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Tom Silver

Publications and source records attributed to Tom Silver.

At least 19 recordsLinked to original sources

Recover, Discover, Plan: Learning Skills and Concepts from Robot Failures

Intelligent robots should not only recover from failures, but also acquire the abstract knowledge needed to avoid them in the future. While reinforcement learning (RL) can learn reactive recovery behaviors, training a separate policy for every distinct failure mode is highly inefficient. We introduce Recovery-Driven Synthesis of Relational Concepts (ReSYNC), the first approach that progressively discovers and refines state abstractions (relational predicates) from failure-recovery experience to support abstract planning. Unlike purely reactive methods, ReSYNC jointly learns skills and concepts through an incremental dual-learning process. In the skill-learning phase, the robot uses RL to learn to recover from failures seen in training tasks. In the concept-learning phase, the robot discovers new relational predicates and refines its abstract planning model to explain and generalize the learned recovery behaviors. This interaction enables ReSYNC to convert local recoveries seen during training into global failure avoidance at test time. Across four simulated domains, we show that ReSYNC's ability to continually expand and refine its abstraction library allows it to solve long-horizon, previously unseen problems, outperforming strong baselines by over 50%. Additionally, we demonstrate sim-to-real transfer of ReSYNC, where it performs real-world non-prehensile manipulation skills and generalizes to unseen scenarios through abstract planning. Overall, ReSYNC represents a significant step toward robots that autonomously acquire abstractions for scalable, failure-aware planning in the physical world.

cs.RO

KinDER: A Physical Reasoning Benchmark for Robot Learning and Planning

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic Embodied Reasoning that targets physical reasoning challenges arising in robot learning and planning. KinDER comprises 25 procedurally generated environments, a Gymnasium-compatible Python library with parameterized skills and demonstrations, and a standardized evaluation suite with 13 implemented baselines spanning task and motion planning, imitation learning, reinforcement learning, and foundation-model-based approaches. The environments are designed to isolate five core physical reasoning challenges: basic spatial relations, nonprehensile multi-object manipulation, tool use, combinatorial geometric constraints, and dynamic constraints, disentangled from perception, language understanding, and application-specific complexity. Empirical evaluation shows that existing methods struggle to solve many of the environments, indicating substantial gaps in current approaches to physical reasoning. We additionally include real-to-sim-to-real experiments on a mobile manipulator to assess the correspondence between simulation and real-world physical interaction. KinDER is fully open-sourced and intended to enable systematic comparison across diverse paradigms for advancing physical reasoning in robotics. Website and code: https://prpl-group.com/kinder-site/

cs.RO

A Human-in-the-Loop Confidence-Aware Failure Recovery Framework for Modular Robot Policies

Robots operating in unstructured human environments inevitably encounter failures, especially in robot caregiving scenarios. While humans can often help robots recover, excessive or poorly targeted queries impose unnecessary cognitive and physical workload on the human partner. We present a human-in-the-loop failure-recovery framework for modular robotic policies, where a policy is composed of distinct modules such as perception, planning, and control, any of which may fail and often require different forms of human feedback. Our framework integrates calibrated estimates of module-level uncertainty with models of human intervention cost to decide which module to query and when to query the human. It separates these two decisions: a module selector identifies the module most likely responsible for failure, and a querying algorithm determines whether to solicit human input or act autonomously. We evaluate several module-selection strategies and querying algorithms in controlled synthetic experiments, revealing trade-offs between recovery efficiency, robustness to system and user variables, and user workload. Finally, we deploy the framework on a robot-assisted bite acquisition system and demonstrate, in studies involving individuals with both emulated and real mobility limitations, that it improves recovery success while reducing the workload imposed on users. Our results highlight how explicitly reasoning about both robot uncertainty and human effort can enable more efficient and user-centered failure recovery in collaborative robots. Supplementary materials and videos can be found at: http://emprise.cs.cornell.edu/modularhil

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Unifying Deep Predicate Invention with Pre-trained Foundation Models

Long-horizon robotic tasks are hard due to continuous state-action spaces and sparse feedback. Symbolic world models help by decomposing tasks into discrete predicates that capture object properties and relations. Existing methods learn predicates either top-down, by prompting foundation models without data grounding, or bottom-up, from demonstrations without high-level priors. We introduce UniPred, a bilevel learning framework that unifies both. UniPred uses large language models (LLMs) to propose predicate effect distributions that supervise neural predicate learning from low-level data, while learned feedback iteratively refines the LLM hypotheses. Leveraging strong visual foundation model features, UniPred learns robust predicate classifiers in cluttered scenes. We further propose a predicate evaluation method that supports symbolic models beyond STRIPS assumptions. Across five simulated and one real-robot domains, UniPred achieves 2-4 times higher success rates than top-down methods and 3-4 times faster learning than bottom-up approaches, advancing scalable and flexible symbolic world modeling for robotics.

