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Tingfeng Lan

Publications and source records attributed to Tingfeng Lan.

14 recordsLinked to original sources

sketch-plot: Progressive Editing for Text-to-Image Academic Figures

Text to image (T2I) models such as gpt-image-2 can now generate publication grade academic figures from a short prompt, but the output is a flat raster: a user who wants to change one arrow, one label, or one icon has to regenerate the whole image, which also disturbs the parts they wanted to keep. We present sketch-plot, an interactive system that closes this controllability gap with a three layer progressive editing pipeline: a generated PNG, an addressable puzzle of editable pieces, and a per piece SVG. The user stops at the layer that gives them enough control for the change at hand, so the cost of decomposition and vectorisation is paid only on the pieces that need it. Realising this pipeline is not trivial. General segmentation models lack the semantic discriminability to decompose a research figure cleanly, and end to end image vectorisation produces incomplete shapes and loses semantic structure. We therefore route both stages through a human in the loop interface that lets the user accept, refine, or reject decomposition and vectorisation decisions on a piece by piece basis. We validate the design with an expert user study, in which participants found sketch-plot effective for making targeted edits to AI generated academic figures and preferred it over regenerating the whole image. A demonstration video is available at https://paper-plot.dev/sketch.

cs.HC

Demonstrating chart-plot: Closing the Last Mile of Academic Chart Generation

Large language models can translate a researcher's intent into runnable matplotlib code, yet the resulting chart rarely lands in a paper without multiple rounds of manual revision. We argue that the open problem is not chart code generation but chart publication: making the output look like a top-venue figure, survive the target layout, and respond to precise author edits. We present chart-plot, an agentic harness that closes this last mile through three components: (1) a style-aware code generator conditioned on a textual style skill distilled from accepted figures at the target venue, (2) a deployment-aware render loop that compiles the chart inside the target LaTeX context and revises until layout constraints are met, and (3) a structured edit layer that exposes every chart element as a directly manipulable handle. We report early results on three chart-type case studies (grouped bar, scaling line, paired distributions) and a small user study.

cs.HC

LatentBox: Storing AI-Generated Images at Scale via a Latent-First Design

The explosive growth of AI-generated images has created a sustainability challenge for storage infrastructure. Platforms like Midjourney and Adobe Firefly already host billions of generative images, yet conventional object stores persist them as blobs with full-resolution pixels, consuming huge amounts of storage capacity and bandwidth. Unlike natural photos, however, AI-generated images can be deterministically reconstructed from compact, model-native latent tensors, making persistent image storage fundamentally redundant. This paper presents LatentBox, a latent-first storage system for AI-generated images. LatentBox treats compressed latents as durable storage objects and uses on-demand GPU reconstruction on the read path to trade inexpensive compute for large persistent storage savings. Our design is guided by the first large-scale analysis of AI-generated image access we are aware of, based on a 35-month, 2-billion-request production trace from a major generative-content platform. Motivated by the trace analysis, LatentBox keeps frequently accessed images in decoded pixel format for fast hits, stores less-active objects as compressed latents to expand effective cache capacity, and continuously adjusts the splits between the image and latent cache to optimize user-perceived access latency.We build a LatentBox prototype and evaluate it with the production trace. LatentBox reduces persistent storage by 78.7% with competitive or even lower mean and tail latency over a pure image-based storage.

cs.DC

TStore: Rethinking AI Model Hub with Tensor-Centric Compression

Modern AI models are growing rapidly in size and redundancy, leading to significant storage and distribution challenges in model hubs. We present TStore, a tensor-centric system for reducing storage overhead through fine-grained deduplication and compression. TStore leverages tensor-level fingerprinting and clustering to identify redundancy across models without requiring annotations. Our design enables efficient storage reduction while preserving model usability and performance. Experiments on real-world model repositories demonstrate substantial storage savings with minimal overhead.

