Searcharxiv⌕ Search

arXiv subjects

Tom Gedeon

Publications and source records attributed to Tom Gedeon.

At least 55 records · Page 3Linked to original sources

Machine Learning to Detect Anxiety Disorders from Error-Related Negativity and EEG Signals

Anxiety is a common mental health condition characterised by excessive worry, fear and apprehension about everyday situations. Even with significant progress over the past few years, predicting anxiety from electroencephalographic (EEG) signals, specifically using error-related negativity (ERN), still remains challenging. Following the PRISMA protocol, this paper systematically reviews 54 research papers on using EEG and ERN markers for anxiety detection published in the last 10 years (2013 -- 2023). Our analysis highlights the wide usage of traditional machine learning, such as support vector machines and random forests, as well as deep learning models, such as convolutional neural networks and recurrent neural networks across different data types. Our analysis reveals that the development of a robust and generic anxiety prediction method still needs to address real-world challenges, such as task-specific setup, feature selection and computational modelling. We conclude this review by offering potential future direction for non-invasive, objective anxiety diagnostics, deployed across diverse populations and anxiety sub-types.

eess.SP↗

MRAC Track 1: 2nd Workshop on Multimodal, Generative and Responsible Affective Computing

With the rapid advancements in multimodal generative technology, Affective Computing research has provoked discussion about the potential consequences of AI systems equipped with emotional intelligence. Affective Computing involves the design, evaluation, and implementation of Emotion AI and related technologies aimed at improving people's lives. Designing a computational model in affective computing requires vast amounts of multimodal data, including RGB images, video, audio, text, and physiological signals. Moreover, Affective Computing research is deeply engaged with ethical considerations at various stages-from training emotionally intelligent models on large-scale human data to deploying these models in specific applications. Fundamentally, the development of any AI system must prioritize its impact on humans, aiming to augment and enhance human abilities rather than replace them, while drawing inspiration from human intelligence in a safe and responsible manner. The MRAC 2024 Track 1 workshop seeks to extend these principles from controlled, small-scale lab environments to real-world, large-scale contexts, emphasizing responsible development. The workshop also aims to highlight the potential implications of generative technology, along with the ethical consequences of its use, to researchers and industry professionals. To the best of our knowledge, this is the first workshop series to comprehensively address the full spectrum of multimodal, generative affective computing from a responsible AI perspective, and this is the second iteration of this workshop. Webpage: https://react-ws.github.io/2024/

cs.CV↗

MIP-GAF: A MLLM-annotated Benchmark for Most Important Person Localization and Group Context Understanding

Estimating the Most Important Person (MIP) in any social event setup is a challenging problem mainly due to contextual complexity and scarcity of labeled data. Moreover, the causality aspects of MIP estimation are quite subjective and diverse. To this end, we aim to address the problem by annotating a large-scale `in-the-wild' dataset for identifying human perceptions about the `Most Important Person (MIP)' in an image. The paper provides a thorough description of our proposed Multimodal Large Language Model (MLLM) based data annotation strategy, and a thorough data quality analysis. Further, we perform a comprehensive benchmarking of the proposed dataset utilizing state-of-the-art MIP localization methods, indicating a significant drop in performance compared to existing datasets. The performance drop shows that the existing MIP localization algorithms must be more robust with respect to `in-the-wild' situations. We believe the proposed dataset will play a vital role in building the next-generation social situation understanding methods. The code and data is available at https://github.com/surbhimadan92/MIP-GAF.

cs.CV↗

MADE-for-ASD: A Multi-Atlas Deep Ensemble Network for Diagnosing Autism Spectrum Disorder

