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Tingqiang Xu

Publications and source records attributed to Tingqiang Xu.

8 recordsLinked to original sources

Resizable Retrieval

A dynamic retrieval data structure encodes a function $f:K \rightarrow [2^v]$ for a set $K \subseteq [U]$, while supporting queries $f(x)$ for $x\in K$, insertions \texttt{Insert}$(x, f(x))$ for $x \notin K$, and deletions \texttt{Delete}$(x)$ for $x \in K$. Given an upper bound $N$ on $|K|$, it is known how to solve the dynamic retrieval problem with $O(1)$-time operations and space $Nv + O(N \log \log (U/N))$ bits. An open question, first posed by Demaine et al. in 2006, is whether a similar bound can be achieved with a resizable data structure, whose space bound is parameterized by the \emph{current} size $n$ of $K$. We answer this question in the affirmative and prove matching lower bounds for the space-time trade-off achieved by our data structure. We also give corollaries for space-efficient memory allocation and dynamic filters.

cs.DS

Beyond Problem Solving: UOJ-Bench for Evaluating Code Generation, Hacking, and Repair in Competitive Programming

Despite strong performance in competitive programming, the role of Large Language Models (LLMs) in supporting human learning in the same setting remains largely unexplored. In this work, we introduce UOJ-Bench, a benchmark designed to evaluate not only the problem-solving ability of LLMs, but also their ability to identify errors in human-written code -- a crucial educational activity traditionally supported by running test cases over online judge systems. UOJ-Bench consists of three distinct tasks: code generation, code hacking, and code repair, all constructed from real-world code submissions on the Universal Online Judge (UOJ) and evaluated through UOJ's native judging infrastructure. Our results show that under one-shot evaluation, even the strongest models fail to identify errors in more than 50% of a set of submissions that have been found to be incorrect by UOJ users. While test-time scaling improves success rates to above 90%, the substantial computational costs incurred from model inference limit its practicality for large-scale deployment. Despite these limitations, we find that the best-performing models under test-time scaling can uncover errors in over 5% of full-score submissions across roughly 30 problems, suggesting that frontier LLMs can already provide complementary signals beyond standard judging systems.

cs.SE

Entropy Regularizing Activation: Boosting Continuous Control, Large Language Models, and Image Classification with Activation as Entropy Constraints

We propose ERA, a new paradigm that constrains the sampling entropy above given thresholds by applying specially designed activations to the outputs of models. Our approach demonstrates broad effectiveness across different domains: 1) for large language models(LLMs), boosting the AIME 2025 score for Qwen2.5-Math-7B by 37.4%; 2) for continuous control reinforcement learning agents, improving performance by more than 30% over strong baselines such as SAC on the challenging HumanoidBench; 3) for image classification, enhancing ImageNet top-1 accuracy by 0.69% for ResNet-50. These gains are achieved with a computational overhead of less than 7%. Our work validates output activation as a powerful tool for entropy control, opening a new direction for designing simpler and more robust algorithms.

cs.LG

Low-probability Tokens Sustain Exploration in Reinforcement Learning with Verifiable Reward

Reinforcement Learning with Verifiable Rewards (RLVR) has propelled Large Language Models in complex reasoning, yet its scalability is often hindered by a training bottleneck where performance plateaus as policy entropy collapses, signaling a loss of exploration. Previous methods typically address this by maintaining high policy entropy, yet the precise mechanisms that govern meaningful exploration have remained underexplored. Our analysis suggests that an unselective focus on entropy risks amplifying irrelevant tokens and destabilizing training. This paper investigates the exploration dynamics within RLVR and identifies a key issue: the gradual elimination of valuable low-probability exploratory tokens, which we term \textbf{\textit{reasoning sparks}}. We find that while abundant in pre-trained models, these sparks are systematically extinguished during RLVR due to over-penalization, leading to a degeneracy in exploration. To address this, we introduce Low-probability Regularization (Lp-Reg). Its core mechanism regularizes the policy towards a heuristic proxy distribution. This proxy is constructed by filtering out presumed noise tokens and re-normalizing the distribution over the remaining candidates. The result is a less-noisy proxy where the probability of \textit{reasoning sparks} is amplified, which then serves as a soft regularization target to shield these valuable tokens from elimination via KL divergence. Experiments show that Lp-Reg enables stable on-policy RL, sustaining continuous scaling across $3,000$ training steps and $81,204$ GPU-hours, where baseline entropy-control methods collapse. This sustained exploration leads to state-of-the-art performance, achieving a $60.17\%$ average accuracy on five math benchmarks, an improvement of $2.66\%$ over prior methods. Code is available at https://github.com/CarlanLark/Lp-Reg.