cs.DC

ViviDoc: Generating Interactive Documents through Human-Agent Collaboration

Interactive documents help readers engage with complex ideas through dynamic visualization, interactive animations, and exploratory interfaces. However, creating such documents remains costly, as it requires both domain expertise and web development skills. Recent Large Language Model (LLM)-based agents can automate content creation, but directly applying them to interactive document generation often produces outputs that are difficult to control. To address this, we present ViviDoc, to the best of our knowledge the first work to systematically address interactive document generation. ViviDoc introduces a multi-agent pipeline (Planner, Styler, Executor, Evaluator). To make the generation process controllable, we provide three levels of human control: (1) the Document Specification (DocSpec) with SRTC Interaction Specifications (State, Render, Transition, Constraint) for structured planning, (2) a content-aware Style Palette for customizing writing and interaction styles, and (3) chat-based editing for iterative refinement. We also construct ViviBench, a benchmark of 101 topics derived from real-world interactive documents across 11 domains, along with a taxonomy of 8 interaction types and a 4-dimensional automated evaluation framework validated against human ratings (Pearson r > 0.84). Experiments show that ViviDoc achieves the highest content richness and interaction quality in both automated and human evaluation. A 12-person user study confirms that the system is easy to use, provides effective control over the generation process, and produces documents that satisfy users.

cs.HC

Demonstrating ViviDoc: Generating Interactive Documents through Human-Agent Collaboration

Interactive articles help readers engage with complex ideas through exploration, yet creating them remains costly, requiring both domain expertise and web development skills. Recent LLM-based agents can automate content creation, but naively applying them yields uncontrollable and unverifiable outputs. We present ViviDoc, a human-agent collaborative system that generates interactive educational documents from a single topic input. ViviDoc introduces a multi-agent pipeline (Planner, Executor, Evaluator) and the Document Specification (DocSpec), a human-readable intermediate representation that decomposes each interactive visualization into State, Render, Transition, and Constraint components. The DocSpec enables educators to review and refine generation plans before code is produced, bridging the gap between pedagogical intent and executable output. Expert evaluation and a user study show that ViviDoc substantially outperforms naive agentic generation and provides an intuitive editing experience. Our project homepage is available at https://vividoc-homepage.vercel.app/.

cs.CL

IGenBench: Benchmarking the Reliability of Text-to-Infographic Generation

Infographics are composite visual artifacts that combine data visualizations with textual and illustrative elements to communicate information. While recent text-to-image (T2I) models can generate aesthetically appealing images, their reliability in generating infographics remains unclear. Generated infographics may appear correct at first glance but contain easily overlooked issues, such as distorted data encoding or incorrect textual content. We present IGENBENCH, the first benchmark for evaluating the reliability of text-to-infographic generation, comprising 600 curated test cases spanning 30 infographic types. We design an automated evaluation framework that decomposes reliability verification into atomic yes/no questions based on a taxonomy of 10 question types. We employ multimodal large language models (MLLMs) to verify each question, yielding question-level accuracy (Q-ACC) and infographic-level accuracy (I-ACC). We comprehensively evaluate 10 state-of-the-art T2I models on IGENBENCH. Our systematic analysis reveals key insights for future model development: (i) a three-tier performance hierarchy with the top model achieving Q-ACC of 0.90 but I-ACC of only 0.49; (ii) data-related dimensions emerging as universal bottlenecks (e.g., Data Completeness: 0.21); and (iii) the challenge of achieving end-to-end correctness across all models. We release IGENBENCH at https://igen-bench.vercel.app/.

cs.LG

Scorpio: Serving Right Requests at the Right Time for Heterogeneous SLOs in LLM Inference

Large Language Model (LLM) serving increasingly underpins online Web services such as conversational agents, Web search, and programming assistants, where requests carry heterogeneous Service Level Objectives (SLOs) such as Time to First Token (TTFT) and Time Per Output Token (TPOT). Existing LLM serving systems prioritize maximum throughput and treat all requests uniformly, which leads to suboptimal SLO attainment. This paper introduces Scorpio, an SLO-oriented LLM serving system designed to maximize system goodput and SLO attainment for workloads with heterogeneous SLOs. Our core insight is to exploit SLO heterogeneity for adaptive scheduling across admission control, queue management, and batch selection. Scorpio features a TTFT Guard, which employs least-deadline-first reordering and rejects unattainable requests, and a TPOT Guard, which utilizes a VBS-based admission control and a novel credit-based batching mechanism. Both guards are supported by a predictive module. Evaluations demonstrate that Scorpio improves system goodput by up to 14.4x and SLO adherence by up to 46.5% under high load compared to state-of-the-art baselines.