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SLAP: Shortcut Learning for Abstract Planning

Long-horizon decision-making with sparse rewards and continuous states and actions remains a fundamental challenge in AI and robotics. Task and motion planning (TAMP) is a model-based framework that addresses this challenge by planning hierarchically with abstract actions (options). These options are manually defined, limiting the agent to behaviors that we as human engineers know how to program (pick, place, move). In this work, we propose Shortcut Learning for Abstract Planning (SLAP), a method that leverages existing TAMP options to automatically discover new ones. Our key idea is to use model-free reinforcement learning (RL) to learn shortcuts in the abstract planning graph induced by the existing options in TAMP. Without any additional assumptions or inputs, shortcut learning leads to shorter solutions than pure planning, and higher task success rates than flat and hierarchical RL. Qualitatively, SLAP discovers dynamic physical improvisations (e.g., slap, wiggle, wipe) that differ significantly from the manually-defined ones. In experiments in four simulated robotic environments, we show that SLAP solves and generalizes to a wide range of tasks, reducing overall plan lengths by over 50% and consistently outperforming planning and RL baselines.

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ExoPredicator: Learning Abstract Models of Dynamic Worlds for Robot Planning

Long-horizon embodied planning is challenging because the world does not only change through an agent's actions: exogenous processes (e.g., water heating, dominoes cascading) unfold concurrently with the agent's actions. We propose a framework for abstract world models that jointly learns (i) symbolic state representations and (ii) causal processes for both endogenous actions and exogenous mechanisms. Each causal process models the time course of a stochastic cause-effect relation. We learn these world models from limited data via variational Bayesian inference combined with LLM proposals. Across five simulated tabletop robotics environments, the learned models enable fast planning that generalizes to held-out tasks with more objects and more complex goals, outperforming a range of baselines.

cs.AI

PrioriTouch: Adapting to User Contact Preferences for Whole-Arm Physical Human-Robot Interaction

Physical human-robot interaction (pHRI) requires robots to adapt to individual contact preferences, such as where and how much force is applied. Identifying preferences is difficult for a single contact; with whole-arm interaction involving multiple simultaneous contacts between the robot and human, the challenge is greater because different body parts can impose incompatible force requirements. In caregiving tasks, where contact is frequent and varied, such conflicts are unavoidable. With multiple preferences across multiple contacts, no single solution can satisfy all objectives--trade-offs are inherent, making prioritization essential. We present PrioriTouch, a framework for ranking and executing control objectives across multiple contacts. PrioriTouch can prioritize from a general collection of controllers, making it applicable not only to caregiving scenarios such as bed bathing and dressing but also to broader multi-contact settings. Our method combines a novel learning-to-rank approach with hierarchical operational space control, leveraging simulation-in-the-loop rollouts for data-efficient and safe exploration. We conduct a user study on physical assistance preferences, derive personalized comfort thresholds, and incorporate them into PrioriTouch. We evaluate PrioriTouch through extensive simulation and real-world experiments, demonstrating its ability to adapt to user contact preferences, maintain task performance, and enhance safety and comfort. Website: https://emprise.cs.cornell.edu/prioritouch.