In response to the global need for efficient early diagnosis of Autism Spectrum Disorder (ASD), this paper bridges the gap between traditional, time-consuming diagnostic methods and potential automated solutions. We propose a multi-atlas deep ensemble network, MADE-for-ASD, that integrates multiple atlases of the brain's functional magnetic resonance imaging (fMRI) data through a weighted deep ensemble network. Our approach integrates demographic information into the prediction workflow, which enhances ASD diagnosis performance and offers a more holistic perspective on patient profiling. We experiment with the well-known publicly available ABIDE (Autism Brain Imaging Data Exchange) I dataset, consisting of resting state fMRI data from 17 different laboratories around the globe. Our proposed system achieves 75.20% accuracy on the entire dataset and 96.40% on a specific subset $-$ both surpassing reported ASD diagnosis accuracy in ABIDE I fMRI studies. Specifically, our model improves by 4.4 percentage points over prior works on the same amount of data. The model exhibits a sensitivity of 82.90% and a specificity of 69.70% on the entire dataset, and 91.00% and 99.50%, respectively, on the specific subset. We leverage the F-score to pinpoint the top 10 ROI in ASD diagnosis, such as precuneus and anterior cingulate/ventromedial. The proposed system can potentially pave the way for more cost-effective, efficient and scalable strategies in ASD diagnosis. Codes and evaluations are publicly available at https://github.com/hasan-rakibul/MADE-for-ASD.

eess.IV↗

Emolysis: A Multimodal Open-Source Group Emotion Analysis and Visualization Toolkit

Automatic group emotion recognition plays an important role in understanding complex human-human interaction. This paper introduces, Emolysis, a Python-based, standalone open-source group emotion analysis toolkit for use in different social situations upon getting consent from the users. Given any input video, Emolysis processes synchronized multimodal input and maps it to group level emotion, valence and arousal. Additionally, the toolkit supports major mobile and desktop platforms (Android, iOS, Windows). The Emolysis platform also comes with an intuitive graphical user interface that allows users to select different modalities and target persons for more fine-grained emotion analysis. Emolysis is freely available for academic research and encourages application developers to extend it to application specific environments on top of the existing system. We believe that the extension mechanism is quite straightforward. Our code models and interface are available at https://github.com/ControlNet/emolysis.

cs.HC↗

AV-Deepfake1M: A Large-Scale LLM-Driven Audio-Visual Deepfake Dataset

The detection and localization of highly realistic deepfake audio-visual content are challenging even for the most advanced state-of-the-art methods. While most of the research efforts in this domain are focused on detecting high-quality deepfake images and videos, only a few works address the problem of the localization of small segments of audio-visual manipulations embedded in real videos. In this research, we emulate the process of such content generation and propose the AV-Deepfake1M dataset. The dataset contains content-driven (i) video manipulations, (ii) audio manipulations, and (iii) audio-visual manipulations for more than 2K subjects resulting in a total of more than 1M videos. The paper provides a thorough description of the proposed data generation pipeline accompanied by a rigorous analysis of the quality of the generated data. The comprehensive benchmark of the proposed dataset utilizing state-of-the-art deepfake detection and localization methods indicates a significant drop in performance compared to previous datasets. The proposed dataset will play a vital role in building the next-generation deepfake localization methods. The dataset and associated code are available at https://github.com/ControlNet/AV-Deepfake1M .

cs.CV↗

An Empirical Study Into What Matters for Calibrating Vision-Language Models

Vision-Language Models (VLMs) have emerged as the dominant approach for zero-shot recognition, adept at handling diverse scenarios and significant distribution changes. However, their deployment in risk-sensitive areas requires a deeper understanding of their uncertainty estimation capabilities, a relatively uncharted area. In this study, we explore the calibration properties of VLMs across different architectures, datasets, and training strategies. In particular, we analyze the uncertainty estimation performance of VLMs when calibrated in one domain, label set or hierarchy level, and tested in a different one. Our findings reveal that while VLMs are not inherently calibrated for uncertainty, temperature scaling significantly and consistently improves calibration, even across shifts in distribution and changes in label set. Moreover, VLMs can be calibrated with a very small set of examples. Through detailed experimentation, we highlight the potential applications and importance of our insights, aiming for more reliable and effective use of VLMs in critical, real-world scenarios.

cs.CV↗

What Does Softmax Probability Tell Us about Classifiers Ranking Across Diverse Test Conditions?

