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Tobias Fischer

Publications and source records attributed to Tobias Fischer.

At least 73 records · Page 4Linked to original sources

Reducing Label Dependency for Underwater Scene Understanding: A Survey of Datasets, Techniques and Applications

Underwater surveys provide long-term data for informing management strategies, monitoring coral reef health, and estimating blue carbon stocks. Advances in broad-scale survey methods, such as robotic underwater vehicles, have increased the range of marine surveys but generate large volumes of imagery requiring analysis. Computer vision methods such as semantic segmentation aid automated image analysis, but typically rely on fully supervised training with extensive labelled data. While ground truth label masks for tasks like street scene segmentation can be quickly and affordably generated by non-experts through crowdsourcing services like Amazon Mechanical Turk, ecology presents greater challenges. The complexity of underwater images, coupled with the specialist expertise needed to accurately identify species at the pixel level, makes this process costly, time-consuming, and heavily dependent on domain experts. In recent years, some works have performed automated analysis of underwater imagery, and a smaller number of studies have focused on weakly supervised approaches which aim to reduce the expert-provided labelled data required. This survey focuses on approaches which reduce dependency on human expert input, while reviewing the prior and related approaches to position these works in the wider field of underwater perception. Further, we offer an overview of coastal ecosystems and the challenges of underwater imagery. We provide background on weakly and self-supervised deep learning and integrate these elements into a taxonomy that centres on the intersection of underwater monitoring, computer vision, and deep learning, while motivating approaches for weakly supervised deep learning with reduced dependency on domain expert data annotations. Lastly, the survey examines available datasets and platforms, and identifies gaps, barriers, and opportunities for automating underwater surveys.

cs.CV↗

Exploring Emerging Trends and Research Opportunities in Visual Place Recognition

Visual-based recognition, e.g., image classification, object detection, etc., is a long-standing challenge in computer vision and robotics communities. Concerning the roboticists, since the knowledge of the environment is a prerequisite for complex navigation tasks, visual place recognition is vital for most localization implementations or re-localization and loop closure detection pipelines within simultaneous localization and mapping (SLAM). More specifically, it corresponds to the system's ability to identify and match a previously visited location using computer vision tools. Towards developing novel techniques with enhanced accuracy and robustness, while motivated by the success presented in natural language processing methods, researchers have recently turned their attention to vision-language models, which integrate visual and textual data.

cs.CV↗

Matched Filtering based LiDAR Place Recognition for Urban and Natural Environments

Place recognition is an important task within autonomous navigation, involving the re-identification of previously visited locations from an initial traverse. Unlike visual place recognition (VPR), LiDAR place recognition (LPR) is tolerant to changes in lighting, seasons, and textures, leading to high performance on benchmark datasets from structured urban environments. However, there is a growing need for methods that can operate in diverse environments with high performance and minimal training. In this paper, we propose a handcrafted matching strategy that performs roto-translation invariant place recognition and relative pose estimation for both urban and unstructured natural environments. Our approach constructs Birds Eye View (BEV) global descriptors and employs a two-stage search using matched filtering -- a signal processing technique for detecting known signals amidst noise. Extensive testing on the NCLT, Oxford Radar, and WildPlaces datasets consistently demonstrates state-of-the-art (SoTA) performance across place recognition and relative pose estimation metrics, with up to 15% higher recall than previous SoTA.

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MICDrop: Masking Image and Depth Features via Complementary Dropout for Domain-Adaptive Semantic Segmentation

Unsupervised Domain Adaptation (UDA) is the task of bridging the domain gap between a labeled source domain, e.g., synthetic data, and an unlabeled target domain. We observe that current UDA methods show inferior results on fine structures and tend to oversegment objects with ambiguous appearance. To address these shortcomings, we propose to leverage geometric information, i.e., depth predictions, as depth discontinuities often coincide with segmentation boundaries. We show that naively incorporating depth into current UDA methods does not fully exploit the potential of this complementary information. To this end, we present MICDrop, which learns a joint feature representation by masking image encoder features while inversely masking depth encoder features. With this simple yet effective complementary masking strategy, we enforce the use of both modalities when learning the joint feature representation. To aid this process, we propose a feature fusion module to improve both global as well as local information sharing while being robust to errors in the depth predictions. We show that our method can be plugged into various recent UDA methods and consistently improve results across standard UDA benchmarks, obtaining new state-of-the-art performances.