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FEAST: A Flexible Mealtime-Assistance System Towards In-the-Wild Personalization

Physical caregiving robots hold promise for improving the quality of life of millions worldwide who require assistance with feeding. However, in-home meal assistance remains challenging due to the diversity of activities (e.g., eating, drinking, mouth wiping), contexts (e.g., socializing, watching TV), food items, and user preferences that arise during deployment. In this work, we propose FEAST, a flexible mealtime-assistance system that can be personalized in-the-wild to meet the unique needs of individual care recipients. Developed in collaboration with two community researchers and informed by a formative study with a diverse group of care recipients, our system is guided by three key tenets for in-the-wild personalization: adaptability, transparency, and safety. FEAST embodies these principles through: (i) modular hardware that enables switching between assisted feeding, drinking, and mouth-wiping, (ii) diverse interaction methods, including a web interface, head gestures, and physical buttons, to accommodate diverse functional abilities and preferences, and (iii) parameterized behavior trees that can be safely and transparently adapted using a large language model. We evaluate our system based on the personalization requirements identified in our formative study, demonstrating that FEAST offers a wide range of transparent and safe adaptations and outperforms a state-of-the-art baseline limited to fixed customizations. To demonstrate real-world applicability, we conduct an in-home user study with two care recipients (who are community researchers), feeding them three meals each across three diverse scenarios. We further assess FEAST's ecological validity by evaluating with an Occupational Therapist previously unfamiliar with the system. In all cases, users successfully personalize FEAST to meet their individual needs and preferences. Website: https://emprise.cs.cornell.edu/feast

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SAVOR: Skill Affordance Learning from Visuo-Haptic Perception for Robot-Assisted Bite Acquisition

Robot-assisted feeding requires reliable bite acquisition, a challenging task due to the complex interactions between utensils and food with diverse physical properties. These interactions are further complicated by the temporal variability of food properties-for example, steak becomes firm as it cools even during a meal. To address this, we propose SAVOR, a novel approach for learning skill affordances for bite acquisition-how suitable a manipulation skill (e.g., skewering, scooping) is for a given utensil-food interaction. In our formulation, skill affordances arise from the combination of tool affordances (what a utensil can do) and food affordances (what the food allows). Tool affordances are learned offline through calibration, where different utensils interact with a variety of foods to model their functional capabilities. Food affordances are characterized by physical properties such as softness, moisture, and viscosity, initially inferred through commonsense reasoning using a visually-conditioned language model and then dynamically refined through online multi-modal visuo-haptic perception using SAVOR-Net during interaction. Our method integrates these offline and online estimates to predict skill affordances in real time, enabling the robot to select the most appropriate skill for each food item. Evaluated on 20 single-item foods and 10 in-the-wild meals, our approach improves bite acquisition success rate by 13% over state-of-the-art (SOTA) category-based methods (e.g. use skewer for fruits). These results highlight the importance of modeling interaction-driven skill affordances for generalizable and effective robot-assisted bite acquisition. Website: https://emprise.cs.cornell.edu/savor/

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CLAMP: Crowdsourcing a LArge-scale in-the-wild haptic dataset with an open-source device for Multimodal robot Perception

Robust robot manipulation in unstructured environments often requires understanding object properties that extend beyond geometry, such as material or compliance-properties that can be challenging to infer using vision alone. Multimodal haptic sensing provides a promising avenue for inferring such properties, yet progress has been constrained by the lack of large, diverse, and realistic haptic datasets. In this work, we introduce the CLAMP device, a low-cost (<\$200) sensorized reacher-grabber designed to collect large-scale, in-the-wild multimodal haptic data from non-expert users in everyday settings. We deployed 16 CLAMP devices to 41 participants, resulting in the CLAMP dataset, the largest open-source multimodal haptic dataset to date, comprising 12.3 million datapoints across 5357 household objects. Using this dataset, we train a haptic encoder that can infer material and compliance object properties from multimodal haptic data. We leverage this encoder to create the CLAMP model, a visuo-haptic perception model for material recognition that generalizes to novel objects and three robot embodiments with minimal finetuning. We also demonstrate the effectiveness of our model in three real-world robot manipulation tasks: sorting recyclable and non-recyclable waste, retrieving objects from a cluttered bag, and distinguishing overripe from ripe bananas. Our results show that large-scale, in-the-wild haptic data collection can unlock new capabilities for generalizable robot manipulation. Website: https://emprise.cs.cornell.edu/clamp/

cs.RO

Coloring Between the Lines: Personalization in the Null Space of Planning Constraints