cs.LG

Reinforcement Learning on Pre-Training Data

The growing disparity between the exponential scaling of computational resources and the finite growth of high-quality text data now constrains conventional scaling approaches for large language models (LLMs). To address this challenge, we introduce Reinforcement Learning on Pre-Training data (RLPT), a new training-time scaling paradigm for optimizing LLMs. In contrast to prior approaches that scale training primarily through supervised learning, RLPT enables the policy to autonomously explore meaningful trajectories to learn from pre-training data and improve its capability through reinforcement learning (RL). While existing RL strategies such as reinforcement learning from human feedback (RLHF) and reinforcement learning with verifiable rewards (RLVR) rely on human annotation for reward construction, RLPT eliminates this dependency by deriving reward signals directly from pre-training data. Specifically, it adopts a next-segment reasoning objective, rewarding the policy for accurately predicting subsequent text segments conditioned on the preceding context. This formulation allows RL to be scaled on pre-training data, encouraging the exploration of richer trajectories across broader contexts and thereby fostering more generalizable reasoning skills. Extensive experiments on both general-domain and mathematical reasoning benchmarks across multiple models validate the effectiveness of RLPT. For example, when applied to Qwen3-4B-Base, RLPT yields absolute improvements of $3.0$, $5.1$, $8.1$, $6.0$, $6.6$, and $5.3$ on MMLU, MMLU-Pro, GPQA-Diamond, KOR-Bench, AIME24, and AIME25, respectively. The results further demonstrate favorable scaling behavior, suggesting strong potential for continued gains with more compute. In addition, RLPT provides a solid foundation, extending the reasoning boundaries of LLMs and enhancing RLVR performance.

cs.CL

Tight Bounds and Phase Transitions for Incremental and Dynamic Retrieval

Retrieval data structures are data structures that answer key-value queries without paying the space overhead of explicitly storing keys. The problem can be formulated in four settings (static, value-dynamic, incremental, or dynamic), each of which offers different levels of dynamism to the user. In this paper, we establish optimal bounds for the final two settings (incremental and dynamic) in the case of a polynomial universe. Our results complete a line of work that has spanned more than two decades, and also come with a surprise: the incremental setting, which has long been viewed as essentially equivalent to the dynamic one, actually has a phase transition, in which, as the value size $v$ approaches $\log n$, the optimal space redundancy actually begins to shrink, going from roughly $n \log \log n$ (which has long been thought to be optimal) all the way down to $\Theta(n)$ (which is the optimal bound even for the seemingly much-easier value-dynamic setting).

cs.DS

Make-An-Agent: A Generalizable Policy Network Generator with Behavior-Prompted Diffusion

Can we generate a control policy for an agent using just one demonstration of desired behaviors as a prompt, as effortlessly as creating an image from a textual description? In this paper, we present Make-An-Agent, a novel policy parameter generator that leverages the power of conditional diffusion models for behavior-to-policy generation. Guided by behavior embeddings that encode trajectory information, our policy generator synthesizes latent parameter representations, which can then be decoded into policy networks. Trained on policy network checkpoints and their corresponding trajectories, our generation model demonstrates remarkable versatility and scalability on multiple tasks and has a strong generalization ability on unseen tasks to output well-performed policies with only few-shot demonstrations as inputs. We showcase its efficacy and efficiency on various domains and tasks, including varying objectives, behaviors, and even across different robot manipulators. Beyond simulation, we directly deploy policies generated by Make-An-Agent onto real-world robots on locomotion tasks. Project page: https://cheryyunl.github.io/make-an-agent/

cs.AI

Nearly Optimal Internal Dictionary Matching

We study the internal dictionary matching (IDM) problem where a dictionary $\mathcal{D}$ containing $d$ substrings of a text $T$ is given, and each query concerns the occurrences of patterns in $\mathcal{D}$ in another substring of $T$. We propose a novel $O(n)$-sized data structure named Basic Substring Structure (BASS) where $n$ is the length of the text $T.$ With BASS, we are able to handle all types of queries in the IDM problem in nearly optimal query and preprocessing time. Specifically, our results include: $\bullet$ The first algorithm that answers the CountDistinct query in $\tilde{O}(1)$ time with $\tilde{O}(n+d)$ preprocessing, where we need to compute the number of distinct patterns that exist in $T[l,r]$. Previously, the best result was $\tilde{O}(m)$ time per query after $\tilde{O}(n^2/m+d)$ or $\tilde{O}(nd/m+d)$ preprocessing, where $m$ is a chosen parameter. $\bullet$ Faster algorithms for two other types of internal queries. We improve the runtime for (1) Occurrence counting (Count) queries to $O(\log n/\log\log n)$ time per query with $O(n+d\sqrt{\log n})$ preprocessing from $O(\log^2 n/\log\log n)$ time per query with $O(n\log n/\log \log n+d\log^{3/2} n)$ preprocessing. (2) Distinct pattern reporting (ReportDistinct) queries to $O(1+|\text{output}|)$ time per query from $O(\log n+|\text{output}|)$ per query. In addition, we match the optimal runtime in the remaining two types of queries, pattern existence (Exists), and occurrence reporting (Report). We also show that BASS is more generally applicable to other internal query problems.

cs.DS