Searcharxiv⌕ Search

arXiv subjects

Tomás Lozano-Pérez

Publications and source records attributed to Tomás Lozano-Pérez.

At least 55 records · Page 3Linked to original sources

Active Learning of Abstract Plan Feasibility

Long horizon sequential manipulation tasks are effectively addressed hierarchically: at a high level of abstraction the planner searches over abstract action sequences, and when a plan is found, lower level motion plans are generated. Such a strategy hinges on the ability to reliably predict that a feasible low level plan will be found which satisfies the abstract plan. However, computing Abstract Plan Feasibility (APF) is difficult because the outcome of a plan depends on real-world phenomena that are difficult to model, such as noise in estimation and execution. In this work, we present an active learning approach to efficiently acquire an APF predictor through task-independent, curious exploration on a robot. The robot identifies plans whose outcomes would be informative about APF, executes those plans, and learns from their successes or failures. Critically, we leverage an infeasible subsequence property to prune candidate plans in the active learning strategy, allowing our system to learn from less data. We evaluate our strategy in simulation and on a real Franka Emika Panda robot with integrated perception, experimentation, planning, and execution. In a stacking domain where objects have non-uniform mass distributions, we show that our system permits real robot learning of an APF model in four hundred self-supervised interactions, and that our learned model can be used effectively in multiple downstream tasks.

cs.RO↗

Planning for Multi-stage Forceful Manipulation

Multi-stage forceful manipulation tasks, such as twisting a nut on a bolt, require reasoning over interlocking constraints over discrete as well as continuous choices. The robot must choose a sequence of discrete actions, or strategy, such as whether to pick up an object, and the continuous parameters of each of those actions, such as how to grasp the object. In forceful manipulation tasks, the force requirements substantially impact the choices of both strategy and parameters. To enable planning and executing forceful manipulation, we augment an existing task and motion planner with controllers that exert wrenches and constraints that explicitly consider torque and frictional limits. In two domains, opening a childproof bottle and twisting a nut, we demonstrate how the system considers a combinatorial number of strategies and how choosing actions that are robust to parameter variations impacts the choice of strategy.

cs.RO↗

Learning compositional models of robot skills for task and motion planning

The objective of this work is to augment the basic abilities of a robot by learning to use sensorimotor primitives to solve complex long-horizon manipulation problems. This requires flexible generative planning that can combine primitive abilities in novel combinations and thus generalize across a wide variety of problems. In order to plan with primitive actions, we must have models of the actions: under what circumstances will executing this primitive successfully achieve some particular effect in the world? We use, and develop novel improvements on, state-of-the-art methods for active learning and sampling. We use Gaussian process methods for learning the constraints on skill effectiveness from small numbers of expensive-to-collect training examples. Additionally, we develop efficient adaptive sampling methods for generating a comprehensive and diverse sequence of continuous candidate control parameter values (such as pouring waypoints for a cup) during planning. These values become end-effector goals for traditional motion planners that then solve for a full robot motion that performs the skill. By using learning and planning methods in conjunction, we take advantage of the strengths of each and plan for a wide variety of complex dynamic manipulation tasks. We demonstrate our approach in an integrated system, combining traditional robotics primitives with our newly learned models using an efficient robot task and motion planner. We evaluate our approach both in simulation and in the real world through measuring the quality of the selected primitive actions. Finally, we apply our integrated system to a variety of long-horizon simulated and real-world manipulation problems.

cs.RO↗

Integrated Task and Motion Planning

The problem of planning for a robot that operates in environments containing a large number of objects, taking actions to move itself through the world as well as to change the state of the objects, is known as task and motion planning (TAMP). TAMP problems contain elements of discrete task planning, discrete-continuous mathematical programming, and continuous motion planning, and thus cannot be effectively addressed by any of these fields directly. In this paper, we define a class of TAMP problems and survey algorithms for solving them, characterizing the solution methods in terms of their strategies for solving the continuous-space subproblems and their techniques for integrating the discrete and continuous components of the search.