Generalist robots must personalize in-the-wild to meet the diverse needs and preferences of long-term users. How can we enable flexible personalization without sacrificing safety or competency? This paper proposes Coloring Between the Lines (CBTL), a method for personalization that exploits the null space of constraint satisfaction problems (CSPs) used in robot planning. CBTL begins with a CSP generator that ensures safe and competent behavior, then incrementally personalizes behavior by learning parameterized constraints from online interaction. By quantifying uncertainty and leveraging the compositionality of planning constraints, CBTL achieves sample-efficient adaptation without environment resets. We evaluate CBTL in (1) three diverse simulation environments; (2) a web-based user study; and (3) a real-robot assisted feeding system, finding that CBTL consistently achieves more effective personalization with fewer interactions than baselines. Our results demonstrate that CBTL provides a unified and practical approach for continual, flexible, active, and safe robot personalization. Website: https://emprise.cs.cornell.edu/cbtl/

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Seeing is Believing: Belief-Space Planning with Foundation Models as Uncertainty Estimators

Generalizable robotic mobile manipulation in open-world environments poses significant challenges due to long horizons, complex goals, and partial observability. A promising approach to address these challenges involves planning with a library of parameterized skills, where a task planner sequences these skills to achieve goals specified in structured languages, such as logical expressions over symbolic facts. While vision-language models (VLMs) can be used to ground these expressions, they often assume full observability, leading to suboptimal behavior when the agent lacks sufficient information to evaluate facts with certainty. This paper introduces a novel framework that leverages VLMs as a perception module to estimate uncertainty and facilitate symbolic grounding. Our approach constructs a symbolic belief representation and uses a belief-space planner to generate uncertainty-aware plans that incorporate strategic information gathering. This enables the agent to effectively reason about partial observability and property uncertainty. We demonstrate our system on a range of challenging real-world tasks that require reasoning in partially observable environments. Simulated evaluations show that our approach outperforms both vanilla VLM-based end-to-end planning or VLM-based state estimation baselines by planning for and executing strategic information gathering. This work highlights the potential of VLMs to construct belief-space symbolic scene representations, enabling downstream tasks such as uncertainty-aware planning.

cs.AI

Bilevel Learning for Bilevel Planning

A robot that learns from demonstrations should not just imitate what it sees -- it should understand the high-level concepts that are being demonstrated and generalize them to new tasks. Bilevel planning is a hierarchical model-based approach where predicates (relational state abstractions) can be leveraged to achieve compositional generalization. However, previous bilevel planning approaches depend on predicates that are either hand-engineered or restricted to very simple forms, limiting their scalability to sophisticated, high-dimensional state spaces. To address this limitation, we present IVNTR, the first bilevel planning approach capable of learning neural predicates directly from demonstrations. Our key innovation is a neuro-symbolic bilevel learning framework that mirrors the structure of bilevel planning. In IVNTR, symbolic learning of the predicate "effects" and neural learning of the predicate "functions" alternate, with each providing guidance for the other. We evaluate IVNTR in six diverse robot planning domains, demonstrating its effectiveness in abstracting various continuous and high-dimensional states. While most existing approaches struggle to generalize (with <35% success rate), our IVNTR achieves an average of 77% success rate on unseen tasks. Additionally, we showcase IVNTR on a mobile manipulator, where it learns to perform real-world mobile manipulation tasks and generalizes to unseen test scenarios that feature new objects, new states, and longer task horizons. Our findings underscore the promise of learning and planning with abstractions as a path towards high-level generalization.

cs.RO

GRACE: Generalizing Robot-Assisted Caregiving with User Functionality Embeddings

Robot caregiving should be personalized to meet the diverse needs of care recipients -- assisting with tasks as needed, while taking user agency in action into account. In physical tasks such as handover, bathing, dressing, and rehabilitation, a key aspect of this diversity is the functional range of motion (fROM), which can vary significantly between individuals. In this work, we learn to predict personalized fROM as a way to generalize robot decision-making in a wide range of caregiving tasks. We propose a novel data-driven method for predicting personalized fROM using functional assessment scores from occupational therapy. We develop a neural model that learns to embed functional assessment scores into a latent representation of the user's physical function. The model is trained using motion capture data collected from users with emulated mobility limitations. After training, the model predicts personalized fROM for new users without motion capture. Through simulated experiments and a real-robot user study, we show that the personalized fROM predictions from our model enable the robot to provide personalized and effective assistance while improving the user's agency in action. See our website for more visualizations: https://emprise.cs.cornell.edu/grace/.

