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Tom Bewley

Publications and source records attributed to Tom Bewley.

At least 19 recordsLinked to original sources

Shieldstral

We introduce Shieldstral, a 3B-parameter policy-adaptive multimodal safety classifier that matches or outperforms models nearly 7$\times$ its size on text safety benchmarks and sets a new state of the art on multimodal safety classification. Shieldstral formulates content moderation as a binary question-answering task. This simple formulation unifies diverse moderation tasks into a single yes/no problem, enabling heterogeneous safety datasets with divergent taxonomies to be consolidated under one training framework. We present the data construction recipe, covering curation and generation of approximately 54.1M samples and a fine-grained evaluation set to evaluate policy adaptability. Together, these enable a small adaptive model to match or outperform much larger models.

cs.CL

Entropic Projection Alignment: Estimating, Explaining, and Improving Model Performance Under Distribution Shift

We propose a unified framework for addressing three key challenges of distribution shift: (1) estimating a model's performance on an unlabeled target domain, (2) explaining the shift by identifying the features responsible, and (3) improving the target domain performance. Our method, Entropic Projection Alignment (EPA), aligns the source distribution to the target by matching carefully selected moments while simultaneously minimising the KL divergence from the source. This formulation yields a unique closed-form solution for importance weights, achieving robustness through implicit variance control. Drawing on domain adaptation theory, we establish that moment matching is sufficient for reliable estimation and adaptation, avoiding the need for full density ratio recovery. Extensive experiments, together with strong theoretical guarantees, demonstrate that EPA consistently outperforms state-of-the-art baselines while offering substantial computational efficiency.

stat.ML

ShapShift: Explaining Model Prediction Shifts with Subgroup Conditional Shapley Values

Changes in input distribution can induce shifts in the average predictions of machine learning models. Such prediction shifts may impact downstream business outcomes (e.g. a bank's loan approval rate), so understanding their causes can be crucial. We propose \ours{}: a Shapley value method for attributing prediction shifts to changes in the conditional probabilities of interpretable subgroups of data, where these subgroups are defined by the structure of decision trees. We initially apply this method to single decision trees, providing exact explanations based on conditional probability changes at split nodes. Next, we extend it to tree ensembles by selecting the most explanatory tree and accounting for residual effects. Finally, we propose a model-agnostic variant using surrogate trees grown with a novel objective function, allowing application to models like neural networks. While exact computation can be intensive, approximation techniques enable practical application. We show that \ours{} provides simple, faithful, and near-complete explanations of prediction shifts across model classes, aiding model monitoring in dynamic environments.

cs.LG

To Steer or Not to Steer? Mechanistic Error Reduction with Abstention for Language Models

We introduce Mechanistic Error Reduction with Abstention (MERA), a principled framework for steering language models (LMs) to mitigate errors through selective, adaptive interventions. Unlike existing methods that rely on fixed, manually tuned steering strengths, often resulting in under or oversteering, MERA addresses these limitations by (i) optimising the intervention direction, and (ii) calibrating when, and how much to steer, thereby provably improving performance or abstaining when no confident correction is possible. Experiments across diverse datasets, and LM families demonstrate safe, effective, non-degrading error correction, and that MERA outperforms existing baselines. Moreover, MERA can be applied on top of existing steering techniques to further enhance their performance, establishing it as a general-purpose, and efficient approach to mechanistic activation steering.

cs.LG

Devstral: Fine-tuning Language Models for Coding Agent Applications

We introduce Devstral-Small, a lightweight open source model for code agents with the best performance among models below 100B size. In this technical report, we give an overview of how we design and develop a model and craft specializations in agentic software development. The resulting model, Devstral-Small is a small 24B model, fast and easy to serve. Despite its size, Devstral-Small still attains competitive performance compared to models more than an order of magnitude larger.

cs.SE

Voxtral

We present Voxtral Mini and Voxtral Small, two multimodal audio chat models. Voxtral is trained to comprehend both spoken audio and text documents, achieving state-of-the-art performance across a diverse range of audio benchmarks, while preserving strong text capabilities. Voxtral Small outperforms a number of closed-source models, while being small enough to run locally. A 32K context window enables the model to handle audio files up to 40 minutes in duration and long multi-turn conversations. We also contribute three benchmarks for evaluating speech understanding models on knowledge and trivia. Both Voxtral models are released under Apache 2.0 license.