This work aims to develop a measure that can accurately rank the performance of various classifiers when they are tested on unlabeled data from out-of-distribution (OOD) distributions. We commence by demonstrating that conventional uncertainty metrics, notably the maximum Softmax prediction probability, possess inherent utility in forecasting model generalization across certain OOD contexts. Building on this insight, we introduce a new measure called Softmax Correlation (SoftmaxCorr). It calculates the cosine similarity between a class-class correlation matrix, constructed from Softmax output vectors across an unlabeled test dataset, and a predefined reference matrix that embodies ideal class correlations. A high resemblance of predictions to the reference matrix signals that the model delivers confident and uniform predictions across all categories, reflecting minimal uncertainty and confusion. Through rigorous evaluation across a suite of datasets, including ImageNet, CIFAR-10, and WILDS, we affirm the predictive validity of SoftmaxCorr in accurately forecasting model performance within both in-distribution (ID) and OOD settings. Furthermore, we discuss the limitations of our proposed measure and suggest avenues for future research.

cs.LG↗

Taylor Videos for Action Recognition

Effectively extracting motions from video is a critical and long-standing problem for action recognition. This problem is very challenging because motions (i) do not have an explicit form, (ii) have various concepts such as displacement, velocity, and acceleration, and (iii) often contain noise caused by unstable pixels. Addressing these challenges, we propose the Taylor video, a new video format that highlights the dominate motions (e.g., a waving hand) in each of its frames named the Taylor frame. Taylor video is named after Taylor series, which approximates a function at a given point using important terms. In the scenario of videos, we define an implicit motion-extraction function which aims to extract motions from video temporal block. In this block, using the frames, the difference frames, and higher-order difference frames, we perform Taylor expansion to approximate this function at the starting frame. We show the summation of the higher-order terms in the Taylor series gives us dominant motion patterns, where static objects, small and unstable motions are removed. Experimentally we show that Taylor videos are effective inputs to popular architectures including 2D CNNs, 3D CNNs, and transformers. When used individually, Taylor videos yield competitive action recognition accuracy compared to RGB videos and optical flow. When fused with RGB or optical flow videos, further accuracy improvement is achieved. Additionally, we apply Taylor video computation to human skeleton sequences, resulting in Taylor skeleton sequences that outperform the use of original skeletons for skeleton-based action recognition.

cs.CV↗

Authentic Emotion Mapping: Benchmarking Facial Expressions in Real News

In this paper, we present a novel benchmark for Emotion Recognition using facial landmarks extracted from realistic news videos. Traditional methods relying on RGB images are resource-intensive, whereas our approach with Facial Landmark Emotion Recognition (FLER) offers a simplified yet effective alternative. By leveraging Graph Neural Networks (GNNs) to analyze the geometric and spatial relationships of facial landmarks, our method enhances the understanding and accuracy of emotion recognition. We discuss the advancements and challenges in deep learning techniques for emotion recognition, particularly focusing on Graph Neural Networks (GNNs) and Transformers. Our experimental results demonstrate the viability and potential of our dataset as a benchmark, setting a new direction for future research in emotion recognition technologies. The codes and models are at: https://github.com/wangzhifengharrison/benchmark_real_news

cs.CV↗

Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignment

Video sequences exhibit significant nuisance variations (undesired effects) of speed of actions, temporal locations, and subjects' poses, leading to temporal-viewpoint misalignment when comparing two sets of frames or evaluating the similarity of two sequences. Thus, we propose Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE) for sequence pairs. In particular, we focus on 3D skeleton sequences whose camera and subjects' poses can be easily manipulated in 3D. We evaluate JEANIE on skeletal Few-shot Action Recognition (FSAR), where matching well temporal blocks (temporal chunks that make up a sequence) of support-query sequence pairs (by factoring out nuisance variations) is essential due to limited samples of novel classes. Given a query sequence, we create its several views by simulating several camera locations. For a support sequence, we match it with view-simulated query sequences, as in the popular Dynamic Time Warping (DTW). Specifically, each support temporal block can be matched to the query temporal block with the same or adjacent (next) temporal index, and adjacent camera views to achieve joint local temporal-viewpoint warping. JEANIE selects the smallest distance among matching paths with different temporal-viewpoint warping patterns, an advantage over DTW which only performs temporal alignment. We also propose an unsupervised FSAR akin to clustering of sequences with JEANIE as a distance measure. JEANIE achieves state-of-the-art results on NTU-60, NTU-120, Kinetics-skeleton and UWA3D Multiview Activity II on supervised and unsupervised FSAR, and their meta-learning inspired fusion.

