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Tomáš Iser

Publications and source records attributed to Tomáš Iser.

2 recordsLinked to original sources

Feature-Guided Diffusion for Non-Differentiable Inverse Rendering

Inverse rendering is traditionally solved via differentiable renderers and gradient descent, which requires substantial problem-specific engineering and is prone to getting stuck in local minima due to ambiguities. Derivative-free approaches alleviate engineering requirements, but often heavily depend on a good problem initialization. In this work, we propose Feature-Informed Diffusion Evolution (FIDE), a fully black-box framework that requires no gradients or specific initialization: the renderer is treated as an opaque function whose only requirement is to produce images. Our key insight is feature guiding: rather than reducing each candidate rendering to a scalar loss value, we use a Vision Transformer (ViT) to extract dense visual features from it. We subsequently use these features to train a diffusion-based candidate proposal model, allowing the network to use visual cues to predict parameters that would match the target image. The candidate solutions proposed by this diffusion model are then refined in a closed loop with a CMA evolution strategy, continuously narrowing the proposal region as optimization progresses. We validate across diverse inverse problems from path tracing, vector splines, Voronoi shaders, and robotics, and demonstrate that feature-guiding substantially improves convergence over scalar-loss baselines and reliably escapes local minima where gradient-based methods stall.

cs.GR↗

Automatic inference of a anatomically meaningful solid wood texture from a single photograph

Wood is a volumetric material with a very large appearance gamut that is further enlarged by numerous finishing techniques. Computer graphics has made considerable progress in creating sophisticated and flexible appearance models that allow convincing renderings of wooden materials. However, these do not yet allow fully automatic appearance matching to a concrete exemplar piece of wood, and have to be fine-tuned by hand. More general appearance matching strategies are incapable of reconstructing anatomically meaningful volumetric information. This is essential for applications where the internal structure of wood is significant, such as non-planar furniture parts machined from a solid block of wood, translucent appearance of thin wooden layers, or in the field of dendrochronology. In this paper, we provide the two key ingredients for automatic matching of a procedural wood appearance model to exemplar photographs: a good initialization, built on detecting and modelling the ring structure, and a phase-based loss function that allows to accurately recover growth ring deformations and gives anatomically meaningful results. Our ring-detection technique is based on curved Gabor filters, and robustly works for a considerable range of wood types.

cs.GR↗