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Tim Oates

Publications and source records attributed to Tim Oates.

At least 55 records · Page 3Linked to original sources

Automatic Goal Generation using Dynamical Distance Learning

Reinforcement Learning (RL) agents can learn to solve complex sequential decision making tasks by interacting with the environment. However, sample efficiency remains a major challenge. In the field of multi-goal RL, where agents are required to reach multiple goals to solve complex tasks, improving sample efficiency can be especially challenging. On the other hand, humans or other biological agents learn such tasks in a much more strategic way, following a curriculum where tasks are sampled with increasing difficulty level in order to make gradual and efficient learning progress. In this work, we propose a method for automatic goal generation using a dynamical distance function (DDF) in a self-supervised fashion. DDF is a function which predicts the dynamical distance between any two states within a markov decision process (MDP). With this, we generate a curriculum of goals at the appropriate difficulty level to facilitate efficient learning throughout the training process. We evaluate this approach on several goal-conditioned robotic manipulation and navigation tasks, and show improvements in sample efficiency over a baseline method which only uses random goal sampling.

cs.AI

Interactive Hierarchical Guidance using Language

Reinforcement learning has been successful in many tasks ranging from robotic control, games, energy management etc. In complex real world environments with sparse rewards and long task horizons, sample efficiency is still a major challenge. Most complex tasks can be easily decomposed into high-level planning and low level control. Therefore, it is important to enable agents to leverage the hierarchical structure and decompose bigger tasks into multiple smaller sub-tasks. We introduce an approach where we use language to specify sub-tasks and a high-level planner issues language commands to a low level controller. The low-level controller executes the sub-tasks based on the language commands. Our experiments show that this method is able to solve complex long horizon planning tasks with limited human supervision. Using language has added benefit of interpretability and ability for expert humans to take over the high-level planning task and provide language commands if necessary.

cs.AI

Determining Standard Occupational Classification Codes from Job Descriptions in Immigration Petitions

Accurate specification of standard occupational classification (SOC) code is critical to the success of many U.S. work visa applications. Determination of correct SOC code relies on careful study of job requirements and comparison to definitions given by the U.S. Bureau of Labor Statistics, which is often a tedious activity. In this paper, we apply methods from natural language processing (NLP) to computationally determine SOC code based on job description. We implement and empirically evaluate a broad variety of predictive models with respect to quality of prediction and training time, and identify models best suited for this task.

cs.LG

Learning a Reversible Embedding Mapping using Bi-Directional Manifold Alignment

We propose a Bi-Directional Manifold Alignment (BDMA) that learns a non-linear mapping between two manifolds by explicitly training it to be bijective. We demonstrate BDMA by training a model for a pair of languages rather than individual, directed source and target combinations, reducing the number of models by 50%. We show that models trained with BDMA in the "forward" (source to target) direction can successfully map words in the "reverse" (target to source) direction, yielding equivalent (or better) performance to standard unidirectional translation models where the source and target language is flipped. We also show how BDMA reduces the overall size of the model.

cs.CL

Bringing UMAP Closer to the Speed of Light with GPU Acceleration

The Uniform Manifold Approximation and Projection (UMAP) algorithm has become widely popular for its ease of use, quality of results, and support for exploratory, unsupervised, supervised, and semi-supervised learning. While many algorithms can be ported to a GPU in a simple and direct fashion, such efforts have resulted in inefficient and inaccurate versions of UMAP. We show a number of techniques that can be used to make a faster and more faithful GPU version of UMAP, and obtain speedups of up to 100x in practice. Many of these design choices/lessons are general purpose and may inform the conversion of other graph and manifold learning algorithms to use GPUs. Our implementation has been made publicly available as part of the open source RAPIDS cuML library (https://github.com/rapidsai/cuml).

cs.LG

Locality Preserving Loss: Neighbors that Live together, Align together

We present a locality preserving loss (LPL) that improves the alignment between vector space embeddings while separating uncorrelated representations. Given two pretrained embedding manifolds, LPL optimizes a model to project an embedding and maintain its local neighborhood while aligning one manifold to another. This reduces the overall size of the dataset required to align the two in tasks such as cross-lingual word alignment. We show that the LPL-based alignment between input vector spaces acts as a regularizer, leading to better and consistent accuracy than the baseline, especially when the size of the training set is small. We demonstrate the effectiveness of LPL optimized alignment on semantic text similarity (STS), natural language inference (SNLI), multi-genre language inference (MNLI) and cross-lingual word alignment(CLA) showing consistent improvements, finding up to 16% improvement over our baseline in lower resource settings.

cs.LG

Immigration Document Classification and Automated Response Generation

In this paper, we consider the problem of organizing supporting documents vital to U.S. work visa petitions, as well as responding to Requests For Evidence (RFE) issued by the U.S.~Citizenship and Immigration Services (USCIS). Typically, both processes require a significant amount of repetitive manual effort. To reduce the burden of mechanical work, we apply machine learning methods to automate these processes, with humans in the loop to review and edit output for submission. In particular, we use an ensemble of image and text classifiers to categorize supporting documents. We also use a text classifier to automatically identify the types of evidence being requested in an RFE, and used the identified types in conjunction with response templates and extracted fields to assemble draft responses. Empirical results suggest that our approach achieves considerable accuracy while significantly reducing processing time.