cs.LG

MorphServe: Efficient and Workload-Aware LLM Serving via Runtime Quantized Layer Swapping and KV Cache Resizing

Efficiently serving large language models (LLMs) under dynamic and bursty workloads remains a key challenge for real-world deployment. Existing serving frameworks and static model compression techniques fail to adapt to workload fluctuations, leading to either service-level objective (SLO) violations under full-precision serving or persistent accuracy degradation with static quantization. We present MorphServe, a dynamic, workload-aware LLM serving framework based on morphological adaptation. MorphServe introduces two asynchronous, token-level runtime mechanisms: quantized layer swapping, which selectively replaces less impactful layers with quantized alternatives during high-load periods, and pressure-aware KV cache resizing, which dynamically adjusts KV cache capacity in response to memory pressure. These mechanisms enable state-preserving transitions with minimum runtime overhead and are fully compatible with modern scheduling and attention techniques. Extensive experiments on Vicuna and Llama family models with real-world workloads demonstrate that MorphServe reduces average SLO violations by 92.45 percent and improves the P95 TTFT latency by 2.2x-3.9x compared to full-precision serving, without compromising generation quality. These results establish MorphServe as a practical and elastic solution for LLM deployment in dynamic environments.

cs.DC

ZenFlow: Enabling Stall-Free Offloading Training via Asynchronous Updates

Fine-tuning large language models (LLMs) often exceeds GPU memory limits, prompting systems to offload model states to CPU memory. However, existing offloaded training frameworks like ZeRO-Offload treat all parameters equally and update the full model on the CPU, causing severe GPU stalls, where fast, expensive GPUs sit idle waiting for slow CPU updates and limited-bandwidth PCIe transfers. We present ZenFlow, a new offloading framework that prioritizes important parameters and decouples updates between GPU and CPU. ZenFlow performs in-place updates of important gradients on GPU, while asynchronously offloading and accumulating less important ones on CPU, fully overlapping CPU work with GPU computation. To scale across GPUs, ZenFlow introduces a lightweight gradient selection method that exploits a novel spatial and temporal locality property of important gradients, avoiding costly global synchronization. ZenFlow achieves up to 5x end-to-end speedup, 2x lower PCIe traffic, and reduces GPU stalls by over 85 percent, all while preserving accuracy.

cs.DC

ZipLLM: Efficient LLM Storage via Model-Aware Synergistic Data Deduplication and Compression

Modern model hubs, such as Hugging Face, store tens of petabytes of LLMs, with fine-tuned variants vastly outnumbering base models and dominating storage consumption. Existing storage reduction techniques -- such as deduplication and compression -- are either LLM-oblivious or not compatible with each other, limiting data reduction effectiveness. Our large-scale characterization study across all publicly available Hugging Face LLM repositories reveals several key insights: (1) fine-tuned models within the same family exhibit highly structured, sparse parameter differences suitable for delta compression; (2) bitwise similarity enables LLM family clustering; and (3) tensor-level deduplication is better aligned with model storage workloads, achieving high data reduction with low metadata overhead. Building on these insights, we design BitX, an effective, fast, lossless delta compression algorithm that compresses XORed difference between fine-tuned and base LLMs. We build ZipLLM, a model storage reduction pipeline that unifies tensor-level deduplication and lossless BitX compression. By synergizing deduplication and compression around LLM family clustering, ZipLLM reduces model storage consumption by 54%, over 20% higher than state-of-the-art deduplication and compression approaches.

cs.DB

{\lambda}Scale: Enabling Fast Scaling for Serverless Large Language Model Inference