cs.RO↗

Visual Prediction of Priors for Articulated Object Interaction

Exploration in novel settings can be challenging without prior experience in similar domains. However, humans are able to build on prior experience quickly and efficiently. Children exhibit this behavior when playing with toys. For example, given a toy with a yellow and blue door, a child will explore with no clear objective, but once they have discovered how to open the yellow door, they will most likely be able to open the blue door much faster. Adults also exhibit this behavior when entering new spaces such as kitchens. We develop a method, Contextual Prior Prediction, which provides a means of transferring knowledge between interactions in similar domains through vision. We develop agents that exhibit exploratory behavior with increasing efficiency, by learning visual features that are shared across environments, and how they correlate to actions. Our problem is formulated as a Contextual Multi-Armed Bandit where the contexts are images, and the robot has access to a parameterized action space. Given a novel object, the objective is to maximize reward with few interactions. A domain which strongly exhibits correlations between visual features and motion is kinemetically constrained mechanisms. We evaluate our method on simulated prismatic and revolute joints.

cs.RO↗

PDDLStream: Integrating Symbolic Planners and Blackbox Samplers via Optimistic Adaptive Planning

Many planning applications involve complex relationships defined on high-dimensional, continuous variables. For example, robotic manipulation requires planning with kinematic, collision, visibility, and motion constraints involving robot configurations, object poses, and robot trajectories. These constraints typically require specialized procedures to sample satisfying values. We extend PDDL to support a generic, declarative specification for these procedures that treats their implementation as black boxes. We provide domain-independent algorithms that reduce PDDLStream problems to a sequence of finite PDDL problems. We also introduce an algorithm that dynamically balances exploring new candidate plans and exploiting existing ones. This enables the algorithm to greedily search the space of parameter bindings to more quickly solve tightly-constrained problems as well as locally optimize to produce low-cost solutions. We evaluate our algorithms on three simulated robotic planning domains as well as several real-world robotic tasks.

cs.AI↗

Online Replanning in Belief Space for Partially Observable Task and Motion Problems

To solve multi-step manipulation tasks in the real world, an autonomous robot must take actions to observe its environment and react to unexpected observations. This may require opening a drawer to observe its contents or moving an object out of the way to examine the space behind it. Upon receiving a new observation, the robot must update its belief about the world and compute a new plan of action. In this work, we present an online planning and execution system for robots faced with these challenges. We perform deterministic cost-sensitive planning in the space of hybrid belief states to select likely-to-succeed observation actions and continuous control actions. After execution and observation, we replan using our new state estimate. We initially enforce that planner reuses the structure of the unexecuted tail of the last plan. This both improves planning efficiency and ensures that the overall policy does not undo its progress towards achieving the goal. Our approach is able to efficiently solve partially observable problems both in simulation and in a real-world kitchen.

cs.RO↗

Scalable and Probabilistically Complete Planning for Robotic Spatial Extrusion

There is increasing demand for automated systems that can fabricate 3D structures. Robotic spatial extrusion has become an attractive alternative to traditional layer-based 3D printing due to a manipulator's flexibility to print large, directionally-dependent structures. However, existing extrusion planning algorithms require a substantial amount of human input, do not scale to large instances, and lack theoretical guarantees. In this work, we present a rigorous formalization of robotic spatial extrusion planning and provide several efficient and probabilistically complete planning algorithms. The key planning challenge is, throughout the printing process, satisfying both stiffness constraints that limit the deformation of the structure and geometric constraints that ensure the robot does not collide with the structure. We show that, although these constraints often conflict with each other, a greedy backward state-space search guided by a stiffness-aware heuristic is able to successfully balance both constraints. We empirically compare our methods on a benchmark of over 40 simulated extrusion problems. Finally, we apply our approach to 3 real-world extrusion problems.