cs.LG

Universal Adversarial Perturbation for Text Classification

Given a state-of-the-art deep neural network text classifier, we show the existence of a universal and very small perturbation vector (in the embedding space) that causes natural text to be misclassified with high probability. Unlike images on which a single fixed-size adversarial perturbation can be found, text is of variable length, so we define the "universality" as "token-agnostic", where a single perturbation is applied to each token, resulting in different perturbations of flexible sizes at the sequence level. We propose an algorithm to compute universal adversarial perturbations, and show that the state-of-the-art deep neural networks are highly vulnerable to them, even though they keep the neighborhood of tokens mostly preserved. We also show how to use these adversarial perturbations to generate adversarial text samples. The surprising existence of universal "token-agnostic" adversarial perturbations may reveal important properties of a text classifier.

cs.CL

Using Neural Networks for Programming by Demonstration

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the emergent (as opposed to agent) behavior is easier from a demonstration perspective. Without the involvement of manual behavior specification via code or reliance on a defined taxonomy of possible behaviors, the demonstrator specifies the desired emergent behavior of the system over time, and retrieves agent-level parameters required to execute that motion. A low time-complexity and data requirement favoring framework for reproducing emergent behavior, given an abstract demonstration, is discussed in [1], [2]. The existing framework does, however, observe an inherent limitation in scalability because of an exponentially growing search space (with the number of agent-level parameters). Our work addresses this limitation by pursuing a more scalable architecture with the use of neural networks. While the (proof-of-concept) architecture is not suitable for many evaluated domains because of its lack of representational capacity for that domain, it is more suitable than existing work for larger datasets for the Civil Violence agent-based model.

cs.LG

Learning from Observations Using a Single Video Demonstration and Human Feedback

In this paper, we present a method for learning from video demonstrations by using human feedback to construct a mapping between the standard representation of the agent and the visual representation of the demonstration. In this way, we leverage the advantages of both these representations, i.e., we learn the policy using standard state representations, but are able to specify the expected behavior using video demonstration. We train an autonomous agent using a single video demonstration and use human feedback (using numerical similarity rating) to map the standard representation to the visual representation with a neural network. We show the effectiveness of our method by teaching a hopper agent in the MuJoCo to perform a backflip using a single video demonstration generated in MuJoCo as well as from a real-world YouTube video of a person performing a backflip. Additionally, we show that our method can transfer to new tasks, such as hopping, with very little human feedback.

cs.LG

Determining the Scale of Impact from Denial-of-Service Attacks in Real Time Using Twitter

Denial of Service (DoS) attacks are common in on-line and mobile services such as Twitter, Facebook and banking. As the scale and frequency of Distributed Denial of Service (DDoS) attacks increase, there is an urgent need for determining the impact of the attack. Two central challenges of the task are to get feedback from a large number of users and to get it in a timely manner. In this paper, we present a weakly-supervised model that does not need annotated data to measure the impact of DoS issues by applying Latent Dirichlet Allocation and symmetric Kullback-Leibler divergence on tweets. There is a limitation to the weakly-supervised module. It assumes that the event detected in a time window is a DoS attack event. This will become less of a problem, when more non-attack events twitter got collected and become less likely to be identified as a new event. Another way to remove that limitation, an optional classification layer, trained on manually annotated DoS attack tweets, to filter out non-attack tweets can be used to increase precision at the expense of recall. Experimental results show that we can learn weakly-supervised models that can achieve comparable precision to supervised ones and can be generalized across entities in the same industry.

cs.SI

Graph Node Embeddings using Domain-Aware Biased Random Walks

The recent proliferation of publicly available graph-structured data has sparked an interest in machine learning algorithms for graph data. Since most traditional machine learning algorithms assume data to be tabular, embedding algorithms for mapping graph data to real-valued vector spaces has become an active area of research. Existing graph embedding approaches are based purely on structural information and ignore any semantic information from the underlying domain. In this paper, we demonstrate that semantic information can play a useful role in computing graph embeddings. Specifically, we present a framework for devising embedding strategies aware of domain-specific interpretations of graph nodes and edges, and use knowledge of downstream machine learning tasks to identify relevant graph substructures. Using two real-life domains, we show that our framework yields embeddings that are simple to implement and yet achieve equal or greater accuracy in machine learning tasks compared to domain independent approaches.