cs.CV↗

A Closer Look at the Robustness of Contrastive Language-Image Pre-Training (CLIP)

Contrastive Language-Image Pre-training (CLIP) models have demonstrated remarkable generalization capabilities across multiple challenging distribution shifts. However, there is still much to be explored in terms of their robustness to the variations of specific visual factors. In real-world applications, reliable and safe systems must consider other safety objectives beyond classification accuracy, such as predictive uncertainty. Yet, the effectiveness of CLIP models on such safety-related features is less-explored. Driven by the above, this work comprehensively investigates the safety objectives of CLIP models, specifically focusing on three key properties: resilience to visual factor variations, calibrated uncertainty estimations, and the ability to detect anomalous inputs. To this end, we study 83 CLIP models and 127 ImageNet classifiers. They are diverse in architecture, (pre)training distribution and training strategies. We consider 10 visual factors (e.g., shape and pattern), 5 types of out-of-distribution data, and 8 natural and challenging test conditions with different shift types, such as texture, style, and perturbation shifts. Our study has unveiled several previously unknown insights into CLIP models. For instance, they are not consistently more calibrated than other ImageNet models, which contradicts existing findings. Additionally, our analysis underscores the significance of training source design by showcasing its profound influence on the three safety-related properties. We believe our comprehensive study can shed light on and help guide the development of more robust and reliable CLIP models.

cs.CV↗

Optimizing Camera Configurations for Multi-View Pedestrian Detection

Jointly considering multiple camera views (multi-view) is very effective for pedestrian detection under occlusion. For such multi-view systems, it is critical to have well-designed camera configurations, including camera locations, directions, and fields-of-view (FoVs). Usually, these configurations are crafted based on human experience or heuristics. In this work, we present a novel solution that features a transformer-based camera configuration generator. Using reinforcement learning, this generator autonomously explores vast combinations within the action space and searches for configurations that give the highest detection accuracy according to the training dataset. The generator learns advanced techniques like maximizing coverage, minimizing occlusion, and promoting collaboration. Across multiple simulation scenarios, the configurations generated by our transformer-based model consistently outperform random search, heuristic-based methods, and configurations designed by human experts, shedding light on future camera layout optimization.

cs.CV↗

Attribute Descent: Simulating Object-Centric Datasets on the Content Level and Beyond

This article aims to use graphic engines to simulate a large number of training data that have free annotations and possibly strongly resemble to real-world data. Between synthetic and real, a two-level domain gap exists, involving content level and appearance level. While the latter is concerned with appearance style, the former problem arises from a different mechanism, i.e, content mismatch in attributes such as camera viewpoint, object placement and lighting conditions. In contrast to the widely-studied appearance-level gap, the content-level discrepancy has not been broadly studied. To address the content-level misalignment, we propose an attribute descent approach that automatically optimizes engine attributes to enable synthetic data to approximate real-world data. We verify our method on object-centric tasks, wherein an object takes up a major portion of an image. In these tasks, the search space is relatively small, and the optimization of each attribute yields sufficiently obvious supervision signals. We collect a new synthetic asset VehicleX, and reformat and reuse existing the synthetic assets ObjectX and PersonX. Extensive experiments on image classification and object re-identification confirm that adapted synthetic data can be effectively used in three scenarios: training with synthetic data only, training data augmentation and numerically understanding dataset content.

cs.CV↗

Training with Product Digital Twins for AutoRetail Checkout

Automating the checkout process is important in smart retail, where users effortlessly pass products by hand through a camera, triggering automatic product detection, tracking, and counting. In this emerging area, due to the lack of annotated training data, we introduce a dataset comprised of product 3D models, which allows for fast, flexible, and large-scale training data generation through graphic engine rendering. Within this context, we discern an intriguing facet, because of the user "hands-on" approach, bias in user behavior leads to distinct patterns in the real checkout process. The existence of such patterns would compromise training effectiveness if training data fail to reflect the same. To address this user bias problem, we propose a training data optimization framework, i.e., training with digital twins (DtTrain). Specifically, we leverage the product 3D models and optimize their rendering viewpoint and illumination to generate "digital twins" that visually resemble representative user images. These digital twins, inherit product labels and, when augmented, form the Digital Twin training set (DT set). Because the digital twins individually mimic user bias, the resulting DT training set better reflects the characteristics of the target scenario and allows us to train more effective product detection and tracking models. In our experiment, we show that DT set outperforms training sets created by existing dataset synthesis methods in terms of counting accuracy. Moreover, by combining DT set with pseudo-labeled real checkout data, further improvement is observed. The code is available at https://github.com/yorkeyao/Automated-Retail-Checkout.