cs.SD

Zero-Shot Reinforcement Learning Under Partial Observability

Recent work has shown that, under certain assumptions, zero-shot reinforcement learning (RL) methods can generalise to any unseen task in an environment after reward-free pre-training. Access to Markov states is one such assumption, yet, in many real-world applications, the Markov state is only partially observable. Here, we explore how the performance of standard zero-shot RL methods degrades when subjected to partially observability, and show that, as in single-task RL, memory-based architectures are an effective remedy. We evaluate our memory-based zero-shot RL methods in domains where the states, rewards and a change in dynamics are partially observed, and show improved performance over memory-free baselines. Our code is open-sourced via: https://enjeeneer.io/projects/bfms-with-memory/.

cs.LG

Representation Consistency for Accurate and Coherent LLM Answer Aggregation

Test-time scaling improves large language models' (LLMs) performance by allocating more compute budget during inference. To achieve this, existing methods often require intricate modifications to prompting and sampling strategies. In this work, we introduce representation consistency (RC), a test-time scaling method for aggregating answers drawn from multiple candidate responses of an LLM regardless of how they were generated, including variations in prompt phrasing and sampling strategy. RC enhances answer aggregation by not only considering the number of occurrences of each answer in the candidate response set, but also the consistency of the model's internal activations while generating the set of responses leading to each answer. These activations can be either dense (raw model activations) or sparse (encoded via pretrained sparse autoencoders). Our rationale is that if the model's representations of multiple responses converging on the same answer are highly variable, this answer is more likely to be the result of incoherent reasoning and should be down-weighted during aggregation. Importantly, our method only uses cached activations and lightweight similarity computations and requires no additional model queries. Through experiments with four open-source LLMs and four reasoning datasets, we validate the effectiveness of RC for improving task performance during inference, with consistent accuracy improvements (up to 4%) over strong test-time scaling baselines. We also show that consistency in the sparse activation signals aligns well with the common notion of coherent reasoning.

cs.CL

Sequential Harmful Shift Detection Without Labels

We introduce a novel approach for detecting distribution shifts that negatively impact the performance of machine learning models in continuous production environments, which requires no access to ground truth data labels. It builds upon the work of Podkopaev and Ramdas [2022], who address scenarios where labels are available for tracking model errors over time. Our solution extends this framework to work in the absence of labels, by employing a proxy for the true error. This proxy is derived using the predictions of a trained error estimator. Experiments show that our method has high power and false alarm control under various distribution shifts, including covariate and label shifts and natural shifts over geography and time.

stat.ML

Interpreting Language Reward Models via Contrastive Explanations

Reward models (RMs) are a crucial component in the alignment of large language models' (LLMs) outputs with human values. RMs approximate human preferences over possible LLM responses to the same prompt by predicting and comparing reward scores. However, as they are typically modified versions of LLMs with scalar output heads, RMs are large black boxes whose predictions are not explainable. More transparent RMs would enable improved trust in the alignment of LLMs. In this work, we propose to use contrastive explanations to explain any binary response comparison made by an RM. Specifically, we generate a diverse set of new comparisons similar to the original one to characterise the RM's local behaviour. The perturbed responses forming the new comparisons are generated to explicitly modify manually specified high-level evaluation attributes, on which analyses of RM behaviour are grounded. In quantitative experiments, we validate the effectiveness of our method for finding high-quality contrastive explanations. We then showcase the qualitative usefulness of our method for investigating global sensitivity of RMs to each evaluation attribute, and demonstrate how representative examples can be automatically extracted to explain and compare behaviours of different RMs. We see our method as a flexible framework for RM explanation, providing a basis for more interpretable and trustworthy LLM alignment.

cs.LG

Counterfactual Metarules for Local and Global Recourse

We introduce T-CREx, a novel model-agnostic method for local and global counterfactual explanation (CE), which summarises recourse options for both individuals and groups in the form of human-readable rules. It leverages tree-based surrogate models to learn the counterfactual rules, alongside 'metarules' denoting their regions of optimality, providing both a global analysis of model behaviour and diverse recourse options for users. Experiments indicate that T-CREx achieves superior aggregate performance over existing rule-based baselines on a range of CE desiderata, while being orders of magnitude faster to run.

