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Todd D. Murphey

Publications and source records attributed to Todd D. Murphey.

38 records · Page 3Linked to original sources

Ergodic Exploration of Distributed Information

This paper presents an active search trajectory synthesis technique for autonomous mobile robots with nonlinear measurements and dynamics. The presented approach uses the ergodicity of a planned trajectory with respect to an expected information density map to close the loop during search. The ergodic control algorithm does not rely on discretization of the search or action spaces, and is well posed for coverage with respect to the expected information density whether the information is diffuse or localized, thus trading off between exploration and exploitation in a single objective function. As a demonstration, we use a robotic electrolocation platform to estimate location and size parameters describing static targets in an underwater environment. Our results demonstrate that the ergodic exploration of distributed information (EEDI) algorithm outperforms commonly used information-oriented controllers, particularly when distractions are present.

cs.RO↗

Real-Time Area Coverage and Target Localization using Receding-Horizon Ergodic Exploration

Although a number of solutions exist for the problems of coverage, search and target localization---commonly addressed separately---whether there exists a unified strategy that addresses these objectives in a coherent manner without being application-specific remains a largely open research question. In this paper, we develop a receding-horizon ergodic control approach, based on hybrid systems theory, that has the potential to fill this gap. The nonlinear model predictive control algorithm plans real-time motions that optimally improve ergodicity with respect to a distribution defined by the expected information density across the sensing domain. We establish a theoretical framework for global stability guarantees with respect to a distribution. Moreover, the approach is distributable across multiple agents, so that each agent can independently compute its own control while sharing statistics of its coverage across a communication network. We demonstrate the method in both simulation and in experiment in the context of target localization, illustrating that the algorithm is independent of the number of targets being tracked and can be run in real-time on computationally limited hardware platforms.

cs.RO↗