cs.RO↗

Learning Compact Models for Planning with Exogenous Processes

We address the problem of approximate model minimization for MDPs in which the state is partitioned into endogenous and (much larger) exogenous components. An exogenous state variable is one whose dynamics are independent of the agent's actions. We formalize the mask-learning problem, in which the agent must choose a subset of exogenous state variables to reason about when planning; doing planning in such a reduced state space can often be significantly more efficient than planning in the full model. We then explore the various value functions at play within this setting, and describe conditions under which a policy for a reduced model will be optimal for the full MDP. The analysis leads us to a tractable approximate algorithm that draws upon the notion of mutual information among exogenous state variables. We validate our approach in simulated robotic manipulation domains where a robot is placed in a busy environment, in which there are many other agents also interacting with the objects. Visit http://tinyurl.com/chitnis-exogenous for a supplementary video.

cs.LG↗

Modular meta-learning

Many prediction problems, such as those that arise in the context of robotics, have a simplifying underlying structure that, if known, could accelerate learning. In this paper, we present a strategy for learning a set of neural network modules that can be combined in different ways. We train different modular structures on a set of related tasks and generalize to new tasks by composing the learned modules in new ways. By reusing modules to generalize we achieve combinatorial generalization, akin to the "infinite use of finite means" displayed in language. Finally, we show this improves performance in two robotics-related problems.

cs.LG↗

Learning Quickly to Plan Quickly Using Modular Meta-Learning

Multi-object manipulation problems in continuous state and action spaces can be solved by planners that search over sampled values for the continuous parameters of operators. The efficiency of these planners depends critically on the effectiveness of the samplers used, but effective sampling in turn depends on details of the robot, environment, and task. Our strategy is to learn functions called "specializers" that generate values for continuous operator parameters, given a state description and values for the discrete parameters. Rather than trying to learn a single specializer for each operator from large amounts of data on a single task, we take a modular meta-learning approach. We train on multiple tasks and learn a variety of specializers that, on a new task, can be quickly adapted using relatively little data -- thus, our system "learns quickly to plan quickly" using these specializers. We validate our approach experimentally in simulated 3D pick-and-place tasks with continuous state and action spaces. Visit http://tinyurl.com/chitnis-icra-19 for a supplementary video.

cs.AI↗

Sampling-Based Methods for Factored Task and Motion Planning

This paper presents a general-purpose formulation of a large class of discrete-time planning problems, with hybrid state and control-spaces, as factored transition systems. Factoring allows state transitions to be described as the intersection of several constraints each affecting a subset of the state and control variables. Robotic manipulation problems with many movable objects involve constraints that only affect several variables at a time and therefore exhibit large amounts of factoring. We develop a theoretical framework for solving factored transition systems with sampling-based algorithms. The framework characterizes conditions on the submanifold in which solutions lie, leading to a characterization of robust feasibility that incorporates dimensionality-reducing constraints. It then connects those conditions to corresponding conditional samplers that can be composed to produce values on this submanifold. We present two domain-independent, probabilistically complete planning algorithms that take, as input, a set of conditional samplers. We demonstrate the empirical efficiency of these algorithms on a set of challenging task and motion planning problems involving picking, placing, and pushing.

cs.RO↗

Look before you sweep: Visibility-aware motion planning

This paper addresses the problem of planning for a robot with a directional obstacle-detection sensor that must move through a cluttered environment. The planning objective is to remain safe by finding a path for the complete robot, including sensor, that guarantees that the robot will not move into any part of the workspace before it has been seen by the sensor. Although a great deal of work has addressed a version of this problem in which the "field of view" of the sensor is a sphere around the robot, there is very little work addressing robots with a narrow or occluded field of view. We give a formal definition of the problem, several solution methods with different computational trade-offs, and experimental results in illustrative domains.

