rubrics as strong starting drafts that improved structure and clarified vague criteria. However, they emphasized the need for teacher oversight due to generic or grade-misaligned language, occasional misalignment with instructional priorities, and the need for substantial editing. Survey results indicated high perceived clarity and ethical acceptability, moderate alignment with assignments, and usability as the primary weakness -- particularly the ability to add, remove, or revise criteria. Open-ended responses highlighted a ``strictness-versus-detail'' trade-off: AI feedback was often perceived as harsher but more detailed and scalable. As a result, teachers expressed conditional willingness to adopt AI rubric tools when workflows support easy customization and preserve teacher control.

cs.HC

Data-Driven Hints in Intelligent Tutoring Systems

This chapter explores the evolution of data-driven hint generation for intelligent tutoring systems (ITS). The Hint Factory and Interaction Networks have enabled the generation of next-step hints, waypoints, and strategic subgoals from historical student data. Data-driven techniques have also enabled systems to find the right time to provide hints. We explore further potential data-driven adaptations for problem solving based on behavioral problem solving data and the integration of Large Language Models (LLMs).

cs.AI

Exploring Teacher-Chatbot Interaction and Affect in Block-Based Programming

AI-based chatbots have the potential to accelerate learning and teaching, but may also have counterproductive consequences without thoughtful design and scaffolding. To better understand teachers' perspectives on large language model (LLM)-based chatbots, we conducted a study with 11 teams of middle school teachers using chatbots for a science and computational thinking activity within a block-based programming environment. Based on a qualitative analysis of audio transcripts and chatbot interactions, we propose three profiles: explorer, frustrated, and mixed, that reflect diverse scaffolding needs. In their discussions, we found that teachers perceived chatbot benefits such as building prompting skills and self-confidence alongside risks including potential declines in learning and critical thinking. Key design recommendations include scaffolding the introduction to chatbots, facilitating teacher control of chatbot features, and suggesting when and how chatbots should be used. Our contribution informs the design of chatbots to support teachers and learners in middle school coding activities.

cs.CY

Exploring the Design and Impact of Interactive Worked Examples for Learners with Varying Prior Knowledge

Tutoring systems improve learning through tailored interventions, such as worked examples, but often suffer from the aptitude-treatment interaction effect where low prior knowledge learners benefit more. We applied the ICAP learning theory to design two new types of worked examples, Buggy (students fix bugs), and Guided (students complete missing rules), requiring varying levels of cognitive engagement, and investigated their impact on learning in a controlled experiment with 155 undergraduate students in a logic problem solving tutor. Students in the Buggy and Guided examples groups performed significantly better on the posttest than those receiving passive worked examples. Buggy problems helped high prior knowledge learners whereas Guided problems helped low prior knowledge learners. Behavior analysis showed that Buggy produced more exploration-revision cycles, while Guided led to more help-seeking and fewer errors. This research contributes to the design of interventions in logic problem solving for varied levels of learner knowledge and a novel application of behavior analysis to compare learner interactions with the tutor.

cs.HC

Adaptive Scaffolding for Cognitive Engagement in an Intelligent Tutoring System

The ICAP framework defines four cognitive engagement levels: Passive, Active, Constructive, and Interactive, where increased cognitive engagement can yield improved learning. However, personalizing learning activities that elicit the optimal level of cognitive engagement remains a key challenge in intelligent tutoring systems (ITS). In this work, we develop and evaluate a system that adaptively scaffolds cognitive engagement by dynamically selecting worked examples in two different ICAP modes: (active) Guided examples and (constructive) Buggy examples. We compare Bayesian Knowledge Tracing (BKT) and Deep Reinforcement Learning (DRL) as adaptive methods against a non-adaptive baseline method for selecting example type in a logic ITS. Our experiment with 113 students demonstrates that both adaptive policies significantly improved student performance on test problems. BKT yielded the largest improvement in posttest scores for low prior knowledge students, helping them catch up with their high prior knowledge peers, whereas DRL yielded significantly higher posttest scores among high prior knowledge students. This paper contributes new insights into the complex interactions of cognitive engagement and adaptivity and their results on learning outcomes.

cs.AI

Enhancing Mathematical Problem Solving in LLMs through Execution-Driven Reasoning Augmentation