Serverless computing has emerged as a compelling solution for cloud-based model inference. However, as modern large language models (LLMs) continue to grow in size, existing serverless platforms often face substantial model startup overhead. This poses a significant challenge in efficiently scaling model instances to accommodate dynamic, bursty workloads commonly observed in real-world inference services. In this paper, we introduce {\lambda}Scale, an efficient serverless inference system to achieve fast model scaling. The key idea behind {\lambda}Scale is to leverage high-speed RDMA networks between GPU nodes for fast model multicast, while enabling distributed inference execution during model transmission -- referred to as "execute-while-load". {\lambda}Scale proposes an efficient model scaling scheme, {\lambda}Pipe, which supports adaptive model multicast and dynamically constructs execution pipelines across receiving nodes for collaborative, distributed inference. Additionally, {\lambda}Scale supports efficient model management across GPU and host memory, allowing fast scaling for models across different storage tiers. Evaluation results show that {\lambda}Scale enables fast model scaling and effectively handles load spikes, achieving up to 5x tail-latency improvement and 31.3% cost reduction compared to state-of-the-art solutions on real-world LLM inference traces.

cs.DC

mLoRA: Fine-Tuning LoRA Adapters via Highly-Efficient Pipeline Parallelism in Multiple GPUs

Transformer-based, pre-trained large language models (LLMs) have demonstrated outstanding performance across diverse domains, particularly in the emerging {\em pretrain-then-finetune} paradigm. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is commonly used to adapt a base LLM to multiple downstream tasks. Further, LLM platforms enable developers to fine-tune multiple models and develop various domain-specific applications simultaneously. However, existing model parallelism schemes suffer from high communication overhead and inefficient GPU utilization when training multiple LoRA tasks across GPUs and machines. In this paper, we present mLoRA, a parallelism-efficient fine-tuning system designed for training multiple LoRA across GPUs and machines. mLoRA introduces a novel LoRA-aware pipeline parallelism scheme that efficiently pipelines independent LoRA adapters and their distinct fine-tuning stages across GPUs and machines, along with a new LoRA-efficient operator to enhance GPU utilization during pipelined LoRA training. Our extensive evaluation shows that mLoRA can significantly reduce average fine-tuning task completion time, e.g., by 30\%, compared to state-of-the-art methods like FSDP. More importantly, mLoRA enables simultaneous fine-tuning of larger models, e.g., two Llama-2-13B models on four NVIDIA RTX A6000 48GB GPUs, which is not feasible for FSDP due to high memory requirements. Hence, mLoRA not only increases fine-tuning efficiency but also makes it more accessible on cost-effective GPUs. mLoRA has been deployed in AntGroup's production environment.

cs.LG

DLRover-RM: Resource Optimization for Deep Recommendation Models Training in the Cloud

Deep learning recommendation models (DLRM) rely on large embedding tables to manage categorical sparse features. Expanding such embedding tables can significantly enhance model performance, but at the cost of increased GPU/CPU/memory usage. Meanwhile, tech companies have built extensive cloud-based services to accelerate training DLRM models at scale. In this paper, we conduct a deep investigation of the DLRM training platforms at AntGroup and reveal two critical challenges: low resource utilization due to suboptimal configurations by users and the tendency to encounter abnormalities due to an unstable cloud environment. To overcome them, we introduce DLRover-RM, an elastic training framework for DLRMs designed to increase resource utilization and handle the instability of a cloud environment. DLRover-RM develops a resource-performance model by considering the unique characteristics of DLRMs and a three-stage heuristic strategy to automatically allocate and dynamically adjust resources for DLRM training jobs for higher resource utilization. Further, DLRover-RM develops multiple mechanisms to ensure efficient and reliable execution of DLRM training jobs. Our extensive evaluation shows that DLRover-RM reduces job completion times by 31%, increases the job completion rate by 6%, enhances CPU usage by 15%, and improves memory utilization by 20%, compared to state-of-the-art resource scheduling frameworks. DLRover-RM has been widely deployed at AntGroup and processes thousands of DLRM training jobs on a daily basis. DLRover-RM is open-sourced and has been adopted by 10+ companies.

cs.DC