cs.CV↗

Enhancing Visual Place Recognition via Fast and Slow Adaptive Biasing in Event Cameras

Event cameras are increasingly popular in robotics due to beneficial features such as low latency, energy efficiency, and high dynamic range. Nevertheless, their downstream task performance is greatly influenced by the optimization of bias parameters. These parameters, for instance, regulate the necessary change in light intensity to trigger an event, which in turn depends on factors such as the environment lighting and camera motion. This paper introduces feedback control algorithms that automatically tune the bias parameters through two interacting methods: 1) An immediate, on-the-fly \textit{fast} adaptation of the refractory period, which sets the minimum interval between consecutive events, and 2) if the event rate exceeds the specified bounds even after changing the refractory period repeatedly, the controller adapts the pixel bandwidth and event thresholds, which stabilizes after a short period of noise events across all pixels (\textit{slow} adaptation). Our evaluation focuses on the visual place recognition task, where incoming query images are compared to a given reference database. We conducted comprehensive evaluations of our algorithms' adaptive feedback control in real-time. To do so, we collected the QCR-Fast-and-Slow dataset that contains DAVIS346 event camera streams from 366 repeated traversals of a Scout Mini robot navigating through a 100 meter long indoor lab setting (totaling over 35km distance traveled) in varying brightness conditions with ground truth location information. Our proposed feedback controllers result in superior performance when compared to the standard bias settings and prior feedback control methods. Our findings also detail the impact of bias adjustments on task performance and feature ablation studies on the fast and slow adaptation mechanisms.

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CR3DT: Camera-RADAR Fusion for 3D Detection and Tracking

To enable self-driving vehicles accurate detection and tracking of surrounding objects is essential. While Light Detection and Ranging (LiDAR) sensors have set the benchmark for high-performance systems, the appeal of camera-only solutions lies in their cost-effectiveness. Notably, despite the prevalent use of Radio Detection and Ranging (RADAR) sensors in automotive systems, their potential in 3D detection and tracking has been largely disregarded due to data sparsity and measurement noise. As a recent development, the combination of RADARs and cameras is emerging as a promising solution. This paper presents Camera-RADAR 3D Detection and Tracking (CR3DT), a camera-RADAR fusion model for 3D object detection, and Multi-Object Tracking (MOT). Building upon the foundations of the State-of-the-Art (SotA) camera-only BEVDet architecture, CR3DT demonstrates substantial improvements in both detection and tracking capabilities, by incorporating the spatial and velocity information of the RADAR sensor. Experimental results demonstrate an absolute improvement in detection performance of 5.3% in mean Average Precision (mAP) and a 14.9% increase in Average Multi-Object Tracking Accuracy (AMOTA) on the nuScenes dataset when leveraging both modalities. CR3DT bridges the gap between high-performance and cost-effective perception systems in autonomous driving, by capitalizing on the ubiquitous presence of RADAR in automotive applications. The code is available at: https://github.com/ETH-PBL/CR3DT.

cs.CV↗

Teach and Repeat Navigation: A Robust Control Approach

Robot navigation requires an autonomy pipeline that is robust to environmental changes and effective in varying conditions. Teach and Repeat (T&R) navigation has shown high performance in autonomous repeated tasks under challenging circumstances, but research within T&R has predominantly focused on motion planning as opposed to motion control. In this paper, we propose a novel T&R system based on a robust motion control technique for a skid-steering mobile robot using sliding-mode control that effectively handles uncertainties that are particularly pronounced in the T&R task, where sensor noises, parametric uncertainties, and wheel-terrain interaction are common challenges. We first theoretically demonstrate that the proposed T&R system is globally stable and robust while considering the uncertainties of the closed-loop system. When deployed on a Clearpath Jackal robot, we then show the global stability of the proposed system in both indoor and outdoor environments covering different terrains, outperforming previous state-of-the-art methods in terms of mean average trajectory error and stability in these challenging environments. This paper makes an important step towards long-term autonomous T&R navigation with ensured safety guarantees.