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CART-MPC: Coordinating Assistive Devices for Robot-Assisted Transferring with Multi-Agent Model Predictive Control

Bed-to-wheelchair transferring is a ubiquitous activity of daily living (ADL), but especially challenging for caregiving robots with limited payloads. We develop a novel algorithm that leverages the presence of other assistive devices: a Hoyer sling and a wheelchair for coarse manipulation of heavy loads, alongside a robot arm for fine-grained manipulation of deformable objects (Hoyer sling straps). We instrument the Hoyer sling and wheelchair with actuators and sensors so that they can become intelligent agents in the algorithm. We then focus on one subtask of the transferring ADL -- tying Hoyer sling straps to the sling bar -- that exemplifies the challenges of transfer: multi-agent planning, deformable object manipulation, and generalization to varying hook shapes, sling materials, and care recipient bodies. To address these challenges, we propose CART-MPC, a novel algorithm based on turn-taking multi-agent model predictive control that uses a learned neural dynamics model for a keypoint-based representation of the deformable Hoyer sling strap, and a novel cost function that leverages linking numbers from knot theory and neural amortization to accelerate inference. We validate it in both RCareWorld simulation and real-world environments. In simulation, CART-MPC successfully generalizes across diverse hook designs, sling materials, and care recipient body shapes. In the real world, we show zero-shot sim-to-real generalization capabilities to tie deformable Hoyer sling straps on a sling bar towards transferring a manikin from a hospital bed to a wheelchair. See our website for supplementary materials: https://emprise.cs.cornell.edu/cart-mpc/.

cs.RO

From Pixels to Predicates: Learning Symbolic World Models via Pretrained Vision-Language Models

Our aim is to learn to solve long-horizon decision-making problems in complex robotics domains given low-level skills and a handful of short-horizon demonstrations containing sequences of images. To this end, we focus on learning abstract symbolic world models that facilitate zero-shot generalization to novel goals via planning. A critical component of such models is the set of symbolic predicates that define properties of and relationships between objects. In this work, we leverage pretrained vision-language models (VLMs) to propose a large set of visual predicates potentially relevant for decision-making, and to evaluate those predicates directly from camera images. At training time, we pass the proposed predicates and demonstrations into an optimization-based model-learning algorithm to obtain an abstract symbolic world model that is defined in terms of a compact subset of the proposed predicates. At test time, given a novel goal in a novel setting, we use the VLM to construct a symbolic description of the current world state, and then use a search-based planning algorithm to find a sequence of low-level skills that achieves the goal. We demonstrate empirically across experiments in both simulation and the real world that our method can generalize aggressively, applying its learned world model to solve problems with a wide variety of object types, arrangements, numbers of objects, and visual backgrounds, as well as novel goals and much longer horizons than those seen at training time.

cs.RO

VisualPredicator: Learning Abstract World Models with Neuro-Symbolic Predicates for Robot Planning

Broadly intelligent agents should form task-specific abstractions that selectively expose the essential elements of a task, while abstracting away the complexity of the raw sensorimotor space. In this work, we present Neuro-Symbolic Predicates, a first-order abstraction language that combines the strengths of symbolic and neural knowledge representations. We outline an online algorithm for inventing such predicates and learning abstract world models. We compare our approach to hierarchical reinforcement learning, vision-language model planning, and symbolic predicate invention approaches, on both in- and out-of-distribution tasks across five simulated robotic domains. Results show that our approach offers better sample complexity, stronger out-of-distribution generalization, and improved interpretability.

cs.AI

Anticipatory Task and Motion Planning

We consider a sequential task and motion planning (tamp) setting in which a robot is assigned continuous-space rearrangement-style tasks one-at-a-time in an environment that persists between each. Lacking advance knowledge of future tasks, existing (myopic) planning strategies unwittingly introduce side effects that impede completion of subsequent tasks: e.g., by blocking future access or manipulation. We present anticipatory task and motion planning, in which estimates of expected future cost from a learned model inform selection of plans generated by a model-based tamp planner so as to avoid such side effects, choosing configurations of the environment that both complete the task and minimize overall cost. Simulated multi-task deployments in navigation-among-movable-obstacles and cabinet-loading domains yield improvements of 32.7% and 16.7% average per-task cost respectively. When given time in advance to prepare the environment, our learning-augmented planning approach yields improvements of 83.1% and 22.3%. Both showcase the value of our approach. Finally, we also demonstrate anticipatory tamp on a real-world Fetch mobile manipulator.

cs.RO