Mathematical problem solving is a fundamental benchmark for assessing the reasoning capabilities of artificial intelligence and a gateway to applications in education, science, and engineering where reliable symbolic reasoning is essential. Although recent advances in multi-agent LLM-based systems have enhanced their mathematical reasoning capabilities, they still lack a reliably revisable representation of the reasoning process. Existing agents either operate in rigid sequential pipelines that cannot correct earlier steps or rely on heuristic self-evaluation that can fail to identify and fix errors. In addition, programmatic context can distract language models and degrade accuracy. To address these gaps, we introduce Iteratively Improved Program Construction (IIPC), a reasoning method that iteratively refines programmatic reasoning chains and combines execution feedback with the native Chain-of-thought abilities of the base LLM to maintain high-level contextual focus. IIPC surpasses competing approaches in the majority of reasoning benchmarks on multiple base LLMs. All code and implementations are released as open source.

cs.AI

SafeTalkCoach: Diversity-Driven Multi-Agent Simulation for Parent-Teen Health Conversations

The importance of effective parent-child communication about sexual health is widely acknowledged, but real-world data on these conversations is scarce and challenging to collect, due to their private and sensitive nature. Although LLMs have been widely adopted in dialogue generation, they may deviate from best practices and frequently lack realism and diversity. We introduce SafeTalkCoach, a diversity-driven multi-agent dialogue generation framework that simulates parent-child conversations about sexual health, and present an accompanying dataset. SafeTalkCoach integrates crowd-sourced and synthesized scenarios, established sexual health guidelines, evidence-based personas, adaptive control modules, and hierarchical diversification. Through evaluations, we demonstrate that SafeTalkCoach generates diverse conversations while maintaining realism, communication quality, and controllability in practice. Our goal is that the SafeTalkCoach framework and the dataset support both AI research and health communications practices.

cs.CL

SnapClass: An AI-Enhanced Classroom Management System for Block-Based Programming

Block-Based Programming (BBP) platforms, such as Snap!, have become increasingly prominent in K-12 computer science education due to their ability to simplify programming concepts and foster computational thinking from an early age. While these platforms engage students through visual and gamified interfaces, teachers often face challenges in using them effectively and finding all the necessary features for classroom management. To address these challenges, we introduce SnapClass, a classroom management system integrated within the Snap! programming environment. SnapClass was iteratively developed drawing on established research about the pedagogical and logistical challenges teachers encounter in computing classrooms. Specifically, SnapClass allows educators to create and customize block-based coding assignments based on student skill levels, implement rubric-based auto-grading, and access student code history and recovery features. It also supports monitoring student engagement and idle time, and includes a help dashboard with a raise hand feature to assist students in real time. This paper describes the design and key features of SnapClass those are developed and those are under progress.

cs.CY

Investigating the Impact and Student Perceptions of Guided Parsons Problems for Learning Logic with Subgoals

Parsons problems (PPs) have shown promise in structured problem solving by providing scaffolding that decomposes the problem and requires learners to reconstruct the solution. However, some students face difficulties when first learning with PPs or solving more complex Parsons problems. This study introduces Guided Parsons problems (GPPs) designed to provide step-specific hints and improve learning outcomes in an intelligent logic tutor. In a controlled experiment with 76 participants, GPP students achieved significantly higher accuracy of rule application in both level-end tests and post-tests, with the strongest gains among students with lower prior knowledge. GPP students initially spent more time in training (1.52 vs. 0.81 hours) but required less time for post-tests, indicating improved problem solving efficiency. Our thematic analysis of GPP student self-explanations revealed task decomposition, better rule understanding, and reduced difficulty as key themes, while some students felt the structured nature of GPPs restricted their own way of reasoning. These findings reinforce that GPPs can effectively combine the benefits of worked examples and problem solving practice, but could be further improved by individual adaptation.

cs.HC

The promise and limits of LLMs in constructing proofs and hints for logic problems in intelligent tutoring systems

Intelligent tutoring systems have demonstrated effectiveness in teaching formal propositional logic proofs, but their reliance on template-based explanations limits their ability to provide personalized student feedback. While large language models (LLMs) offer promising capabilities for dynamic feedback generation, they risk producing hallucinations or pedagogically unsound explanations. We evaluated the stepwise accuracy of LLMs in constructing multi-step symbolic logic proofs, comparing six prompting techniques across four state-of-the-art LLMs on 358 propositional logic problems. Results show that DeepSeek-V3 achieved superior performance up to 86.7% accuracy on stepwise proof construction and excelled particularly in simpler rules. We further used the best-performing LLM to generate explanatory hints for 1,050 unique student problem-solving states from a logic ITS and evaluated them on 4 criteria with both an LLM grader and human expert ratings on a 20% sample. Our analysis finds that LLM-generated hints were 75% accurate and rated highly by human evaluators on consistency and clarity, but did not perform as well explaining why the hint was provided or its larger context. Our results demonstrate that LLMs may be used to augment tutoring systems with logic tutoring hints, but require additional modifications to ensure accuracy and pedagogical appropriateness.