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Neutron stars in accreting systems -- signatures of the QCD phase transition

Neutron stars (NS) that are born in binary systems with a main-sequence star companion can experience mass transfer, resulting in the accumulation of material at the surface of the NS. This, in turn, leads to the continuous growth of the NS mass and the associated steepening of the gravitational potential. Supposing the central density surpasses the onset for the phase transition from nuclear, generally hadronic matter to deconfined quark-gluon plasma, which is a quantity currently constrained solely from an upper limit by asymptotic freedom in quantum chromodynamics (QCD), the system may experience a dynamic response due to the appearance of additional degrees of freedom in the equation of state (EOS). This dynamical response might give rise to a rapid softening of the EOS during the transition in the hadron-quark matter co-existence region. While this phenomenon has long been studied in the context of hydrostatic configurations, the dynamical implications of this problem are still incompletely understood. It is the purpose of the present paper to simulate the dynamics of NSs with previously accreted envelopes caused by the presence of a first-order QCD phase transition. Therefore, we employed the neutrino radiation hydrodynamics treatment based on the fully general relativistic approach in spherical symmetry, implementing a three-flavor Boltzmann neutrino transport and a microscopic model EOS that contains a first-order hadron-quark phase transition. The associated neutrino signal shows a sudden rise in the neutrino fluxes and average energies, becoming observable for the present generation of neutrino detectors for a galactic event, and a gravitational wave mode analysis revealed the behaviors of the dominant $f$ mode and the first and the second gravity $g$ modes that are excited during the NS evolution across the QCD phase transition.

astro-ph.HE↗

Closed-Loop Identification and Tracking Control of a Ballbot

Identifying and controlling an unstable, underactuated robot to enable reference tracking is a challenging control problem. In this paper, a ballbot (robot balancing on a ball) is used as an experimental setup to demonstrate and test proposed strategies to tackle this control problem. A double-loop control system, including a state-feedback gain in the outer-loop and a Proportional-Integral-Derivative (PID) controller in the inner-loop, is presented to balance the system in its unstable equilibrium. Once stability is reached, the plant's response to a designed excitation signal is measured and interpreted to identify the system's dynamics. Hereby, the parameters of a linearized model of the ballbot are identified with prior knowledge about the structure of the nonlinear dynamics of the system. Based on an identified linear time-invariant (LTI) state-space model, a double-loop control strategy is considered to balance the real system and to allow reference tracking. A linear quadratic regulator (LQR) is designed offline and implemented in the inner-loop to ensure balance. In the outer-loop, the estimated dynamics forecast the system's behavior online using a model-predictive-control (MPC) design to find the optimal control input for reference tracking. The experimental results demonstrate the applicability of the proposed strategies.

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Know Your Neighbors: Improving Single-View Reconstruction via Spatial Vision-Language Reasoning

Recovering the 3D scene geometry from a single view is a fundamental yet ill-posed problem in computer vision. While classical depth estimation methods infer only a 2.5D scene representation limited to the image plane, recent approaches based on radiance fields reconstruct a full 3D representation. However, these methods still struggle with occluded regions since inferring geometry without visual observation requires (i) semantic knowledge of the surroundings, and (ii) reasoning about spatial context. We propose KYN, a novel method for single-view scene reconstruction that reasons about semantic and spatial context to predict each point's density. We introduce a vision-language modulation module to enrich point features with fine-grained semantic information. We aggregate point representations across the scene through a language-guided spatial attention mechanism to yield per-point density predictions aware of the 3D semantic context. We show that KYN improves 3D shape recovery compared to predicting density for each 3D point in isolation. We achieve state-of-the-art results in scene and object reconstruction on KITTI-360, and show improved zero-shot generalization compared to prior work. Project page: https://ruili3.github.io/kyn.

cs.CV↗

Multi-Level Neural Scene Graphs for Dynamic Urban Environments

We estimate the radiance field of large-scale dynamic areas from multiple vehicle captures under varying environmental conditions. Previous works in this domain are either restricted to static environments, do not scale to more than a single short video, or struggle to separately represent dynamic object instances. To this end, we present a novel, decomposable radiance field approach for dynamic urban environments. We propose a multi-level neural scene graph representation that scales to thousands of images from dozens of sequences with hundreds of fast-moving objects. To enable efficient training and rendering of our representation, we develop a fast composite ray sampling and rendering scheme. To test our approach in urban driving scenarios, we introduce a new, novel view synthesis benchmark. We show that our approach outperforms prior art by a significant margin on both established and our proposed benchmark while being faster in training and rendering.