cs.LG

Hybrid Mortality Prediction using Multiple Source Systems

The use of artificial intelligence in clinical care to improve decision support systems is increasing. This is not surprising since, by its very nature, the practice of medicine consists of making decisions based on observations from different systems both inside and outside the human body. In this paper, we combine three general systems (ICU, diabetes, and comorbidities) and use them to make patient clinical predictions. We use an artificial intelligence approach to show that we can improve mortality prediction of hospitalized diabetic patients. We do this by utilizing a machine learning approach to select clinical input features that are more likely to predict mortality. We then use these features to create a hybrid mortality prediction model and compare our results to non-artificial intelligence models. For simplicity, we limit our input features to patient comorbidities and features derived from a well-known mortality measure, the Sequential Organ Failure Assessment (SOFA).

q-bio.QM

Extending Signature-based Intrusion Detection Systems WithBayesian Abductive Reasoning

Evolving cybersecurity threats are a persistent challenge for systemadministrators and security experts as new malwares are continu-ally released. Attackers may look for vulnerabilities in commercialproducts or execute sophisticated reconnaissance campaigns tounderstand a targets network and gather information on securityproducts like firewalls and intrusion detection / prevention systems(network or host-based). Many new attacks tend to be modificationsof existing ones. In such a scenario, rule-based systems fail to detectthe attack, even though there are minor differences in conditions /attributes between rules to identify the new and existing attack. Todetect these differences the IDS must be able to isolate the subset ofconditions that are true and predict the likely conditions (differentfrom the original) that must be observed. In this paper, we proposeaprobabilistic abductive reasoningapproach that augments an exist-ing rule-based IDS (snort [29]) to detect these evolved attacks by (a)Predicting rule conditions that are likely to occur (based on existingrules) and (b) able to generate new snort rules when provided withseed rule (i.e. a starting rule) to reduce the burden on experts toconstantly update them. We demonstrate the effectiveness of theapproach by generating new rules from the snort 2012 rules set andtesting it on the MACCDC 2012 dataset [6].

cs.CR

On the use of Deep Autoencoders for Efficient Embedded Reinforcement Learning

In autonomous embedded systems, it is often vital to reduce the amount of actions taken in the real world and energy required to learn a policy. Training reinforcement learning agents from high dimensional image representations can be very expensive and time consuming. Autoencoders are deep neural network used to compress high dimensional data such as pixelated images into small latent representations. This compression model is vital to efficiently learn policies, especially when learning on embedded systems. We have implemented this model on the NVIDIA Jetson TX2 embedded GPU, and evaluated the power consumption, throughput, and energy consumption of the autoencoders for various CPU/GPU core combinations, frequencies, and model parameters. Additionally, we have shown the reconstructions generated by the autoencoder to analyze the quality of the generated compressed representation and also the performance of the reinforcement learning agent. Finally, we have presented an assessment of the viability of training these models on embedded systems and their usefulness in developing autonomous policies. Using autoencoders, we were able to achieve 4-5 $\times$ improved performance compared to a baseline RL agent with a convolutional feature extractor, while using less than 2W of power.

cs.LG

Detecting Epileptic Seizures from EEG Data using Neural Networks

We explore the use of neural networks trained with dropout in predicting epileptic seizures from electroencephalographic data (scalp EEG). The input to the neural network is a 126 feature vector containing 9 features for each of the 14 EEG channels obtained over 1-second, non-overlapping windows. The models in our experiments achieved high sensitivity and specificity on patient records not used in the training process. This is demonstrated using leave-one-out-cross-validation across patient records, where we hold out one patient's record as the test set and use all other patients' records for training; repeating this procedure for all patients in the database.

cs.LG

Cognitive Techniques for Early Detection of Cybersecurity Events

The early detection of cybersecurity events such as attacks is challenging given the constantly evolving threat landscape. Even with advanced monitoring, sophisticated attackers can spend as many as 146 days in a system before being detected. This paper describes a novel, cognitive framework that assists a security analyst by exploiting the power of semantically rich knowledge representation and reasoning with machine learning techniques. Our Cognitive Cybersecurity system ingests information from textual sources, and various agents representing host and network-based sensors, and represents this information in a knowledge graph. This graph uses terms from an extended version of the Unified Cybersecurity Ontology. The system reasons over the knowledge graph to derive better actionable intelligence to security administrators, thus decreasing their cognitive load and increasing their confidence in the system. We have developed a proof of concept framework for our approach and demonstrate its capabilities using a custom-built ransomware instance that is similar to WannaCry.

cs.CR

Automated Cloud Provisioning on AWS using Deep Reinforcement Learning

As the use of cloud computing continues to rise, controlling cost becomes increasingly important. Yet there is evidence that 30\% - 45\% of cloud spend is wasted. Existing tools for cloud provisioning typically rely on highly trained human experts to specify what to monitor, thresholds for triggering action, and actions. In this paper we explore the use of reinforcement learning (RL) to acquire policies to balance performance and spend, allowing humans to specify what they want as opposed to how to do it, minimizing the need for cloud expertise. Empirical results with tabular, deep, and dueling double deep Q-learning with the CloudSim simulator show the utility of RL and the relative merits of the approaches. We also demonstrate effective policy transfer learning from an extremely simple simulator to CloudSim, with the next step being transfer from CloudSim to an Amazon Web Services physical environment.

cs.DC