cs.AI

Zero-Shot Reinforcement Learning from Low Quality Data

Zero-shot reinforcement learning (RL) promises to provide agents that can perform any task in an environment after an offline, reward-free pre-training phase. Methods leveraging successor measures and successor features have shown strong performance in this setting, but require access to large heterogenous datasets for pre-training which cannot be expected for most real problems. Here, we explore how the performance of zero-shot RL methods degrades when trained on small homogeneous datasets, and propose fixes inspired by conservatism, a well-established feature of performant single-task offline RL algorithms. We evaluate our proposals across various datasets, domains and tasks, and show that conservative zero-shot RL algorithms outperform their non-conservative counterparts on low quality datasets, and perform no worse on high quality datasets. Somewhat surprisingly, our proposals also outperform baselines that get to see the task during training. Our code is available via https://enjeeneer.io/projects/zero-shot-rl/ .

cs.LG

Learning Interpretable Models of Aircraft Handling Behaviour by Reinforcement Learning from Human Feedback

We propose a method to capture the handling abilities of fast jet pilots in a software model via reinforcement learning (RL) from human preference feedback. We use pairwise preferences over simulated flight trajectories to learn an interpretable rule-based model called a reward tree, which enables the automated scoring of trajectories alongside an explanatory rationale. We train an RL agent to execute high-quality handling behaviour by using the reward tree as the objective, and thereby generate data for iterative preference collection and further refinement of both tree and agent. Experiments with synthetic preferences show reward trees to be competitive with uninterpretable neural network reward models on quantitative and qualitative evaluations.

cs.AI

Reward Learning with Trees: Methods and Evaluation

Recent efforts to learn reward functions from human feedback have tended to use deep neural networks, whose lack of transparency hampers our ability to explain agent behaviour or verify alignment. We explore the merits of learning intrinsically interpretable tree models instead. We develop a recently proposed method for learning reward trees from preference labels, and show it to be broadly competitive with neural networks on challenging high-dimensional tasks, with good robustness to limited or corrupted data. Having found that reward tree learning can be done effectively in complex settings, we then consider why it should be used, demonstrating that the interpretable reward structure gives significant scope for traceability, verification and explanation.

cs.LG

Non-Markovian Reward Modelling from Trajectory Labels via Interpretable Multiple Instance Learning

We generalise the problem of reward modelling (RM) for reinforcement learning (RL) to handle non-Markovian rewards. Existing work assumes that human evaluators observe each step in a trajectory independently when providing feedback on agent behaviour. In this work, we remove this assumption, extending RM to capture temporal dependencies in human assessment of trajectories. We show how RM can be approached as a multiple instance learning (MIL) problem, where trajectories are treated as bags with return labels, and steps within the trajectories are instances with unseen reward labels. We go on to develop new MIL models that are able to capture the time dependencies in labelled trajectories. We demonstrate on a range of RL tasks that our novel MIL models can reconstruct reward functions to a high level of accuracy, and can be used to train high-performing agent policies.

cs.LG

Summarising and Comparing Agent Dynamics with Contrastive Spatiotemporal Abstraction

We introduce a data-driven, model-agnostic technique for generating a human-interpretable summary of the salient points of contrast within an evolving dynamical system, such as the learning process of a control agent. It involves the aggregation of transition data along both spatial and temporal dimensions according to an information-theoretic divergence measure. A practical algorithm is outlined for continuous state spaces, and deployed to summarise the learning histories of deep reinforcement learning agents with the aid of graphical and textual communication methods. We expect our method to be complementary to existing techniques in the realm of agent interpretability.

cs.AI

Interpretable Preference-based Reinforcement Learning with Tree-Structured Reward Functions

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward function is inferred from sparse human feedback. However, prior PbRL methods lack interpretability of the learned reward structure, which hampers the ability to assess robustness and alignment. We propose an online, active preference learning algorithm that constructs reward functions with the intrinsically interpretable, compositional structure of a tree. Using both synthetic and human-provided feedback, we demonstrate sample-efficient learning of tree-structured reward functions in several environments, then harness the enhanced interpretability to explore and debug for alignment.

cs.LG

TripleTree: A Versatile Interpretable Representation of Black Box Agents and their Environments

In explainable artificial intelligence, there is increasing interest in understanding the behaviour of autonomous agents to build trust and validate performance. Modern agent architectures, such as those trained by deep reinforcement learning, are currently so lacking in interpretable structure as to effectively be black boxes, but insights may still be gained from an external, behaviourist perspective. Inspired by conceptual spaces theory, we suggest that a versatile first step towards general understanding is to discretise the state space into convex regions, jointly capturing similarities over the agent's action, value function and temporal dynamics within a dataset of observations. We create such a representation using a novel variant of the CART decision tree algorithm, and demonstrate how it facilitates practical understanding of black box agents through prediction, visualisation and rule-based explanation.

cs.AI