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Constraining the onset density for the QCD phase transition with the neutrino signal from core-collapse supernovae

The occurrence of a first-order hadron-quark matter phase transition at high baryon densities is investigated in astrophysical simulations of core-collapse supernovae, to decipher yet incompletely understood properties of the dense matter equation of state (EOS) using neutrinos from such cosmic events. It is found that the emission of a nonstandard second neutrino burst, dominated by electron antineutrinos, is not only a measurable signal for the appearance of deconfined quark matter but also reveals information about the state of matter at extreme conditions encountered at the supernova (SN) interior. To this end, a large set of spherically symmetric SN models is investigated, studying the dependence on the EOS and the stellar progenitor. General relativistic neutrino-radiation hydrodynamics is employed featuring three-flavor Boltzmann neutrino transport and a microscopic hadron-quark hybrid matter EOS class. Therefore, the DD2 relativistic mean-field hadronic model is employed, and several variations of it, and the string-flip model for the description of deconfined quark matter. The resulting hybrid model covers a representative range of onset densities for the phase transition and latent heats. This facilitates the direct connection between intrinsic signatures of the neutrino signal and properties of the EOS. In particular, a set of linear relations has been found empirically. These potentially provide a constraint for the onset density of a possible QCD phase transition from the future neutrino observation of the next galactic core-collapse SN, if a millisecond electron anti-neutrino burst is present around or less than 1s.

astro-ph.HE↗

Neutrinos and nucleosynthesis of elements

Neutrinos are known to play important roles in many astrophysical scenarios from the early period of the big bang to current stellar evolution being a unique messenger of the fusion reactions occurring in the center of our sun. In particular, neutrinos are crucial in determining the dynamics and the composition evolution in explosive events such as core-collapse supernovae and the merger of two neutron stars. In this paper, we review the current understanding of supernovae and binary neutron star mergers by focusing on the role of neutrinos therein. Several recent improvements on the theoretical modeling of neutrino interaction rates in nuclear matter as well as their impact on the heavy element nucleosynthesis in the supernova neutrino-driven wind are discussed, including the neutrino-nucleon opacity at the mean field level taking into account the relativistic kinematics of nucleons, the effect due to the nucleon-nucleon correlation, and the nucleon-nucleon bremsstrahlung. We also review the framework used to compute the neutrino-nucleus interactions and the up-to-date yield prediction for isotopes from neutrino nucleosynthesis occurring in the outer envelope of the supernova progenitor star during the explosion. Here improved predictions of energy spectra of supernova neutrinos of all flavors have had significant impact on the nucleosynthesis yields. Rapid progresses in modeling the flavor oscillations of neutrinos in these environments, including several novel mechanisms for collective neutrino oscillations and their potential impacts on various nucleosynthesis processes are summarized.

astro-ph.HE↗

VPRTempo: A Fast Temporally Encoded Spiking Neural Network for Visual Place Recognition

Spiking Neural Networks (SNNs) are at the forefront of neuromorphic computing thanks to their potential energy-efficiency, low latencies, and capacity for continual learning. While these capabilities are well suited for robotics tasks, SNNs have seen limited adaptation in this field thus far. This work introduces a SNN for Visual Place Recognition (VPR) that is both trainable within minutes and queryable in milliseconds, making it well suited for deployment on compute-constrained robotic systems. Our proposed system, VPRTempo, overcomes slow training and inference times using an abstracted SNN that trades biological realism for efficiency. VPRTempo employs a temporal code that determines the timing of a single spike based on a pixel's intensity, as opposed to prior SNNs relying on rate coding that determined the number of spikes; improving spike efficiency by over 100%. VPRTempo is trained using Spike-Timing Dependent Plasticity and a supervised delta learning rule enforcing that each output spiking neuron responds to just a single place. We evaluate our system on the Nordland and Oxford RobotCar benchmark localization datasets, which include up to 27k places. We found that VPRTempo's accuracy is comparable to prior SNNs and the popular NetVLAD place recognition algorithm, while being several orders of magnitude faster and suitable for real-time deployment -- with inference speeds over 50 Hz on CPU. VPRTempo could be integrated as a loop closure component for online SLAM on resource-constrained systems such as space and underwater robots.