cs.RO↗

Learning What Information to Give in Partially Observed Domains

In many robotic applications, an autonomous agent must act within and explore a partially observed environment that is unobserved by its human teammate. We consider such a setting in which the agent can, while acting, transmit declarative information to the human that helps them understand aspects of this unseen environment. In this work, we address the algorithmic question of how the agent should plan out what actions to take and what information to transmit. Naturally, one would expect the human to have preferences, which we model information-theoretically by scoring transmitted information based on the change it induces in weighted entropy of the human's belief state. We formulate this setting as a belief MDP and give a tractable algorithm for solving it approximately. Then, we give an algorithm that allows the agent to learn the human's preferences online, through exploration. We validate our approach experimentally in simulated discrete and continuous partially observed search-and-recover domains. Visit http://tinyurl.com/chitnis-corl-18 for a supplementary video.

cs.AI↗

Active model learning and diverse action sampling for task and motion planning

The objective of this work is to augment the basic abilities of a robot by learning to use new sensorimotor primitives to enable the solution of complex long-horizon problems. Solving long-horizon problems in complex domains requires flexible generative planning that can combine primitive abilities in novel combinations to solve problems as they arise in the world. In order to plan to combine primitive actions, we must have models of the preconditions and effects of those actions: under what circumstances will executing this primitive achieve some particular effect in the world? We use, and develop novel improvements on, state-of-the-art methods for active learning and sampling. We use Gaussian process methods for learning the conditions of operator effectiveness from small numbers of expensive training examples collected by experimentation on a robot. We develop adaptive sampling methods for generating diverse elements of continuous sets (such as robot configurations and object poses) during planning for solving a new task, so that planning is as efficient as possible. We demonstrate these methods in an integrated system, combining newly learned models with an efficient continuous-space robot task and motion planner to learn to solve long horizon problems more efficiently than was previously possible.

cs.RO↗

Integrating Human-Provided Information Into Belief State Representation Using Dynamic Factorization

In partially observed environments, it can be useful for a human to provide the robot with declarative information that represents probabilistic relational constraints on properties of objects in the world, augmenting the robot's sensory observations. For instance, a robot tasked with a search-and-rescue mission may be informed by the human that two victims are probably in the same room. An important question arises: how should we represent the robot's internal knowledge so that this information is correctly processed and combined with raw sensory information? In this paper, we provide an efficient belief state representation that dynamically selects an appropriate factoring, combining aspects of the belief when they are correlated through information and separating them when they are not. This strategy works in open domains, in which the set of possible objects is not known in advance, and provides significant improvements in inference time over a static factoring, leading to more efficient planning for complex partially observed tasks. We validate our approach experimentally in two open-domain planning problems: a 2D discrete gridworld task and a 3D continuous cooking task. A supplementary video can be found at http://tinyurl.com/chitnis-iros-18.

cs.AI↗

Provably Safe Robot Navigation with Obstacle Uncertainty

As drones and autonomous cars become more widespread it is becoming increasingly important that robots can operate safely under realistic conditions. The noisy information fed into real systems means that robots must use estimates of the environment to plan navigation. Efficiently guaranteeing that the resulting motion plans are safe under these circumstances has proved difficult. We examine how to guarantee that a trajectory or policy is safe with only imperfect observations of the environment. We examine the implications of various mathematical formalisms of safety and arrive at a mathematical notion of safety of a long-term execution, even when conditioned on observational information. We present efficient algorithms that can prove that trajectories or policies are safe with much tighter bounds than in previous work. Notably, the complexity of the environment does not affect our methods ability to evaluate if a trajectory or policy is safe. We then use these safety checking methods to design a safe variant of the RRT planning algorithm.

cs.RO↗

STRIPS Planning in Infinite Domains

Many robotic planning applications involve continuous actions with highly non-linear constraints, which cannot be modeled using modern planners that construct a propositional representation. We introduce STRIPStream: an extension of the STRIPS language which can model these domains by supporting the specification of blackbox generators to handle complex constraints. The outputs of these generators interact with actions through possibly infinite streams of objects and static predicates. We provide two algorithms which both reduce STRIPStream problems to a sequence of finite-domain planning problems. The representation and algorithms are entirely domain independent. We demonstrate our framework on simple illustrative domains, and then on a high-dimensional, continuous robotic task and motion planning domain.

cs.AI↗