cs.AI

LLMs' Reshaping of People, Processes, Products, and Society in Software Development: A Comprehensive Exploration with Early Adopters

Large language models (LLMs) are rapidly reshaping software development, but their impact across the software development lifecycle is underexplored. Existing work focuses on isolated activities such as code generation or testing, leaving open questions about how LLMs affect developers, processes, products, and the software ecosystem. We address this gap through semi-structured interviews with sixteen early-adopter software professionals who integrated LLM-based tools into their day-to-day work in early to mid-2023. We treat these interviews as early empirical evidence and compare participants' accounts with recent work on LLMs in software engineering, noting which early patterns persist or shift. Using thematic analysis, we organize findings around four dimensions: people, process, product, and society. Developers reported substantial productivity gains from reducing routine tasks, streamlining search, and accelerating debugging, but also described a productivity-quality paradox: they often discarded generated code and shifted effort from writing to critically evaluating and integrating it. LLM use was highly phase-dependent, with strong uptake in implementation and debugging but limited influence on requirements gathering and other collaborative work. Participants developed new competencies to use LLMs effectively, including prompt engineering strategies, layered verification, and secure integration to protect proprietary data. They anticipated changes in hiring expectations, team practices, and computing education, while emphasizing that human judgment and foundational software engineering skills remain essential. Our findings, later echoed in large-scale quantitative studies, offer actionable implications for developers, organizations, educators, and tool designers seeking to integrate LLMs responsibly into software practice today.

cs.SE

Bridging Declarative, Procedural, and Conditional Metacognitive Knowledge Gap Using Deep Reinforcement Learning

In deductive domains, three metacognitive knowledge types in ascending order are declarative, procedural, and conditional learning. This work leverages Deep Reinforcement Learning (DRL) in providing adaptive metacognitive interventions to bridge the gap between the three knowledge types and prepare students for future learning across Intelligent Tutoring Systems (ITSs). Students received these interventions that taught how and when to use a backward-chaining (BC) strategy on a logic tutor that supports a default forward-chaining strategy. Six weeks later, we trained students on a probability tutor that only supports BC without interventions. Our results show that on both ITSs, DRL bridged the metacognitive knowledge gap between students and significantly improved their learning performance over their control peers. Furthermore, the DRL policy adapted to the metacognitive development on the logic tutor across declarative, procedural, and conditional students, causing their strategic decisions to be more autonomous.

cs.CY

Leveraging Deep Reinforcement Learning for Metacognitive Interventions across Intelligent Tutoring Systems

This work compares two approaches to provide metacognitive interventions and their impact on preparing students for future learning across Intelligent Tutoring Systems (ITSs). In two consecutive semesters, we conducted two classroom experiments: Exp. 1 used a classic artificial intelligence approach to classify students into different metacognitive groups and provide static interventions based on their classified groups. In Exp. 2, we leveraged Deep Reinforcement Learning (DRL) to provide adaptive interventions that consider the dynamic changes in the student's metacognitive levels. In both experiments, students received these interventions that taught how and when to use a backward-chaining (BC) strategy on a logic tutor that supports a default forward-chaining strategy. Six weeks later, we trained students on a probability tutor that only supports BC without interventions. Our results show that adaptive DRL-based interventions closed the metacognitive skills gap between students. In contrast, static classifier-based interventions only benefited a subset of students who knew how to use BC in advance. Additionally, our DRL agent prepared the experimental students for future learning by significantly surpassing their control peers on both ITSs.

cs.CY

Preparing Unprepared Students For Future Learning

Based on strategy-awareness (knowing which problem-solving strategy to use) and time-awareness (knowing when to use it), students are categorized into Rote (neither type of awareness), Dabbler (strategy-aware only) or Selective (both types of awareness). It was shown that Selective is often significantly more prepared for future learning than Rote and Dabbler (Abdelshiheed et al., 2020). In this work, we explore the impact of explicit strategy instruction on Rote and Dabbler students across two domains: logic and probability. During the logic instruction, our logic tutor handles both Forward-Chaining (FC) and Backward-Chaining (BC) strategies, with FC being the default; the Experimental condition is taught how to use BC via worked examples and when to use it via prompts. Six weeks later, all students are trained on a probability tutor that supports BC only. Our results show that Experimental significantly outperforms Control in both domains, and Experimental Rote catches up with Selective.

cs.HC