cs.RO↗

Racing With ROS 2 A Navigation System for an Autonomous Formula Student Race Car

The advent of autonomous vehicle technologies has significantly impacted various sectors, including motorsport, where Formula Student and Formula: Society of Automotive Engineers introduced autonomous racing classes. These offer new challenges to aspiring engineers, including the team at QUT Motorsport, but also raise the entry barrier due to the complexity of high-speed navigation and control. This paper presents an open-source solution using the Robot Operating System 2, specifically its open-source navigation stack, to address these challenges in autonomous Formula Student race cars. We compare off-the-shelf navigation libraries that this stack comprises of against traditional custom-made programs developed by QUT Motorsport to evaluate their applicability in autonomous racing scenarios and integrate them onto an autonomous race car. Our contributions include quantitative and qualitative comparisons of these packages against traditional navigation solutions, aiming to lower the entry barrier for autonomous racing. This paper also serves as a comprehensive tutorial for teams participating in similar racing disciplines and other autonomous mobile robot applications.

cs.RO↗

Three-dimensional GRMHD Simulations of Rapidly Rotating Stellar Core-Collapse

We present results from fully general relativistic (GR), three-dimensional (3D), neutrino-radiation magneto-hydrodynamic (MHD) simulations of stellar core collapse of a 20 M$_\odot$ star with spectral neutrino transport. Our focus is to study the gravitational-wave (GW) signatures from the magnetorotationally (MR)-driven models. By parametrically changing the initial angular velocity and the strength of the magnetic fields in the core, we compute four models. Our results show that the MHD outflows are produced only for models (two out of four), to which magnetic field strengths of 10$^{12}$ G and rotation rates of 1 or 2 rad s$^{-1}$ are initially imposed in the core. Seen from the direction perpendicular to the rotational axis, a characteristic waveform is obtained exhibiting a monotonic time increase in the wave amplitude. As previously identified, this stems from the propagating MHD outflows along the axis. We show that the GW amplitude from anisotropic neutrino emission becomes more than one order-of-magnitude bigger than that from the matter contribution, whereas seen from the rotational axis, both of the two components are in the same order-of-magnitudes. Due to the memory effect, the frequency of the neutrino GW from our full-fledged 3D-MHD models is in the range less than $\sim$10 Hz. Toward the future GW detection for a Galactic core-collapse supernova, if driven by the MR mechanism, the planned next-generation detector as DECIGO is urgently needed to catch the low-frequency signals.

astro-ph.HE↗

FocusTune: Tuning Visual Localization through Focus-Guided Sampling

We propose FocusTune, a focus-guided sampling technique to improve the performance of visual localization algorithms. FocusTune directs a scene coordinate regression model towards regions critical for 3D point triangulation by exploiting key geometric constraints. Specifically, rather than uniformly sampling points across the image for training the scene coordinate regression model, we instead re-project 3D scene coordinates onto the 2D image plane and sample within a local neighborhood of the re-projected points. While our proposed sampling strategy is generally applicable, we showcase FocusTune by integrating it with the recently introduced Accelerated Coordinate Encoding (ACE) model. Our results demonstrate that FocusTune both improves or matches state-of-the-art performance whilst keeping ACE's appealing low storage and compute requirements, for example reducing translation error from 25 to 19 and 17 to 15 cm for single and ensemble models, respectively, on the Cambridge Landmarks dataset. This combination of high performance and low compute and storage requirements is particularly promising for applications in areas like mobile robotics and augmented reality. We made our code available at \url{https://github.com/sontung/focus-tune}.

cs.CV↗

QDTrack: Quasi-Dense Similarity Learning for Appearance-Only Multiple Object Tracking

Similarity learning has been recognized as a crucial step for object tracking. However, existing multiple object tracking methods only use sparse ground truth matching as the training objective, while ignoring the majority of the informative regions in images. In this paper, we present Quasi-Dense Similarity Learning, which densely samples hundreds of object regions on a pair of images for contrastive learning. We combine this similarity learning with multiple existing object detectors to build Quasi-Dense Tracking (QDTrack), which does not require displacement regression or motion priors. We find that the resulting distinctive feature space admits a simple nearest neighbor search at inference time for object association. In addition, we show that our similarity learning scheme is not limited to video data, but can learn effective instance similarity even from static input, enabling a competitive tracking performance without training on videos or using tracking supervision. We conduct extensive experiments on a wide variety of popular MOT benchmarks. We find that, despite its simplicity, QDTrack rivals the performance of state-of-the-art tracking methods on all benchmarks and sets a new state-of-the-art on the large-scale BDD100K MOT benchmark, while introducing negligible computational overhead to the detector.

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