cs.CV↗

Glitch in the Matrix: A Large Scale Benchmark for Content Driven Audio-Visual Forgery Detection and Localization

Most deepfake detection methods focus on detecting spatial and/or spatio-temporal changes in facial attributes and are centered around the binary classification task of detecting whether a video is real or fake. This is because available benchmark datasets contain mostly visual-only modifications present in the entirety of the video. However, a sophisticated deepfake may include small segments of audio or audio-visual manipulations that can completely change the meaning of the video content. To addresses this gap, we propose and benchmark a new dataset, Localized Audio Visual DeepFake (LAV-DF), consisting of strategic content-driven audio, visual and audio-visual manipulations. The proposed baseline method, Boundary Aware Temporal Forgery Detection (BA-TFD), is a 3D Convolutional Neural Network-based architecture which effectively captures multimodal manipulations. We further improve (i.e. BA-TFD+) the baseline method by replacing the backbone with a Multiscale Vision Transformer and guide the training process with contrastive, frame classification, boundary matching and multimodal boundary matching loss functions. The quantitative analysis demonstrates the superiority of BA-TFD+ on temporal forgery localization and deepfake detection tasks using several benchmark datasets including our newly proposed dataset. The dataset, models and code are available at https://github.com/ControlNet/LAV-DF.

cs.CV↗

Large-scale Training Data Search for Object Re-identification

We consider a scenario where we have access to the target domain, but cannot afford on-the-fly training data annotation, and instead would like to construct an alternative training set from a large-scale data pool such that a competitive model can be obtained. We propose a search and pruning (SnP) solution to this training data search problem, tailored to object re-identification (re-ID), an application aiming to match the same object captured by different cameras. Specifically, the search stage identifies and merges clusters of source identities which exhibit similar distributions with the target domain. The second stage, subject to a budget, then selects identities and their images from the Stage I output, to control the size of the resulting training set for efficient training. The two steps provide us with training sets 80\% smaller than the source pool while achieving a similar or even higher re-ID accuracy. These training sets are also shown to be superior to a few existing search methods such as random sampling and greedy sampling under the same budget on training data size. If we release the budget, training sets resulting from the first stage alone allow even higher re-ID accuracy. We provide interesting discussions on the specificity of our method to the re-ID problem and particularly its role in bridging the re-ID domain gap. The code is available at https://github.com/yorkeyao/SnP.

cs.CV↗

A Bag-of-Prototypes Representation for Dataset-Level Applications

This work investigates dataset vectorization for two dataset-level tasks: assessing training set suitability and test set difficulty. The former measures how suitable a training set is for a target domain, while the latter studies how challenging a test set is for a learned model. Central to the two tasks is measuring the underlying relationship between datasets. This needs a desirable dataset vectorization scheme, which should preserve as much discriminative dataset information as possible so that the distance between the resulting dataset vectors can reflect dataset-to-dataset similarity. To this end, we propose a bag-of-prototypes (BoP) dataset representation that extends the image-level bag consisting of patch descriptors to dataset-level bag consisting of semantic prototypes. Specifically, we develop a codebook consisting of K prototypes clustered from a reference dataset. Given a dataset to be encoded, we quantize each of its image features to a certain prototype in the codebook and obtain a K-dimensional histogram. Without assuming access to dataset labels, the BoP representation provides a rich characterization of the dataset semantic distribution. Furthermore, BoP representations cooperate well with Jensen-Shannon divergence for measuring dataset-to-dataset similarity. Although very simple, BoP consistently shows its advantage over existing representations on a series of benchmarks for two dataset-level tasks.

cs.CV↗